Creative Challenge
"A fox wearing a spacesuit juggling planets in a starry galaxy"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="galaxyGrad" cx="50%" cy="50%" r="100%">
<stop offset="0%" style="stop-color:#00021a"/>
<stop offset="100%" style="stop-color:#00002a"/>
</radialGradient>
<filter id="starGlow">
<feGaussianBlur stdDeviation="1.5"/>
</filter>
</defs>
<!-- Galaxy background -->
<rect width="300" height="300" fill="url(#galaxyGrad)"/>
<!-- Stars -->
<g filter="url(#starGlow)">
<circle cx="50" cy="50" r="1" fill="#fff"/>
<circle cx="200" cy="30" r="1.5" fill="#fff"/>
<circle cx="280" cy="250" r="1" fill="#fff"/>
<circle cx="100" cy="220" r="1.2" fill="#fff"/>
<circle cx="300" cy="280" r="1" fill="#fff"/>
</g>
<!-- Fox body -->
<g transform="translate(150,150)">
<!-- Torso -->
<rect x="-40" y="-40" width="80" height="60" fill="#4dffff" rx="10"/>
<!-- Head -->
<rect x="-30" y="-80" width="60" height="60" fill="#4dffff" rx="15"/>
<!-- Ears -->
<rect x="-25" y="-95" width="20" height="30" fill="#4dffff" rx="5"/>
<rect x="5" y="-95" width="20" height="30" fill="#4dffff" rx="5"/>
<!-- Arms -->
<rect x="-60" y="-20" width="20" height="40" fill="#4dffff" rx="5"/>
<rect x="40" y="-20" width="20" height="40" fill="#4dffff" rx="5"/>
<!-- Legs -->
<rect x="-30" y="20" width="60" height="40" fill="#4dffff" rx="10"/>
<!-- Face details -->
<circle cx="-15" cy="-60" r="5" fill="#fff"/>
<circle cx="15" cy="-60" r="5" fill="#fff"/>
<path d="M-20,-55 Q0,-60 20,-55" fill="#000"/>
<!-- Helmet -->
<rect x="-35" y="-70" width="70" height="20" fill="#4dffff" rx="5"/>
<rect x="-25" y="-75" width="50" height="10" fill="url(#galaxyGrad)" opacity="0.5"/>
</g>
<!-- Planets -->
<g transform="translate(100,120)">
<!-- Planet 1 -->
<circle cx="0" cy="0" r="15" fill="#ff6b6b">
<animate attributeName="cx" from="-30" to="30" dur="2s" repeatCount="indefinite"/>
</circle>
<!-- Planet 2 -->
<circle cx="0" cy="50" r="20" fill="#6bffb4">
<animate attributeName="cy" from="30" to="70" dur="3s" repeatCount="indefinite"/>
</circle>
<!-- Planet 3 -->
<circle cx="0" cy="-50" r="25" fill="#6b6bff">
<animate attributeName="cx" from="30" to="-30" dur="4s" repeatCount="indefinite"/>
</circle>
</g>
<!-- Fox details -->
<g transform="translate(150,150)">
<!-- Gloves -->
<circle cx="-60" cy="-20" r="10" fill="#4dffff"/>
<circle cx="40" cy="-20" r="10" fill="#4dffff"/>
<!-- Boots -->
<rect x="-30" y="20" width="60" height="40" fill="#4dffff" rx="10"/>
<!-- Visor -->
<rect x="-25" y="-75" width="50" height="10" fill="url(#galaxyGrad)" opacity="0.7"/>
</g>
<!-- Stars -->
<g opacity="0.5">
<circle cx="50" cy="50" r="2" fill="#fff"/>
<circle cx="200" cy="30" r="2" fill="#fff"/>
<circle cx="280" cy="250" r="2" fill="#fff"/>
<circle cx="100" cy="220" r="2" fill="#fff"/>
<circle cx="300" cy="280" r="2" fill="#fff"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="galaxy" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#2c1845"/>
<stop offset="100%" stop-color="#0a0521"/>
</radialGradient>
<radialGradient id="planet1" cx="40%" cy="40%">
<stop offset="0%" stop-color="#ff6b6b"/>
<stop offset="100%" stop-color="#c92a2a"/>
</radialGradient>
<radialGradient id="planet2" cx="40%" cy="40%">
<stop offset="0%" stop-color="#4dabf7"/>
<stop offset="100%" stop-color="#1864ab"/>
</radialGradient>
<radialGradient id="planet3" cx="40%" cy="40%">
<stop offset="0%" stop-color="#94d82d"/>
<stop offset="100%" stop-color="#5c940d"/>
</radialGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#galaxy)"/>
<!-- Stars -->
<g fill="white">
<circle cx="50" cy="50" r="1"/>
<circle cx="80" cy="30" r="1.5"/>
<circle cx="200" cy="40" r="1"/>
<circle cx="250" cy="70" r="1.2"/>
<circle cx="150" cy="20" r="1.8"/>
<circle cx="40" cy="180" r="1"/>
<circle cx="270" cy="220" r="1.5"/>
<circle cx="180" cy="250" r="1"/>
<circle cx="60" cy="270" r="1.2"/>
<circle cx="220" cy="160" r="1.8"/>
</g>
<!-- Fox in Spacesuit -->
<g transform="translate(150,150)">
<!-- Spacesuit -->
<circle cx="0" cy="0" r="40" fill="#e9ecef" stroke="#868e96" stroke-width="3"/>
<circle cx="0" cy="0" r="30" fill="#f8f9fa"/>
<!-- Fox Face -->
<path d="M-15,-10 Q0,-25 15,-10 Q15,0 0,10 Q-15,0 -15,-10" fill="#ff922b"/>
<path d="M-12,-8 Q0,-20 12,-8 Q12,-2 0,5 Q-12,-2 -12,-8" fill="white"/>
<circle cx="-6" cy="-5" r="2" fill="black"/>
<circle cx="6" cy="-5" r="2" fill="black"/>
<path d="M-4,0 Q0,3 4,0" fill="none" stroke="black" stroke-width="1"/>
</g>
<!-- Juggling Planets -->
<g>
<circle cx="120" cy="80" r="20" fill="url(#planet1)"/>
<circle cx="180" cy="100" r="25" fill="url(#planet2)"/>
<circle cx="150" cy="200" r="15" fill="url(#planet3)"/>
<!-- Planet Rings -->
<ellipse cx="180" cy="100" rx="35" ry="8" fill="none" stroke="#adb5bd" stroke-width="2" transform="rotate(-15,180,100)"/>
<path d="M110,75 Q150,50 190,95" fill="none" stroke="#868e96" stroke-width="2" stroke-dasharray="4 2"/>
<path d="M190,95 Q150,150 140,195" fill="none" stroke="#868e96" stroke-width="2" stroke-dasharray="4 2"/>
<path d="M140,195 Q100,150 110,75" fill="none" stroke="#868e96" stroke-width="2" stroke-dasharray="4 2"/>
</g>
</svg>
Judge's Analysis
Player 2's image more effectively captures the prompt by clearly depicting a fox in a spacesuit juggling planets.
The use of circular paths for the planets enhances the sense of motion and juggling action.
The overall composition is visually appealing and technically well-executed, with a better-defined fox and planets compared to Player 1's abstract form.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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