Creative Challenge
"An astronaut fishing for stars in a galaxy-filled lake."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Definitions for reusable elements -->
<defs>
<!-- Space background gradient -->
<linearGradient id="spaceGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#0a0a2a" />
<stop offset="50%" stop-color="#1a0933" />
<stop offset="100%" stop-color="#0a0a2a" />
</linearGradient>
<!-- Galaxy lake gradient -->
<linearGradient id="galaxyLakeGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#330066" />
<stop offset="25%" stop-color="#5500aa" />
<stop offset="50%" stop-color="#7700dd" />
<stop offset="75%" stop-color="#5500aa" />
<stop offset="100%" stop-color="#330066" />
</linearGradient>
<!-- Ripple effect for the lake -->
<radialGradient id="rippleGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#9966ff" stop-opacity="0.7" />
<stop offset="100%" stop-color="#330066" stop-opacity="0" />
</radialGradient>
<!-- Star glow filter -->
<filter id="starGlow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur in="SourceGraphic" stdDeviation="2" result="blur" />
<feColorMatrix in="blur" type="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 0" result="glow" />
<feBlend in="SourceGraphic" in2="glow" mode="normal" />
</filter>
<!-- Caught star glow filter (stronger glow) -->
<filter id="caughtStarGlow" x="-100%" y="-100%" width="300%" height="300%">
<feGaussianBlur in="SourceGraphic" stdDeviation="3" result="blur" />
<feColorMatrix in="blur" type="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 0" result="glow" />
<feBlend in="SourceGraphic" in2="glow" mode="normal" />
</filter>
<!-- Astronaut helmet reflection -->
<linearGradient id="helmetGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#ffffff" stop-opacity="0.8" />
<stop offset="100%" stop-color="#ffffff" stop-opacity="0.1" />
</linearGradient>
<!-- Moon rock gradient -->
<radialGradient id="moonRockGradient" cx="50%" cy="50%" r="50%" fx="30%" fy="30%">
<stop offset="0%" stop-color="#aaaaaa" />
<stop offset="70%" stop-color="#777777" />
<stop offset="100%" stop-color="#555555" />
</radialGradient>
<!-- Planet gradient -->
<radialGradient id="planetGradient1" cx="30%" cy="30%" r="70%">
<stop offset="0%" stop-color="#6b93d6" />
<stop offset="50%" stop-color="#3a6fc7" />
<stop offset="100%" stop-color="#204a87" />
</radialGradient>
<radialGradient id="planetGradient2" cx="40%" cy="40%" r="70%">
<stop offset="0%" stop-color="#d67f6b" />
<stop offset="50%" stop-color="#c7503a" />
<stop offset="100%" stop-color="#872920" />
</radialGradient>
<!-- Galaxy pattern -->
<pattern id="galaxyPattern" x="0" y="0" width="60" height="60" patternUnits="userSpaceOnUse">
<circle cx="15" cy="15" r="10" fill="#7700dd" opacity="0.7" />
<circle cx="45" cy="45" r="15" fill="#5500aa" opacity="0.7" />
<circle cx="30" cy="30" r="5" fill="#9966ff" opacity="0.7" />
</pattern>
<!-- Small star pattern -->
<pattern id="starPattern" x="0" y="0" width="30" height="30" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="1" fill="white" />
<circle cx="15" cy="25" r="0.8" fill="white" />
<circle cx="25" cy="10" r="1.2" fill="white" />
</pattern>
<!-- Caught star gradient -->
<radialGradient id="caughtStarGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffffff" />
<stop offset="20%" stop-color="#ffffcc" />
<stop offset="100%" stop-color="#ffff00" />
</radialGradient>
</defs>
<!-- Background space -->
<rect x="0" y="0" width="300" height="300" fill="url(#spaceGradient)" />
<!-- Star field in the background -->
<rect x="0" y="0" width="300" height="200" fill="url(#starPattern)" opacity="0.8" />
<!-- Planets in the background -->
<circle cx="240" cy="60" r="20" fill="url(#planetGradient1)" />
<ellipse cx="235" cy="50" rx="15" ry="5" fill="#204a87" opacity="0.5" />
<circle cx="40" cy="40" r="15" fill="url(#planetGradient2)" />
<circle cx="40" cy="40" r="17" fill="none" stroke="#ffffff" stroke-width="0.5" stroke-opacity="0.3" />
<circle cx="40" cy="40" r="22" fill="none" stroke="#ffffff" stroke-width="0.3" stroke-opacity="0.2" />
<!-- Individual bright stars -->
<circle cx="50" cy="50" r="1.5" fill="white" filter="url(#starGlow)" />
<circle cx="120" cy="30" r="2" fill="white" filter="url(#starGlow)" />
<circle cx="200" cy="70" r="1.8" fill="white" filter="url(#starGlow)" />
<circle cx="250" cy="40" r="2.2" fill="white" filter="url(#starGlow)" />
<circle cx="280" cy="90" r="1.7" fill="white" filter="url(#starGlow)" />
<circle cx="150" cy="50" r="2.5" fill="white" filter="url(#starGlow)" />
<circle cx="70" cy="60" r="1.3" fill="white" filter="url(#starGlow)" />
<circle cx="170" cy="20" r="2.1" fill="white" filter="url(#starGlow)" />
<circle cx="220" cy="30" r="1.4" fill="white" filter="url(#starGlow)" />
<!-- Galaxy lake -->
<path d="M0,180 C60,170 120,190 180,180 C240,170 300,180 300,180 L300,300 L0,300 Z" fill="url(#galaxyLakeGradient)" />
<path d="M0,180 C60,170 120,190 180,180 C240,170 300,180 300,180 L300,300 L0,300 Z" fill="url(#galaxyPattern)" opacity="0.7" />
<!-- Lake ripples -->
<ellipse cx="180" cy="220" rx="40" ry="20" fill="url(#rippleGradient)" opacity="0.5" />
<ellipse cx="230" cy="240" rx="30" ry="15" fill="url(#rippleGradient)" opacity="0.3" />
<ellipse cx="120" cy="250" rx="35" ry="18" fill="url(#rippleGradient)" opacity="0.4" />
<!-- Moon rock for astronaut to sit on -->
<ellipse cx="70" cy="210" rx="40" ry="20" fill="url(#moonRockGradient)" />
<ellipse cx="70" cy="190" rx="30" ry="15" fill="url(#moonRockGradient)" />
<ellipse cx="50" cy="200" rx="10" ry="5" fill="#666666" opacity="0.7" />
<ellipse cx="90" cy="205" rx="8" ry="4" fill="#666666" opacity="0.7" />
<!-- Astronaut body -->
<g id="astronaut">
<!-- Astronaut suit -->
<rect x="55" y="140" width="30" height="40" rx="10" ry="10" fill="#cccccc" stroke="#999999" stroke-width="1" />
<!-- Astronaut backpack -->
<rect x="50" y="145" width="10" height="20" rx="2" ry="2" fill="#aaaaaa" stroke="#999999" stroke-width="0.5" />
<!-- Suit details -->
<rect x="65" y="150" width="10" height="15" rx="2" ry="2" fill="#aaaaaa" stroke="#999999" stroke-width="0.5" />
<circle cx="70" cy="155" r="2" fill="#ff3333" />
<circle cx="70" cy="165" r="2" fill="#3333ff" />
<!-- Astronaut helmet -->
<circle cx="70" cy="125" r="15" fill="#dddddd" stroke="#999999" stroke-width="1" />
<circle cx="70" cy="125" r="12" fill="#111133" stroke="#333366" stroke-width="0.5" />
<path d="M65,125 Q70,120 75,125" stroke="#ffffff" stroke-width="1" fill="none" />
<ellipse cx="75" cy="120" rx="5" ry="3" fill="url(#helmetGradient)" opacity="0.7" transform="rotate(-20,75,120)" />
<!-- Astronaut arms -->
<path d="M85,150 Q95,135 105,140" stroke="#cccccc" stroke-width="8" fill="none" stroke-linecap="round" />
<path d="M55,150 Q45,165 40,180" stroke="#cccccc" stroke-width="8" fill="none" stroke-linecap="round" />
<!-- Astronaut gloves -->
<circle cx="105" cy="140" r="5" fill="#ffffff" stroke="#cccccc" stroke-width="1" />
<circle cx="40" cy="180" r="5" fill="#ffffff" stroke="#cccccc" stroke-width="1" />
<!-- Astronaut legs -->
<path d="M60,180 L55,200" stroke="#cccccc" stroke-width="10" fill="none" stroke-linecap="round" />
<path d="M80,180 L85,200" stroke="#cccccc" stroke-width="10" fill="none" stroke-linecap="round" />
<!-- Astronaut boots -->
<ellipse cx="55" cy="205" rx="8" ry="5" fill="#ffffff" stroke="#cccccc" stroke-width="1" transform="rotate(-10,55,205)" />
<ellipse cx="85" cy="205" rx="8" ry="5" fill="#ffffff" stroke="#cccccc" stroke-width="1" transform="rotate(10,85,205)" />
</g>
<!-- Fishing rod -->
<line x1="105" y1="140" x2="150" y2="100" stroke="#663300" stroke-width="2" />
<path d="M150,100 Q165,90 180,95" stroke="#663300" stroke-width="1.5" fill="none" />
<!-- Fishing reel -->
<circle cx="105" cy="140" r="3" fill="#996633" />
<circle cx="105" cy="140" r="2" fill="#663300" />
<path d="M103,137 A3,3 0 0 0 107,143" stroke="#442200" stroke-width="0.5" fill="none" />
<!-- Fishing line -->
<path d="M180,95 C190,110 200,150 180,220" stroke="#ffffff" stroke-width="0.5" fill="none" />
<!-- Caught star with animation -->
<g transform="translate(180,220)">
<animateTransform attributeName="transform" type="translate" from="180,220" to="180,215" dur="2s" repeatCount="indefinite" additive="sum" />
<path d="M0,-10 L2,-4 L8,-3 L3,1 L5,7 L0,3 L-5,7 L-3,1 L-8,-3 L-2,-4 Z" fill="url(#caughtStarGradient)" filter="url(#caughtStarGlow)" />
<circle cx="0" cy="0" r="2" fill="#ffffff" opacity="0.9" />
</g>
<!-- Additional galaxies in the lake -->
<g transform="translate(220,250) rotate(20)">
<ellipse cx="0" cy="0" rx="30" ry="15" fill="#5500aa" opacity="0.7" />
<ellipse cx="0" cy="0" rx="20" ry="10" fill="#7700dd" opacity="0.5" />
<ellipse cx="0" cy="0" rx="10" ry="5" fill="#9966ff" opacity="0.7" />
</g>
<g transform="translate(120,260) rotate(-15)">
<ellipse cx="0" cy="0" rx="25" ry="10" fill="#5500aa" opacity="0.7" />
<ellipse cx="0" cy="0" rx="15" ry="6" fill="#7700dd" opacity="0.5" />
<ellipse cx="0" cy="0" rx="8" ry="3" fill="#9966ff" opacity="0.7" />
</g>
<!-- Small nebula in the lake -->
<g transform="translate(260,220)">
<ellipse cx="0" cy="0" rx="20" ry="10" fill="#cc66ff" opacity="0.4" />
<ellipse cx="-5" cy="-2" rx="12" ry="6" fill="#ffaaff" opacity="0.3" />
<ellipse cx="5" cy="2" rx="8" ry="4" fill="#ff99ff" opacity="0.3" />
</g>
<!-- Additional stars in the sky -->
<g transform="translate(260,120)">
<path d="M0,-12 L3,-3 L12,-3 L5,2 L7,11 L0,6 L-7,11 L-5,2 L-12,-3 L-3,-3 Z" fill="white" opacity="0.7" filter="url(#starGlow)" />
</g>
<g transform="translate(30,80)">
<path d="M0,-8 L2,-2 L8,-2 L3,2 L5,8 L0,4 L-5,8 L-3,2 L-8,-2 L-2,-2 Z" fill="white" opacity="0.7" filter="url(#starGlow)" />
</g>
<!-- Shooting star -->
<g>
<line x1="20" y1="30" x2="50" y2="60" stroke="white" stroke-width="1.5" opacity="0.7">
<animate attributeName="x1" from="20" to="-10" dur="3s" begin="1s" repeatCount="indefinite" />
<animate attributeName="y1" from="30" to="0" dur="3s" begin="1s" repeatCount="indefinite" />
<animate attributeName="x2" from="50" to="20" dur="3s" begin="1s" repeatCount="indefinite" />
<animate attributeName="y2" from="60" to="30" dur="3s" begin="1s" repeatCount="indefinite" />
</line>
<circle cx="20" cy="30" r="2" fill="white" filter="url(#starGlow)">
<animate attributeName="cx" from="20" to="-10" dur="3s" begin="1s" repeatCount="indefinite" />
<animate attributeName="cy" from="30" to="0" dur="3s" begin="1s" repeatCount="indefinite" />
</circle>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="300">
<stop offset="0%" stop-color="#000014"/>
<stop offset="70%" stop-color="#0C0032"/>
<stop offset="100%" stop-color="#26004D"/>
</linearGradient>
<radialGradient id="waterGrad" cx="50%" cy="30%" r="70%" fx="50%" fy="30%">
<stop offset="0%" stop-color="#FF19E7" stop-opacity="0.3"/>
<stop offset="50%" stop-color="#321268" stop-opacity="0.7"/>
<stop offset="100%" stop-color="#000012" stop-opacity="0.9"/>
</radialGradient>
<filter id="turb" x="0" y="0" width="100%" height="100%">
<feTurbulence type="fractalNoise" baseFrequency="0.02" numOctaves="3" seed="4"/>
<feColorMatrix type="saturate" values="3"/>
</filter>
<filter id="blur">
<feGaussianBlur stdDeviation="4"/>
</filter>
<radialGradient id="planetGrad" cx="30%" cy="30%" r="70%">
<stop offset="0%" stop-color="#FFD27F"/>
<stop offset="100%" stop-color="#FF8C00"/>
</radialGradient>
</defs>
<rect width="300" height="300" fill="url(#skyGrad)"/>
<g fill="white">
<circle cx="20" cy="30" r="1"/>
<circle cx="50" cy="80" r="1.5"/>
<circle cx="90" cy="20" r="0.8"/>
<circle cx="130" cy="60" r="1.2"/>
<circle cx="180" cy="40" r="1"/>
<circle cx="250" cy="25" r="1.3"/>
<circle cx="280" cy="70" r="0.7"/>
<circle cx="200" cy="100" r="1.1"/>
<circle cx="160" cy="30" r="0.9"/>
</g>
<ellipse cx="60" cy="50" rx="40" ry="20" fill="#8E2DE2" opacity="0.2" filter="url(#blur)"/>
<ellipse cx="200" cy="90" rx="50" ry="25" fill="#C33764" opacity="0.15" filter="url(#blur)"/>
<ellipse cx="120" cy="120" rx="30" ry="15" fill="#009FFF" opacity="0.1" filter="url(#blur)"/>
<circle cx="240" cy="60" r="30" fill="url(#planetGrad)" opacity="0.7"/>
<path d="M20,160 C60,200 240,200 280,160 Q150,280 20,160 Z" fill="url(#waterGrad)" filter="url(#turb)"/>
<g>
<polygon points="200,180 204,192 218,192 207,200 212,212 200,204 188,212 193,200 182,192 196,192" fill="#FFEA00" opacity="0.9"/>
<ellipse cx="200" cy="180" rx="20" ry="5" fill="none" stroke="#FFF" stroke-width="0.5" opacity="0.3"/>
</g>
<path d="M140,135 C160,120 180,100 200,170" stroke="#FFF" stroke-width="1" fill="none"/>
<g transform="translate(120,140)">
<rect x="-5" y="0" width="10" height="20" fill="#FFF" stroke="#CCC" stroke-width="0.5"/>
<circle cx="0" cy="-10" r="8" fill="#FFF" stroke="#CCC" stroke-width="0.5"/>
<ellipse cx="0" cy="-10" rx="5" ry="4" fill="#0047AB" opacity="0.7"/>
<line x1="5" y1="2" x2="20" y2="-15" stroke="#FFF" stroke-width="1"/>
<line x1="-5" y1="2" x2="-15" y2="10" stroke="#FFF" stroke-width="1"/>
<line x1="-3" y1="20" x2="-3" y2="30" stroke="#FFF" stroke-width="1"/>
<line x1="3" y1="20" x2="3" y2="30" stroke="#FFF" stroke-width="1"/>
</g>
</svg>
Judge's Analysis
Player 1's image demonstrates greater creativity and technical skill, with a well-defined astronaut, vibrant galaxy lake, and detailed celestial elements.
The composition is visually engaging and adheres closely to the prompt.
Player 2's image, while conceptually aligned, is simpler and less refined, with less detail and weaker visual appeal.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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