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SVG Drawing Match #2723

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A rocket shaped like a watermelon blasting off into a starry sky."

SVG by DeepSeek R1
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#00072D"/>
      <stop offset="100%" stop-color="#1A1A2E"/>
    </linearGradient>
    <radialGradient id="flameGrad">
      <stop offset="0%" stop-color="#FF6B6B" stop-opacity="0.9"/>
      <stop offset="100%" stop-color="#FFE66D" stop-opacity="0.3"/>
    </radialGradient>
    <pattern id="waterPattern" width="0.1" height="0.1">
      <path d="M0 5Q2 0 5 5T10 5" stroke="#2C5D2F" fill="none" stroke-width="0.8"/>
    </pattern>
  </defs>

  <rect width="300" height="300" fill="url(#skyGrad)"/>

  <!-- Stars -->
  <g opacity="0.8">
    <circle cx="50" cy="80" r="1.2" fill="#FFF9C4"/>
    <circle cx="220" cy="40" r="1.5" fill="#BBDEFB"/>
    <circle cx="150" cy="150" r="1" fill="#FFF9C4"/>
    <circle cx="280" cy="200" r="1.2" fill="#BBDEFB"/>
    <circle cx="90" cy="250" r="1.5" fill="#FFF9C4"/>
  </g>

  <!-- Watermelon Rocket -->
  <g transform="translate(150 200)">
    <!-- Flame -->
    <g transform="scale(1 1.5)">
      <path d="M-20 40 Q0 60 20 40 Q0 80-20 40" fill="url(#flameGrad)"/>
      <path d="M-15 35 Q0 55 15 35 Q0 70-15 35" fill="url(#flameGrad)" opacity="0.7"/>
    </g>

    <!-- Rocket Body -->
    <path d="M-30 0a30 60 0 0 0 60 0v-120h-60z" fill="#2C5D2F"/>
    <path d="M-25 -5a25 50 0 0 0 50 0v-110h-50z" fill="#FF6B6B"/>
    
    <!-- Seeds -->
    <g fill="#2C5D2F" transform="translate(0 -60)" opacity="0.9">
      <ellipse cx="-15" cy="20" rx="3" ry="5" transform="rotate(30)"/>
      <ellipse cx="10" cy="40" rx="3" ry="5" transform="rotate(-20)"/>
      <ellipse cx="5" cy="70" rx="3" ry="5" transform="rotate(45)"/>
      <ellipse cx="-20" cy="90" rx="3" ry="5"/>
    </g>

    <!-- Stripes -->
    <rect x="-30" y="-120" width="60" height="120" fill="url(#waterPattern)"/>
    
    <!-- Window -->
    <circle cx="0" cy="-80" r="8" fill="#BBDEFB"/>
    <circle cx="0" cy="-80" r="5" fill="#E3F2FD"/>
  </g>

  <!-- Trailing Stars -->
  <g opacity="0.7" transform="translate(150 220)">
    <path d="M-50 0l10-5" stroke="#FFF9C4" stroke-width="0.8"/>
    <path d="M-30 15l7-3" stroke="#BBDEFB" stroke-width="0.8"/>
    <path d="M40 -20l12-6" stroke="#FFF9C4" stroke-width="0.8"/>
  </g>
</svg>
SVG by Claude 3.7 Sonnet Thinking (2025-02-19)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Background - Night Sky Gradient -->
  <defs>
    <radialGradient id="skyGradient" cx="50%" cy="50%" r="100%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="#2a0159" />
      <stop offset="70%" stop-color="#10022a" />
      <stop offset="100%" stop-color="#000011" />
    </radialGradient>
    
    <!-- Fire Gradient -->
    <linearGradient id="fireGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#ffffaa" />
      <stop offset="25%" stop-color="#ffdd33" />
      <stop offset="60%" stop-color="#ff6600" />
      <stop offset="100%" stop-color="#cc0000" />
    </linearGradient>
    
    <!-- Smoke Gradient -->
    <radialGradient id="smokeGradient" cx="50%" cy="50%" r="70%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="white" stop-opacity="0.7" />
      <stop offset="100%" stop-color="white" stop-opacity="0" />
    </radialGradient>
    
    <!-- Watermelon Skin Pattern -->
    <linearGradient id="watermelonGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#40c449" />
      <stop offset="50%" stop-color="#2d9d3a" />
      <stop offset="100%" stop-color="#40c449" />
    </linearGradient>
    
    <pattern id="watermelonPattern" x="0" y="0" width="40" height="20" patternUnits="userSpaceOnUse">
      <rect width="40" height="20" fill="url(#watermelonGradient)" />
      <path d="M0,10 L40,10 M20,0 L20,20" stroke="#1d7d2a" stroke-width="2" stroke-opacity="0.7" />
    </pattern>
    
    <!-- Glow filter for stars -->
    <filter id="starGlow" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur in="SourceGraphic" stdDeviation="1.5" result="blur" />
      <feComposite in="SourceGraphic" in2="blur" operator="over" />
    </filter>
    
    <!-- Strong glow for special stars -->
    <filter id="strongGlow" x="-100%" y="-100%" width="300%" height="300%">
      <feGaussianBlur in="SourceGraphic" stdDeviation="2.5" result="blur" />
      <feComposite in="SourceGraphic" in2="blur" operator="over" />
    </filter>
    
    <!-- Watermelon flesh gradient -->
    <linearGradient id="fleshGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#ff5c5c" />
      <stop offset="50%" stop-color="#ff3b3b" />
      <stop offset="100%" stop-color="#ff5c5c" />
    </linearGradient>
    
    <!-- Glass/window gradient -->
    <linearGradient id="glassGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#d9f7ff" />
      <stop offset="50%" stop-color="#80e5ff" />
      <stop offset="100%" stop-color="#4db8ff" />
    </linearGradient>
    
    <!-- Planet texture -->
    <radialGradient id="planetGradient1" cx="30%" cy="30%" r="70%" fx="30%" fy="30%">
      <stop offset="0%" stop-color="#cc88dd" />
      <stop offset="100%" stop-color="#771188" />
    </radialGradient>
    
    <radialGradient id="planetGradient2" cx="40%" cy="40%" r="70%" fx="40%" fy="40%">
      <stop offset="0%" stop-color="#77aaff" />
      <stop offset="100%" stop-color="#2244aa" />
    </radialGradient>
    
    <!-- Galaxy swirl pattern -->
    <radialGradient id="galaxyGradient" cx="50%" cy="50%" r="100%" fx="30%" fy="30%">
      <stop offset="0%" stop-color="#7b4397" stop-opacity="0.3" />
      <stop offset="100%" stop-color="#2244aa" stop-opacity="0" />
    </radialGradient>
    
    <!-- Thrust filter -->
    <filter id="thrustBlur" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur in="SourceGraphic" stdDeviation="3" result="blur" />
      <feComposite in="SourceGraphic" in2="blur" operator="over" />
    </filter>
  </defs>
  
  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)" />
  
  <!-- Cosmic nebula effects -->
  <path d="M0,150 Q150,50 300,200" stroke="#7b4397" stroke-width="100" stroke-opacity="0.05" fill="none" />
  <path d="M0,100 Q150,200 300,50" stroke="#2244aa" stroke-width="80" stroke-opacity="0.05" fill="none" />
  
  <!-- Galaxy swirl -->
  <ellipse cx="50" cy="250" rx="100" ry="80" fill="url(#galaxyGradient)" transform="rotate(-20, 50, 250)" />
  
  <!-- Stars -->
  <g id="stars">
    <!-- Many small stars -->
    <g fill="white">
      <circle cx="30" cy="40" r="1" filter="url(#starGlow)" />
      <circle cx="50" cy="70" r="1.5" filter="url(#starGlow)" />
      <circle cx="80" cy="30" r="1" filter="url(#starGlow)" />
      <circle cx="120" cy="50" r="2" filter="url(#starGlow)" />
      <circle cx="150" cy="20" r="1" filter="url(#starGlow)" />
      <circle cx="170" cy="60" r="1.5" filter="url(#starGlow)" />
      <circle cx="200" cy="40" r="1" filter="url(#starGlow)" />
      <circle cx="230" cy="30" r="1.5" filter="url(#starGlow)" />
      <circle cx="250" cy="70" r="1" filter="url(#starGlow)" />
      <circle cx="270" cy="50" r="2" filter="url(#starGlow)" />
      <circle cx="290" cy="20" r="1" filter="url(#starGlow)" />
      <circle cx="20" cy="90" r="1.5" filter="url(#starGlow)" />
      <circle cx="40" cy="130" r="1" filter="url(#starGlow)" />
      <circle cx="70" cy="110" r="1.5" filter="url(#starGlow)" />
      <circle cx="100" cy="150" r="1" filter="url(#starGlow)" />
      <circle cx="250" cy="110" r="1.5" filter="url(#starGlow)" />
      <circle cx="280" cy="140" r="1" filter="url(#starGlow)" />
      <circle cx="220" cy="160" r="1.5" filter="url(#starGlow)" />
      <circle cx="260" cy="180" r="1" filter="url(#starGlow)" />
      <circle cx="40" cy="190" r="1.5" filter="url(#starGlow)" />
      <circle cx="80" cy="220" r="1" filter="url(#starGlow)" />
      <circle cx="35" cy="250" r="1.5" filter="url(#starGlow)" />
      <circle cx="60" cy="280" r="1" filter="url(#starGlow)" />
      <circle cx="270" cy="220" r="1.5" filter="url(#starGlow)" />
      <circle cx="240" cy="280" r="1" filter="url(#starGlow)" />
      <circle cx="210" cy="240" r="1.5" filter="url(#starGlow)" />
      <circle cx="290" cy="270" r="1" filter="url(#starGlow)" />
      <!-- Additional small stars -->
      <circle cx="15" cy="60" r="1" filter="url(#starGlow)" />
      <circle cx="85" cy="75" r="1.2" filter="url(#starGlow)" />
      <circle cx="125" cy="25" r="0.8" filter="url(#starGlow)" />
      <circle cx="195" cy="85" r="1" filter="url(#starGlow)" />
      <circle cx="235" cy="125" r="1.2" filter="url(#starGlow)" />
      <circle cx="275" cy="155" r="0.8" filter="url(#starGlow)" />
      <circle cx="25" cy="165" r="1" filter="url(#starGlow)" />
      <circle cx="65" cy="195" r="1.2" filter="url(#starGlow)" />
      <circle cx="285" cy="175" r="0.8" filter="url(#starGlow)" />
      <circle cx="245" cy="205" r="1" filter="url(#starGlow)" />
      <circle cx="55" cy="255" r="1.2" filter="url(#starGlow)" />
      <circle cx="95" cy="285" r="0.8" filter="url(#starGlow)" />
      <circle cx="205" cy="265" r="1" filter="url(#starGlow)" />
      <circle cx="155" cy="295" r="1.2" filter="url(#starGlow)" />
    </g>
    
    <!-- Some bigger, brighter stars -->
    <g fill="white">
      <circle cx="70" cy="60" r="2.5" filter="url(#strongGlow)" />
      <circle cx="180" cy="40" r="3" filter="url(#strongGlow)" />
      <circle cx="240" cy="90" r="2.5" filter="url(#strongGlow)" />
      <circle cx="130" cy="180" r="3" filter="url(#strongGlow)" />
      <circle cx="190" cy="250" r="2.5" filter="url(#strongGlow)" />
      <circle cx="25" cy="220" r="3" filter="url(#strongGlow)" />
      <circle cx="280" cy="200" r="2.5" filter="url(#strongGlow)" />
    </g>
    
    <!-- Special twinkling stars (with different colors) -->
    <circle cx="220" cy="60" r="3" fill="#ffffcc" filter="url(#strongGlow)" />
    <circle cx="100" cy="210" r="2.5" fill="#ccffff" filter="url(#strongGlow)" />
    <circle cx="270" cy="120" r="3" fill="#ffcccc" filter="url(#strongGlow)" />
    <circle cx="50" cy="150" r="2.5" fill="#ccccff" filter="url(#strongGlow)" />
    <circle cx="150" cy="250" r="3" fill="#ffffcc" filter="url(#strongGlow)" />
  </g>
  
  <!-- Shooting stars -->
  <g>
    <path d="M110,30 L130,50" stroke="white" stroke-width="1" stroke-opacity="0.8" />
    <circle cx="110" cy="30" r="1" fill="white" filter="url(#starGlow)" />
    
    <path d="M230,180 L250,200" stroke="white" stroke-width="1" stroke-opacity="0.8" />
    <circle cx="230" cy="180" r="1" fill="white" filter="url(#starGlow)" />
  </g>
  
  <!-- Distant planets -->
  <g id="planets">
    <circle cx="40" cy="200" r="15" fill="url(#planetGradient1)" opacity="0.8" />
    <circle cx="40" cy="195" r="3" fill="#cc88dd" opacity="0.6" /> <!-- Planet "crater" or feature -->
    <circle cx="45" cy="205" r="2" fill="#cc88dd" opacity="0.5" /> <!-- Another feature -->
    
    <circle cx="260" cy="60" r="20" fill="url(#planetGradient2)" opacity="0.8" />
    <!-- Planet rings -->
    <ellipse cx="260" cy="60" rx="30" ry="5" fill="none" stroke="#77aaff" stroke-width="1.5" opacity="0.6" transform="rotate(-15, 260, 60)" />
    <ellipse cx="260" cy="60" rx="25" ry="4" fill="none" stroke="#77aaff" stroke-width="1" opacity="0.6" transform="rotate(-15, 260, 60)" />
  </g>
  
  <!-- Smoke/Clouds behind rocket -->
  <ellipse cx="130" cy="235" rx="20" ry="15" fill="url(#smokeGradient)" opacity="0.7" />
  <ellipse cx="150" cy="245" rx="25" ry="18" fill="url(#smokeGradient)" opacity="0.6" />
  <ellipse cx="170" cy="235" rx="20" ry="15" fill="url(#smokeGradient)" opacity="0.7" />
  <ellipse cx="140" cy="255" rx="15" ry="10" fill="url(#smokeGradient)" opacity="0.5" />
  <ellipse cx="160" cy="255" rx="15" ry="10" fill="url(#smokeGradient)" opacity="0.5" />
  
  <!-- Thrust/Fire from rocket -->
  <g transform="translate(150, 190) rotate(-10) translate(-150, -180)">
    <!-- Main fire cone -->
    <path d="M135,180 Q150,260 165,180" fill="url(#fireGradient)" filter="url(#thrustBlur)" />
    
    <!-- Inner bright core -->
    <path d="M142,180 Q150,230 158,180" fill="#ffffdd" opacity="0.9" />
    
    <!-- Sparks -->
    <circle cx="148" cy="210" r="2" fill="white" />
    <circle cx="155" cy="220" r="1.5" fill="white" />
    <circle cx="145" cy="225" r="1" fill="white" />
    <circle cx="152" cy="230" r="1.5" fill="white" />
    <circle cx="142" cy="215" r="1" fill="white" />
    <circle cx="138" cy="205" r="1.5" fill="white" />
    <circle cx="162" cy="205" r="1.5" fill="white" />
  </g>
  
  <!-- Watermelon Rocket -->
  <!-- Main body - slightly tilted to show motion -->
  <g transform="translate(150, 120) rotate(-10) translate(-150, -120)">
    <!-- Watermelon body (outer green part) -->
    <ellipse cx="150" cy="120" rx="40" ry="70" fill="url(#watermelonPattern)" stroke="#1d7d2a" stroke-width="2" />
    
    <!-- Lighter green stripes to add dimension -->
    <path d="M150,50 Q180,120 150,190" stroke="#40c449" stroke-width="6" stroke-opacity="0.3" fill="none" />
    <path d="M150,50 Q120,120 150,190" stroke="#40c449" stroke-width="6" stroke-opacity="0.3" fill="none" />
    
    <!-- Red watermelon interior at the bottom (cut part) -->
    <path d="M110,180 A40,40 0 0,0 190,180 Z" fill="url(#fleshGradient)" />
    <!-- White rind between flesh and skin -->
    <path d="M110,180 A40,40 0 0,0 190,180" stroke="#efe" stroke-width="3" fill="none" />
    
    <!-- Watermelon seeds -->
    <g fill="black">
      <ellipse cx="135" cy="175" rx="3" ry="5" transform="rotate(-15)" />
      <ellipse cx="150" cy="170" rx="3" ry="5" transform="rotate(5)" />
      <ellipse cx="165" cy="175" rx="3" ry="5" transform="rotate(15)" />
      <ellipse cx="130" cy="155" rx="3" ry="5" transform="rotate(-10)" />
      <ellipse cx="150" cy="150" rx="3" ry="5" />
      <ellipse cx="170" cy="155" rx="3" ry="5" transform="rotate(10)" />
      <ellipse cx="140" cy="135" rx="3" ry="5" transform="rotate(-5)" />
      <ellipse cx="160" cy="135" rx="3" ry="5" transform="rotate(5)" />
      <ellipse cx="135" cy="115" rx="3" ry="5" transform="rotate(-15)" />
      <ellipse cx="165" cy="115" rx="3" ry="5" transform="rotate(15)" />
      <ellipse cx="150" cy="95" rx="3" ry="5" />
    </g>
    
    <!-- Rocket fins -->
    <path d="M110,150 L80,185 L110,175 Z" fill="url(#watermelonPattern)" stroke="#1d7d2a" stroke-width="1.5" />
    <path d="M190,150 L220,185 L190,175 Z" fill="url(#watermelonPattern)" stroke="#1d7d2a" stroke-width="1.5" />
    <!-- Small stabilizing fins -->
    <path d="M115,120 L95,135 L115,130 Z" fill="url(#watermelonPattern)" stroke="#1d7d2a" stroke-width="1" />
    <path d="M185,120 L205,135 L185,130 Z" fill="url(#watermelonPattern)" stroke="#1d7d2a" stroke-width="1" />
    
    <!-- Rocket tip/nose cone -->
    <path d="M150,50 L130,70 L170,70 Z" fill="url(#watermelonPattern)" stroke="#1d7d2a" stroke-width="1.5" />
    
    <!-- Leaf stem on top -->
    <path d="M150,45 L150,35" stroke="#2d9d3a" stroke-width="2" fill="none" />
    <!-- Small watermelon leaf on top -->
    <path d="M150,35 C145,30 145,25 150,20 C155,25 155,30 150,35 Z" fill="#2d9d3a" stroke="#1d7d2a" stroke-width="0.8" />
    <path d="M150,35 C145,40 140,40 135,35 C140,30 145,30 150,35 Z" fill="#40c449" stroke="#1d7d2a" stroke-width="0.8" />
    <path d="M150,35 C155,40 160,40 165,35 C160,30 155,30 150,35 Z" fill="#40c449" stroke="#1d7d2a" stroke-width="0.8" />
    
    <!-- Rocket windows -->
    <circle cx="150" cy="100" r="12" fill="#b3f0ff" stroke="#1d7d2a" stroke-width="1.5" />
    <circle cx="150" cy="100" r="10" fill="url(#glassGradient)" />
    <circle cx="145" cy="95" r="4" fill="white" opacity="0.7" />
    
    <!-- Small cabin detail inside window -->
    <path d="M148,105 L152,105 L152,108 L148,108 Z" fill="#555" />
    <path d="M146,102 L154,102" stroke="#555" stroke-width="0.8" />
    
    <!-- Metal bands around the watermelon -->
    <path d="M110,90 A40,40 0 0,1 190,90" stroke="silver" stroke-width="3" fill="none" />
    <path d="M110,150 A40,40 0 0,0 190,150" stroke="silver" stroke-width="3" fill="none" />
    
    <!-- Rocket branding text "MELON-1" -->
    <text x="150" y="125" font-family="Arial" font-size="8" text-anchor="middle" fill="white" stroke="#1d7d2a" stroke-width="0.5">MELON-1</text>
    
    <!-- Rocket nozzle at the bottom -->
    <path d="M135,180 L135,190 Q150,195 165,190 L165,180" fill="#777" stroke="#555" stroke-width="1" />
    <path d="M138,182 L138,190 Q150,193 162,190 L162,182" fill="#999" stroke="none" />
  </g>
  
  <!-- Motion lines -->
  <g stroke="white" stroke-opacity="0.6">
    <path d="M100,100 L80,90" stroke-width="1.5" />
    <path d="M200,100 L220,90" stroke-width="1.5" />
    <path d="M90,130 L70,125" stroke-width="1.2" />
    <path d="M210,130 L230,125" stroke-width="1.2" />
    <path d="M95,160 L75,160" stroke-width="1" />
    <path d="M205,160 L225,160" stroke-width="1" />
  </g>
  
  <!-- Small flying bits of watermelon near the rocket -->
  <g fill="url(#fleshGradient)" stroke="#1d7d2a" stroke-width="0.5">
    <path d="M110,140 L105,138 L107,144 Z" />
    <path d="M190,130 L195,128 L193,134 Z" />
    <path d="M105,110 L100,108 L102,114 Z" />
    <circle cx="195" cy="110" r="2" />
    <circle cx="100" cy="160" r="2" />
    <circle cx="200" cy="150" r="2" />
  </g>
  
  <!-- Watermelon seed trail -->
  <g fill="black">
    <ellipse cx="110" cy="200" rx="2" ry="3.5" transform="rotate(30)" />
    <ellipse cx="130" cy="210" rx="2" ry="3.5" transform="rotate(45)" />
    <ellipse cx="170" cy="210" rx="2" ry="3.5" transform="rotate(-45)" />
    <ellipse cx="190" cy="200" rx="2" ry="3.5" transform="rotate(-30)" />
  </g>
  
  <!-- Tiny astronaut floating nearby -->
  <g transform="translate(215, 120) scale(0.8)">
    <!-- Spacesuit -->
    <circle cx="0" cy="0" r="5" fill="white" stroke="#ccc" stroke-width="0.5" />
    <!-- Helmet visor -->
    <circle cx="0" cy="0" r="3" fill="#b3f0ff" />
    <!-- Backpack -->
    <rect x="-3" y="4" width="6" height="4" rx="1" fill="#ccc" stroke="#999" stroke-width="0.3" />
    <!-- Arms -->
    <line x1="5" y1="0" x2="7" y2="-2" stroke="white" stroke-width="2" stroke-linecap="round" />
    <line x1="-5" y1="0" x2="-7" y2="2" stroke="white" stroke-width="2" stroke-linecap="round" />
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.7 Sonnet Thinking (2025-02-19) Player 2

Judge's Analysis

    Player 2's submission is more creative and visually appealing.

    The design incorporates a detailed watermelon rocket with a clear rind texture and whimsical elements, such as seeds and leaves.

    It also adheres to the prompt with a vibrant starry background, enhancing the overall composition and storytelling.

    Player 1's design, while minimalistic and clean, lacks the same level of creativity and detail.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
21
Player 2
138
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
2
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
7
Player 2
74
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
4
Player 2
24
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
8
Player 2
35
Groups

The number of group elements (g) in the SVG.

Player 1
5
Player 2
12

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
9
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
3
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
4
Player 2
13
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
4
Player 2
33

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
8
Player 2
35

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
7
Player 2
19

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
25
Player 2
102
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
13
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2
1

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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