Creative Challenge
"An astronaut roasting marshmallows over a tiny campfire on the moon."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Moon surface -->
<circle cx="150" cy="150" r="120" fill="#d3d3d3" />
<!-- Astronaut -->
<circle cx="150" cy="110" r="40" fill="#7f8c8d" />
<polygon points="130,150 150,190 170,150" fill="#7f8c8d" />
<!-- Helmet -->
<circle cx="150" cy="70" r="25" fill="#ffffff" />
<circle cx="140" cy="70" r="5" fill="#3498db" />
<circle cx="160" cy="70" r="5" fill="#3498db" />
<!-- Campfire -->
<ellipse cx="150" cy="200" rx="50" ry="20" fill="#e74c3c" />
<line x1="140" y1="200" x2="160" y2="200" stroke="#d35400" stroke-width="2" />
<line x1="135" y1="185" x2="165" y2="185" stroke="#d35400" stroke-width="2" />
<!-- Marshmallow -->
<circle cx="150" cy="180" r="5" fill="#f5f5f5" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Gradients for sky and moon -->
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#1e3c72"/>
<stop offset="100%" stop-color="#2a5298"/>
</linearGradient>
<radialGradient id="moonGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#fefbd8"/>
<stop offset="100%" stop-color="#e0c27c"/>
</radialGradient>
<!-- Gradient for campfire flames -->
<linearGradient id="flameGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ff862f"/>
<stop offset="100%" stop-color="#ff6f00"/>
</linearGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Moon -->
<circle cx="250" cy="70" r="50" fill="url(#moonGradient)" stroke="#ccc" stroke-width="3"/>
<!-- Moon craters -->
<circle cx="270" cy="50" r="5" fill="#d0c297"/>
<circle cx="230" cy="80" r="3" fill="#c4b682"/>
<circle cx="255" cy="90" r="2" fill="#c4b682"/>
<circle cx="240" cy="60" r="4" fill="#c4b682"/>
<!-- Ground representing the lunar surface -->
<ellipse cx="150" cy="290" rx="150" ry="20" fill="#444" opacity="0.6"/>
<!-- Small campfire -->
<g id="campfire">
<!-- Fire base -->
<circle cx="150" cy="250" r="8" fill="#4b2e2e"/>
<!-- Flames -->
<path d="M150,250
Q155,240 150,230
Q145,240 150,250" fill="url(#flameGradient)" opacity="0.8"/>
<path d="M150,250
Q158,238 152,228
Q146,238 150,250" fill="orange" opacity="0.7"/>
</g>
<!-- Marshmallow on stick -->
<g id="marshmallow" transform="translate(152, 200)">
<rect x="0" y="0" width="4" height="12" rx="2" fill="#fff8dc" stroke="#ccc" stroke-width="0.5"/>
<!-- Toasted tip -->
<circle cx="2" cy="0" r="2" fill="#ffcc66"/>
</g>
<!-- Astronaut suit -->
<g id="astronaut" transform="translate(140, 150)">
<!-- Helmet -->
<circle cx="0" cy="0" r="12" fill="#cce6f0" stroke="#999" stroke-width="1"/>
<!-- Face shield -->
<ellipse cx="0" cy="0" rx="7" ry="5" fill="#3399cc" opacity="0.6"/>
<!-- Body suit -->
<rect x="-3" y="12" width="6" height="20" fill="#ffffff" stroke="#999" stroke-width="0.5"/>
<!-- Arms -->
<line x1="-4" y1="14" x2="-10" y2="20" stroke="#ffe0b2" stroke-width="2" stroke-linecap="round"/>
<line x1="4" y1="14" x2="10" y2="20" stroke="#ffe0b2" stroke-width="2" stroke-linecap="round"/>
<!-- Legs -->
<line x1="-2" y1="32" x2="-4" y2="40" stroke="#ffe0b2" stroke-width="2" stroke-linecap="round"/>
<line x1="2" y1="32" x2="4" y2="40" stroke="#ffe0b2" stroke-width="2" stroke-linecap="round"/>
<!-- Boots -->
<rect x="-4" y="40" width="2" height="2" fill="#444"/>
<rect x="2" y="40" width="2" height="2" fill="#444"/>
</g>
<!-- Rocket on the moon (optional for artistic flourish) -->
<g id="rocket" transform="translate(255, 110)">
<!-- Rocket body -->
<rect x="-4" y="0" width="8" height="20" fill="#cc3333" rx="2"/>
<!-- Rocket nose cone -->
<polygon points="-4,0 0,-8 4,0" fill="#ffcc00"/>
<!-- Fins -->
<polygon points="-4,20 -8,24 -4,24" fill="#666"/>
<polygon points="4,20 8,24 4,24" fill="#666"/>
<!-- Flames at bottom -->
<polygon points="-4,20 0,26 4,20" fill="url(#flameGradient)" opacity="0.8"/>
</g>
</svg>
Judge's Analysis
Player 2's image captures the prompt more effectively with a clear depiction of the astronaut, campfire, and a lunar setting, including the moon and a rocket for added context.
Player 1's submission is minimalistic but lacks detail and creativity, making it less visually engaging and less aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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