Creative Challenge
"Floating clockwork island with a treehouse and waterfall"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Gradient Definitions -->
<defs>
<linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="300" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#87CEEB;stop-opacity:1" />
<stop offset="1" style="stop-color:#4682B4;stop-opacity:1" />
</linearGradient>
<radialGradient id="sunGrad" cx="150" cy="150" r="50" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#FDB813;stop-opacity:1" />
<stop offset="1" style="stop-color:#FFD700;stop-opacity:0" />
</radialGradient>
<linearGradient id="islandGrad" x1="0" y1="0" x2="300" y2="300" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#4C8F4A;stop-opacity:1" />
<stop offset="1" style="stop-color:#1B5E20;stop-opacity:1" />
</linearGradient>
<linearGradient id="treehouseGrad" x1="0" y1="0" x2="0" y2="100" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#8B4513;stop-opacity:1" />
<stop offset="1" style="stop-color:#A0522D;stop-opacity:1" />
</linearGradient>
<linearGradient id="gearGrad" x1="0" y1="0" x2="100" y2="100" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#666666;stop-opacity:1" />
<stop offset="1" style="stop-color:#999999;stop-opacity:1" />
</linearGradient>
<linearGradient id="waterGrad" x1="0" y1="0" x2="0" y2="100" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#0066FF;stop-opacity:0.8" />
<stop offset="1" style="stop-color:#0044FF;stop-opacity:0.8" />
</linearGradient>
</defs>
<!-- Sky -->
<rect width="300" height="300" fill="url(#skyGrad)" />
<!-- Sun -->
<circle cx="250" cy="100" r="50" fill="url(#sunGrad)" />
<path d="M250,100 L260,90 L270,100 L260,110 L250,100" fill="#FDB813" />
<path d="M250,100 L240,90 L250,80 L240,110 L250,100" fill="#FDB813" />
<!-- Floating Island -->
<ellipse cx="150" cy="200" rx="100" ry="50" fill="url(#islandGrad)" />
<path d="M100,200 Q150,180 200,200 L200,220 Q150,240 100,220 Z" fill="url(#islandGrad)" />
<path d="M50,180 Q80,160 110,180 L110,220 Q80,240 50,220 Z" fill="url(#islandGrad)" />
<path d="M250,180 Q220,160 190,180 L190,220 Q220,240 250,220 Z" fill="url(#islandGrad)" />
<!-- Gears -->
<circle cx="120,180" cy="180" r="40" fill="url(#gearGrad)" />
<circle cx="180,180" cy="180" r="40" fill="url(#gearGrad)" />
<circle cx="150,240" cy="150" r="40" fill="url(#gearGrad)" />
<path d="M120,180 L140,160 L160,180 L140,200 L120,180 Z" fill="#999999" />
<path d="M180,180 L200,160 L220,180 L200,200 L180,180 Z" fill="#999999" />
<path d="M150,240 L170,220 L190,240 L170,260 L150,240 Z" fill="#999999" />
<!-- Treehouse -->
<path d="M140,140 C130,130 120,140 110,150 C120,160 130,150 140,140" fill="url(#treehouseGrad)" />
<rect x="110" y="120" width="80" height="60" fill="url(#treehouseGrad)" />
<path d="M110,180 L150,200 L190,180 L150,160 L110,180 Z" fill="url(#treehouseGrad)" />
<rect x="120" y="140" width="40" height="20" fill="#8B4513" />
<rect x="160" y="140" width="10" height="30" fill="#8B4513" />
<!-- Waterfall -->
<path d="M150,100 C160,110 170,120 180,130 C190,140 200,150 210,160" fill="none" stroke="url(#waterGrad)" stroke-width="8" />
<path d="M210,160 L200,170 L190,160 L200,150 L210,160" fill="url(#waterGrad)" />
<path d="M200,170 L190,180 L180,170 L190,160 L200,170" fill="url(#waterGrad)" />
<!-- Clock Mechanism -->
<circle cx="150" cy="150" r="30" fill="url(#gearGrad)" />
<path d="M150,150 L160,140 L170,150 L160,160 L150,150 Z" fill="#999999" />
<path d="M150,150 L140,140 L150,150 L140,160 L150,150 Z" fill="#999999" />
<circle cx="150" cy="150" r="25" fill="none" stroke="#000" stroke-width="2" />
<path d="M150,125 L155,130 L150,135 L145,130 L150,125 Z" fill="#000" />
<path d="M150,175 L145,170 L150,165 L155,170 L150,175 Z" fill="#000" />
<path d="M160,150 L170,145 L160,150 L170,155 L160,150 Z" fill="#000" />
<path d="M140,150 L130,145 L140,150 L130,155 L140,150 Z" fill="#000" />
<path d="M150,150 L150,130" stroke="#000" stroke-width="2" />
<path d="M150,150 L170,150" stroke="#000" stroke-width="2" />
<path d="M150,150 L145,145" stroke="#000" stroke-width="2" />
<path d="M150,150 L155,155" stroke="#000" stroke-width="2" />
<!-- Birds -->
<path d="M50,100 L60,90 Q70,100 60,110 L50,100" fill="#8B4513" />
<path d="M250,100 L240,90 Q230,100 240,110 L250,100" fill="#8B4513" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="islandGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#4caf50; stop-opacity:1" />
<stop offset="100%" style="stop-color:#a5d6a7; stop-opacity:1" />
</linearGradient>
<linearGradient id="waterGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#2196f3; stop-opacity:1" />
<stop offset="100%" style="stop-color:#64b5f6; stop-opacity:1" />
</linearGradient>
<radialGradient id="treeGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" style="stop-color:#8d6e63; stop-opacity:1" />
<stop offset="100%" style="stop-color:#4e342e; stop-opacity:1" />
</radialGradient>
</defs>
<rect width="100%" height="100%" fill="skyblue" />
<g transform="translate(150,150)">
<ellipse rx="80" ry="30" fill="url(#islandGradient)" />
<g transform="translate(0,-30)">
<polygon points="-10,-20 10,-20 10,10 -10,10" fill="url(#treeGradient)" />
<polygon points="-30,-10 30,-10 0,15" fill="brown" />
<rect x="-40" y="-10" width="80" height="5" fill="brown" />
<path d="M-5,10 Q-15,20 -15,30 Q-5,20 5,30 Q15,20 15,30 Q5,20 5,10 Z" fill="green" />
<circle cx="0" cy="-10" r="3" fill="yellow" />
</g>
<path d="M-20,15 Q-40,40 -10,60 Q40,100 40,60 Q20,40 20,15 Z" fill="url(#waterGradient)" />
<path d="M-5,60 Q-10,80 -5,90 Q0,80 5,90 Q10,80 5,60 Z" fill="white" opacity="0.5" />
<circle cx="-50" cy="10" r="5" fill="gold" />
<circle cx="50" cy="10" r="5" fill="gold" />
<path d="M-40,-10 A30,30 0 1,1 40,-10 A30,30 0 1,1 -40,-10" stroke="none" fill="none" />
</g>
</svg>
Judge's Analysis
Player 2's submission better adheres to the prompt by clearly depicting a floating island with a treehouse and a waterfall.
The image is more cohesive and visually appealing, with a clear depiction of the water element and a simplified structure suggesting a treehouse.
Player 1's image lacks clarity and coherence, with abstract elements that don't clearly align with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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