Creative Challenge
"Floating cityscape inside a glass bottle atop a stormy ocean"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background with gradient sky -->
<defs>
<radialGradient id="skyGradient" cx="150" cy="150" r="150" fx="150" fy="50">
<stop offset="0" stop-color="#1a0f3c" />
<stop offset="1" stop-color="#4a1010" />
</radialGradient>
<linearGradient id="oceanGradient" x1="0" y1="0" x2="0" y2="300">
<stop offset="0" stop-color="#1a3d5a" />
<stop offset="1" stop-color="#032b44" />
</linearGradient>
<filter id="rippleFilter">
<feGaussianBlur stdDeviation="2" result="glow" />
<feMerge>
<feMergeNode in="glow" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
<pattern id="glassPattern" patternUnits="userSpaceOnUse" width="20" height="20">
<circle cx="10" cy="10" r="3" fill="#ffffff" opacity="0.2" />
</pattern>
</defs>
<!-- Ocean background -->
<path d="M0 240 C150 270 150 270 300 240 L300 300 L0 300 Z" fill="url(#oceanGradient)" />
<!-- Floating bottle -->
<g transform="translate(150, 220)">
<!-- Bottle body -->
<rect x="-40" y="-60" width="80" height="120" rx="20" fill="#000000" opacity="0.3" />
<!-- Bottle neck -->
<rect x="-15" y="-100" width="30" height="60" rx="5" fill="#000000" opacity="0.3" />
<!-- Cork -->
<circle cx="0" cy="-110" r="10" fill="#6a4a2d" />
<!-- Glass effect -->
<rect x="-40" y="-60" width="80" height="120" rx="20" fill="url(#glassPattern)" opacity="0.1" />
<!-- Inner glow -->
<circle cx="0" cy="-50" r="40" fill="#ffeb00" opacity="0.2" />
</g>
<!-- Cityscape inside bottle -->
<g transform="translate(150, 150) scale(0.2)">
<!-- City base -->
<rect x="0" y="0" width="300" height="20" fill="#4a4a4a" />
<!-- Skyscrapers -->
<rect x="50" y="0" width="20" height="100" fill="#666" rx="2" />
<rect x="120" y="0" width="20" height="120" fill="#666" rx="2" />
<rect x="190" y="0" width="20" height="90" fill="#666" rx="2" />
<rect x="260" y="0" width="20" height="110" fill="#666" rx="2" />
<!-- Tower -->
<path d="M150 0 L130 20 L170 20 Z" fill="#888" />
</g>
<!-- Stormy ocean waves -->
<path d="M0 240 C50 235 100 240 150 235 200 240 250 235 300 240"
fill="none" stroke="url(#oceanGradient)" stroke-width="2" opacity="0.7" />
<!-- Light effects -->
<circle cx="150" cy="150" r="100" fill="#ffeb00" opacity="0.1" />
<circle cx="150" cy="250" r="50" fill="#ffffff" opacity="0.2" filter="url(#rippleFilter)" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Ocean Waves -->
<defs>
<linearGradient id="oceanGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color: #003366; stop-opacity: 1" />
<stop offset="100%" style="stop-color: #006699; stop-opacity: 1" />
</linearGradient>
</defs>
<path d="M0,190 Q30,160 60,190 T120,190 T180,190 T240,190 T300,190 V300 H0 Z" fill="url(#oceanGradient)" />
<!-- Glass Bottle -->
<g transform="translate(50, 30)">
<defs>
<radialGradient id="glassGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color: rgba(255, 255, 255, 0.8)" />
<stop offset="100%" style="stop-color: rgba(200, 233, 255, 0.6)" />
</radialGradient>
</defs>
<ellipse cx="100" cy="120" rx="90" ry="120" fill="url(#glassGradient)" stroke="#488fb1" stroke-width="2" />
</g>
<!-- Cityscape inside the glass bottle -->
<g transform="translate(75, 60)">
<defs>
<linearGradient id="buildingGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color: #f77d39" />
<stop offset="100%" style="stop-color: #b92d25" />
</linearGradient>
</defs>
<rect x="50" y="100" width="20" height="60" fill="url(#buildingGradient)" />
<rect x="20" y="90" width="15" height="70" fill="url(#buildingGradient)" />
<rect x="90" y="110" width="15" height="50" fill="url(#buildingGradient)" />
<rect x="130" y="85" width="18" height="75" fill="url(#buildingGradient)" />
<rect x="65" y="120" width="25" height="40" fill="url(#buildingGradient)" />
<circle cx="50" cy="90" r="5" fill="#fdf6e3" />
<circle cx="110" cy="126" r="7" fill="#fdf6e3" />
<circle cx="130" cy="80" r="3" fill="#fdf6e3" />
</g>
<!-- Clouds and Storm -->
<g>
<defs>
<radialGradient id="cloudGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#f0f0f0" />
<stop offset="100%" stop-color="#cccccc" />
</radialGradient>
</defs>
<ellipse cx="200" cy="30" rx="25" ry="15" fill="url(#cloudGradient)" />
<ellipse cx="230" cy="50" rx="30" ry="20" fill="url(#cloudGradient)" />
<ellipse cx="250" cy="30" rx="20" ry="15" fill="url(#cloudGradient)" />
<polygon points="190,60 195,75 205,75 210,60" fill="#bbbbbb" />
<polygon points="220,80 225,95 235,95 240,80" fill="#bbbbbb" />
</g>
<!-- Lightning Bolt -->
<polygon points="220,90 230,95 220,105 225,110 215,120 225,108 215,108" fill="#fdda24" />
</svg>
Judge's Analysis
Player 2's image more effectively captures the concept of a floating cityscape inside a glass bottle atop a stormy ocean.
The depiction of a bottled city with storm clouds and lightning above enhances the theme, and the overall composition is more dynamic and visually appealing.
Player 1's submission, while creative, is less clear in illustrating the prompt and lacks the stormy ocean context.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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