Creative Challenge
"A single tree growing on a tiny floating island in a vast, star-filled cosmic void."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background gradient -->
<defs>
<radialGradient id="cosmicGradient" cx="50%" cy="50%" r="70%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#1a0033" />
<stop offset="50%" stop-color="#0c001f" />
<stop offset="100%" stop-color="#000000" />
</radialGradient>
<!-- Star patterns -->
<pattern id="starPattern" width="300" height="300" patternUnits="userSpaceOnUse">
<circle cx="15" cy="15" r="0.5" fill="white" opacity="0.8" />
<circle cx="45" cy="45" r="0.3" fill="white" opacity="0.6" />
<circle cx="75" cy="25" r="0.4" fill="white" opacity="0.7" />
<circle cx="125" cy="85" r="0.6" fill="white" opacity="0.9" />
<circle cx="155" cy="35" r="0.3" fill="white" opacity="0.7" />
<circle cx="195" cy="65" r="0.5" fill="white" opacity="0.8" />
<circle cx="215" cy="115" r="0.4" fill="white" opacity="0.6" />
<circle cx="265" cy="145" r="0.3" fill="white" opacity="0.7" />
<circle cx="285" cy="195" r="0.5" fill="white" opacity="0.9" />
<circle cx="235" cy="225" r="0.4" fill="white" opacity="0.8" />
<circle cx="185" cy="255" r="0.3" fill="white" opacity="0.6" />
<circle cx="135" cy="275" r="0.5" fill="white" opacity="0.7" />
<circle cx="85" cy="245" r="0.4" fill="white" opacity="0.8" />
<circle cx="35" cy="215" r="0.3" fill="white" opacity="0.6" />
</pattern>
<!-- Island gradient -->
<radialGradient id="islandGradient" cx="50%" cy="30%" r="70%" fx="50%" fy="30%">
<stop offset="0%" stop-color="#8a6642" />
<stop offset="60%" stop-color="#5d4530" />
<stop offset="100%" stop-color="#3a2c20" />
</radialGradient>
<!-- Tree trunk gradient -->
<linearGradient id="trunkGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#4d2e1a" />
<stop offset="50%" stop-color="#7d4b29" />
<stop offset="100%" stop-color="#3b2213" />
</linearGradient>
<!-- Foliage gradients -->
<radialGradient id="foliageGradient1" cx="50%" cy="50%" r="70%" fx="40%" fy="40%">
<stop offset="0%" stop-color="#a0e65c" />
<stop offset="70%" stop-color="#3d8c14" />
<stop offset="100%" stop-color="#2d6a0f" />
</radialGradient>
<radialGradient id="foliageGradient2" cx="50%" cy="50%" r="70%" fx="40%" fy="40%">
<stop offset="0%" stop-color="#75db54" />
<stop offset="70%" stop-color="#268c0c" />
<stop offset="100%" stop-color="#1a6a08" />
</radialGradient>
<!-- Glow effects -->
<filter id="glow" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur stdDeviation="2" result="blur" />
<feComposite in="SourceGraphic" in2="blur" operator="over" />
</filter>
<filter id="starGlow" x="-100%" y="-100%" width="300%" height="300%">
<feGaussianBlur stdDeviation="1" result="blur" />
<feComposite in="SourceGraphic" in2="blur" operator="over" />
</filter>
</defs>
<!-- Cosmic background -->
<rect x="0" y="0" width="300" height="300" fill="url(#cosmicGradient)" />
<!-- Stars layer -->
<rect x="0" y="0" width="300" height="300" fill="url(#starPattern)" />
<!-- Distant nebula -->
<ellipse cx="50" cy="70" rx="60" ry="40" fill="#5000aa" opacity="0.2" />
<ellipse cx="230" cy="40" rx="70" ry="30" fill="#aa0066" opacity="0.1" />
<!-- Bright stars with glow -->
<circle cx="40" cy="40" r="1" fill="white" filter="url(#starGlow)" />
<circle cx="260" cy="70" r="1.2" fill="white" filter="url(#starGlow)" />
<circle cx="180" cy="30" r="1.5" fill="white" filter="url(#starGlow)" />
<circle cx="100" cy="250" r="1.3" fill="white" filter="url(#starGlow)" />
<circle cx="270" cy="200" r="1" fill="white" filter="url(#starGlow)" />
<!-- Floating island -->
<ellipse cx="150" cy="170" rx="40" ry="15" fill="url(#islandGradient)" />
<ellipse cx="150" cy="175" rx="25" ry="8" fill="#2a1a0c" opacity="0.6" />
<!-- Island details -->
<path d="M125,165 Q135,158 145,163 Q155,158 165,165 Q175,160 180,167" stroke="#5d4530" fill="none" stroke-width="1" />
<ellipse cx="130" cy="167" rx="5" ry="2" fill="#3a2c20" />
<ellipse cx="170" cy="168" rx="6" ry="2" fill="#3a2c20" />
<!-- Grass tufts -->
<path d="M120,165 Q118,160 116,163 Q114,158 112,161" stroke="#3d8c14" fill="none" stroke-width="0.7" />
<path d="M128,162 Q126,157 124,160 Q122,155 120,158" stroke="#3d8c14" fill="none" stroke-width="0.7" />
<path d="M172,162 Q174,157 176,160 Q178,155 180,158" stroke="#3d8c14" fill="none" stroke-width="0.7" />
<path d="M182,165 Q184,160 186,163 Q188,158 190,161" stroke="#3d8c14" fill="none" stroke-width="0.7" />
<!-- Tree trunk -->
<path d="M150,170 C148,150 152,150 150,130 C148,110 152,110 150,90" stroke="url(#trunkGradient)" stroke-width="5" fill="none" />
<!-- Tree branches -->
<path d="M150,130 Q160,125 170,128" stroke="url(#trunkGradient)" stroke-width="2" fill="none" />
<path d="M150,130 Q140,125 130,128" stroke="url(#trunkGradient)" stroke-width="2" fill="none" />
<path d="M150,110 Q165,108 175,112" stroke="url(#trunkGradient)" stroke-width="2" fill="none" />
<path d="M150,110 Q135,108 125,112" stroke="url(#trunkGradient)" stroke-width="2" fill="none" />
<!-- Tree foliage -->
<ellipse cx="150" cy="85" rx="30" ry="25" fill="url(#foliageGradient1)" filter="url(#glow)" />
<ellipse cx="150" cy="65" rx="25" ry="20" fill="url(#foliageGradient2)" filter="url(#glow)" />
<ellipse cx="165" cy="90" rx="15" ry="12" fill="url(#foliageGradient2)" />
<ellipse cx="135" cy="90" rx="15" ry="12" fill="url(#foliageGradient2)" />
<!-- Subtle energy aura around island -->
<ellipse cx="150" cy="170" rx="45" ry="20" fill="none" stroke="#a066ff" stroke-width="0.5" opacity="0.3" />
<ellipse cx="150" cy="170" rx="50" ry="25" fill="none" stroke="#a066ff" stroke-width="0.3" opacity="0.2" />
<!-- Shooting stars -->
<line x1="30" y1="50" x2="40" y2="60" stroke="white" stroke-width="0.5" opacity="0.7">
<animate attributeName="opacity" values="0.7;0;0.7" dur="5s" repeatCount="indefinite" />
</line>
<line x1="260" y1="220" x2="270" y2="230" stroke="white" stroke-width="0.5" opacity="0.7">
<animate attributeName="opacity" values="0.7;0;0.7" dur="7s" repeatCount="indefinite" />
</line>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="bgGrad" cx="50%" cy="50%" r="75%">
<stop offset="0%" stop-color="#1b0033"/>
<stop offset="100%" stop-color="#000000"/>
</radialGradient>
<linearGradient id="trunkGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#8b5a2b"/>
<stop offset="100%" stop-color="#5a3d26"/>
</linearGradient>
<radialGradient id="leavesGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#9fdf9f"/>
<stop offset="100%" stop-color="#2f7d2f"/>
</radialGradient>
<linearGradient id="grassGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#5dbb63"/>
<stop offset="100%" stop-color="#2d7a2d"/>
</linearGradient>
<linearGradient id="rockGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#987654"/>
<stop offset="100%" stop-color="#5e3b30"/>
</linearGradient>
<linearGradient id="swirlGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#ff9ff3"/>
<stop offset="50%" stop-color="#feca57"/>
<stop offset="100%" stop-color="#ff9ff3"/>
</linearGradient>
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<rect width="300" height="300" fill="url(#bgGrad)"/>
<path d="M50,150 C100,80 200,220 250,150 C200,120 100,230 50,150Z" fill="none" stroke="url(#swirlGrad)" stroke-width="2" opacity="0.3"/>
<g fill="#ffffff" opacity="0.8">
<circle cx="20" cy="30" r="1"/>
<circle cx="50" cy="20" r="1.2"/>
<circle cx="80" cy="50" r="1"/>
<circle cx="120" cy="40" r="1.1"/>
<circle cx="160" cy="20" r="1"/>
<circle cx="200" cy="60" r="1.2"/>
<circle cx="240" cy="30" r="1"/>
<circle cx="280" cy="50" r="1.1"/>
<circle cx="260" cy="100" r="1"/>
<circle cx="230" cy="80" r="1"/>
<circle cx="190" cy="120" r="1.2"/>
<circle cx="160" cy="90" r="1"/>
<circle cx="130" cy="70" r="1"/>
<circle cx="100" cy="110" r="1.1"/>
<circle cx="70" cy="140" r="1"/>
<circle cx="40" cy="120" r="1"/>
<circle cx="10" cy="180" r="1.2"/>
<circle cx="50" cy="200" r="1"/>
<circle cx="90" cy="170" r="1"/>
<circle cx="130" cy="190" r="1.1"/>
<circle cx="170" cy="160" r="1"/>
<circle cx="210" cy="200" r="1"/>
<circle cx="250" cy="180" r="1.2"/>
<circle cx="290" cy="130" r="1"/>
<circle cx="180" cy="50" r="1"/>
</g>
<g filter="url(#glow)">
<path d="M130,205 Q150,185 170,205 L170,220 Q150,230 130,220 Z" fill="url(#grassGrad)"/>
<path d="M130,205 L170,205 L160,230 L140,230 Z" fill="url(#rockGrad)"/>
<rect x="147" y="185" width="6" height="20" rx="3" fill="url(#trunkGrad)"/>
<circle cx="150" cy="175" r="15" fill="url(#leavesGrad)"/>
<circle cx="140" cy="170" r="10" fill="url(#leavesGrad)"/>
<circle cx="160" cy="170" r="10" fill="url(#leavesGrad)"/>
</g>
</svg>
Judge's Analysis
Player 1's submission demonstrates a stronger adherence to the prompt with a well-defined tree and floating island clearly depicted within a cosmic void.
The composition is more cohesive, and the use of subtle gradients and details enhances the visual appeal.
Player 2's submission, while creative, lacks clarity in representing the concept of a floating island and feels less refined technically.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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