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SVG Drawing Match #2633

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Two penguins having a snowball fight on a floating iceberg."

SVG by Claude 3.7 Sonnet (2025-02-19)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300" width="300" height="300">
  <!-- Background -->
  <defs>
    <linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#1a237e" />
      <stop offset="50%" stop-color="#3949ab" />
      <stop offset="100%" stop-color="#5c6bc0" />
    </linearGradient>
    <linearGradient id="waterGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#0277bd" />
      <stop offset="100%" stop-color="#01579b" />
    </linearGradient>
    <radialGradient id="snowGlow" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="white" stop-opacity="0.8" />
      <stop offset="100%" stop-color="white" stop-opacity="0" />
    </radialGradient>
    <filter id="snowballBlur" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur in="SourceGraphic" stdDeviation="1" />
    </filter>
    <filter id="shadow" x="-20%" y="-20%" width="140%" height="140%">
      <feGaussianBlur in="SourceAlpha" stdDeviation="3" />
      <feOffset dx="2" dy="2" result="offsetblur" />
      <feComponentTransfer>
        <feFuncA type="linear" slope="0.5" />
      </feComponentTransfer>
      <feMerge>
        <feMergeNode />
        <feMergeNode in="SourceGraphic" />
      </feMerge>
    </filter>
  </defs>

  <!-- Sky Background -->
  <rect x="0" y="0" width="300" height="200" fill="url(#skyGradient)" />
  
  <!-- Water -->
  <rect x="0" y="200" width="300" height="100" fill="url(#waterGradient)" />
  
  <!-- Iceberg -->
  <path d="M50,180 C70,160 100,190 130,170 C160,150 200,190 230,180 C260,170 270,190 280,200 C280,220 260,230 240,240 C220,250 180,230 150,240 C120,250 80,230 60,240 C40,250 20,230 20,200 C20,190 30,200 50,180 Z" fill="#e3f2fd" stroke="#bbdefb" stroke-width="2" filter="url(#shadow)" />
  
  <!-- Snow on Iceberg -->
  <ellipse cx="90" cy="190" rx="20" ry="10" fill="white" opacity="0.7" />
  <ellipse cx="180" cy="200" rx="25" ry="12" fill="white" opacity="0.6" />
  <ellipse cx="230" cy="210" rx="15" ry="8" fill="white" opacity="0.7" />
  
  <!-- Left Penguin -->
  <g transform="translate(80, 190)">
    <!-- Body -->
    <ellipse cx="0" cy="0" rx="18" ry="22" fill="#263238" />
    <!-- Belly -->
    <ellipse cx="0" cy="3" rx="12" ry="16" fill="white" />
    <!-- Head -->
    <circle cx="0" cy="-25" r="15" fill="#263238" />
    <!-- Eyes -->
    <circle cx="-5" cy="-28" r="3" fill="white" />
    <circle cx="5" cy="-28" r="3" fill="white" />
    <circle cx="-5" cy="-28" r="1.5" fill="black" />
    <circle cx="5" cy="-28" r="1.5" fill="black" />
    <!-- Beak -->
    <path d="M-5,-22 L5,-22 L0,-16 Z" fill="#ff9800" />
    <!-- Arms -->
    <path d="M-18,-5 C-25,0 -30,10 -25,15" stroke="#263238" stroke-width="5" stroke-linecap="round" />
    <path d="M18,-5 C25,0 30,10 25,15" stroke="#263238" stroke-width="5" stroke-linecap="round" />
    <!-- Feet -->
    <path d="M-10,22 L-15,30 L-5,30 Z" fill="#ff9800" />
    <path d="M10,22 L15,30 L5,30 Z" fill="#ff9800" />
    <!-- Throwing Snowball -->
    <circle cx="-25" cy="5" r="6" fill="white" filter="url(#snowballBlur)" />
  </g>
  
  <!-- Right Penguin -->
  <g transform="translate(200, 200)">
    <!-- Body -->
    <ellipse cx="0" cy="0" rx="18" ry="22" fill="#263238" />
    <!-- Belly -->
    <ellipse cx="0" cy="3" rx="12" ry="16" fill="white" />
    <!-- Head -->
    <circle cx="0" cy="-25" r="15" fill="#263238" />
    <!-- Eyes -->
    <circle cx="-5" cy="-28" r="3" fill="white" />
    <circle cx="5" cy="-28" r="3" fill="white" />
    <circle cx="-5" cy="-28" r="1.5" fill="black" />
    <circle cx="5" cy="-28" r="1.5" fill="black" />
    <!-- Beak -->
    <path d="M-5,-22 L5,-22 L0,-16 Z" fill="#ff9800" />
    <!-- Arms -->
    <path d="M-18,-5 C-25,0 -30,10 -25,15" stroke="#263238" stroke-width="5" stroke-linecap="round" />
    <path d="M18,-5 C25,0 30,10 25,15" stroke="#263238" stroke-width="5" stroke-linecap="round" />
    <!-- Feet -->
    <path d="M-10,22 L-15,30 L-5,30 Z" fill="#ff9800" />
    <path d="M10,22 L15,30 L5,30 Z" fill="#ff9800" />
    <!-- Ducking from Snowball -->
    <g transform="rotate(-15)">
      <circle cx="20" cy="-35" r="5" fill="white" filter="url(#snowballBlur)" />
    </g>
  </g>
  
  <!-- Snowballs in Air -->
  <circle cx="140" cy="160" r="7" fill="white" filter="url(#snowballBlur)" />
  <circle cx="120" cy="140" r="5" fill="white" filter="url(#snowballBlur)" />
  <circle cx="170" cy="150" r="6" fill="white" filter="url(#snowballBlur)" />
  
  <!-- Snow Particles -->
  <g opacity="0.8">
    <circle cx="50" cy="50" r="1.5" fill="white" />
    <circle cx="80" cy="30" r="1" fill="white" />
    <circle cx="120" cy="70" r="1.5" fill="white" />
    <circle cx="160" cy="40" r="1" fill="white" />
    <circle cx="200" cy="60" r="1.5" fill="white" />
    <circle cx="230" cy="30" r="1" fill="white" />
    <circle cx="250" cy="80" r="1.5" fill="white" />
    <circle cx="70" cy="100" r="1" fill="white" />
    <circle cx="150" cy="90" r="1.5" fill="white" />
    <circle cx="220" cy="110" r="1" fill="white" />
  </g>
  
  <!-- Aurora Borealis Effect -->
  <path d="M0,50 Q75,30 150,60 Q225,90 300,50" stroke="#64ffda" stroke-width="5" stroke-opacity="0.3" fill="none" />
  <path d="M0,70 Q75,100 150,80 Q225,60 300,90" stroke="#1de9b6" stroke-width="4" stroke-opacity="0.2" fill="none" />
  <path d="M0,30 Q75,50 150,40 Q225,30 300,60" stroke="#00bfa5" stroke-width="6" stroke-opacity="0.2" fill="none" />
  
  <!-- Water Ripples -->
  <path d="M0,220 Q30,225 60,220 Q90,215 120,220 Q150,225 180,220 Q210,215 240,220 Q270,225 300,220" fill="none" stroke="#b3e5fc" stroke-width="1" stroke-opacity="0.5" />
  <path d="M0,230 Q30,235 60,230 Q90,225 120,230 Q150,235 180,230 Q210,225 240,230 Q270,235 300,230" fill="none" stroke="#b3e5fc" stroke-width="1" stroke-opacity="0.5" />
  <path d="M0,240 Q30,245 60,240 Q90,235 120,240 Q150,245 180,240 Q210,235 240,240 Q270,245 300,240" fill="none" stroke="#b3e5fc" stroke-width="1" stroke-opacity="0.5" />
</svg>
SVG by o4-mini medium (2025-04-16)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="skyGrad" cx="50%" cy="30%" r="80%">
      <stop offset="0%" stop-color="#aee0ff"/>
      <stop offset="100%" stop-color="#005f9e"/>
    </radialGradient>
    <linearGradient id="waterGrad" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#4caeff"/>
      <stop offset="100%" stop-color="#005f9e"/>
    </linearGradient>
    <linearGradient id="iceGrad" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#f0faff"/>
      <stop offset="100%" stop-color="#cceaff"/>
    </linearGradient>
    <pattern id="wavePattern" patternUnits="userSpaceOnUse" width="20" height="20">
      <path d="M -10 10 Q 0 0 10 10 T 30 10" fill="none" stroke="#ffffff50" stroke-width="1"/>
    </pattern>
    <radialGradient id="sunGrad" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#ffffee" stop-opacity="0.8"/>
      <stop offset="100%" stop-color="#ffee88" stop-opacity="0.2"/>
    </radialGradient>
  </defs>

  <!-- Sky and Sun -->
  <rect width="300" height="300" fill="url(#skyGrad)"/>
  <circle cx="50" cy="50" r="30" fill="url(#sunGrad)"/>

  <!-- Water -->
  <rect y="200" width="300" height="100" fill="url(#waterGrad)"/>
  <rect y="220" width="300" height="80" fill="url(#wavePattern)"/>

  <!-- Iceberg -->
  <polygon points="50,200 100,180 150,200 200,170 250,200 220,230 130,240 80,230"
           fill="url(#iceGrad)" stroke="#bbe0ff" stroke-width="2"/>
  <polygon points="50,200 100,180 150,200 200,170 250,200 220,230 130,240 80,230"
           fill="none" stroke="#ffffff70" stroke-width="1" stroke-dasharray="4,4"/>

  <!-- Floating ice chunks -->
  <ellipse cx="30" cy="230" rx="10" ry="5" fill="#f0faff" opacity="0.8"/>
  <ellipse cx="270" cy="240" rx="15" ry="7" fill="#f0faff" opacity="0.7"/>
  <ellipse cx="220" cy="215" rx="8" ry="4" fill="#f0faff" opacity="0.8"/>

  <!-- Snowball trajectory -->
  <g fill="none" stroke="#ffffff" stroke-width="2" stroke-dasharray="2,4">
    <path d="M100,185 C120,155 160,155 180,185"/>
  </g>
  <g fill="#ffffff">
    <circle cx="110" cy="175" r="4"/>
    <circle cx="140" cy="165" r="5"/>
    <circle cx="170" cy="175" r="6"/>
  </g>

  <!-- Snowballs on iceberg -->
  <circle cx="80" cy="210" r="6" fill="#ffffff"/>
  <circle cx="220" cy="200" r="5" fill="#ffffff"/>

  <!-- Penguin 1 -->
  <g transform="translate(120,185) scale(0.6)">
    <!-- Body -->
    <ellipse cx="0" cy="0" rx="30" ry="40" fill="#000"/>
    <ellipse cx="0" cy="5" rx="20" ry="30" fill="#fff"/>
    <!-- Head -->
    <circle cx="0" cy="-40" r="20" fill="#000"/>
    <ellipse cx="0" cy="-36" rx="14" ry="18" fill="#fff"/>
    <circle cx="-6" cy="-38" r="3" fill="#000"/>
    <circle cx="6" cy="-38" r="3" fill="#000"/>
    <!-- Beak -->
    <polygon points="0,-26 -8,-16 8,-16" fill="#ffdd55"/>
    <!-- Wings -->
    <path d="M-30,-5 Q-45,10 -30,20" fill="#000"/>
    <path d="M30,-5 Q45,10 30,20" fill="#000"/>
    <!-- Feet -->
    <path d="M-15,40 Q-20,50 -10,52 Q-5,50 -5,45" fill="#ffdd55"/>
    <path d="M15,40 Q10,50 20,52 Q25,50 25,45" fill="#ffdd55"/>
  </g>

  <!-- Penguin 2 (flipped) -->
  <g transform="translate(180,185) scale(-0.6,0.6)">
    <!-- Body -->
    <ellipse cx="0" cy="0" rx="30" ry="40" fill="#000"/>
    <ellipse cx="0" cy="5" rx="20" ry="30" fill="#fff"/>
    <!-- Head -->
    <circle cx="0" cy="-40" r="20" fill="#000"/>
    <ellipse cx="0" cy="-36" rx="14" ry="18" fill="#fff"/>
    <circle cx="-6" cy="-38" r="3" fill="#000"/>
    <circle cx="6" cy="-38" r="3" fill="#000"/>
    <!-- Beak -->
    <polygon points="0,-26 -8,-16 8,-16" fill="#ffdd55"/>
    <!-- Wings -->
    <path d="M-30,-5 Q-45,10 -30,20" fill="#000"/>
    <path d="M30,-5 Q45,10 30,20" fill="#000"/>
    <!-- Feet -->
    <path d="M-15,40 Q-20,50 -10,52 Q-5,50 -5,45" fill="#ffdd55"/>
    <path d="M15,40 Q10,50 20,52 Q25,50 25,45" fill="#ffdd55"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.7 Sonnet (2025-02-19) Player 1

Judge's Analysis

    Player 1's image demonstrates a more dynamic composition with a vibrant night setting, curved lines, and a sense of action through the snowballs in motion.

    The whimsical background adds to the creativity and visual appeal.

    While Player 2's submission is solid, it lacks the same level of energy and detail present in Player 1's scene.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
51
Player 2
38
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
2
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
25
Player 2
12
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
7
Player 2
9
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
4
Paths

The number of path elements (path) in the SVG.

Player 1
17
Player 2
10
Groups

The number of group elements (g) in the SVG.

Player 1
4
Player 2
4

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
4
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
2
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
4
Player 2
3
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
11
Player 2
4

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
15
Player 2
12

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2
2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
69
Player 2
25
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
5
Player 2
5
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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