Creative Challenge
"A cat riding a unicycle on a tightrope under a starry sky."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Definitions -->
<defs>
<!-- Sky gradient -->
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#0a0a2a" />
<stop offset="50%" stop-color="#1a1a4a" />
<stop offset="100%" stop-color="#2a2a6a" />
</linearGradient>
<!-- Cat body gradient -->
<linearGradient id="catGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#f0c080" />
<stop offset="100%" stop-color="#d09060" />
</linearGradient>
<!-- Unicycle gradient -->
<radialGradient id="wheelGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#ff5555" />
<stop offset="100%" stop-color="#cc2222" />
</radialGradient>
<!-- Spotlight gradient -->
<radialGradient id="spotlightGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="rgba(255, 255, 200, 0.3)" />
<stop offset="100%" stop-color="rgba(255, 255, 200, 0)" />
</radialGradient>
<!-- Star filter for twinkling effect -->
<filter id="twinkle" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur in="SourceGraphic" stdDeviation="0.5" result="blur" />
<feComponentTransfer in="blur">
<feFuncA type="linear" slope="1.5" intercept="0" />
</feComponentTransfer>
</filter>
<!-- Glow filter for dramatic effect -->
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur stdDeviation="1.5" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background sky -->
<rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)" />
<!-- Stars -->
<g id="stars">
<!-- Large stars with glow -->
<circle cx="40" cy="40" r="1.8" fill="white" opacity="0.9" filter="url(#glow)" />
<circle cx="210" cy="60" r="1.7" fill="white" opacity="0.8" filter="url(#glow)" />
<circle cx="270" cy="60" r="2" fill="white" opacity="0.7" filter="url(#glow)" />
<circle cx="150" cy="30" r="2.2" fill="white" opacity="0.9" filter="url(#glow)" />
<!-- Regular stars -->
<circle cx="20" cy="30" r="1" fill="white" opacity="0.8" />
<circle cx="45" cy="50" r="0.8" fill="white" opacity="0.9" filter="url(#twinkle)" />
<circle cx="70" cy="25" r="1.2" fill="white" opacity="0.7" />
<circle cx="95" cy="45" r="0.6" fill="white" opacity="0.9" />
<circle cx="120" cy="15" r="1" fill="white" opacity="0.7" filter="url(#twinkle)" />
<circle cx="170" cy="20" r="1.1" fill="white" opacity="0.9" />
<circle cx="195" cy="40" r="0.9" fill="white" opacity="0.7" filter="url(#twinkle)" />
<circle cx="220" cy="25" r="0.8" fill="white" opacity="0.8" />
<circle cx="245" cy="45" r="1.3" fill="white" opacity="0.9" />
<circle cx="270" cy="30" r="0.7" fill="white" opacity="0.7" />
<circle cx="295" cy="50" r="1" fill="white" opacity="0.8" filter="url(#twinkle)" />
<circle cx="30" cy="70" r="1.2" fill="white" opacity="0.9" />
<circle cx="55" cy="90" r="0.8" fill="white" opacity="0.7" />
<circle cx="80" cy="65" r="1" fill="white" opacity="0.8" filter="url(#twinkle)" />
<circle cx="105" cy="85" r="0.7" fill="white" opacity="0.9" />
<circle cx="130" cy="60" r="1.1" fill="white" opacity="0.7" />
<circle cx="155" cy="80" r="0.9" fill="white" opacity="0.8" filter="url(#twinkle)" />
<circle cx="180" cy="55" r="0.7" fill="white" opacity="0.9" />
<circle cx="205" cy="75" r="1.3" fill="white" opacity="0.7" />
<circle cx="230" cy="50" r="1" fill="white" opacity="0.8" filter="url(#twinkle)" />
<circle cx="255" cy="70" r="0.8" fill="white" opacity="0.9" />
<circle cx="280" cy="85" r="1.2" fill="white" opacity="0.7" />
</g>
<!-- Moon -->
<circle cx="250" cy="50" r="20" fill="#fffcea" />
<circle cx="242" cy="45" r="5" fill="#e6e3d6" opacity="0.7" />
<circle cx="255" cy="58" r="4" fill="#e6e3d6" opacity="0.7" />
<circle cx="258" cy="42" r="3" fill="#e6e3d6" opacity="0.7" />
<!-- Distant mountains -->
<path d="M0,260 Q50,220 100,240 Q150,200 200,230 Q250,210 300,240 L300,300 L0,300 Z" fill="#2a2a4a" opacity="0.7" />
<!-- Distant clouds -->
<ellipse cx="50" cy="100" rx="25" ry="10" fill="#445" opacity="0.6" />
<ellipse cx="250" cy="120" rx="30" ry="12" fill="#445" opacity="0.5" />
<!-- Spotlight effect -->
<ellipse cx="150" cy="180" rx="100" ry="40" fill="url(#spotlightGradient)" />
<!-- Tightrope poles -->
<rect x="10" y="180" width="8" height="100" fill="#8b4513" />
<rect x="282" y="180" width="8" height="100" fill="#8b4513" />
<circle cx="14" cy="175" r="5" fill="#cc1111" />
<circle cx="286" cy="175" r="5" fill="#cc1111" />
<!-- Tightrope -->
<line x1="14" y1="180" x2="286" y2="180" stroke="#aaaaaa" stroke-width="2" />
<!-- Small audience silhouettes -->
<ellipse cx="50" cy="290" rx="8" ry="10" fill="#555577" />
<circle cx="50" cy="275" r="5" fill="#ddccbb" />
<ellipse cx="70" cy="290" rx="8" ry="10" fill="#775555" />
<circle cx="70" cy="275" r="5" fill="#ddccbb" />
<ellipse cx="240" cy="290" rx="8" ry="10" fill="#557755" />
<circle cx="240" cy="275" r="5" fill="#ddccbb" />
<ellipse cx="260" cy="290" rx="8" ry="10" fill="#775577" />
<circle cx="260" cy="275" r="5" fill="#ddccbb" />
<!-- Unicycle wheel -->
<circle cx="150" cy="210" r="20" fill="url(#wheelGradient)" stroke="#333" stroke-width="2" />
<circle cx="150" cy="210" r="17" fill="none" stroke="#333" stroke-width="1" />
<circle cx="150" cy="210" r="3" fill="#333" />
<!-- Unicycle spokes -->
<line x1="150" y1="210" x2="150" y2="190" stroke="#333" stroke-width="1" />
<line x1="150" y1="210" x2="150" y2="230" stroke="#333" stroke-width="1" />
<line x1="150" y1="210" x2="130" y2="210" stroke="#333" stroke-width="1" />
<line x1="150" y1="210" x2="170" y2="210" stroke="#333" stroke-width="1" />
<line x1="150" y1="210" x2="135" y2="195" stroke="#333" stroke-width="1" />
<line x1="150" y1="210" x2="165" y2="195" stroke="#333" stroke-width="1" />
<line x1="150" y1="210" x2="135" y2="225" stroke="#333" stroke-width="1" />
<line x1="150" y1="210" x2="165" y2="225" stroke="#333" stroke-width="1" />
<!-- Unicycle seat and post -->
<line x1="150" y1="190" x2="150" y2="160" stroke="#666" stroke-width="3" />
<ellipse cx="150" cy="155" rx="10" ry="5" fill="#333" stroke="#555" stroke-width="1" />
<!-- Cat body -->
<ellipse cx="150" cy="135" rx="25" ry="20" fill="url(#catGradient)" stroke="#a77245" stroke-width="1" />
<!-- Cat head -->
<circle cx="150" cy="110" r="18" fill="url(#catGradient)" stroke="#a77245" stroke-width="1" />
<!-- Cat ears -->
<polygon points="135,100 143,96 140,115" fill="url(#catGradient)" stroke="#a77245" stroke-width="1" />
<polygon points="165,100 157,96 160,115" fill="url(#catGradient)" stroke="#a77245" stroke-width="1" />
<polygon points="136,101 142,98 140,112" fill="#ffaeae" />
<polygon points="164,101 158,98 160,112" fill="#ffaeae" />
<!-- Cat face -->
<circle cx="142" cy="105" r="3" fill="#000" />
<circle cx="158" cy="105" r="3" fill="#000" />
<!-- Cat eyes highlight -->
<circle cx="142" cy="105" r="1" fill="white" />
<circle cx="158" cy="105" r="1" fill="white" />
<!-- Concentrated expression -->
<line x1="138" y1="98" x2="146" y2="96" stroke="#a77245" stroke-width="1.5" />
<line x1="154" y1="96" x2="162" y2="98" stroke="#a77245" stroke-width="1.5" />
<!-- Cat nose -->
<polygon points="150,112 147,117 153,117" fill="#ffaeae" />
<!-- Cat mouth -->
<path d="M147,117 Q150,119 153,117" fill="none" stroke="#000" stroke-width="1" />
<!-- Cat whiskers -->
<line x1="147" y1="117" x2="130" y2="115" stroke="#000" stroke-width="0.7" />
<line x1="147" y1="117" x2="130" y2="117" stroke="#000" stroke-width="0.7" />
<line x1="147" y1="117" x2="130" y2="119" stroke="#000" stroke-width="0.7" />
<line x1="153" y1="117" x2="170" y2="115" stroke="#000" stroke-width="0.7" />
<line x1="153" y1="117" x2="170" y2="117" stroke="#000" stroke-width="0.7" />
<line x1="153" y1="117" x2="170" y2="119" stroke="#000" stroke-width="0.7" />
<!-- Cat legs/paws -->
<path d="M130,135 Q125,150 130,180" fill="none" stroke="url(#catGradient)" stroke-width="5" stroke-linecap="round" />
<path d="M170,135 Q175,150 170,180" fill="none" stroke="url(#catGradient)" stroke-width="5" stroke-linecap="round" />
<!-- Cat tail for balance -->
<path d="M175,135 Q210,130 220,150 Q210,165 190,160" fill="none" stroke="url(#catGradient)" stroke-width="5" stroke-linecap="round" />
<!-- Balance pole -->
<line x1="85" y1="135" x2="215" y2="135" stroke="#aa7744" stroke-width="3" />
<circle cx="85" cy="135" r="4" fill="#aa5500" />
<circle cx="215" cy="135" r="4" fill="#aa5500" />
<!-- Cat paws holding the balance pole -->
<circle cx="110" cy="135" r="6" fill="url(#catGradient)" stroke="#a77245" stroke-width="1" />
<circle cx="190" cy="135" r="6" fill="url(#catGradient)" stroke="#a77245" stroke-width="1" />
<!-- Sweat drop to show concentration -->
<path d="M135,105 Q134,108 137,110" fill="none" stroke="#addeff" stroke-width="1" />
<circle cx="137" cy="110" r="1.5" fill="#addeff" />
<!-- Motion lines to show balancing act -->
<path d="M145,180 Q135,182 140,185" fill="none" stroke="#ffffff" stroke-width="0.5" opacity="0.6" />
<path d="M155,180 Q165,182 160,185" fill="none" stroke="#ffffff" stroke-width="0.5" opacity="0.6" />
<!-- Little stars to enhance the magical circus atmosphere -->
<path d="M100,100 L102,105 L107,105 L103,108 L105,113 L100,110 L95,113 L97,108 L93,105 L98,105 Z" fill="yellow" opacity="0.7" filter="url(#glow)" />
<path d="M200,90 L202,95 L207,95 L203,98 L205,103 L200,100 L195,103 L197,98 L193,95 L198,95 Z" fill="yellow" opacity="0.7" filter="url(#glow)" />
<path d="M80,130 L81,133 L84,133 L82,135 L83,138 L80,136 L77,138 L78,135 L76,133 L79,133 Z" fill="yellow" opacity="0.5" filter="url(#glow)" />
<path d="M220,130 L221,133 L224,133 L222,135 L223,138 L220,136 L217,138 L218,135 L216,133 L219,133 Z" fill="yellow" opacity="0.5" filter="url(#glow)" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="skyGrad" cx="50%" cy="30%" r="70%">
<stop offset="0%" stop-color="#0b0b2d"/>
<stop offset="100%" stop-color="#1a1a4a"/>
</radialGradient>
<linearGradient id="ropeGrad" x1="0%" y1="50%" x2="100%" y2="50%">
<stop offset="0%" stop-color="#c0c0c0"/>
<stop offset="100%" stop-color="#ffffff"/>
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Stars -->
<g opacity="0.8">
<circle cx="50" cy="40" r="1.2" fill="white"/>
<circle cx="120" cy="80" r="1.5" fill="#f6f0a9"/>
<circle cx="250" cy="20" r="1" fill="white"/>
<animate attributeName="opacity" values="0.6;1;0.6" dur="2s" repeatCount="indefinite"/>
</g>
<!-- Tightrope -->
<path d="M20 180 Q150 160 280 180" stroke="url(#ropeGrad)" stroke-width="2" stroke-dasharray="4 2" fill="none"/>
<!-- Unicycle -->
<g transform="translate(150 140)">
<!-- Wheel -->
<circle r="40" fill="#2a2a2a"/>
<circle r="35" fill="none" stroke="#4a4a4a" stroke-width="3"/>
<g transform="rotate(0)">
<path d="M-40,0a40,40 0 1,0 80,0" fill="none" stroke="#666" stroke-width="1"/>
<animateTransform attributeName="transform" type="rotate" from="0" to="360" dur="2s" repeatCount="indefinite"/>
</g>
<!-- Frame -->
<path d="M0 -30 L0 -80 Q-10 -90 0 -100 L0 -120" stroke="#cc3333" stroke-width="5"/>
<circle cx="0" cy="-120" r="8" fill="#666"/>
</g>
<!-- Cat -->
<g transform="translate(150 100)">
<!-- Body -->
<path d="M-20 0 Q0 30 20 0 L10 -40 Q0 -50 -10 -40 Z" fill="#ff9933"/>
<!-- Head -->
<circle r="15" fill="#ff9933" transform="translate(0 -50)"/>
<!-- Ears -->
<path d="M-10 -60 L-20 -80 L-5 -65" fill="#ff9933"/>
<path d="M10 -60 L20 -80 L5 -65" fill="#ff9933"/>
<!-- Tail -->
<path d="M25 0 Q40 -20 50 10" stroke="#ff9933" stroke-width="8" fill="none"/>
</g>
<!-- Motion lines -->
<g stroke="#ffffff" opacity="0.7">
<path d="M160 140 Q170 130 180 135" stroke-width="0.5" fill="none"/>
<path d="M140 140 Q130 130 120 135" stroke-width="0.5" fill="none"/>
</g>
</svg>
Judge's Analysis
Player 1's submission adheres more closely to the prompt, featuring a detailed cat clearly riding a unicycle on a tightrope under a starry sky, with additional elements like a moon and an audience that enhance the narrative.
Player 2's submission, while minimalist and creative, lacks clarity and detail in representing the unicycle, tightrope, and surroundings, making it less aligned with the prompt overall.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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