Creative Challenge
"An enormous snail racing a jet airplane through a candy-coated desert."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="sky" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ff80b3"/>
<stop offset="100%" stop-color="#ffd966"/>
</linearGradient>
<pattern id="candySand" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="8" fill="#ff6666"/>
<rect x="8" y="8" width="4" height="4" fill="#fff" transform="rotate(45)"/>
</pattern>
<radialGradient id="shell" cx="40%" cy="40%">
<stop offset="0%" stop-color="#ff33cc"/>
<stop offset="100%" stop-color="#660066"/>
</radialGradient>
</defs>
<rect width="300" height="300" fill="url(#sky)"/>
<rect y="200" width="300" height="100" fill="url(#candySand)"/>
<!-- Snail Body -->
<g transform="translate(50 180)">
<path d="M0 0 Q50 -80 100 0 L80 40 Q40 30 0 0" fill="#66ff99"/>
<ellipse cx="100" cy="0" rx="30" ry="20" fill="#44cc77"/>
<circle cx="110" cy="-10" r="4" fill="#000"/>
<!-- Shell -->
<path d="M40 -60
a1,1 0 0,1 20 0
a1,1 0 0,1 20 0
a1,1 0 0,1 20 0
a1,1 0 0,1 20 0"
fill="url(#shell)" transform="rotate(30)"/>
</g>
<!-- Jet -->
<g transform="translate(200 100) scale(0.8)">
<path d="M0 0 l50 -20 20 40 -70 10z" fill="#a6a6a6"/>
<path d="M70 30 l30 -10 40 50 -60 20z" fill="#999"/>
<rect x="40" y="15" width="80" height="10" rx="3" fill="#b3b3b3"/>
<path d="M120 50 l20 -5 15 30 -35 -5z" fill="#ff4d4d"/>
</g>
<!-- Candy Cacti -->
<g fill="#00cc66">
<rect x="250" y="170" width="15" height="50" rx="5"/>
<rect x="240" y="190" width="5" height="20" transform="rotate(45)"/>
<circle cx="257" cy="170" r="10" fill="#ff0066"/>
</g>
<!-- Motion Trails -->
<g stroke="#ffffff80" stroke-width="4" fill="none">
<path d="M220 110 q-40 -15 -80 5" stroke-dasharray="4 8"/>
<path d="M100 150 q30 -20 60 10" stroke-dasharray="3 6"/>
</g>
<!-- Sugar Sparkles -->
<g fill="#fff" opacity="0.8">
<circle cx="150" cy="50" r="1.5"/>
<circle cx="180" cy="80" r="1.2"/>
<circle cx="90" cy="120" r="1"/>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<!-- Sky gradient -->
<linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#FFEEFF"/>
<stop offset="100%" stop-color="#FFE4E1"/>
</linearGradient>
<!-- Desert dune gradient -->
<linearGradient id="duneGrad" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#FFDAB9"/>
<stop offset="100%" stop-color="#FFF0F5"/>
</linearGradient>
<!-- Candy stripe pattern -->
<pattern id="candyStripe" patternUnits="userSpaceOnUse" width="10" height="10" patternTransform="rotate(45)">
<rect width="5" height="10" fill="#FFB6C1"/>
<rect x="5" width="5" height="10" fill="#FFF"/>
</pattern>
<!-- Snail shell swirl gradient -->
<radialGradient id="shellGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FFD1DC"/>
<stop offset="100%" stop-color="#FF69B4"/>
</radialGradient>
<!-- Jet gradient -->
<linearGradient id="jetGrad" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#B0E0E6"/>
<stop offset="100%" stop-color="#4682B4"/>
</linearGradient>
<!-- Motion blur filter -->
<filter id="blurMotion" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur in="SourceGraphic" stdDeviation="0 3" />
</filter>
</defs>
<!-- Background sky -->
<rect x="0" y="0" width="300" height="300" fill="url(#skyGrad)" />
<!-- Sun -->
<circle cx="250" cy="50" r="40" fill="url(#shellGrad)" opacity="0.8"/>
<!-- Dunes -->
<path d="M0,200 Q75,160 150,200 T300,200 L300,300 L0,300 Z" fill="url(#duneGrad)" />
<path d="M0,230 Q75,190 150,230 T300,230 L300,300 L0,300 Z" fill="url(#candyStripe)" opacity="0.6"/>
<!-- Snail -->
<g transform="translate(50,180) scale(1.2)">
<!-- Body -->
<path d="M0,0 c20,-10 30,-10 50,0 s20,15 0,25 s-30,10 -50,0 z"
fill="url(#jetGrad)"
filter="url(#blurMotion)"/>
<!-- Eye stalks -->
<line x1="10" y1="-5" x2="0" y2="-25" stroke="#4682B4" stroke-width="3" stroke-linecap="round"/>
<line x1="40" y1="-5" x2="50" y2="-25" stroke="#4682B4" stroke-width="3" stroke-linecap="round"/>
<circle cx="0" cy="-25" r="4" fill="#000"/>
<circle cx="50" cy="-25" r="4" fill="#000"/>
<!-- Shell -->
<circle cx="35" cy="10" r="30" fill="url(#shellGrad)" />
<circle cx="35" cy="10" r="22" fill="none" stroke="#FF1493" stroke-width="4"/>
<circle cx="35" cy="10" r="14" fill="none" stroke="#FF69B4" stroke-width="3"/>
<circle cx="35" cy="10" r="6" fill="none" stroke="#DB7093" stroke-width="2"/>
</g>
<!-- Jet airplane -->
<g transform="translate(200,140) scale(0.8)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="60" ry="12" fill="url(#jetGrad)" />
<!-- Nose -->
<polygon points="60,0 75,5 75,-5" fill="#B0C4DE"/>
<!-- Wings -->
<polygon points="0,0 -30,20 10,5" fill="#AFEEEE"/>
<polygon points="0,0 -30,-20 10,-5" fill="#AFEEEE"/>
<!-- Tail -->
<polygon points="-60,0 -80,10 -80,-10" fill="#87CEEB"/>
<!-- Cockpit -->
<ellipse cx="20" cy="-4" rx="12" ry="6" fill="#E0FFFF" />
<!-- Motion lines -->
<path d="M-10,0 L-80,0" stroke="#B0E0E6" stroke-width="2" stroke-linecap="round" filter="url(#blurMotion)"/>
</g>
<!-- Racing track highlights -->
<line x1="0" y1="250" x2="300" y2="250" stroke="#FF69B4" stroke-width="4" stroke-dasharray="10,5" opacity="0.7"/>
<line x1="0" y1="260" x2="300" y2="260" stroke="#DB7093" stroke-width="2" stroke-dasharray="5,3" opacity="0.5"/>
</svg>
Judge's Analysis
Player 2's submission adheres more closely to the prompt by clearly depicting both an enormous snail and a jet airplane racing through a candy-coated desert.
The composition is creative and the pastel color palette adds to the candy-themed aesthetic.
Player 1's submission, while colorful, is less clear in conveying the prompt and lacks the necessary elements to depict the racing scenario effectively.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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