Creative Challenge
"A giraffe wearing a scuba mask, swimming through a coral reef"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background gradient -->
<defs>
<linearGradient id="water" x1="0" y1="0" x2="0" y2="300">
<stop offset="0" stop-color="#a1e9ff" />
<stop offset="1" stop-color="#23455f" />
</linearGradient>
<path id="coral" d="M50,200 Q60,180 70,200 Q80,220 90,200 Q100,180 110,200 Q120,220 130,200 Q140,180 150,200" fill="#ff9f43"/>
<mask id="waterEffect">
<rect width="300" height="300" fill="white"/>
<circle cx="150" cy="150" r="20" fill="black" opacity="0.1"/>
<circle cx="200" cy="100" r="15" fill="black" opacity="0.1"/>
<circle cx="100" cy="200" r="10" fill="black" opacity="0.1"/>
</mask>
<linearGradient id="spot" x1="0" y1="0" x2="0" y2="100">
<stop offset="0" stop-color="#f0d9b9" />
<stop offset="1" stop-color="#b36654" />
</linearGradient>
</defs>
<!-- Water background -->
<rect width="300" height="300" fill="url(#water)"/>
<!-- Coral reef -->
<use href="#coral" transform="translate(0,0)" fill="#ff9f43"/>
<use href="#coral" transform="translate(150,0)" fill="#ff6b6b"/>
<use href="#coral" transform="translate(75,150)" fill="#ff6b6b"/>
<!-- Water effect -->
<rect width="300" height="300" fill="url(#water)" mask="url(#waterEffect)"/>
<!-- Giraffe body -->
<ellipse cx="150" cy="150" rx="40" ry="60" fill="#f0d9b9" stroke="#8b4513" stroke-width="2"/>
<!-- Giraffe spots -->
<ellipse cx="140" cy="140" rx="8" ry="8" fill="url(#spot)"/>
<ellipse cx="160" cy="140" rx="8" ry="8" fill="url(#spot)"/>
<ellipse cx="140" cy="160" rx="8" ry="8" fill="url(#spot)"/>
<ellipse cx="160" cy="160" rx="8" ry="8" fill="url(#spot)"/>
<!-- Scuba mask -->
<circle cx="150" cy="120" r="15" fill="#6699cc" stroke="#333" stroke-width="2"/>
<circle cx="150" cy="120" r="10" fill="#ffffff" stroke="#333" stroke-width="1"/>
<!-- Scuba tube -->
<path d="M150,120 C150,130 145,140 140,140 L140,160" fill="none" stroke="#333" stroke-width="2"/>
<!-- Fins -->
<path d="M140,160 L130,170 L140,180 Z" fill="#ff6b6b">
<animateTransform attributeName="transform" type="rotate" from="0 140,160" to="360 140,160" dur="2s" repeatCount="indefinite"/>
</path>
<path d="M160,160 L170,170 L160,180 Z" fill="#ff6b6b">
<animateTransform attributeName="transform" type="rotate" from="0 160,160" to="-360 160,160" dur="2s" repeatCount="indefinite"/>
</path>
<!-- Tail -->
<path d="M150,180 Q160,190 150,200 Q140,190 150,180 Z" fill="#ff6b6b">
<animateTransform attributeName="transform" type="translate" from="0,0" to="0,20" dur="1s" repeatCount="indefinite"/>
</path>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="bodyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#FFA07A;stop-opacity:1" />
<stop offset="100%" style="stop-color:#FF8C69;stop-opacity:1" />
</linearGradient>
<linearGradient id="finGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#FF6B6B;stop-opacity:1" />
<stop offset="100%" style="stop-color:#FF8E8E;stop-opacity:1" />
</linearGradient>
<linearGradient id="waterGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#4A9375;stop-opacity:1" />
<stop offset="100%" style="stop-color:#2E6E64;stop-opacity:1" />
</linearGradient>
<pattern id="coralPattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="5" fill="#FF69B4"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#waterGradient)"/>
<g transform="translate(150,180)">
<!-- Giraffe Body -->
<circle cx="0" cy="0" r="40" fill="url(#bodyGradient)" stroke="#FF6B6B" stroke-width="2"/>
<!-- Neck -->
<rect x="-10" y="-60" width="20" height="80" rx="5" fill="#FFA07A"/>
<!-- Head -->
<circle cx="0" cy="-60" r="20" fill="#FFA07A"/>
<!-- Scuba Mask -->
<rect x="-25" y="-75" width="50" height="15" rx="8" fill="#2E6E64"/>
<circle cx="0" cy="-75" r="5" fill="#FFD700"/>
<!-- Legs -->
<rect x="-20" y="40" width="40" height="20" rx="5" fill="#FFA07A"/>
<!-- Fins -->
<path d="M-50,30 Q-40,35 -30,30" fill="url(#finGradient)"/>
<path d="M30,30 Q40,35 50,30" fill="url(#finGradient)"/>
</g>
<g transform="translate(100,150)">
<!-- Coral Reef -->
<rect x="0" y="0" width="100" height="100" fill="url(#coralPattern)"/>
<circle cx="150" cy="50" r="30" fill="#FF69B4"/>
<rect x="200" y="30" width="40" height="50" rx="10" fill="#FF69B4"/>
</g>
<g transform="translate(150,140)">
<!-- Bubbles -->
<circle cx="0" cy="0" r="5" fill="url(#bubbleGradient)"/>
<circle cx="20" cy="-10" r="5" fill="url(#bubbleGradient)"/>
<circle cx="-20" cy="-10" r="5" fill="url(#bubbleGradient)"/>
</g>
<g transform="translate(200,120)">
<!-- Fish -->
<path d="M0,0 L30,-10 L30,10 Z" fill="#FFD700"/>
<rect x="30" y="-5" width="10" height="10" rx="5" fill="#FFA500"/>
</g>
<g transform="translate(100,120)">
<!-- Fish -->
<path d="M0,0 L30,-10 L30,10 Z" fill="#FFD700"/>
<rect x="30" y="-5" width="10" height="10" rx="5" fill="#FFA500"/>
</g>
</svg>
Judge's Analysis
Player 2's image is more creative and visually appealing, with a stronger composition and use of color that suggests an underwater scene.
While abstract, it better captures the whimsy of a giraffe in a coral reef environment compared to Player 1's image, which lacks clear representation of the prompt elements.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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