Creative Challenge
"A snail racing a rocket on a rainbow track."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="rainbow" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="red"/>
<stop offset="14%" stop-color="orange"/>
<stop offset="28%" stop-color="yellow"/>
<stop offset="42%" stop-color="green"/>
<stop offset="56%" stop-color="blue"/>
<stop offset="70%" stop-color="indigo"/>
<stop offset="84%" stop-color="violet"/>
<stop offset="100%" stop-color="red"/>
</linearGradient>
<radialGradient id="snailShell" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#A0522D"/>
<stop offset="50%" stop-color="#8B4513"/>
<stop offset="100%" stop-color="#A0522D"/>
</radialGradient>
</defs>
<path d="M20 280 C 50 100, 150 50, 280 280" stroke="url(#rainbow)" stroke-width="10" fill="transparent" stroke-linecap="round"/>
<g transform="translate(50,250) rotate(-10)">
<ellipse cx="0" cy="0" rx="20" ry="10" fill="#A0522D"/>
<circle cx="-10" cy="-15" r="5" fill="white"/>
<circle cx="-5" cy="-15" r="3" fill="black"/>
<path d="M -20 -5 C -25 -15, -15 -25, 0 -25 L 20 -5 Z" fill="url(#snailShell)"/>
<animateMotion dur="20s" repeatCount="indefinite" path="M20 280 C 50 100, 150 50, 280 280" rotate="auto" />
</g>
<g transform="translate(40,220)">
<polygon points="0 0, 20 -20, 40 0, 20 20" fill="red"/>
<ellipse cx="20" cy="10" rx="10" ry="5" fill="yellow"/>
<polygon points="40 -5, 60 -10, 60 10, 40 5" fill="orange" />
<animateMotion dur="5s" repeatCount="indefinite" path="M20 280 C 50 100, 150 50, 280 280" rotate="auto" />
</g>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background Sky with gradient -->
<defs>
<linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#87ceeb"/>
<stop offset="100%" stop-color="#fff"/>
</linearGradient>
<!-- Rainbow Gradient -->
<linearGradient id="rainbowGrad" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#FF4E00"/>
<stop offset="20%" stop-color="#FFDE00"/>
<stop offset="40%" stop-color="#00FF00"/>
<stop offset="60%" stop-color="#0000FF"/>
<stop offset="80%" stop-color="#4B0082"/>
<stop offset="100%" stop-color="#8F00FF"/>
</linearGradient>
<!-- Shell Gradient -->
<radialGradient id="shellGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FFC107"/>
<stop offset="100%" stop-color="#FFA000"/>
</radialGradient>
<!-- Rocket Flame -->
<linearGradient id="flameGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ff4500"/>
<stop offset="100%" stop-color="#ffff00"/>
</linearGradient>
<!-- Rocket Body -->
<linearGradient id="rocketBodyGrad" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#cccccc"/>
<stop offset="100%" stop-color="#999999"/>
</linearGradient>
</defs>
<!-- Sky Background -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Rainbow Track -->
<path d="M 50 250 Q 150 50 250 250" stroke="url(#rainbowGrad)" stroke-width="20" fill="none" stroke-linecap="round"/>
<!-- Snail on the track -->
<g id="snail" transform="translate(85,220)">
<!-- Snail body -->
<ellipse cx="0" cy="0" rx="20" ry="10" fill="#8B5A2B"/>
<!-- Snail shell -->
<circle cx="0" cy="-8" r="12" fill="url(#shellGrad)" stroke="#654321" stroke-width="2"/>
<!-- Snail antennae -->
<line x1="8" y1="-8" x2="12" y2="-14" stroke="#654321" stroke-width="2"/>
<line x1="-8" y1="-8" x2="-12" y2="-14" stroke="#654321" stroke-width="2"/>
<!-- Antennae tips -->
<circle cx="12" cy="-14" r="1.5" fill="#654321"/>
<circle cx="-12" cy="-14" r="1.5" fill="#654321"/>
</g>
<!-- Rocket on the track -->
<g id="rocket" transform="translate(215,80) scale(0.7)">
<!-- Rocket body -->
<rect x="-8" y="0" width="16" height="40" fill="url(#rocketBodyGrad)" rx="3" ry="3"/>
<!-- Rocket nose cone -->
<polygon points="0,-10 8,0 -8,0" fill="#FF0000"/>
<!-- Window -->
<circle cx="0" cy="15" r="3" fill="#fff" stroke="#000" stroke-width="0.5"/>
<!-- Fins -->
<polygon points="-8,40 0,50 -8,50" fill="#555"/>
<polygon points="8,40 0,50 8,50" fill="#555"/>
<!-- Flame -->
<path d="M0,40 Q-4,50 0,55 Q4,50 0,40" fill="url(#flameGrad)" opacity="0.8"/>
</g>
<!-- Optional: Additional elements for artistic flair -->
<!-- Sparkles or stars around -->
<circle cx="50" cy="50" r="2" fill="#FFF" opacity="0.8"/>
<circle cx="280" cy="80" r="1.5" fill="#FFD700" opacity="0.6"/>
<circle cx="150" cy="120" r="2.5" fill="#FFF" opacity="0.9"/>
<circle cx="100" cy="60" r="1" fill="#FFF" opacity="0.5"/>
<circle cx="200" cy="200" r="1.8" fill="#FFF" opacity="0.7"/>
</svg>
Judge's Analysis
Player 2's submission demonstrates better adherence to the prompt with a more visually coherent and polished depiction of a snail racing a rocket on a rainbow track.
The inclusion of a clear background and better-defined elements enhances the composition and visual appeal, while Player 1's image appears less refined and lacks a clear depiction of the rocket and snail interaction on the rainbow track.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
Similar Challenges
"An elephant balancing on a unicycle on a tightrope over a canyon."
"An astronaut riding a bicycle on the surface of the moon."
"Two cats fencing with baguettes on a moonlit rooftop."
"Giant snail carrying a futuristic city on its shell under a starry sky."