Creative Challenge
"A cactus wearing a wizard’s hat and casting a spell."
<svg xmlns="http://www.w3.org/2000/svg" viewBox='0 0 300 300' xmlns='http://www.w3.org/2000/svg'>
<defs>
<radialGradient id="bgGradient" cx="50%" cy="50%" r="70%" fx="50%" fy="50%">
<stop offset="0%" style="stop-color:#2c003e; stop-opacity:1" />
<stop offset="30%" style="stop-color:#1a0033; stop-opacity:1" />
<stop offset="100%" style="stop-color:#0d001a; stop-opacity:1" />
</radialGradient>
<filter id="spellGlow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur in="SourceGraphic" stdDeviation="3.5" result="blur" />
<feMerge>
<feMergeNode in="blur" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
<linearGradient id="cactusGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#558B2F;" />
<stop offset="100%" style="stop-color:#33691E;" />
</linearGradient>
<linearGradient id="hatGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#6A1B9A;" />
<stop offset="100%" style="stop-color:#4A148C;" />
</linearGradient>
<linearGradient id="hatBandGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#FFDF00;" />
<stop offset="100%" style="stop-color:#F9A825;" />
</linearGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGradient)" />
<!-- Stars -->
<circle cx="50" cy="40" r="1.5" fill="#F0F8FF" opacity="0.8"/>
<circle cx="250" cy="60" r="1" fill="#F0F8FF" opacity="0.7"/>
<circle cx="150" cy="20" r="1.2" fill="#F0F8FF" opacity="0.9"/>
<circle cx="80" cy="250" r="1" fill="#F0F8FF" opacity="0.6"/>
<circle cx="220" cy="270" r="1.5" fill="#F0F8FF" opacity="0.8"/>
<polygon points="100,10 102.35,14.69 107.6,15.31 103.63,18.81 104.7,24.06 100,21.5 95.3,24.06 96.37,18.81 92.4,15.31 97.65,14.69" fill="#F0E68C" opacity="0.7" transform="scale(0.8)"/>
<polygon points="200,30 202.35,34.69 207.6,35.31 203.63,38.81 204.7,44.06 200,41.5 195.3,44.06 196.37,38.81 192.4,35.31 197.65,34.69" fill="#F0E68C" opacity="0.6" transform="scale(0.7)"/>
<circle cx="30" cy="150" r="0.8" fill="#F0F8FF" opacity="0.5"/>
<circle cx="270" cy="180" r="1.1" fill="#F0F8FF" opacity="0.75"/>
<!-- Cactus -->
<g id="cactus_main">
<!-- Main Body -->
<path d="M135,250 C130,200 130,150 140,130 L160,130 C170,150 170,200 165,250 Z" fill="url(#cactusGradient)" stroke="#2E7D32" stroke-width="1.5"/>
<!-- Ribs on main body -->
<path d="M140,248 C138,200 138,150 143,132" stroke="#2A5D2A" stroke-width="1.5" fill="none" opacity="0.8"/>
<path d="M150,248 C150,200 150,150 150,131" stroke="#2A5D2A" stroke-width="1.5" fill="none" opacity="0.8"/>
<path d="M160,248 C162,200 162,150 157,132" stroke="#2A5D2A" stroke-width="1.5" fill="none" opacity="0.8"/>
<!-- Left Arm -->
<path d="M135,190 C100,185 85,165 95,140 C105,160 115,170 135,180 Z" fill="url(#cactusGradient)" stroke="#2E7D32" stroke-width="1.5"/>
<path d="M130,188 C110,180 95,160 98,143" stroke="#2A5D2A" stroke-width="1.5" fill="none" opacity="0.8"/>
<!-- Right Arm (casting spell) -->
<path d="M165,180 C190,170 215,155 205,120 C195,145 185,165 165,170 Z" fill="url(#cactusGradient)" stroke="#2E7D32" stroke-width="1.5"/>
<path d="M170,178 C185,165 205,150 202,123" stroke="#2A5D2A" stroke-width="1.5" fill="none" opacity="0.8"/>
<!-- Spines -->
<g id="spines" stroke="#E0E0E0" stroke-width="0.8" stroke-linecap="round" fill="none">
<line x1="136" y1="240" x2="133" y2="238" /> <line x1="135" y1="220" x2="132" y2="218" /> <line x1="134" y1="200" x2="131" y2="198" /> <line x1="135" y1="180" x2="132" y2="178" /> <line x1="137" y1="160" x2="134" y2="158" /> <line x1="139" y1="140" x2="136" y2="138" />
<line x1="164" y1="240" x2="167" y2="238" /> <line x1="165" y1="220" x2="168" y2="218" /> <line x1="166" y1="200" x2="169" y2="198" /> <line x1="165" y1="180" x2="168" y2="178" /> <line x1="163" y1="160" x2="166" y2="158" /> <line x1="161" y1="140" x2="164" y2="138" />
<line x1="120" y1="188" x2="118" y2="191" /> <line x1="95" y1="178" x2="92" y2="178" /> <line x1="87" y1="160" x2="84" y2="159" /> <line x1="93" y1="145" x2="91" y2="142" /> <line x1="100" y1="141" x2="103" y2="140" />
<line x1="180" y1="178" x2="182" y2="181" /> <line x1="200" y1="163" x2="203" y2="164" /> <line x1="213" y1="150" x2="216" y2="149" /> <line x1="210" y1="130" x2="213" y2="129" /> <line x1="203" y1="122" x2="205" y2="119" />
</g>
</g>
<!-- Wizard's Hat -->
<g id="wizard_hat" transform="translate(150, 132)">
<path d="M0,-55 C -12,-45 -20,-10 -15,0 L15,0 C20,-10 12,-45 0,-55 Z" fill="url(#hatGradient)" stroke="#311B92" stroke-width="1"/>
<rect x="-17" y="-5" width="34" height="8" fill="url(#hatBandGradient)" rx="2" ry="2" stroke="#B8860B" stroke-width="0.7"/>
<polygon points="-5,-30 -3.82,-27.65 -1.05,-28.18 -2.69,-25.94 -2.12,-23.18 -5,-24.5 -7.88,-23.18 -7.31,-25.94 -8.95,-28.18 -6.18,-27.65" fill="#FFEB3B" transform="rotate(-15 -5 -30) scale(0.9)"/>
<polygon points="8,-42 9.18,-39.65 11.95,-40.18 10.31,-37.94 10.88,-35.18 8,-36.5 5.12,-35.18 5.69,-37.94 4.05,-40.18 6.82,-39.65" fill="#FFEB3B" transform="rotate(10 8 -42) scale(0.7)"/>
<path d="M-5 -18 A5 5 0 1 0 -5 -8 A3.5 3.5 0 1 1 -5 -18 Z" fill="#F0E68C" transform="translate(-8, -10) rotate(25) scale(0.6)"/>
</g>
<!-- Spell Effect -->
<g id="spell_effect" filter="url(#spellGlow)">
<!-- Spell Origin Glow from arm -->
<circle cx="205" cy="120" r="5" fill="#90EE90" opacity="0.6">
<animate attributeName="r" values="4;6;4" dur="1.2s" repeatCount="indefinite" />
</circle>
<!-- Central Core -->
<circle cx="225" cy="100" r="12" fill="#80FFFF" opacity="0.9">
<animate attributeName="r" values="11;13;11" dur="1.5s" repeatCount="indefinite" />
<animate attributeName="opacity" values="0.8;1;0.8" dur="1.5s" repeatCount="indefinite" />
</circle>
<circle cx="225" cy="100" r="7" fill="#FFFFFF" opacity="1">
<animate attributeName="r" values="6;8;6" dur="1.5s" repeatCount="indefinite" />
</circle>
<!-- Swirling Paths -->
<path d="M205,120 Q 215,100 230,110 T 245,90" stroke="#ADD8E6" stroke-width="3" fill="none" stroke-linecap="round" opacity="0.8"/>
<path d="M205,120 Q 225,125 235,100 T 240,120" stroke="#AFEEEE" stroke-width="2.5" fill="none" stroke-linecap="round" opacity="0.7"/>
<path d="M203,118 Q 210,135 225,115 T 230,135" stroke="#DA70D6" stroke-width="2.5" fill="none" stroke-linecap="round" opacity="0.8"/>
<!-- Sparkles/Particles -->
<g class="sparkle">
<polygon points="240,85 241.5,81 243,85 246,86 243,87 241.5,91 240,87 237,86" fill="#FFFFE0" opacity="0.9">
<animateTransform attributeName="transform" type="rotate" values="0 241.5 86; 360 241.5 86" dur="3s" repeatCount="indefinite" ease="linear"/>
<animate attributeName="opacity" values="0.6;1;0.6" dur="1.3s" repeatCount="indefinite" />
</polygon>
</g>
<g class="sparkle">
<polygon points="250,115 251.5,111 253,115 256,116 253,117 251.5,121 250,117 247,116" fill="#FFFFE0" opacity="0.8" transform="scale(0.8)">
<animateTransform attributeName="transform" type="rotate" values="0 251.5 116; -360 251.5 116" dur="3.5s" repeatCount="indefinite" ease="linear"/>
<animate attributeName="opacity" values="0.8;0.5;0.8" dur="1.6s" repeatCount="indefinite" />
</polygon>
</g>
<circle cx="230" cy="90" r="2" fill="#FFFFFF" opacity="0.9"/>
<circle cx="245" cy="105" r="1.5" fill="#F0F8FF" opacity="0.8"/>
<circle cx="215" cy="125" r="1.8" fill="#E0FFFF" opacity="0.85"/>
<circle cx="218" cy="85" r="1.2" fill="#FFFACD" opacity="0.7"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Define gradients -->
<defs>
<linearGradient id="cactusGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#3a8e4f"/>
<stop offset="100%" stop-color="#2d6a3f"/>
</linearGradient>
<radialGradient id="wizardHatGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#6a4c93"/>
<stop offset="100%" stop-color="#3b2f6f"/>
</radialGradient>
<linearGradient id="spellGlow" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ffd700" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#ff8c00" stop-opacity="0"/>
</linearGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="#eef2f3"/>
<!-- Cactus Body -->
<ellipse cx="150" cy="200" rx="30" ry="80" fill="url(#cactusGradient)" stroke="#2b6a4f" stroke-width="4"/>
<path d="M 120 180 Q 100 160 120 140 Q 140 120 160 140 Q 180 160 160 180 Q 140 200 120 180 Z" fill="url(#cactusGradient)" stroke="#2b6a4f" stroke-width="3"/>
<!-- Cactus Arms -->
<path d="M 130 160 Q 120 150 130 140" fill="none" stroke="#2b6a4f" stroke-width="4"/>
<path d="M 170 160 Q 180 150 170 140" fill="none" stroke="#2b6a4f" stroke-width="4"/>
<!-- Spines on cactus -->
<g stroke="#1a4d2e" stroke-width="1">
<line x1="125" y1="150" x2="125" y2="160"/>
<line x1="135" y1="145" x2="135" y2="155"/>
<line x1="145" y1="140" x2="145" y2="150"/>
<line x1="155" y1="135" x2="155" y2="145"/>
<line x1="165" y1="130" x2="165" y2="140"/>
<line x1="115" y1="175" x2="115" y2="185"/>
<line x1="125" y1="170" x2="125" y2="180"/>
<line x1="135" y1="165" x2="135" y2="175"/>
<line x1="155" y1="165" x2="155" y2="175"/>
<line x1="165" y1="170" x2="165" y2="180"/>
</g>
<!-- Wizard's Hat -->
<polygon points="150,100 190,50 110,50" fill="url(#wizardHatGradient)" stroke="#4b2f86" stroke-width="2"/>
<ellipse cx="150" cy="50" rx="20" ry="8" fill="#fff" stroke="#4b2f86" stroke-width="2"/>
<!-- Hat's brim with pattern -->
<rect x="110" y="100" width="80" height="10" fill="#654497"/>
<pattern id="dotsPattern" patternUnits="userSpaceOnUse" width="4" height="4">
<circle cx="2" cy="2" r="1" fill="#f0e68c"/>
</pattern>
<rect x="110" y="100" width="80" height="10" fill="url(#dotsPattern)" opacity="0.5"/>
<!-- Spell casting effect (glow wedges) -->
<g opacity="0.7" fill="url(#spellGlow)">
<ellipse cx="150" cy="230" rx="60" ry="20" transform="rotate(20 150 230)"/>
<ellipse cx="150" cy="230" rx="70" ry="25" transform="rotate(-15 150 230)"/>
</g>
<!-- Sparkles / Magic particles -->
<g fill="#ffd700" opacity="0.8">
<circle cx="180" cy="220" r="2"/>
<circle cx="140" cy="210" r="1.5"/>
<circle cx="160" cy="250" r="1"/>
<circle cx="130" cy="225" r="1.2"/>
<circle cx="170" cy="195" r="1.3"/>
</g>
</svg>
Judge's Analysis
Player 1's submission is more creative and adheres closely to the prompt with a clear depiction of a cactus wearing a wizard's hat and casting a spell.
The composition is visually appealing, with glowing magical elements and a starry background that enhance the theme.
Player 2's submission, while abstract, is less recognizable as a cactus or a wizard and lacks the narrative clarity required by the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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