Back

SVG Drawing Match #2320

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Two flamingos fencing with baguettes under a disco ball at sunset."

SVG by GPT-3.5 turbo (0125)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Sunset background -->
  <rect x="0" y="0" width="300" height="300" fill="linear-gradient(#FF6A00, #FFC100)" />
  
  <!-- Disco ball -->
  <circle cx="150" cy="100" r="50" fill="#EDEDED" />
  <circle cx="150" cy="100" r="40" fill="none" stroke="#EDEDED" stroke-width="2" />
  <line x1="150" y1="60" x2="150" y2="20" stroke="#EDEDED" stroke-width="2" />
  <line x1="150" y1="100" x2="190" y2="100" stroke="#EDEDED" stroke-width="2" />
  <line x1="150" y1="100" x2="110" y2="100" stroke="#EDEDED" stroke-width="2" />
  
  <!-- Flamingo 1 -->
  <path d="M80,200 Q100,180 120,200" fill="none" stroke="#FF5370" stroke-width="5" />
  <circle cx="120" cy="200" r="5" fill="#FF5370" />
  
  <!-- Flamingo 2 -->
  <path d="M200,200 Q220,180 240,200" fill="none" stroke="#FF5370" stroke-width="5" />
  <circle cx="240" cy="200" r="5" fill="#FF5370" />
  
  <!-- Baguettes -->
  <line x1="100" y1="160" x2="130" y2="190" stroke="#E1BEE7" stroke-width="8" />
  <line x1="200" y1="160" x2="170" y2="190" stroke="#E1BEE7" stroke-width="8" />
</svg>
SVG by Gemini 2.5 Pro Preview 05-06
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <!-- Gradients -->
    <linearGradient id="sunsetGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:#2A004F; stop-opacity:1" /> <!-- Dark Indigo -->
      <stop offset="35%" style="stop-color:#C51162; stop-opacity:1" /> <!-- Deep Pink/Magenta -->
      <stop offset="65%" style="stop-color:#FF3D00; stop-opacity:1" /> <!-- Vivid Orange -->
      <stop offset="100%" style="stop-color:#FFAB00; stop-opacity:1" /> <!-- Amber/Yellow -->
    </linearGradient>

    <linearGradient id="flamingoPinkGrad" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:#FF80AB;"/> <!-- Lighter Pink -->
      <stop offset="100%" style="stop-color:#F50057;"/> <!-- Deeper Pink -->
    </linearGradient>

    <linearGradient id="baguetteBrownGrad" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" style="stop-color:#D2A679;"/> <!-- Lighter Brown -->
      <stop offset="50%" style="stop-color:#B08A5F;"/> 
      <stop offset="100%" style="stop-color:#8C6D4E;"/> <!-- Darker Brown -->
    </linearGradient>

    <radialGradient id="discoBallShineGrad" cx="0.4" cy="0.4" r="0.6" fx="0.3" fy="0.3">
      <stop offset="0%" style="stop-color:#FFFFFF; stop-opacity:0.9"/>
      <stop offset="30%" style="stop-color:#E0E0E0; stop-opacity:0.7"/>
      <stop offset="100%" style="stop-color:#9E9E9E; stop-opacity:1"/>
    </radialGradient>

    <!-- Disco Ball Pattern -->
    <pattern id="discoPattern" patternUnits="userSpaceOnUse" width="7" height="7" patternTransform="rotate(25)">
        <rect width="3.5" height="3.5" fill="#F5F5F5" opacity="0.7"/>
        <rect x="3.5" width="3.5" height="3.5" fill="#E0E0E0" opacity="0.7"/>
        <rect y="3.5" width="3.5" height="3.5" fill="#DADADA" opacity="0.7"/>
        <rect x="3.5" y="3.5" width="3.5" height="3.5" fill="#BDBDBD" opacity="0.7"/>
    </pattern>

    <!-- Reusable Sparkle Shape -->
    <g id="sparkleDef">
        <path d="M0,-5 L1.2,-1.2 L5,0 L1.2,1.2 L0,5 L-1.2,1.2 L-5,0 L-1.2,-1.2 Z" fill="white" opacity="0.95"/>
    </g>

    <!-- Baguette Shape -->
    <g id="baguette">
      <rect x="-35" y="-4" width="70" height="8" rx="4" ry="4" fill="url(#baguetteBrownGrad)" stroke="#795548" stroke-width="0.75"/>
      <path d="M-25,-2 L-20,1.5 M-10,-1.5 L-5,2 M5,-2 L10,1.5 M20,-1.5 L25,2" stroke="#A1887F" stroke-width="0.6" opacity="0.8"/>
    </g>

    <!-- Flamingo Shape -->
    <g id="flamingo">
      <!-- Legs -->
      <path d="M0,0 L5,-45 L10,0" fill="none" stroke="#424242" stroke-width="4" stroke-linecap="round" stroke-linejoin="round" transform="translate(-8 25) rotate(10)"/> <!-- Back Leg -->
      <path d="M0,0 L-8,-20 L2,-40 L5,-35" fill="none" stroke="#424242" stroke-width="4" stroke-linecap="round" stroke-linejoin="round" transform="translate(10 25) rotate(-25)"/> <!-- Front Leg (bent) -->
      
      <!-- Body -->
      <path d="M-15,5 C-35,-30 35,-35 20,0 C5,35 -30,30 -15,5Z" fill="url(#flamingoPinkGrad)" stroke="#B71C1C" stroke-width="1.5"/>
      
      <!-- Neck (drawn as thick stroke) -->
      <path d="M10,-25 C25,-45 5,-75 -10,-65 S-20,-35 0,-30" 
            stroke="#B71C1C" stroke-width="15" fill="transparent" stroke-linecap="round"/>
      <path d="M10,-25 C25,-45 5,-75 -10,-65 S-20,-35 0,-30" 
            stroke="url(#flamingoPinkGrad)" stroke-width="11" fill="transparent" stroke-linecap="round"/>
      
      <!-- Head -->
      <ellipse cx="-13" cy="-68" rx="9" ry="7" fill="url(#flamingoPinkGrad)" stroke="#B71C1C" stroke-width="1.5"/>
      
      <!-- Beak -->
      <path d="M-20,-70 C-30,-75 -33,-65 -28,-62 L-22,-67Z" fill="#212121"/>
      <path d="M-22,-67 C-26,-65 -25,-62 -20,-70" fill="#FFEBEE" stroke="#B71C1C" stroke-width="0.4"/>
      
      <!-- Eye -->
      <circle cx="-15" cy="-70" r="2" fill="black"/>
      <circle cx="-14.5" cy="-70.5" r="0.6" fill="white"/>

      <!-- Wing -->
      <path d="M-5,-15 C15,-10 25,-30 10,-35Z" fill="url(#flamingoPinkGrad)" stroke="#B71C1C" stroke-width="1.2" transform="rotate(15 -5 -15)"/>
      
      <!-- Baguette held by wing -->
      <use href="#baguette" transform="translate(28 -33) rotate(-40) scale(0.9)"/>
    </g>
  </defs>

  <!-- Background -->
  <rect width="300" height="300" fill="url(#sunsetGradient)" />

  <!-- Ground / Dance Floor -->
  <rect x="0" y="240" width="300" height="60" fill="#4A0072" opacity="0.8" /> <!-- Dark Purple Floor -->

  <!-- Shadows -->
  <ellipse cx="85" cy="243" rx="25" ry="4" fill="black" opacity="0.15"/>
  <ellipse cx="215" cy="243" rx="25" ry="4" fill="black" opacity="0.15"/>
  
  <!-- Disco Ball -->
  <line x1="150" y1="0" x2="150" y2="30" stroke="#BDBDBD" stroke-width="1.2"/>
  <circle cx="150" cy="45" r="20" fill="#757575" /> <!-- Base color -->
  <circle cx="150" cy="45" r="20" fill="url(#discoPattern)" opacity="0.9" /> <!-- Pattern overlay -->
  <circle cx="150" cy="45" r="20" fill="url(#discoBallShineGrad)" opacity="0.7"/> <!-- Shine overlay -->

  <!-- Disco Ball Sparkles -->
  <use href="#sparkleDef" transform="translate(142 35) scale(0.7)"/>
  <use href="#sparkleDef" transform="translate(160 42) scale(0.9) rotate(15)"/>
  <use href="#sparkleDef" transform="translate(138 52) scale(0.6) rotate(-25)"/>
  <use href="#sparkleDef" transform="translate(155 58) scale(0.8) rotate(40)"/>
  <use href="#sparkleDef" transform="translate(150 30) scale(0.5)"/>

  <!-- Light spots on ground from disco ball -->
  <circle cx="110" cy="250" r="3" fill="#FFAB00" opacity="0.4"/>
  <circle cx="185" cy="255" r="2.5" fill="#C51162" opacity="0.4"/>
  <circle cx="145" cy="248" r="3.5" fill="#FFFFFF" opacity="0.3"/>
  <circle cx="80" cy="260" r="2" fill="#FF80AB" opacity="0.35"/>
  <circle cx="220" cy="252" r="3" fill="#FF3D00" opacity="0.35"/>

  <!-- Flamingos -->
  <use href="#flamingo" transform="translate(90 195) scale(0.75) rotate(-12)"/>
  <use href="#flamingo" transform="translate(210 195) scale(-0.75 0.75) rotate(-12)"/>

</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Gemini 2.5 Pro Preview 05-06 Player 2

Judge's Analysis

    Player 2's submission demonstrates greater creativity, technical quality, and adherence to the prompt.

    The flamingos are clearly depicted with baguettes under a disco ball, and the colorful sunset background adds visual appeal.

    Player 1's submission is much simpler and lacks the detail and thematic depth required to fully capture the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
12
Player 2
31
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
7
Circles

The number of circle elements (circle) in the SVG.

Player 1
4
Player 2
10
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
3
Lines

The number of line elements (line) in the SVG.

Player 1
5
Player 2
1
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
2
Player 2
10
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2
3

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
Player 2
4
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
16
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
8
Player 2
11

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
3
Player 2
19

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
11

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
4
Player 2
43
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
Player 2
8
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2
8

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

Similar Challenges