Creative Challenge
"An owl wearing a spacesuit, floating among glowing stars."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="bg" cx="50%" cy="50%" r="80%">
<stop offset="0%" stop-color="#05041a"/>
<stop offset="50%" stop-color="#0d1140"/>
<stop offset="100%" stop-color="#000"/>
</radialGradient>
<filter id="glow" x="-100%" y="-100%" width="300%" height="300%">
<feGaussianBlur stdDeviation="2" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<linearGradient id="suitGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#e0e0e0"/>
<stop offset="100%" stop-color="#90a4ae"/>
</linearGradient>
<radialGradient id="visorGrad" cx="30%" cy="30%" r="70%">
<stop offset="0%" stop-color="#9ed5ff" stop-opacity="0.7"/>
<stop offset="100%" stop-color="#102047" stop-opacity="0.3"/>
</radialGradient>
<filter id="owlShadow" x="-30%" y="-30%" width="160%" height="160%">
<feGaussianBlur in="SourceAlpha" stdDeviation="3" result="blur"/>
<feOffset dx="0" dy="2" result="off"/>
<feMerge>
<feMergeNode in="off"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bg)"/>
<!-- Stars -->
<g filter="url(#glow)">
<circle cx="40" cy="50" r="1.2" fill="#fff"/>
<circle cx="80" cy="20" r="1.8" fill="#ffecb3"/>
<circle cx="120" cy="70" r="1.5" fill="#fff9c4"/>
<circle cx="200" cy="40" r="1" fill="#e0f7fa"/>
<circle cx="260" cy="60" r="1.4" fill="#fff3e0"/>
<circle cx="25" cy="140" r="1" fill="#bbdefb"/>
<circle cx="70" cy="180" r="1.7" fill="#ffe082"/>
<circle cx="130" cy="200" r="1.1" fill="#fffde7"/>
<circle cx="180" cy="160" r="1.9" fill="#fff"/>
<circle cx="250" cy="190" r="1.3" fill="#f8bbd0"/>
<circle cx="220" cy="250" r="1.5" fill="#fff"/>
<circle cx="100" cy="260" r="1.2" fill="#ffe0b2"/>
<circle cx="40" cy="230" r="1" fill="#d1c4e9"/>
<circle cx="295" cy="110" r="1.6" fill="#fff"/>
<circle cx="170" cy="280" r="1.4" fill="#b3e5fc"/>
<!-- bigger sparkles -->
<path d="M50 120 l3 9 l9 3 l-9 3 l-3 9 l-3 -9 l-9 -3 l9 -3z" fill="#fff" opacity="0.9"/>
<path d="M240 90 l2 7 l7 2 l-7 2 l-2 7 l-2 -7 l-7 -2 l7 -2z" fill="#fff" opacity="0.8"/>
<path d="M200 220 l2 7 l7 2 l-7 2 l-2 7 l-2 -7 l-7 -2 l7 -2z" fill="#fff" opacity="0.8"/>
</g>
<!-- Owl in Spacesuit -->
<g id="owl" transform="translate(150 140) rotate(-5)" filter="url(#owlShadow)">
<!-- Helmet glass -->
<circle cx="0" cy="0" r="55" fill="url(#visorGrad)" stroke="#e0f2f1" stroke-width="4"/>
<!-- Owl face -->
<g>
<!-- Ear tufts -->
<path d="M-20 -35 L-28 -52 L-8 -40 Z" fill="#5d4037"/>
<path d="M20 -35 L28 -52 L8 -40 Z" fill="#5d4037"/>
<!-- Head -->
<circle cx="0" cy="-20" r="25" fill="#8d6e63"/>
<!-- Eyes -->
<circle cx="-10" cy="-25" r="9" fill="#fff"/>
<circle cx="10" cy="-25" r="9" fill="#fff"/>
<circle cx="-10" cy="-25" r="4" fill="#000"/>
<circle cx="10" cy="-25" r="4" fill="#000"/>
<circle cx="-8" cy="-27" r="1.5" fill="#fff"/>
<circle cx="12" cy="-27" r="1.5" fill="#fff"/>
<!-- Beak -->
<polygon points="0,-13 -5,-5 5,-5" fill="#ffb74d"/>
</g>
<!-- Spacesuit body -->
<rect x="-25" y="15" width="50" height="70" rx="15" ry="15" fill="url(#suitGrad)" stroke="#b0bec5" stroke-width="3"/>
<!-- Belly highlight -->
<ellipse cx="0" cy="50" rx="15" ry="20" fill="#cfd8dc" opacity="0.6"/>
<!-- Arms -->
<path d="M-25 30 Q-50 50 -30 75 Q-10 55 -25 30" fill="url(#suitGrad)" stroke="#b0bec5" stroke-width="3"/>
<path d="M25 30 Q50 50 30 75 Q10 55 25 30" fill="url(#suitGrad)" stroke="#b0bec5" stroke-width="3"/>
<!-- Control patch -->
<circle cx="15" cy="40" r="8" fill="#c5e1a5" stroke="#78909c" stroke-width="2"/>
<rect x="12" y="35" width="6" height="10" fill="#1e88e5"/>
<!-- Helmet shine -->
<path d="M-25 -35 Q-40 -20 -25 0" stroke="#fff" stroke-width="2" stroke-linecap="round" fill="none" opacity="0.4"/>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="stars" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#ffe7e7" stop-opacity="0.7"/>
<stop offset="50%" stop-color="#ff69b4" stop-opacity="0.5"/>
<stop offset="100%" stop-color="#ff69b4" stop-opacity="0.2"/>
</radialGradient>
<linearGradient id="owlGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#333" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#666" stop-opacity="0.4"/>
</linearGradient>
<pattern id="spaceSuitPattern" patternUnits="userSpaceOnUse" width="10" height="10">
<rect x="0" y="0" width="10" height="10" fill="#444" rx="1"/>
<circle cx="5" cy="5" r="2" fill="#aaa"/>
</pattern>
</defs>
<rect x="0" y="0" width="300" height="300" fill="url(#stars)"/>
<g transform="translate(150, 150)">
<circle cx="0" cy="0" r="30" fill="url(#owlGradient)"/>
<circle cx="0" cy="-20" r="10" fill="#fff"/>
<circle cx="-10" cy="-10" r="5" fill="#333"/>
<circle cx="10" cy="-10" r="5" fill="#333"/>
<path d="M -15, -15 L 15, -15 L 15, 15 L -15, 15 Z" fill="url(#spaceSuitPattern)"/>
<path d="M -20, -15 L -10, -5 L -20, 5 L -10, 15 L -20, 15 Z" fill="url(#spaceSuitPattern)"/>
<path d="M 20, -15 L 10, -5 L 20, 5 L 10, 15 L 20, 15 Z" fill="url(#spaceSuitPattern)"/>
<path d="M -20, 15 L -10, 25 L 10, 25 L 20, 15 L 20, 5 L 10, 5 L -10, 5 L -20, 5 Z" fill="url(#spaceSuitPattern)"/>
</g>
</svg>
Judge's Analysis
Player 1's submission is more detailed and adheres closely to the prompt, depicting an owl in a spacesuit with glowing stars in the background.
The composition is visually appealing and the technical execution is clean.
Player 2's submission is less clear, with minimal detail and a lack of elements that strongly align with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.