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SVG Drawing Match #2374

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Surreal snail with a city skyline spiraled into its shell."

SVG by o3-mini high (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="bodyGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#6a00f4"/>
      <stop offset="100%" stop-color="#f900ff"/>
    </linearGradient>
    <pattern id="cityPattern" patternUnits="userSpaceOnUse" width="50" height="50">
      <rect width="50" height="50" fill="#2c003e"/>
      <rect x="5" y="20" width="8" height="20" fill="#ff005a"/>
      <rect x="18" y="15" width="6" height="25" fill="#00ffd0"/>
      <rect x="28" y="25" width="8" height="15" fill="#ffdd00"/>
      <rect x="40" y="10" width="5" height="30" fill="#00bfff"/>
    </pattern>
  </defs>
  
  <!-- Snail Shell with a Surreal City Skyline -->
  <g id="shell">
    <path d="M200,150 
             A50,50 0 0,1 250,150 
             A70,70 0 0,0 210,210 
             A90,90 0 0,1 150,200 
             A110,110 0 0,0 200,150 Z" 
          fill="url(#cityPattern)" 
          stroke="#ffdd00" 
          stroke-width="2"/>
    <!-- Inner spiral detail for added surreal effect -->
    <path d="M200,150 C230,140 240,180 210,210" 
          stroke="#ffdd00" stroke-width="1.5" fill="none" opacity="0.7"/>
  </g>
  
  <!-- Snail Body and Head -->
  <g id="body">
    <!-- The snail's soft, undulating body -->
    <ellipse cx="130" cy="245" rx="60" ry="20" fill="url(#bodyGradient)" stroke="#330066" stroke-width="2"/>
    <!-- The snail's head -->
    <circle cx="70" cy="230" r="15" fill="url(#bodyGradient)" stroke="#330066" stroke-width="2"/>
    <!-- The snail's eyes -->
    <circle cx="65" cy="220" r="2" fill="white"/>
    <circle cx="75" cy="220" r="2" fill="white"/>
    <!-- A delicate antenna reaching upward -->
    <path d="M70,215 Q60,210, 65,200" fill="none" stroke="#330066" stroke-width="1.5"/>
  </g>
</svg>
SVG by Gemini 2.5 Pro Preview 05-06
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
    <defs>
        <linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
            <stop offset="0%" style="stop-color:#1a0033;" />
            <stop offset="50%" style="stop-color:#3c007a;" />
            <stop offset="100%" style="stop-color:#6a0dad;" />
        </linearGradient>
        <radialGradient id="snailBodyGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
            <stop offset="0%" style="stop-color:#50C878;" /> <!-- Emerald Green -->
            <stop offset="60%" style="stop-color:#2E8B57;" /> <!-- Sea Green -->
            <stop offset="100%" style="stop-color:#006400;" /> <!-- Dark Green -->
        </radialGradient>
         <linearGradient id="shellGradient" x1="0%" y1="0%" x2="100%" y2="100%">
            <stop offset="0%" style="stop-color:#FFAC70;" /> <!-- Lighter orange-gold -->
            <stop offset="30%" style="stop-color:#FF8C42;" /> <!-- Orange -->
            <stop offset="70%" style="stop-color:#E07000;" /> <!-- Darker Orange -->
            <stop offset="100%" style="stop-color:#A0522D;" /> <!-- Sienna -->
        </linearGradient>
        <linearGradient id="buildingGradient" x1="0%" y1="0%" x2="0%" y2="100%">
            <stop offset="0%" style="stop-color:#34495e;" /> <!-- Wet Asphalt -->
            <stop offset="100%" style="stop-color:#2c3e50;" /> <!-- Midnight Blue -->
        </linearGradient>
        <filter id="softGlow" x="-50%" y="-50%" width="200%" height="200%">
          <feGaussianBlur stdDeviation="2" result="coloredBlur"/>
          <feOffset dx="1" dy="1" result="offsetBlur"/>
            <feFlood flood-color="#f0f0f0" flood-opacity="0.3" result="glowColor"/>
            <feComposite in="glowColor" in2="offsetBlur" operator="in" result="softGlow_colored"/>
          <feMerge>
            <feMergeNode in="softGlow_colored"/>
            <feMergeNode in="SourceGraphic"/>
          </feMerge>
        </filter>
        <g id="buildingCluster">
            <rect x="-15" y="-70" width="10" height="70" fill="url(#buildingGradient)" stroke="#1a1a1a" stroke-width="0.5"/>
            <rect x="-2" y="-80" width="12" height="80" fill="url(#buildingGradient)" stroke="#1a1a1a" stroke-width="0.5"/>
            <polygon points="-2,-80 4,-90 10,-80" fill="#1c2833" stroke="#1a1a1a" stroke-width="0.5"/>
            <rect x="13" y="-65" width="10" height="65" fill="url(#buildingGradient)" stroke="#1a1a1a" stroke-width="0.5"/>
            
            <rect x="-13.5" y="-50" width="2.5" height="4" fill="#FFFACD" opacity="0.9"/>
            <rect x="-13.5" y="-40" width="2.5" height="4" fill="#FFFACD" opacity="0.9"/>
            <rect x="-0.5" y="-60" width="2.5" height="4" fill="#FFFACD" opacity="0.9"/>
            <rect x="-0.5" y="-50" width="2.5" height="4" fill="#FFFACD" opacity="0.9"/>
            <rect x="-0.5" y="-40" width="2.5" height="4" fill="#FFFACD" opacity="0.9"/>
            <rect x="14.5" y="-45" width="2.5" height="4" fill="#FFFACD" opacity="0.9"/>
            <rect x="14.5" y="-35" width="2.5" height="4" fill="#FFFACD" opacity="0.9"/>
        </g>
        <linearGradient id="slimeTrailGradient" x1="0%" y1="0%" x2="100%" y2="0%">
            <stop offset="0%" style="stop-color:rgba(173, 216, 230, 0.35);" />
            <stop offset="20%" style="stop-color:rgba(144, 238, 144, 0.35);" />
            <stop offset="40%" style="stop-color:rgba(255, 255, 224, 0.4);" />
            <stop offset="60%" style="stop-color:rgba(255, 182, 193, 0.35);" />
            <stop offset="80%" style="stop-color:rgba(221, 160, 221, 0.35);" />
            <stop offset="100%" style="stop-color:rgba(173, 216, 230, 0.35);" />
        </linearGradient>
    </defs>

    <rect width="300" height="300" fill="url(#skyGradient)" />

    <g opacity="0.7">
        <circle cx="40" cy="50" r="0.5" fill="white"/> <circle cx="43" cy="52" r="0.8" fill="white"/>
        <circle cx="100" cy="80" r="0.6" fill="white"/> <circle cx="103" cy="78" r="1" fill="white"/>
        <circle cx="200" cy="30" r="0.7" fill="white"/> <circle cx="198" cy="33" r="1.2" fill="white"/>
        <circle cx="250" cy="120" r="0.5" fill="white"/> <circle cx="252" cy="118" r="0.9" fill="white"/>
        <circle cx="150" cy="200" r="0.8" fill="white"/> <circle cx="153" cy="202" r="1.1" fill="white"/>
        <circle cx="70" cy="250" r="0.4" fill="white"/> <circle cx="68" cy="248" r="0.7" fill="white"/>
        <circle cx="280" cy="180" r="0.6" fill="white"/> <circle cx="277" cy="182" r="1" fill="white"/>
    </g>

    <path d="M80,278 C60,283 30,293 0,293 L0,300 L110,300 L110,293 C100,288 85,283 80,278 Z" fill="url(#slimeTrailGradient)" />
    <circle cx="40" cy="293.5" r="0.9" fill="rgba(255,255,255,0.75)"/>
    <circle cx="70" cy="295" r="0.7" fill="rgba(255,255,255,0.65)"/>
    <circle cx="20" cy="294" r="0.8" fill="rgba(255,255,255,0.7)"/>
    <circle cx="95" cy="294.5" r="0.6" fill="rgba(255,255,255,0.6)"/>

    <g id="snail" filter="url(#softGlow)">
        <path id="snailBodyPath"
              d="M60,265 Q30,255 30,225 C30,195 60,175 90,175
                 L100,175 C105,160 98,138 108,128 L113,123
                 C118,128 113,150 118,165
                 L123,175
                 C128,160 123,138 133,128 L138,123
                 C143,128 138,150 143,165
                 L148,175
                 C198,180 218,205 198,235 C178,265 120,285 80,280 C60,275 60,265 60,265 Z"
              fill="url(#snailBodyGradient)" stroke="#004000" stroke-width="1.5" />
        <g id="eyes">
            <circle cx="113" cy="118" r="6.5" fill="#FFFAF0" stroke="#003333" stroke-width="0.7"/>
            <circle cx="113" cy="118" r="3.5" fill="#102010"/>
            <circle cx="112" cy="117" r="1.2" fill="white" opacity="0.8"/>

            <circle cx="138" cy="118" r="6.5" fill="#FFFAF0" stroke="#003333" stroke-width="0.7"/>
            <circle cx="138" cy="118" r="3.5" fill="#102010"/>
            <circle cx="137" cy="117" r="1.2" fill="white" opacity="0.8"/>
        </g>

        <g id="shellWithCity" transform="translate(145, 145) scale(0.8)">
            <path id="shellSpiralBase"
                d="M 0 0
                   C 45 -55, 85 -55, 105 0
                   S 155 85, 85 105
                   S -25 155, -55 85
                   S -125 0, -45 -65
                   S 25 -125, 75 -95
                   S 105 -105, 95 -45
                   S 105 25, 55 55
                   S 0 85, -25 45
                   S -55 0, -15 -35
                   S 15 -55, 35 -45
                   S 45 -25, 25 -15 Z"
                fill="url(#shellGradient)" stroke="#663300" stroke-width="2.5"/>

            <g id="cityOnShell">
                <use href="#buildingCluster" transform="translate(75, -95) rotate(-10) scale(0.38)" />
                <use href="#buildingCluster" transform="translate(105, 0) rotate(15) scale(0.42)" />
                <use href="#buildingCluster" transform="translate(85, 105) rotate(80) scale(0.40)" />
                <use href="#buildingCluster" transform="translate(-55, 85) rotate(170) scale(0.36)" />
                <use href="#buildingCluster" transform="translate(-45, -65) rotate(-100) scale(0.33)" />
                <use href="#buildingCluster" transform="translate(35, -45) rotate(-30) scale(0.28)" />
                <use href="#buildingCluster" transform="translate(25, -15) rotate(45) scale(0.20)" />
            </g>
        </g>
    </g>
    <path d="M0,280 Q150,268 300,280 L300,300 L0,300 Z" fill="#200A30" opacity="0.8"/>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Gemini 2.5 Pro Preview 05-06 Player 2

Judge's Analysis

    Player 2's submission demonstrates a more complete and visually creative interpretation of the prompt.

    The snail shell integrates the city skyline into its spiral in a surreal and cohesive manner, and the color palette adds depth and appeal.

    Player 1's submission, while creative, lacks detail and feels less polished, with the city skyline less integrated into the snail shell concept.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
12
Player 2
40
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
5
Player 2
11
Circles

The number of circle elements (circle) in the SVG.

Player 1
3
Player 2
24
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
1
Paths

The number of path elements (path) in the SVG.

Player 1
3
Player 2
4
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2
6

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
1
Player 2
5
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
1
Player 2
11
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
5
Player 2
8

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
9
Player 2
14

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
8

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
10
Player 2
41
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
2
Player 2
7
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2
7

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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