Creative Challenge
"A giant snail racing a tiny cheetah on a checkerboard track."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Gradients -->
<linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#a7d7ff"/>
<stop offset="100%" stop-color="#ffffff"/>
</linearGradient>
<linearGradient id="bodyGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#8ef57b"/>
<stop offset="100%" stop-color="#3a964e"/>
</linearGradient>
<radialGradient id="shellGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffe28a"/>
<stop offset="50%" stop-color="#ff7f50"/>
<stop offset="100%" stop-color="#b033ff"/>
</radialGradient>
<linearGradient id="cheetahGrad" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#ffdb4f"/>
<stop offset="100%" stop-color="#ffa300"/>
</linearGradient>
<!-- Checkerboard pattern -->
<pattern id="checker" width="20" height="20" patternUnits="userSpaceOnUse">
<rect width="20" height="20" fill="#ffffff"/>
<rect width="10" height="10" fill="#000000"/>
<rect x="10" y="10" width="10" height="10" fill="#000000"/>
</pattern>
<!-- Shadow filter -->
<filter id="shadow" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur in="SourceAlpha" stdDeviation="3" result="blur"/>
<feOffset in="blur" dx="2" dy="2" result="offset"/>
<feMerge>
<feMergeNode in="offset"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background sky -->
<rect width="300" height="300" fill="url(#skyGrad)" />
<!-- Checkerboard track with perspective -->
<g id="track" transform="translate(-40,190) skewX(-15) scale(1.3,0.6)">
<rect width="500" height="120" fill="url(#checker)" />
</g>
<!-- Giant Snail -->
<g id="snail" transform="translate(80,180)" filter="url(#shadow)">
<!-- Body -->
<path d="M-70 10 Q -50 -15 -25 -5 Q 30 -10 75 10 Q 85 15 75 30 Q 20 40 -55 25 Z"
fill="url(#bodyGrad)" stroke="#2a6130" stroke-width="2"/>
<!-- Neck -->
<path d="M-25 -5 Q -30 -20 -20 -30 Q -10 -40 0 -35 Q 10 -30 0 -20 Q -10 -10 -25 -5 Z"
fill="url(#bodyGrad)" stroke="#2a6130" stroke-width="2"/>
<!-- Eye stalks -->
<line x1="-15" y1="-25" x2="-15" y2="-45" stroke="#357a40" stroke-width="3" stroke-linecap="round"/>
<circle cx="-15" cy="-50" r="4" fill="#ffffff" stroke="#222" stroke-width="1"/>
<circle cx="-15" cy="-50" r="1.5" fill="#222"/>
<line x1="-5" y1="-27" x2="-5" y2="-47" stroke="#357a40" stroke-width="3" stroke-linecap="round"/>
<circle cx="-5" cy="-52" r="4" fill="#ffffff" stroke="#222" stroke-width="1"/>
<circle cx="-5" cy="-52" r="1.5" fill="#222"/>
<!-- Shell -->
<circle cx="25" cy="-40" r="55" fill="url(#shellGrad)" stroke="#5c2d91" stroke-width="3"/>
<!-- Spiral detail -->
<path d="M25 -40
A40 40 0 1 1 25 40
A30 30 0 1 0 25 -30
A20 20 0 1 1 25 20
A10 10 0 1 0 25 -10"
fill="none" stroke="#5c2d91" stroke-width="2"/>
</g>
<!-- Tiny Cheetah -->
<g id="cheetah" transform="translate(230,210) scale(0.45)" filter="url(#shadow)">
<!-- Body -->
<path d="M0 0 Q60 -20 120 0 Q130 5 120 10 Q60 25 0 10 Z"
fill="url(#cheetahGrad)" stroke="#b07500" stroke-width="2"/>
<!-- Spots -->
<circle cx="20" cy="-5" r="4" fill="#2d1d04"/>
<circle cx="40" cy="0" r="3" fill="#2d1d04"/>
<circle cx="60" cy="-7" r="4" fill="#2d1d04"/>
<circle cx="80" cy="-2" r="3" fill="#2d1d04"/>
<circle cx="100" cy="-5" r="4" fill="#2d1d04"/>
<circle cx="50" cy="9" r="3" fill="#2d1d04"/>
<circle cx="75" cy="12" r="3" fill="#2d1d04"/>
<!-- Head -->
<path d="M120 0 Q135 -8 150 -5 Q155 0 150 5 Q135 10 120 0 Z"
fill="url(#cheetahGrad)" stroke="#b07500" stroke-width="2"/>
<!-- Ear -->
<path d="M140 -5 Q142 -15 150 -10 Q145 -5 140 -5 Z"
fill="url(#cheetahGrad)" stroke="#b07500" stroke-width="2"/>
<!-- Facial details -->
<circle cx="142" cy="-2" r="3" fill="#000"/>
<circle cx="150" cy="0" r="2" fill="#000"/>
<!-- Legs -->
<path d="M30 10 Q25 35 30 35" stroke="url(#cheetahGrad)" stroke-width="8" stroke-linecap="round" fill="none"/>
<path d="M60 15 Q60 40 70 40" stroke="url(#cheetahGrad)" stroke-width="8" stroke-linecap="round" fill="none"/>
<path d="M90 10 Q100 35 110 35" stroke="url(#cheetahGrad)" stroke-width="8" stroke-linecap="round" fill="none"/>
<path d="M110 15 Q120 35 130 35" stroke="url(#cheetahGrad)" stroke-width="8" stroke-linecap="round" fill="none"/>
<!-- Tail -->
<path d="M0 5 Q-20 -10 -40 0 Q-60 10 -45 20"
stroke="url(#cheetahGrad)" stroke-width="10" stroke-linecap="round" fill="none"/>
<!-- Speed lines -->
<g stroke="#ffffff" stroke-width="3" stroke-linecap="round">
<line x1="-50" y1="0" x2="-90" y2="0"/>
<line x1="-45" y1="10" x2="-85" y2="15"/>
<line x1="-47" y1="-10" x2="-87" y2="-15"/>
</g>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Checkerboard track -->
<rect x="50" y="50" width="200" height="200" fill="#fff" rx="10" />
<pattern id="checkers" patternUnits="userSpaceOnUse" width="10" height="10">
<rect x="0" y="0" width="10" height="10" fill="#333" />
</pattern>
<rect x="50" y="50" width="200" height="200" fill="url(#checkers)" rx="10" />
<!-- Giant snail -->
<circle cx="120" cy="150" r="40" fill="#8BC34A" />
<circle cx="120" cy="150" r="40" fill="#fff" />
<circle cx="120" cy="150" r="30" fill="#4CAF50" />
<path d="M120 120 L140 140 L160 120 Z" fill="#fff" />
<path d="M120 180 L140 160 L160 180 Z" fill="#fff" />
<circle cx="140" cy="140" r="10" fill="#fff" />
<circle cx="160" cy="160" r="10" fill="#fff" />
<!-- Tiny cheetah -->
<rect x="230" y="150" width="20" height="40" fill="#FFC107" rx="5" />
<rect x="230" y="150" width="10" height="20" fill="#fff" rx="5" />
<circle cx="250" cy="160" r="10" fill="#FFC107" />
<circle cx="250" cy="160" r="5" fill="#fff" />
<path d="M250 170 L230 190 L250 210 M250 190 L250 210" stroke="#FFC107" stroke-width="2" fill="none" />
<!-- Racing motion -->
<circle cx="120" cy="150" r="10" fill="#4CAF50" />
<circle cx="250" cy="160" r="5" fill="#FFC107" />
<path d="M250 160 L270 180 L290 200" stroke="#FFC107" stroke-dasharray="5 5" stroke-width="2" fill="none" />
</svg>
Judge's Analysis
Player 1's submission clearly depicts a giant snail and a tiny cheetah racing on a checkerboard track, closely adhering to the prompt.
The use of colors and design elements creates a whimsical and engaging scene.
Player 2's submission, while abstract, does not effectively represent the concept of a snail or a cheetah racing, making it less aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.