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SVG Drawing Match #2496

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Cat wearing a space helmet floating in zero gravity with tiny fish swimming around it."

SVG by o1-mini (2024-09-12)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <!-- Background gradient -->
    <radialGradient id="bgGradient" cx="50%" cy="50%" r="70%">
      <stop offset="0%" style="stop-color:#000428"/>
      <stop offset="100%" style="stop-color:#004e92"/>
    </radialGradient>
    <!-- Helmet gradient -->
    <radialGradient id="helmetGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" style="stop-color:#ffffff; stop-opacity:0.8"/>
      <stop offset="100%" style="stop-color:#a0c4ff; stop-opacity:0.3"/>
    </radialGradient>
    <!-- Cat fur gradient -->
    <linearGradient id="catFur" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" style="stop-color:#ffcc80"/>
      <stop offset="100%" style="stop-color:#ffab40"/>
    </linearGradient>
    <!-- Fish gradient -->
    <linearGradient id="fishGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" style="stop-color:#00c6ff"/>
      <stop offset="100%" style="stop-color:#0072ff"/>
    </linearGradient>
    <!-- Stars -->
    <g id="star">
      <circle cx="0" cy="0" r="1" fill="#ffffff"/>
    </g>
  </defs>
  <!-- Background -->
  <rect width="300" height="300" fill="url(#bgGradient)"/>
  <!-- Stars -->
  <g fill="#ffffff" opacity="0.8">
    <use href="#star" x="50" y="30"/>
    <use href="#star" x="200" y="60"/>
    <use href="#star" x="150" y="200"/>
    <use href="#star" x="250" y="150"/>
    <use href="#star" x="80" y="250"/>
    <use href="#star" x="220" y="220"/>
    <use href="#star" x="120" y="80"/>
    <use href="#star" x="60" y="180"/>
    <use href="#star" x="180" y="40"/>
    <use href="#star" x="270" y="90"/>
  </g>
  <!-- Fish -->
  <g>
    <g transform="translate(70, 100)">
      <path d="M0,0 Q5,-3 10,0 Q5,3 0,0" fill="url(#fishGradient)" />
      <circle cx="10" cy="0" r="1.5" fill="#ffffff"/>
    </g>
    <g transform="translate(230, 150) scale(-1,1)">
      <path d="M0,0 Q5,-3 10,0 Q5,3 0,0" fill="url(#fishGradient)" />
      <circle cx="10" cy="0" r="1.5" fill="#ffffff"/>
    </g>
    <g transform="translate(150, 250) scale(0.8)">
      <path d="M0,0 Q4,-2 8,0 Q4,2 0,0" fill="url(#fishGradient)" />
      <circle cx="8" cy="0" r="1" fill="#ffffff"/>
    </g>
    <g transform="translate(250, 70) rotate(45)">
      <path d="M0,0 Q5,-2 10,0 Q5,2 0,0" fill="url(#fishGradient)" />
      <circle cx="10" cy="0" r="1.5" fill="#ffffff"/>
    </g>
    <g transform="translate(100, 220) rotate(-30)">
      <path d="M0,0 Q5,-3 10,0 Q5,3 0,0" fill="url(#fishGradient)" />
      <circle cx="10" cy="0" r="1.5" fill="#ffffff"/>
    </g>
  </g>
  <!-- Cat Body -->
  <g id="cat" transform="translate(150, 150)">
    <!-- Body -->
    <ellipse cx="0" cy="20" rx="30" ry="20" fill="url(#catFur)" />
    <!-- Head -->
    <circle cx="0" cy="-10" r="15" fill="url(#catFur)" />
    <!-- Ears -->
    <polygon points="-10,-20 -5,-30 0,-20" fill="url(#catFur)" />
    <polygon points="10,-20 5,-30 0,-20" fill="url(#catFur)" />
    <!-- Eyes -->
    <circle cx="-5,-12" cy="-12" r="2" fill="#000000"/>
    <circle cx="5,-12" cy="-12" r="2" fill="#000000"/>
    <!-- Tail -->
    <path d="M-30,20 Q-40,10 -30,0" stroke="url(#catFur)" stroke-width="3" fill="none"/>
    <!-- Space Helmet -->
    <circle cx="0" cy="-10" r="20" fill="url(#helmetGradient)" stroke="#ffffff" stroke-width="2"/>
    <!-- Helmet highlights -->
    <circle cx="-7" cy="-15" r="3" fill="rgba(255,255,255,0.6)"/>
    <path d="M-14,-14 a20,20 0 0,1 28,0" stroke="rgba(255,255,255,0.3)" stroke-width="2" fill="none"/>
  </g>
</svg>
SVG by o4-mini high (2025-04-16)
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="bgGrad" cx="50%" cy="50%" r="75%">
      <stop offset="0%" stop-color="#001129"/>
      <stop offset="50%" stop-color="#120d3a"/>
      <stop offset="100%" stop-color="#290840"/>
    </radialGradient>
    <radialGradient id="helmetGlass" cx="50%" cy="50%" r="50%" fx="40%" fy="40%">
      <stop offset="0%" stop-color="#a0eaff" stop-opacity="0.5"/>
      <stop offset="60%" stop-color="#a0eaff" stop-opacity="0.2"/>
      <stop offset="100%" stop-color="#a0eaff" stop-opacity="0.05"/>
    </radialGradient>
    <linearGradient id="metalGrad" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#ddd"/>
      <stop offset="50%" stop-color="#fff"/>
      <stop offset="100%" stop-color="#bbb"/>
    </linearGradient>
    <filter id="shadow" x="-50%" y="-50%" width="200%" height="200%">
      <feDropShadow dx="0" dy="2" stdDeviation="2" flood-color="#000" flood-opacity="0.5"/>
    </filter>
    <clipPath id="clipHelm">
      <circle cx="150" cy="160" r="70"/>
    </clipPath>
    <symbol id="fish" viewBox="0 0 20 10">
      <ellipse cx="11" cy="5" rx="8" ry="4" fill="#ffda79"/>
      <polygon points="3,5 8,1 8,9" fill="#ff9a3c"/>
      <circle cx="14" cy="5" r="1.2" fill="#333"/>
    </symbol>
  </defs>

  <!-- Cosmic Background -->
  <rect width="300" height="300" fill="url(#bgGrad)"/>
  <g fill="#fff" opacity="0.8">
    <circle cx="20" cy="30" r="1.5"/>
    <circle cx="60" cy="50" r="0.8"/>
    <circle cx="90" cy="20" r="1.2"/>
    <circle cx="130" cy="70" r="1"/>
    <circle cx="170" cy="40" r="1.3"/>
    <circle cx="200" cy="80" r="0.8"/>
    <circle cx="240" cy="30" r="1.5"/>
    <circle cx="280" cy="60" r="1"/>
    <circle cx="50" cy="120" r="1.2"/>
    <circle cx="100" cy="110" r="0.7"/>
    <circle cx="150" cy="140" r="1.1"/>
    <circle cx="180" cy="160" r="0.9"/>
    <circle cx="210" cy="130" r="1.4"/>
    <circle cx="260" cy="150" r="1"/>
    <circle cx="120" cy="200" r="0.8"/>
    <circle cx="80" cy="180" r="1.2"/>
    <circle cx="40" cy="220" r="0.9"/>
    <circle cx="200" cy="200" r="1.3"/>
    <circle cx="270" cy="180" r="1"/>
    <circle cx="30" cy="260" r="0.7"/>
  </g>

  <!-- Nebula Swirl -->
  <path d="M20,280 C100,200 200,220 280,50" stroke="#8a2be2" stroke-opacity="0.4" stroke-width="2" fill="none"/>

  <!-- Floating Fish -->
  <g>
    <use href="#fish" transform="translate(30,60) scale(0.6)" opacity="0.9"/>
    <use href="#fish" transform="translate(80,100) scale(0.5) rotate(20 0 0)" opacity="0.8"/>
    <use href="#fish" transform="translate(200,50) scale(0.7) rotate(-15 0 0)" opacity="0.9"/>
    <use href="#fish" transform="translate(250,150) scale(0.6) rotate(10 0 0)" opacity="0.8"/>
    <use href="#fish" transform="translate(60,200) scale(0.5) rotate(340 0 0)" opacity="0.8"/>
    <use href="#fish" transform="translate(180,220) scale(0.6) rotate(-30 0 0)" opacity="0.9"/>
    <use href="#fish" transform="translate(130,30) scale(0.4) rotate(45 0 0)" opacity="0.7"/>
    <use href="#fish" transform="translate(240,90) scale(0.5) rotate(25 0 0)" opacity="0.8"/>
    <use href="#fish" transform="translate(170,130) scale(0.6) rotate(-10 0 0)" opacity="0.9"/>
    <use href="#fish" transform="translate(90,180) scale(0.4) rotate(15 0 0)" opacity="0.7"/>
  </g>

  <!-- Cat Inside Helmet -->
  <g clip-path="url(#clipHelm)">
    <!-- Ears -->
    <polygon points="115,130 145,95 175,130" fill="#fff"/>
    <polygon points="125,130 145,105 165,130" fill="#f4c2c2"/>
    <polygon points="185,130 155,95 125,130" fill="#fff"/>
    <polygon points="175,130 155,105 135,130" fill="#f4c2c2"/>
    <!-- Head -->
    <ellipse cx="150" cy="160" rx="50" ry="45" fill="#fff" filter="url(#shadow)"/>
    <!-- Cheeks -->
    <circle cx="140" cy="170" r="8" fill="#ffd1dc" opacity="0.4"/>
    <circle cx="160" cy="170" r="8" fill="#ffd1dc" opacity="0.4"/>
    <!-- Eyes -->
    <ellipse cx="130" cy="155" rx="6" ry="9" fill="#4b4b4b"/>
    <circle cx="132" cy="152" r="2.5" fill="#fff"/>
    <ellipse cx="170" cy="155" rx="6" ry="9" fill="#4b4b4b"/>
    <circle cx="172" cy="152" r="2.5" fill="#fff"/>
    <!-- Nose & Mouth -->
    <path d="M150,165 L145,175 L155,175 Z" fill="#f48"/>
    <path d="M145,178 Q150,183 155,178" stroke="#333" stroke-width="1" fill="none"/>
    <!-- Whiskers -->
    <line x1="98" y1="168" x2="135" y2="168" stroke="#333" stroke-width="1"/>
    <line x1="98" y1="175" x2="135" y2="175" stroke="#333" stroke-width="1"/>
    <line x1="98" y1="160" x2="135" y2="160" stroke="#333" stroke-width="1"/>
    <line x1="165" y1="168" x2="202" y2="168" stroke="#333" stroke-width="1"/>
    <line x1="165" y1="175" x2="202" y2="175" stroke="#333" stroke-width="1"/>
    <line x1="165" y1="160" x2="202" y2="160" stroke="#333" stroke-width="1"/>
  </g>

  <!-- Helmet -->
  <circle cx="150" cy="160" r="75" fill="none" stroke="url(#metalGrad)" stroke-width="10" filter="url(#shadow)"/>
  <circle cx="150" cy="160" r="68" fill="url(#helmetGlass)"/>
  <ellipse cx="120" cy="125" rx="30" ry="15" fill="#fff" opacity="0.2" transform="rotate(-30 120 125)"/>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O4-mini high (2025-04-16) Player 2

Judge's Analysis

    Player 2's submission demonstrates greater creativity and visual appeal with a more detailed and vibrant depiction of the cat, space helmet, and surrounding elements.

    The geometric fish and background add dynamism and depth, enhancing the adherence to the prompt.

    Player 1's submission, while simpler and clean, lacks the complexity and engaging details present in Player 2's work.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
22
Player 2
48
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
11
Player 2
28
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
5
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
6
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
2
Player 2
5
Paths

The number of path elements (path) in the SVG.

Player 1
7
Player 2
3
Groups

The number of group elements (g) in the SVG.

Player 1
9
Player 2
3

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
4
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
1
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
1
Player 2
14
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
3
Player 2
9

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
4
Player 2
15

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
6
Player 2
11

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
19
Player 2
8
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
5
Player 2
6
Use Elements

The number of use elements (use) in the SVG.

Player 1
10
Player 2
10

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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