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SVG Drawing Match #2743

May 10, 2025
GPT-4o
Challenge Creator

Creative Challenge

"An elephant balancing on a unicycle on a tightrope over a canyon."

SVG by Gemini Pro 1.5
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="sky" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#a0e9ff"/>
      <stop offset="100%" stop-color="#ccf5ff"/>
    </linearGradient>
    <radialGradient id="elephant" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="#808080"/>
      <stop offset="50%" stop-color="#505050"/>
      <stop offset="100%" stop-color="#303030"/>
    </radialGradient>
    <pattern id="canyon-texture" width="20" height="20" patternUnits="userSpaceOnUse">
      <rect width="20" height="20" fill="#ba7a3a"/>
      <path d="M0 0 L10 10 M0 20 L20 0" stroke="#965c26" stroke-width="2"/>
    </pattern>
  </defs>
  <rect width="300" height="300" fill="url(#sky)"/>
  <path d="M20 250 L280 250" stroke="#000" stroke-width="4"/>
  <path d="M20 250 Q150 220 280 250" stroke="#a34300" stroke-width="2" fill="none"/>
  <circle cx="150" cy="230" r="15" fill="url(#elephant)"/>
  <ellipse cx="150" cy="205" rx="20" ry="10" fill="url(#elephant)"/>
  <path d="M130 200 C130 190 170 190 170 200" stroke="#000" stroke-width="4" fill="none"/>
  <circle cx="145" cy="240" r="2" fill="#fff"/>
  <circle cx="155" cy="240" r="2" fill="#fff"/>
  <path d="M140 215 L130 200 L120 180" stroke="#000" stroke-width="4" fill="none"/>
  <path d="M160 215 L170 200 L180 180" stroke="#000" stroke-width="4" fill="none"/>
  <path d="M10 260 L290 260 L290 300 L10 300 Z" fill="url(#canyon-texture)"/>
  <path d="M50 265 L70 285 L90 265 L110 285 L130 265 L150 285 L170 265 L190 285 L210 265 L230 285 L250 265 L270 285" stroke="#965c26" stroke-width="3" fill="none"/>
</svg>
SVG by GPT-4.1 nano (2025-04-14)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background Sky with Gradient -->
  <defs>
    <linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#87CEFA"/>
      <stop offset="100%" stop-color="#E0FFFF"/>
    </linearGradient>
    <!-- Sun Gradient -->
    <radialGradient id="sunGrad" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#FFD700"/>
      <stop offset="100%" stop-color="#FFA500"/>
    </radialGradient>
    <!-- Canopy Gradient -->
    <linearGradient id="canopyGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#228B22"/>
      <stop offset="100%" stop-color="#006400"/>
    </linearGradient>
  </defs>
  <!-- Sky -->
  <rect width="300" height="300" fill="url(#skyGrad)" />

  <!-- Sun -->
  <circle cx="50" cy="50" r="20" fill="url(#sunGrad)" />

  <!-- Mountain Range -->
  <polygon points="0,200 50,150 100,200 150,130 200,200 250,150 300,200 300,300 0,300" fill="#A0522D" opacity="0.6"/>

  <!-- Canyon -->
  <rect x="100" y="200" width="100" height="100" fill="#8B4513" opacity="0.7"/>

  <!-- Tightrope -->
  <line x1="25" y1="100" x2="275" y2="100" stroke="#654321" stroke-width="2" stroke-dasharray="4,2" />

  <!-- Support Pole Left -->
  <rect x="20" y="100" width="4" height="150" fill="#654321" />

  <!-- Support Pole Right -->
  <rect x="276" y="100" width="4" height="150" fill="#654321" />

  <!-- Elephant Body -->
  <ellipse cx="150" cy="130" rx="20" ry="12" fill="#808080" stroke="#555" stroke-width="1"/>
  <!-- Elephant Head -->
  <circle cx="170" cy="125" r="8" fill="#808080" stroke="#555" stroke-width="1"/>
  <!-- Elephant Trunk -->
  <path d="M178,125 Q185,130 180,135" stroke="#808080" stroke-width="3" fill="none"/>
  <!-- Elephant Ears -->
  <polygon points="165,120 158,125 165,130" fill="#696969"/>
  <polygon points="175,120 180,125 175,130" fill="#696969"/>

  <!-- Elephant Legs -->
  <rect x="140" y="140" width="3" height="10" fill="#808080"/>
  <rect x="160" y="140" width="3" height="10" fill="#808080"/>

  <!-- Unicycle Wheel -->
  <circle cx="150" cy="100" r="12" fill="#222" stroke="#555" stroke-width="1"/>
  <!-- Unicycle Frame -->
  <line x1="150" y1="100" x2="150" y2="70" stroke="#222" stroke-width="2"/>
  <line x1="150" y1="70" x2="140" y2="60" stroke="#222" stroke-width="2"/>
  <line x1="150" y1="70" x2="160" y2="60" stroke="#222" stroke-width="2"/>
  <!-- Pedals -->
  <circle cx="150" cy="80" r="2" fill="#000"/>
  <circle cx="145" cy="80" r="2" fill="#000"/>
  <circle cx="155" cy="80" r="2" fill="#000"/>

  <!-- Elephant on Unicycle -->
  <!-- Positioned on the tightrope -->
  <g transform="translate(150,100)">
    <!-- Elephant Body -->
    <ellipse cx="0" cy="0" rx="20" ry="12" fill="#808080" stroke="#555" stroke-width="1"/>
    <!-- Head -->
    <circle cx="20" cy="-5" r="8" fill="#808080" stroke="#555" stroke-width="1"/>
    <!-- Trunk -->
    <path d="M28,-5 Q35,0 30,5" stroke="#808080" stroke-width="3" fill="none"/>
    <!-- Ears -->
    <polygon points="15,-10 10,-5 15,0" fill="#696969"/>
    <polygon points="25,-10 30,-5 25,0" fill="#696969"/>
    <!-- Legs -->
    <rect x="-12" y="10" width="3" height="10" fill="#808080"/>
    <rect x="9" y="10" width="3" height="10" fill="#808080"/>
    <!-- Unicycle -->
    <circle cx="0" cy="0" r="12" fill="#222" stroke="#555" stroke-width="1"/>
    <!-- Frame -->
    <line x1="0" y1="0" x2="0" y2="-30" stroke="#222" stroke-width="2"/>
    <line x1="0" y1="-30" x2="-10" y2="-40" stroke="#222" stroke-width="2"/>
    <line x1="0" y1="-30" x2="10" y2="-40" stroke="#222" stroke-width="2"/>
    <!-- Pedals -->
    <circle cx="0" cy="-10" r="2" fill="#000"/>
    <circle cx="-5" cy="-10" r="2" fill="#000"/>
    <circle cx="5" cy="-10" r="2" fill="#000"/>
  </g>

</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is GPT-4.1 nano (2025-04-14) Player 2

Judge's Analysis

    Player 2's submission better adheres to the prompt by clearly depicting an elephant balancing on a unicycle on a tightrope over a canyon, complete with a background that emphasizes the canyon setting.

    Player 1's image, while creative, lacks clarity in representing the elephant and tightrope context, making it less effective in conveying the intended idea.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
14
Player 2
35
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
2
Player 2
8
Circles

The number of circle elements (circle) in the SVG.

Player 1
3
Player 2
11
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
7
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
5
Paths

The number of path elements (path) in the SVG.

Player 1
8
Player 2
2
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2
1

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
7
Player 2
15

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
10
Player 2
14

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
1

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
33
Player 2
4
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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