Creative Challenge
"A snail racing a rocket under a rainbow."
<svg width="300" height="300" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Define gradients -->
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#87CEEB"/>
<stop offset="100%" stop-color="#ffffff"/>
</linearGradient>
<radialGradient id="rocketGradient" cx="0.5" cy="0.5" r="0.5">
<stop offset="0%" stop-color="#FF4136"/>
<stop offset="100%" stop-color="#85144b"/>
</radialGradient>
<linearGradient id="snailGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#FFDD57"/>
<stop offset="100%" stop-color="#FF851B"/>
</linearGradient>
<linearGradient id="rainbowGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#FF0000"/>
<stop offset="0.16" stop-color="#FF7F00"/>
<stop offset="0.33" stop-color="#FFFF00"/>
<stop offset="0.5" stop-color="#00FF00"/>
<stop offset="0.66" stop-color="#0000FF"/>
<stop offset="0.83" stop-color="#4B0082"/>
<stop offset="1" stop-color="#8B00FF"/>
</linearGradient>
<pattern id="shellPattern" patternUnits="userSpaceOnUse" width="10" height="10">
<circle cx="5" cy="5" r="3" fill="#FF851B" />
<circle cx="15" cy="5" r="3" fill="#FF851B" />
</pattern>
</defs>
<!-- Sky Background -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Rainbow -->
<defs>
<mask id="rainbowMask">
<rect width="300" height="300" fill="white"/>
<path d="M 50 250 A 100 100 0 0 1 250 250" fill="none" stroke="black" stroke-width="1"/>
</mask>
</defs>
<g mask="url(#rainbowMask)">
<path d="M50 250 A100 100 0 0 1 250 250" fill="none" stroke="url(#rainbowGradient)" stroke-width="20"/>
</g>
<!-- Snail -->
<g transform="translate(50, 220)">
<circle cx="20" cy="10" r="10" fill="url(#snailGradient)" stroke="#333" stroke-width="2"/>
<path d="M30 10 Q35 5, 40 10 Q35 15, 30 10" fill="#555"/>
<ellipse cx="20" cy="20" rx="15" ry="5" fill="url(#shellPattern)" stroke="#333" stroke-width="1"/>
<line x1="20" y1="10" x2="15" y2="5" stroke="#333" stroke-width="2"/>
<line x1="20" y1="10" x2="25" y2="5" stroke="#333" stroke-width="2"/>
</g>
<!-- Rocket -->
<g transform="translate(200, 100)">
<polygon points="0,-40 10,0 -10,0" fill="url(#rocketGradient)" stroke="#333" stroke-width="2"/>
<rect x="-5" y="0" width="10" height="30" fill="url(#rocketGradient)" stroke="#333" stroke-width="2"/>
<circle cx="0" cy="35" r="5" fill="#FFD700" stroke="#333" stroke-width="1"/>
<path d="M-5,30 Q0,35 5,30" stroke="#FF851B" stroke-width="2" fill="none"/>
<circle cx="-3" cy="5" r="2" fill="#fff"/>
<circle cx="3" cy="-5" r="2" fill="#fff"/>
</g>
<!-- Ground -->
<rect y="250" width="300" height="50" fill="#2E8B57"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#87ceeb"/>
<stop offset="100%" stop-color="#e0f7fa"/>
</linearGradient>
<linearGradient id="groundGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#a5d6a7"/>
<stop offset="100%" stop-color="#388e3c"/>
</linearGradient>
<linearGradient id="bodyGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#a0d468"/>
<stop offset="100%" stop-color="#7ab657"/>
</linearGradient>
<radialGradient id="shellGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#fdd835"/>
<stop offset="100%" stop-color="#f4511e"/>
</radialGradient>
<radialGradient id="slimeGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#c8e6c9" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#c8e6c9" stop-opacity="0"/>
</radialGradient>
<linearGradient id="rocketBodyGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#eceff1"/>
<stop offset="100%" stop-color="#b0bec5"/>
</linearGradient>
<radialGradient id="windowGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#e0f7fa"/>
<stop offset="100%" stop-color="#01579b"/>
</radialGradient>
<linearGradient id="flameGrad" gradientUnits="userSpaceOnUse" x1="150" y1="240" x2="130" y2="240">
<stop offset="0%" stop-color="#ffeb3b"/>
<stop offset="50%" stop-color="#ff5722"/>
<stop offset="100%" stop-color="#e64a19"/>
</linearGradient>
<filter id="shadow" x="-20%" y="-20%" width="140%" height="140%">
<feDropShadow dx="2" dy="2" stdDeviation="2" flood-color="#000" flood-opacity="0.3"/>
</filter>
</defs>
<!-- Sky -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Clouds -->
<g fill="#ffffff" opacity="0.8">
<circle cx="60" cy="50" r="20"/>
<circle cx="80" cy="50" r="25"/>
<circle cx="100" cy="55" r="15"/>
<circle cx="200" cy="40" r="18"/>
<circle cx="220" cy="45" r="22"/>
<circle cx="240" cy="40" r="16"/>
</g>
<!-- Ground -->
<rect y="260" width="300" height="40" fill="url(#groundGrad)"/>
<!-- Snail and Rocket with Shadow -->
<g filter="url(#shadow)">
<!-- Snail Slime Trail -->
<g>
<circle cx="55" cy="250" r="5" fill="url(#slimeGrad)"/>
<circle cx="45" cy="250" r="4" fill="url(#slimeGrad)"/>
<circle cx="35" cy="250" r="3" fill="url(#slimeGrad)"/>
<circle cx="25" cy="250" r="2" fill="url(#slimeGrad)"/>
<circle cx="15" cy="250" r="1" fill="url(#slimeGrad)"/>
</g>
<!-- Snail Body -->
<path d="M60,250 Q80,240 100,240 Q120,240 130,250 Q100,245 60,250 Z"
fill="url(#bodyGrad)" stroke="#558b2f" stroke-width="2"/>
<!-- Snail Shell -->
<circle cx="100" cy="230" r="20" fill="url(#shellGrad)" stroke="#e65100" stroke-width="2"/>
<path d="M100,230 m-15,0 a15,15 0 1,1 30,0 a10,10 0 1,0 -20,0 a5,5 0 1,1 10,0"
fill="none" stroke="#e65100" stroke-width="1.5"/>
<!-- Snail Eyes -->
<path d="M70,240 L65,225" stroke="#558b2f" stroke-width="2" fill="none"/>
<path d="M74,240 L68,225" stroke="#558b2f" stroke-width="2" fill="none"/>
<circle cx="65" cy="225" r="2" fill="#ffffff" stroke="#455a64" stroke-width="0.5"/>
<circle cx="68" cy="225" r="2" fill="#ffffff" stroke="#455a64" stroke-width="0.5"/>
<circle cx="65" cy="225" r="1" fill="#000"/>
<circle cx="68" cy="225" r="1" fill="#000"/>
<!-- Rocket -->
<g>
<!-- Flame -->
<path d="M150,230 L140,235 Q130,240 140,245 L150,250 Z" fill="url(#flameGrad)"/>
<!-- Body -->
<path d="M150,230 L210,230 L230,240 L210,250 L150,250 Q140,240 150,230 Z"
fill="url(#rocketBodyGrad)" stroke="#424242" stroke-width="1.5"/>
<!-- Fins -->
<path d="M155,230 L170,220 L170,230 Z" fill="#ff7043"/>
<path d="M155,250 L170,260 L170,250 Z" fill="#ff7043"/>
<!-- Window -->
<circle cx="180" cy="240" r="5" fill="url(#windowGrad)" stroke="#01579b" stroke-width="1"/>
<!-- Wheels -->
<circle cx="160" cy="260" r="3" fill="#424242" stroke="#212121" stroke-width="0.5"/>
<circle cx="195" cy="260" r="3" fill="#424242" stroke="#212121" stroke-width="0.5"/>
</g>
</g>
<!-- Rainbow -->
<g fill="none" stroke-linecap="butt">
<path d="M20,260 A140,140 0 0 1 280,260" stroke="#e53935" stroke-width="10"/>
<path d="M30,260 A130,130 0 0 1 270,260" stroke="#fb8c00" stroke-width="10"/>
<path d="M40,260 A120,120 0 0 1 260,260" stroke="#fdd835" stroke-width="10"/>
<path d="M50,260 A110,110 0 0 1 250,260" stroke="#43a047" stroke-width="10"/>
<path d="M60,260 A100,100 0 0 1 240,260" stroke="#1e88e5" stroke-width="10"/>
<path d="M70,260 A90,90 0 0 1 230,260" stroke="#5e35b1" stroke-width="10"/>
<path d="M80,260 A80,80 0 0 1 220,260" stroke="#8e24aa" stroke-width="10"/>
</g>
</svg>
Judge's Analysis
Player 2's submission features a more detailed and visually appealing composition, with a clearly illustrated snail and rocket under a vibrant rainbow.
The inclusion of clouds and depth adds to the overall creativity and adherence to the prompt.
While Player 1's submission is conceptually accurate, it lacks the same level of technical quality and compositional strength as Player 2's entry.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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