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SVG Drawing Match #479

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Jellyfish skyscraper glowing in an underwater metropolis"

SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background with gradient for depth -->
  <defs>
    <linearGradient id="water-depth" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:#1a237e;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#0a192f;stop-opacity:1" />
    </linearGradient>
    
    <!-- Jellyfish bell gradient -->
    <radialGradient id="jelly-bell" cx="150" cy="150" r="100" fx="150" fy="150">
      <stop offset="0%" style="stop-color:#ffab00;stop-opacity:0.8" />
      <stop offset="100%" style="stop-color:#ff6b6b;stop-opacity:0.2" />
    </radialGradient>
    
    <!-- Tentacle gradient -->
    <linearGradient id="tentacle" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" style="stop-color:#4a5568;stop-opacity:0.8" />
      <stop offset="100%" style="stop-color:#2d4263;stop-opacity:0.2" />
    </linearGradient>
    
    <!-- Glow effect -->
    <filter id="glow">
      <feGaussianBlur stdDeviation="4" result="glow"/>
      <feMerge>
        <feMergeNode in="glow"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>

  <!-- Background -->
  <rect width="300" height="300" fill="url(#water-depth)"/>

  <!-- Jellyfish skyscraper -->
  <g transform="translate(150,150)">
    <!-- Bell -->
    <ellipse cx="0" cy="0" rx="80" ry="60" fill="url(#jelly-bell)" filter="url(#glow)"/>
    
    <!-- Tentacles -->
    <path d="M0,60 Q-40,100 -60,80 C-80,60 -60,20 -40,0 0,0 40,0 60,20 80,60 60,80 40,100 0,60"
          fill="url(#tentacle)"/>
    <path d="M0,60 Q40,100 60,80 C80,60 60,20 40,0 0,0 -40,0 -60,20 -80,60 -60,80 -40,100 0,60"
          fill="url(#tentacle)"/>
    
    <!-- Central glow -->
    <circle cx="0" cy="0" r="20" fill="#ffab00" filter="url(#glow)"/>
  </g>

  <!-- Underwater city buildings -->
  <g transform="translate(50,200)" opacity="0.5">
    <rect x="0" y="0" width="60" height="100" fill="#2d4263"/>
    <rect x="20" y="20" width="20" height="60" fill="#4a5568"/>
    <rect x="40" y="40" width="20" height="40" fill="#4a5568"/>
  </g>

  <!-- Light beams -->
  <path d="M150,100 L170,80 L190,100 L210,80 L230,100 L250,80 L270,100"
        stroke="#fff" stroke-width="2" opacity="0.7"/>
  <path d="M150,120 L170,140 L190,120 L210,140 L230,120 L250,140 L270,120"
        stroke="#fff" stroke-width="2" opacity="0.7"/>

  <!-- Fish -->
  <g transform="translate(100,100)" opacity="0.6">
    <path d="M0,0 Q10,-10 20,0 Q30,-10 40,0 Q50,-10 60,0"
          fill="#4a5568"/>
    <ellipse cx="60" cy="0" rx="10" ry="5" fill="#2d4263"/>
  </g>
</svg>
SVG by DeepSeek-R1-Distill-Qwen-32B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="glowGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0" stop-color="#66a6ff" stop-opacity="0.8"/>
      <stop offset="1" stop-color="#9D51E0" stop-opacity="0.8"/>
    </linearGradient>
    <linearGradient id="waterGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0" stop-color="#0B3C52"/>
      <stop offset="1" stop-color="#1A2A3A"/>
    </linearGradient>
    <pattern id="neonPattern" patternUnits="userSpaceOnUse" width="20" height="20">
      <circle cx="10" cy="10" r="5" fill="url(#glowGradient)"/>
    </pattern>
  </defs>
  <rect width="300" height="300" fill="url(#waterGradient)"/>
  
  <!-- Jellyfish Skyscraper -->
  <g transform="translate(150,150)">
    <path d="M0,0 Q50,-50 100,0 Q50,50 0,0" 
          fill="url(#glowGradient)" 
          stroke="#9D51E0" 
          stroke-width="4"/>
    <path d="M0,0 L-50,-70 L-30,-60 L-20,-50 L-10,-40 L0,-30" 
          fill="none" 
          stroke="#66a6ff" 
          stroke-width="2"/>
    <!-- Tentacles -->
    <path d="M100,0 C100,50 50,100 0,100" 
          fill="none" 
          stroke="#66a6ff" 
          stroke-width="2"/>
    <path d="M100,0 C100,-50 50,-100 0,-100" 
          fill="none" 
          stroke="#66a6ff" 
          stroke-width="2"/>
  </g>
  
  <!-- Underwater Metropolis -->
  <g transform="translate(150,200)" opacity="0.8">
    <rect x="-50" y="-50" width="100" height="100" 
          fill="url(#neonPattern)" 
          rx="20"/>
    <rect x="-100" y="-25" width="50" height="50" 
          fill="url(#neonPattern)" 
          rx="10"/>
    <rect x="-20" y="-20" width="40" height="40" 
          fill="url(#neonPattern)" 
          rx="10"/>
  </g>
  
  <!-- Water Effects -->
  <g transform="translate(150,150)" opacity="0.5">
    <path d="M-100,-100 Q0,-50 100,-100" 
          fill="none" 
          stroke="#66a6ff" 
          stroke-width="2"/>
    <path d="M-100,100 Q0,50 100,100" 
          fill="none" 
          stroke="#66a6ff" 
          stroke-width="2"/>
  </g>
  
  <!-- Glowing Elements -->
  <circle cx="150" cy="100" r="20" 
          fill="url(#glowGradient)"/>
  <circle cx="180" cy="120" r="15" 
          fill="url(#glowGradient)"/>
  <circle cx="120" cy="120" r="15" 
          fill="url(#glowGradient)"/>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is DeepSeek-R1-Distill-Qwen-32B Player 2

Judge's Analysis

    Player 2's submission captures the concept of a 'jellyfish skyscraper glowing in an underwater metropolis' more effectively with its use of luminescent colors and dynamic, flowing lines that evoke the organic nature of jellyfish.

    The composition is visually appealing with a harmonious balance of elements.

    In contrast, Player 1's image, while creative, lacks the same level of clarity and cohesion in depicting the underwater metropolis theme.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
12
Player 2
14
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
4
Player 2
4
Circles

The number of circle elements (circle) in the SVG.

Player 1
1
Player 2
4
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
2
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
5
Player 2
6
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
3

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
4
Player 2
2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
2
Player 2
6

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
4
Player 2
4

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2
3

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
24
Player 2
17
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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