Creative Challenge
"A robot watering a flower in a futuristic desert."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#00CFFF; stop-opacity:1" />
<stop offset="100%" style="stop-color:#0083CA; stop-opacity:1" />
</linearGradient>
<linearGradient id="desertGradient" x1="0%" y1="100%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#C19A6B; stop-opacity:1" />
<stop offset="100%" style="stop-color:#D0B9A3; stop-opacity:1" />
</linearGradient>
<linearGradient id="flowerGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#FF5C7C; stop-opacity:1" />
<stop offset="100%" style="stop-color:#FFB74D; stop-opacity:1" />
</linearGradient>
<filter id="glow" height="150%">
<feGaussianBlur in="SourceAlpha" stdDeviation="5" />
<feMerge>
<feMergeNode />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)" />
<ellipse cx="150" cy="250" rx="150" ry="50" fill="url(#desertGradient)" />
<g>
<rect x="180" y="160" width="50" height="20" fill="#89CFF0" stroke="#7AC6D4" stroke-width="2" filter="url(#glow)" />
<ellipse cx="205" cy="160" rx="25" ry="10" fill="#89CFF0" stroke="#7AC6D4" stroke-width="2" filter="url(#glow)" />
<path d="M130,143 Q115,130 115,120 A10,10 0 0,1 135,120 A10,10 0 0,1 155,120 Q155,130 140,143" fill="#888" />
<rect x="140" y="120" width="10" height="30" fill="#999" />
<path d="M180,170 Q170,160 160,175 Q150,190 180,190 Q170,195 180,170" fill="url(#flowerGradient)" />
</g>
<circle cx="195" cy="170" r="4" fill="yellow" />
<line x1="205" y1="165" x2="205" y2="200" stroke="#00CFFF" stroke-width="2" stroke-linecap="round" />
<line x1="205" y1="200" x2="215" y2="205" stroke="#00CFFF" stroke-width="2" stroke-linecap="round" />
<line x1="205" y1="200" x2="195" y2="205" stroke="#00CFFF" stroke-width="2" stroke-linecap="round" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background: Futuristic Desert with Gradient -->
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#FFA500" /> <!-- Vibrant sunset -->
<stop offset="100%" stop-color="#FF4500" />
</linearGradient>
<linearGradient id="sandGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#D2B48C" /> <!-- Sandy -->
<stop offset="100%" stop-color="#A0522D" />
</linearGradient>
<radialGradient id="flowerGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#FF69B4"/>
<stop offset="100%" stop-color="#C71585"/>
</radialGradient>
<linearGradient id="robotGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#77E9F1"/>
<stop offset="100%" stop-color="#00BFFF"/>
</linearGradient>
</defs>
<!-- Sky -->
<rect width="300" height="150" fill="url(#skyGradient)" />
<!-- Desert Floor -->
<rect y="150" width="300" height="150" fill="url(#sandGradient)" />
<!-- Robot - Simplified with geometric shapes -->
<!-- Head -->
<ellipse cx="150" cy="80" rx="20" ry="15" fill="url(#robotGradient)" stroke="#222" stroke-width="2"/>
<!-- Eyes -->
<circle cx="142" cy="75" r="3" fill="#000"/>
<circle cx="158" cy="75" r="3" fill="#000"/>
<!-- Body -->
<rect x="130" y="95" width="40" height="50" fill="url(#robotGradient)" stroke="#222" stroke-width="2" rx="5"/>
<!-- Arms - watering can in right arm -->
<line x1="130" y1="105" x2="90" y2="100" stroke="#222" stroke-width="3" stroke-linecap="round"/>
<line x1="90" y1="100" x2="85" y2="90" stroke="#222" stroke-width="3" stroke-linecap="round"/>
<!-- Watering can -->
<rect x="80" y="85" width="10" height="10" fill="#555"/>
<!-- Watering can spout -->
<ellipse cx="75" cy="85" rx="3" ry="8" fill="#555" transform="rotate(45 75 85)"/>
<!-- Left arm -->
<line x1="150" y1="105" x2="185" y2="120" stroke="#222" stroke-width="3" stroke-linecap="round"/>
<!-- Hand holding the flower -->
<circle cx="185" cy="120" r="4" fill="#222"/>
<!-- Flower -->
<g id="flower">
<!-- Stem -->
<rect x="185" y="95" width="2" height="20" fill="#228B22"/>
<!-- Blossom -->
<circle cx="186" cy="80" r="10" fill="url(#flowerGradient)" stroke="#B22222" stroke-width="1"/>
<!-- Petals around the blossom -->
<circle cx="186" cy="70" r="4" fill="#FFD700" opacity="0.8"/>
<circle cx="196" cy="80" r="4" fill="#FFD700" opacity="0.8"/>
<circle cx="176" cy="80" r="4" fill="#FFD700" opacity="0.8"/>
<circle cx="186" cy="90" r="4" fill="#FFD700" opacity="0.8"/>
</g>
<!-- Artistic touch: abstract heatwaves in desert -->
<path d="M0,180 Q50,170 100,180 T200,180 T300,180" fill="none" stroke="#FF6347" stroke-width="2" opacity="0.5"/>
<path d="M0,190 Q50,200 100,190 T200,190 T300,190" fill="none" stroke="#FF6347" stroke-width="2" opacity="0.5"/>
<!-- Additional futuristic elements (e.g., monoliths) -->
<rect x="50" y="160" width="10" height="40" fill="#8A2BE2" rx="2"/>
<rect x="250" y="165" width="8" height="35" fill="#8A2BE2" rx="2"/>
<circle cx="30" cy="200" r="5" fill="#DA70D6"/>
<circle cx="270" cy="210" r="4" fill="#DA70D6"/>
</svg>
Judge's Analysis
Player 2's image better adheres to the prompt by clearly depicting a robot holding a flower in a futuristic desert environment.
The composition is more detailed and visually appealing, with the robot and background elements enhancing the futuristic theme.
Player 1's submission is less clear and lacks the creativity and depth in execution seen in Player 2's work.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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