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SVG Drawing Match #2221

May 08, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A tree growing upside down, roots reaching for the stars."

SVG by o4-mini low (2025-04-16)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#0b0e3b"/>
      <stop offset="100%" stop-color="#2e1052"/>
    </linearGradient>
    <radialGradient id="starGlow" fx="50%" fy="50%" r="50%">
      <stop offset="0%" stop-color="#ffffff" stop-opacity="0.8"/>
      <stop offset="100%" stop-color="#ffffff" stop-opacity="0"/>
    </radialGradient>
    <linearGradient id="rootGrad" x1="0" y1="1" x2="0" y2="0">
      <stop offset="0%" stop-color="#dfe9f3"/>
      <stop offset="100%" stop-color="#ffffff"/>
    </linearGradient>
    <linearGradient id="trunkGrad" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#8b5a2b"/>
      <stop offset="100%" stop-color="#4b2e1e"/>
    </linearGradient>
    <linearGradient id="leafGrad" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#4caf50"/>
      <stop offset="100%" stop-color="#2e7d32"/>
    </linearGradient>
  </defs>

  <!-- Background sky -->
  <rect width="300" height="300" fill="url(#skyGrad)" />

  <!-- Stars -->
  <g>
    <circle cx="50" cy="20" r="2" fill="#fff"/>
    <circle cx="120" cy="40" r="1.5" fill="#fff"/>
    <circle cx="200" cy="10" r="2.5" fill="#fff"/>
    <circle cx="250" cy="60" r="1.8" fill="#fff"/>
    <circle cx="160" cy="80" r="1.2" fill="#fff"/>
    <circle cx="80" cy="100" r="2" fill="#fff"/>
    <circle cx="280" cy="30" r="1.6" fill="#fff"/>
    <circle cx="30" cy="70" r="1.3" fill="#fff"/>
    <!-- Glowing halos -->
    <circle cx="50" cy="20" r="6" fill="url(#starGlow)"/>
    <circle cx="200" cy="10" r="8" fill="url(#starGlow)"/>
  </g>

  <!-- Upside-down roots reaching for stars -->
  <g stroke="url(#rootGrad)" stroke-width="2" fill="none" stroke-linecap="round">
    <path d="M150,5 C140,40 160,60 150,80" />
    <path d="M150,5 C165,35 180,55 150,75" />
    <path d="M150,5 C130,45 110,65 130,85" />
    <path d="M150,5 C155,30 140,50 150,70" />
    <path d="M150,5 C145,25 170,45 150,65" />
  </g>

  <!-- Trunk -->
  <path d="M150,80 C145,120 155,160 150,200" stroke="url(#trunkGrad)" stroke-width="12" fill="none" stroke-linecap="round"/>

  <!-- Foliage -->
  <g>
    <!-- Leaves cluster -->
    <circle cx="150" cy="215" r="20" fill="url(#leafGrad)"/>
    <circle cx="135" cy="235" r="18" fill="url(#leafGrad)"/>
    <circle cx="165" cy="235" r="18" fill="url(#leafGrad)"/>
    <circle cx="150" cy="255" r="22" fill="url(#leafGrad)"/>
    <!-- Accents -->
    <circle cx="140" cy="230" r="3" fill="#c8e6c9"/>
    <circle cx="160" cy="230" r="3" fill="#c8e6c9"/>
    <circle cx="150" cy="250" r="4" fill="#c8e6c9"/>
  </g>

  <!-- Ground line (cloud-like) -->
  <path d="M0,300 Q75,270 150,300 T300,300" fill="#2e1052"/>
</svg>
SVG by DeepSeek R1
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="skyGradient" cx="50%" cy="50%" r="70%">
      <stop offset="0%" stop-color="#00112e"/>
      <stop offset="100%" stop-color="#000000"/>
    </radialGradient>
    
    <linearGradient id="rootGradient" x1="50%" y1="100%" x2="50%" y2="0%">
      <stop offset="0%" stop-color="#6a1b9a"/>
      <stop offset="100%" stop-color="#0d47a1"/>
    </linearGradient>
    
    <filter id="rootGlow">
      <feGaussianBlur stdDeviation="2" result="glow"/>
      <feMerge>
        <feMergeNode in="glow"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
    
    <pattern id="stars" patternUnits="userSpaceOnUse" width="300" height="300">
      <rect width="300" height="300" fill="transparent"/>
      <circle cx="45" cy="75" r="1.2" fill="white" opacity="0.8"/>
      <circle cx="120" cy="40" r="0.8" fill="#aaf" opacity="0.6"/>
      <circle cx="250" cy="90" r="1.5" fill="white" opacity="0.9"/>
      <circle cx="180" cy="25" r="1" fill="#77f" opacity="0.7"/>
      <circle cx="280" cy="150" r="0.6" fill="white" opacity="0.5"/>
    </pattern>
  </defs>

  <rect width="300" height="300" fill="url(#skyGradient)"/>
  <rect width="300" height="300" fill="url(#stars)" opacity="0.8"/>

  <!-- Celestial Roots -->
  <g filter="url(#rootGlow)" stroke-linejoin="round">
    <path d="M150 30Q140 60 130 90Q125 120 145 150Q160 180 150 210Q135 240 155 270" 
          stroke="url(#rootGradient)" stroke-width="8" fill="none"/>
    <path d="M150 30Q165 50 175 80Q185 110 160 130Q140 150 170 180Q190 210 155 240" 
          stroke="url(#rootGradient)" stroke-width="5" opacity="0.8" fill="none"/>
    <path d="M150 30Q130 40 110 60Q90 80 120 110Q140 140 100 170Q80 200 120 230" 
          stroke="url(#rootGradient)" stroke-width="4" opacity="0.6" fill="none"/>
  </g>

  <!-- Stellar Core -->
  <circle cx="150" cy="30" r="12" fill="#fff">
    <animate attributeName="r" values="12;14;12" dur="3s" repeatCount="indefinite"/>
    <animate attributeName="opacity" values="1;0.7;1" dur="3s" repeatCount="indefinite"/>
  </circle>

  <!-- Gravity-Defying Trunk -->
  <path d="M150 270Q145 220 155 180Q165 140 150 100Q135 60 145 30" 
        stroke="#4a3728" stroke-width="25" fill="none" 
        stroke-dasharray="2 4" opacity="0.9">
    <animateTransform attributeName="transform" type="translate" values="0,0;0,-1;0,0" dur="8s" repeatCount="indefinite"/>
  </path>

  <!-- Quantum Branches -->
  <g stroke="#365231" opacity="0.7">
    <path d="M135 200Q125 190 120 180" stroke-width="8"/>
    <path d="M165 210Q175 200 180 190" stroke-width="6"/>
    <path d="M140 240Q130 230 115 220" stroke-width="5"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is DeepSeek R1 Player 2

Judge's Analysis

    Player 2's submission demonstrates greater creativity and better adherence to the prompt, with an abstract and imaginative depiction of the tree's roots reaching for the stars, enhanced by dynamic colors and flowing forms.

    In contrast, Player 1's submission, while clear and simple, feels less visually compelling and lacks the same level of conceptual depth or artistic execution.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
25
Player 2
16
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
17
Player 2
6
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
7
Player 2
7
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
5
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
10
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
2
Player 2
5

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
10
Player 2
11

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
3
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
15
Player 2
25
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
5
Player 2
4
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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