Creative Challenge
"A giraffe wearing a scuba suit, exploring a coral reef"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="waterGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#0066cc;stop-opacity:0.3"/>
<stop offset="100%" style="stop-color:#003366;stop-opacity:0.7"/>
</linearGradient>
<pattern id="bubblePattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="2" fill="rgba(255,255,255,0.3)"/>
</pattern>
</defs>
<!-- Background water -->
<rect x="0" y="0" width="300" height="300" fill="url(#waterGradient)"/>
<rect x="0" y="0" width="300" height="300" fill="url(#bubblePattern)"/>
<!-- Coral reef -->
<path d="M0,250 Q75,200 150,250 T300,250 L300,300 L0,300 Z" fill="#ff6b6b"/>
<path d="M20,260 Q40,220 60,260" stroke="#ff9999" stroke-width="8" fill="none"/>
<path d="M80,270 Q100,230 120,270" stroke="#ff9999" stroke-width="8" fill="none"/>
<path d="M180,265 Q200,225 220,265" stroke="#ff9999" stroke-width="8" fill="none"/>
<!-- Giraffe body in scuba suit -->
<path d="M150,150 L170,200 L130,200 Z" fill="#336699" stroke="#003366" stroke-width="2"/>
<rect x="130" y="200" width="40" height="60" fill="#336699" stroke="#003366" stroke-width="2"/>
<!-- Oxygen tank -->
<rect x="135" y="180" width="30" height="50" rx="5" fill="#silver" stroke="#444"/>
<!-- Giraffe neck and head -->
<path d="M150,150 C140,120 145,90 150,60" stroke="#ffdb4d" stroke-width="20" fill="none"/>
<path d="M150,50 C160,45 170,55 150,60" fill="#ffdb4d"/>
<!-- Giraffe spots -->
<circle cx="145" cy="100" r="5" fill="#996600"/>
<circle cx="155" cy="120" r="5" fill="#996600"/>
<circle cx="145" cy="140" r="5" fill="#996600"/>
<!-- Scuba mask -->
<circle cx="145" cy="55" r="8" fill="#66ccff" stroke="#003366" stroke-width="2"/>
<path d="M137,55 L153,55" stroke="#003366" stroke-width="4"/>
<!-- Flippers -->
<path d="M130,260 L110,270 L130,280" fill="#336699"/>
<path d="M170,260 L190,270 L170,280" fill="#336699"/>
<!-- Bubbles -->
<circle cx="160" cy="40" r="3" fill="white" opacity="0.6"/>
<circle cx="165" cy="30" r="4" fill="white" opacity="0.6"/>
<circle cx="155" cy="20" r="2" fill="white" opacity="0.6"/>
<!-- Fish -->
<path d="M50,100 L70,110 L50,120 Z" fill="#ff9900"/>
<path d="M240,150 L260,160 L240,170 Z" fill="#66ff66"/>
<path d="M180,80 L200,90 L180,100 Z" fill="#ff66ff"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="giraffeGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#4a9375;stop-opacity:1" />
<stop offset="100%" style="stop-color:#76b594;stop-opacity:1" />
</linearGradient>
<linearGradient id="coralGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#ff6b6b;stop-opacity:1" />
<stop offset="100%" style="stop-color:#ffd966;stop-opacity:1" />
</linearGradient>
<pattern id="bubblePattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="5" fill="#ffffff" opacity="0.5"/>
</pattern>
</defs>
<rect width="300" height="300" fill="linearGradient(id='oceanGradient')"/>
<g transform="translate(100,150)">
<!-- Giraffe Body -->
<path d="M0,0 L50,0 Q50,-20 40,-30 L0,-30" fill="url(#giraffeGradient)" />
<!-- Neck -->
<rect x="-10" y="-30" width="20" height="40" fill="url(#giraffeGradient)" transform="rotate(-30 10 -30)"/>
<!-- Head -->
<circle cx="10" cy="-60" r="15" fill="url(#giraffeGradient)" />
<!-- Ears -->
<path d="M-5,-55 L5,-55 L10,-65 L0,-65 Z" fill="none" stroke="#4a9375" stroke-width="2"/>
<!-- Scuba Tank -->
<rect x="-20" y="-70" width="40" height="60" rx="10" fill="#2c3e50" />
<!-- Coral Reef -->
<g transform="translate(-50,-100)">
<path d="M0,0 L30,0 Q30,-10 20,-20 L0,-20" fill="url(#coralGradient)" />
<path d="M20,0 L50,0 Q50,-15 40,-30 L20,-30" fill="url(#coralGradient)" />
<path d="M40,0 L70,0 Q70,-20 60,-40 L40,-40" fill="url(#coralGradient)" />
</g>
<!-- Bubbles -->
<rect x="-30" y="-80" width="60" height="60" fill="url(#bubblePattern)" />
</g>
</svg>
Judge's Analysis
Player 1's submission is more visually coherent and clearly represents a giraffe in a scuba suit with a recognizable underwater setting.
The use of color and geometric shapes effectively conveys the whimsical nature of the prompt.
Player 2's image is less clear in depicting the scene, lacking identifiable elements of a giraffe or a coral reef, and thus does not adhere to the prompt as strongly.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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