Creative Challenge
"An owl wearing a wizard hat, perched on a glowing crystal ball."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="bgGrad" cx="50%" cy="50%" r="70%">
<stop offset="0%" stop-color="#1a0a2a"/>
<stop offset="100%" stop-color="#000"/>
</radialGradient>
<radialGradient id="crystalGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#a4e0ff" stop-opacity="0.8"/>
<stop offset="70%" stop-color="#6fbfff" stop-opacity="0.6"/>
<stop offset="100%" stop-color="#2b7fff" stop-opacity="0.4"/>
</radialGradient>
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur in="SourceGraphic" stdDeviation="5" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<linearGradient id="hatGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#553388"/>
<stop offset="100%" stop-color="#220044"/>
</linearGradient>
<pattern id="starPattern" patternUnits="userSpaceOnUse" width="20" height="20">
<circle cx="10" cy="10" r="1.5" fill="#fff"/>
<circle cx="5" cy="15" r="1" fill="#ffd700"/>
<circle cx="15" cy="5" r="1" fill="#ffdd99"/>
</pattern>
<radialGradient id="eyeGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffd700"/>
<stop offset="100%" stop-color="#aa8800"/>
</radialGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGrad)"/>
<!-- Magical aura around the crystal ball -->
<circle cx="150" cy="220" r="80" fill="url(#crystalGrad)" filter="url(#glow)"/>
<!-- Crystal ball layers -->
<circle cx="150" cy="220" r="60" fill="url(#crystalGrad)"/>
<circle cx="150" cy="220" r="60" fill="#fff" fill-opacity="0.1"/>
<circle cx="150" cy="220" r="58" stroke="#eef" stroke-opacity="0.5" stroke-width="2"/>
<!-- Owl perched on the ball -->
<g>
<!-- Body -->
<ellipse cx="150" cy="150" rx="40" ry="55" fill="#8b5948"/>
<path d="M110,155 q20,40 40,0 q20,40 40,0" fill="none" stroke="#6b3f32" stroke-width="3"/>
<!-- Wings -->
<path d="M110,140 q-20,30 0,50" fill="#7a4638"/>
<path d="M190,140 q20,30 0,50" fill="#7a4638"/>
<!-- Head and facial features -->
<circle cx="150" cy="90" r="30" fill="#8b5948"/>
<circle cx="135" cy="85" r="10" fill="url(#eyeGrad)"/>
<circle cx="165" cy="85" r="10" fill="url(#eyeGrad)"/>
<circle cx="135" cy="85" r="4" fill="#000"/>
<circle cx="165" cy="85" r="4" fill="#000"/>
<circle cx="135" cy="85" r="2" fill="#fff"/>
<circle cx="165" cy="85" r="2" fill="#fff"/>
<polygon points="147,98 153,110 141,110" fill="#ffcc33"/>
<!-- Feet -->
<path d="M130,200 l-10,15 l8,0 l2,-10" fill="#ffcc33"/>
<path d="M170,200 l10,15 l-8,0 l-2,-10" fill="#ffcc33"/>
<!-- Wizard hat -->
<path d="M120,60 q30,-60 60,0" fill="url(#hatGrad)" stroke="#330033" stroke-width="2"/>
<ellipse cx="150" cy="60" rx="50" ry="12" fill="#330033"/>
<ellipse cx="150" cy="60" rx="48" ry="10" fill="url(#starPattern)"/>
<circle cx="150" cy="15" r="6" fill="#ffe066" filter="url(#glow)"/>
</g>
<!-- Additional sparkles -->
<g fill="#fff" opacity="0.8">
<circle cx="90" cy="40" r="2"/>
<circle cx="230" cy="80" r="1.5"/>
<circle cx="60" cy="200" r="2"/>
<circle cx="240" cy="150" r="1.5"/>
<circle cx="180" cy="30" r="2.5"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Gradient for the glowing crystal ball -->
<radialGradient id="crystalGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#aff" stop-opacity="1"/>
<stop offset="70%" stop-color="#5cf" stop-opacity="0.7"/>
<stop offset="100%" stop-color="#39f" stop-opacity="0"/>
</radialGradient>
<!-- Gradient for the wizard hat -->
<linearGradient id="hatGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#5a2a83"/>
<stop offset="50%" stop-color="#8b5caa"/>
<stop offset="100%" stop-color="#5a2a83"/>
</linearGradient>
<!-- Feather-like pattern for owl's body -->
<pattern id="featherPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<path d="M0,5 Q5,0 10,5 Q5,10 0,5 Z" fill="#d7ab82" />
</pattern>
</defs>
<!-- Background: soft gradient sky -->
<rect width="300" height="300" fill="url(#crystalGlow)" opacity="0.2"/>
<rect width="300" height="300" fill="url(#hatGradient)" opacity="0.05"/>
<!-- Crystal Ball -->
<g id="crystal-ball">
<!-- Outer glow ring -->
<circle cx="150" cy="230" r="40" fill="url(#crystalGlow)"/>
<!-- Inner reflective sphere -->
<circle cx="150" cy="230" r="35" fill="#a3d5ff" stroke="#77b8e6" stroke-width="2"/>
<!-- Subtle inner gradient effect -->
<radialGradient id="ballInner" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="white" stop-opacity="0.6"/>
<stop offset="100%" stop-color="#a3d5ff" stop-opacity="0.9"/>
</radialGradient>
<circle cx="150" cy="230" r="35" fill="url(#ballInner)"/>
</g>
<!-- Owl -->
<g id="owl">
<!-- Owl's Body -->
<ellipse cx="150" cy="150" rx="50" ry="60" fill="url(#featherPattern)" stroke="#8b5c3d" stroke-width="2"/>
<!-- Owl's Wing -->
<path d="M150 150 C120 170, 120 210, 150 210 C140 190, 160 190, 150 150" fill="#d7ab82" opacity="0.8"/>
<!-- Owl's Head -->
<circle cx="150" cy="100" r="30" fill="#d7ab82" stroke="#8b5c3d" stroke-width="2"/>
<!-- Eyes -->
<circle cx="140" cy="95" r="5" fill="#fff"/>
<circle cx="160" cy="95" r="5" fill="#fff"/>
<circle cx="140" cy="95" r="2" fill="#000"/>
<circle cx="160" cy="95" r="2" fill="#000"/>
<!-- Beak -->
<polygon points="150,105 145,115 155,115" fill="#e68a00"/>
<!-- Wizard Hat -->
<g id="wizard-hat">
<!-- Hat brim -->
<ellipse cx="150" cy="70" rx="35" ry="8" fill="#441b5d" stroke="#2e1244" stroke-width="1"/>
<!-- Hat cone -->
<path d="M115,70 L150,20 L185,70 Z" fill="url(#hatGradient)" stroke="#2e1244" stroke-width="1"/>
<!-- Decorative stars on hat -->
<circle cx="150" cy="50" r="2" fill="#fff"/>
<circle cx="160" cy="60" r="2" fill="#fff"/>
<circle cx="140" cy="60" r="2" fill="#fff"/>
<circle cx="150" cy="65" r="1.5" fill="#ffdd00"/>
</g>
</g>
<!-- Connection: The owl perched on the crystal ball -->
<path d="M150,190 C148,210, 152,220, 150,230" fill="none" stroke="#8b5c3d" stroke-width="3" stroke-linecap="round"/>
</svg>
Judge's Analysis
Player 1's submission adheres more closely to the prompt with a clearly defined owl, a wizard hat, and a glowing crystal ball.
The composition is visually appealing with a strong focus on contrast and detail.
Player 2's submission, while creative, lacks clarity in the owl's form and has a less cohesive visual presentation.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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