Creative Challenge
"Melting clock in a digital forest"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="forestGradient" x1="0" y1="0" x2="0" y2="300">
<stop offset="0" stop-color="#1a1a1a" stop-opacity="1"/>
<stop offset="1" stop-color="#2a2a2a" stop-opacity="1"/>
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<path id="meltPath" d="M150,150 Q200,100 250,150 Q300,200 250,250 Q200,300 150,250 Q100,200 50,250 Q0,200 50,150 Q100,100 150,150">
<animate attributeName="d" from="M150,150 Q200,100 250,150 Q300,200 250,250 Q200,300 150,250 Q100,200 50,250 Q0,200 50,150 Q100,100 150,150"
to="M150,150 Q220,90 250,150 Q280,220 250,250 Q220,310 150,250 Q80,200 50,250 Q20,220 50,150 Q100,110 150,150"
dur="6s" repeatCount="indefinite"/>
</path>
</defs>
<rect width="300" height="300" fill="url(#forestGradient)"/>
<!-- Digital trees -->
<g transform="translate(50,50)" opacity="0.8">
<rect x="0" y="0" width="40" height="60" rx="5" fill="#00ff00" filter="url(#glow)"/>
<rect x="60" y="0" width="40" height="70" rx="5" fill="#00ff00" filter="url(#glow)"/>
<rect x="20" y="40" width="40" height="50" rx="5" fill="#00ff00" filter="url(#glow)"/>
</g>
<!-- Melting clock -->
<g transform="translate(150,150)">
<circle r="80" fill="url(#forestGradient)" opacity="0.7">
<animate attributeName="r" from="80" to="100" dur="4s" repeatCount="indefinite"/>
</circle>
<use xlink:href="#meltPath" fill="#ff6600" opacity="0.9"/>
<!-- Clock hands -->
<line x1="150" y1="150" x2="200" y2="120" stroke="#ffffff" stroke-width="2">
<animateTransform attributeName="transform" type="rotate" from="0" to="360" dur="30s" repeatCount="indefinite"/>
</line>
<line x1="150" y1="150" x2="180" y2="100" stroke="#ffffff" stroke-width="4">
<animateTransform attributeName="transform" type="rotate" from="0" to="360" dur="15s" repeatCount="indefinite"/>
</line>
</g>
<!-- Digital elements -->
<g id="binaryCode" opacity="0.1">
<path d="M0,0 L300,0 L300,300 L0,300 Z" fill="none" stroke="#00ff00" stroke-width="2">
<animate attributeName="opacity" from="0.1" to="1" dur="2s" repeatCount="indefinite" />
</path>
</g>
<!-- Pendulum animation -->
<g transform="translate(150,250)">
<circle cx="0" cy="0" r="10" fill="#ff6600">
<animateTransform attributeName="transform" type="translate" from="0,0" to="40,0" dur="2s" repeatCount="indefinite" />
</circle>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="forestGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#2ECC71; stop-opacity:1" />
<stop offset="100%" style="stop-color:#1ABC9C; stop-opacity:1" />
</linearGradient>
<linearGradient id="clockGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#FF5733; stop-opacity:1" />
<stop offset="100%" style="stop-color:#FFC300; stop-opacity:1" />
</linearGradient>
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur in="SourceGraphic" stdDeviation="3" result="blur" />
<feMerge>
<feMergeNode />
<feMergeNode in="blur" />
</feMerge>
</filter>
</defs>
<rect width="100%" height="100%" fill="url(#forestGradient)" />
<g>
<path d="M85,100 Q90,140 70,150 Q85,175 100,160 Q110,155 110,180 Q90,180 85,205 Q100,210 115,200 Q130,190 125,160 Q130,145 125,120 Q110,100 85,100"
fill="url(#clockGradient)" filter="url(#glow)" />
<circle cx="80" cy="130" r="5" fill="#FFFFFF" />
<line x1="80" y1="130" x2="90" y2="90" stroke="#FFFFFF" stroke-width="2" />
<line x1="80" y1="130" x2="80" y2="115" stroke="#FFFFFF" stroke-width="2" />
</g>
<g transform="translate(150,150) rotate(45)">
<path d="M0,-90 Q20,-140 40,-120 Q35,-100 60,-60 Q70,-50 50,-30 Q30,-10 0,0 L-40,50 Q-60,60 -70,40 Q-60,25 -40,30 Q-20,35 0,0"
fill="url(#clockGradient)" filter="url(#glow)" />
<circle cx="-5" cy="-55" r="5" fill="#FFFFFF" />
<line x1="-5" y1="-55" x2="5" y2="-75" stroke="#FFFFFF" stroke-width="2" />
<line x1="-5" y1="-55" x2="-5" y2="-65" stroke="#FFFFFF" stroke-width="2" />
</g>
<g>
<path d="M150,230 Q130,190 110,220 Q140,240 150,230" fill="#E74C3C" opacity="0.5" />
<path d="M230,220 Q240,190 210,200 Q220,230 230,220" fill="#E74C3C" opacity="0.5" />
<rect x="0" y="270" width="300" height="30" fill="#34495E" />
</g>
</svg>
Judge's Analysis
Player 2's submission more effectively combines the concepts of a melting clock and a digital forest, using a creative abstract approach with vibrant colors and clock elements.
The gradient background and abstract shapes suggest a digital environment, while the melting clock hands provide a surreal touch.
Player 1's image lacks the visual elements needed to convey the theme effectively.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
Similar Challenges
"Moonlit jellyfish ballroom dance"
"Galactic snail surfing on a rainbow comet"
"Alien pastry chef baking under a starry sky"
"Floating clockwork island with a treehouse and waterfall"
"Celestial jellyfish floating in a vivid, starry night sky"
"Giraffe with a peacock's tail walking on a rainbow bridge"