Creative Challenge
"An owl wearing a wizard hat holding a glowing crystal orb under a crescent moon."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="orbGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ccffff" stop-opacity="1"/>
<stop offset="100%" stop-color="#66ccff" stop-opacity="0"/>
</radialGradient>
<linearGradient id="wizardHat" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#4b0082"/>
<stop offset="100%" stop-color="#8a2be2"/>
</linearGradient>
<radialGradient id="moonGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffffe0"/>
<stop offset="100%" stop-color="#ffd700"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3.5" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="#1a1a2e"/>
<!-- Crescent Moon -->
<path d="M230,70
A30,30 0 1,1 230,130
A20,20 0 1,0 230,70" fill="url(#moonGradient)" opacity="0.8"/>
<!-- Owl Body -->
<ellipse cx="150" cy="180" rx="40" ry="50" fill="#8B4513" stroke="#5A2D0C" stroke-width="2"/>
<!-- Owl Head -->
<circle cx="150" cy="120" r="35" fill="#8B4513" stroke="#5A2D0C" stroke-width="2"/>
<!-- Owl Eyes -->
<circle cx="138" cy="115" r="8" fill="white"/>
<circle cx="162" cy="115" r="8" fill="white"/>
<circle cx="138" cy="115" r="4" fill="black"/>
<circle cx="162" cy="115" r="4" fill="black"/>
<!-- Owl Beak -->
<polygon points="150,125 143,135 157,135" fill="#FFD700"/>
<!-- Owl Wings -->
<path d="M110,180 Q130,160 140,200 Q130,230 110,220" fill="#A0522D" stroke="#5A2D0C" stroke-width="2"/>
<path d="M190,180 Q170,160 160,200 Q170,230 190,220" fill="#A0522D" stroke="#5A2D0C" stroke-width="2"/>
<!-- Wizard Hat -->
<path d="M115,80 Q150,30 185,80 L175,80 Q150,45 125,80 Z" fill="url(#wizardHat)" stroke="#4B0082" stroke-width="2"/>
<rect x="125" y="80" width="50" height="5" fill="#4B0082"/>
<!-- Crystal Orb (in owl's talon) -->
<g transform="translate(120,220)" filter="url(#glow)">
<!-- Orb base -->
<circle cx="0" cy="0" r="12" fill="url(#orbGlow)"/>
<!-- Orb sparkles -->
<circle cx="-5" cy="-5" r="2" fill="white"/>
<circle cx="4" cy="3" r="1.5" fill="white"/>
<circle cx="6" cy="-4" r="1.2" fill="white"/>
</g>
<!-- Owl Talon holding the orb -->
<path d="M130,215 Q120,210 115,220 Q110,230 120,235 Q125,230 130,220 Z" fill="#8B4513" stroke="#5A2D0C" stroke-width="2"/>
<!-- Additional magical sparkles around orb -->
<g fill="white" opacity="0.7">
<circle cx="110" cy="210" r="1.5"/>
<circle cx="118" cy="207" r="1"/>
<circle cx="125" cy="212" r="1"/>
<circle cx="133" cy="218" r="1.2"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Define gradients -->
<defs>
<linearGradient id="moonGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#f0f8ff"/>
<stop offset="100%" stop-color="#b0c4de"/>
</linearGradient>
<radialGradient id="orbGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffdd55" stop-opacity="1"/>
<stop offset="100%" stop-color="#ffdd55" stop-opacity="0"/>
</radialGradient>
<linearGradient id="wizardHatGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#4B0082"/>
<stop offset="100%" stop-color="#8A2BE2"/>
</linearGradient>
<linearGradient id="owlBodyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#8B4513"/>
<stop offset="100%" stop-color="#654321"/>
</linearGradient>
<linearGradient id="owlEyesGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ffff00"/>
<stop offset="100%" stop-color="#ffd700"/>
</linearGradient>
</defs>
<!-- Background: Night sky with crescent moon -->
<rect width="100%" height="100%" fill="#001d3d"/>
<!-- Crescent Moon -->
<circle cx="220" cy="80" r="50" fill="url(#moonGradient)" opacity="0.8"/>
<circle cx="230" cy="80" r="50" fill="#001d3d" opacity="1"/>
<!-- Stars -->
<g fill="#ffffff" opacity="0.8">
<circle cx="50" cy="50" r="1.5"/>
<circle cx="80" cy="120" r="1.2"/>
<circle cx="100" cy="60" r="1.8"/>
<circle cx="150" cy="30" r="1.3"/>
<circle cx="180" cy="90" r="1.6"/>
<circle cx="120" cy="200" r="1"/>
<circle cx="70" cy="170" r="1.4"/>
<circle cx="250" cy="180" r="1"/>
</g>
<!-- Owl body -->
<g id="owl" transform="translate(150, 220)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="40" ry="50" fill="url(#owlBodyGradient)" stroke="#5C3317" stroke-width="2"/>
<!-- Chest feathers as pattern -->
<circle cx="-15" cy="-10" r="4" fill="#A0522D"/>
<circle cx="0" cy="-15" r="4" fill="#A0522D"/>
<circle cx="15" cy="-10" r="4" fill="#A0522D"/>
<circle cx="-10" cy="10" r="4" fill="#A0522D"/>
<circle cx="10" cy="10" r="4" fill="#A0522D"/>
<!-- Wings -->
<path d="M -40,0 Q -80, -20 -80, 30 Q -80, 80 -40, 50" fill="#654321" opacity="0.8"/>
<path d="M 40,0 Q 80, -20 80, 30 Q 80, 80 40, 50" fill="#654321" opacity="0.8"/>
<!-- Eyes -->
<circle cx="-15" cy="-5" r="6" fill="white"/>
<circle cx="15" cy="-5" r="6" fill="white"/>
<circle cx="-15" cy="-5" r="3" fill="#000"/>
<circle cx="15" cy="-5" r="3" fill="#000"/>
<!-- Beak -->
<polygon points="0,0 5,5 -5,5" fill="#FFCC00"/>
<!-- Ear tufts -->
<polygon points="-10,-30 -5,-40 -15,-35" fill="#654321"/>
<polygon points="10,-30 5,-40 15,-35" fill="#654321"/>
</g>
<!-- Wizard Hat -->
<g id="wizardHat" transform="translate(150, 170)">
<polygon points="0,-80 50,0 -50,0" fill="url(#wizardHatGradient)" stroke="#4B0082" stroke-width="3"/>
<!-- Hat band -->
<rect x="-50" y="0" width="100" height="10" fill="#483D8B"/>
<!-- Tip of the hat -->
<polygon points="0,-80 20,-70 -20,-70" fill="#4B0082"/>
</g>
<!-- Crystal orb: glowing -->
<g id="orb" transform="translate(170, 250)">
<circle r="20" fill="url(#orbGlow)"/>
<circle r="15" fill="#00ffff" opacity="0.8"/>
<!-- Light streaks for glow effect -->
<line x1="170" y1="240" x2="170" y2="210" stroke="#00ffff" stroke-opacity="0.5" stroke-width="2"/>
<line x1="180" y1="250" x2="200" y2="250" stroke="#00ffff" stroke-opacity="0.4" stroke-width="2"/>
</g>
</svg>
Judge's Analysis
Player 2's submission incorporates all elements of the prompt with better execution.
The owl is wearing a detailed wizard hat, holding a glowing crystal orb, and the crescent moon is clearly visible in the background.
While Player 1's submission is simpler and lacks the crescent moon, Player 2 achieves greater creativity, adherence to the prompt, and visual appeal overall.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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