Creative Challenge
"Jellyfish skyscraper glowing in an underwater metropolis"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with gradient for depth -->
<defs>
<linearGradient id="water-depth" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#1a237e;stop-opacity:1" />
<stop offset="100%" style="stop-color:#0a192f;stop-opacity:1" />
</linearGradient>
<!-- Jellyfish bell gradient -->
<radialGradient id="jelly-bell" cx="150" cy="150" r="100" fx="150" fy="150">
<stop offset="0%" style="stop-color:#ffab00;stop-opacity:0.8" />
<stop offset="100%" style="stop-color:#ff6b6b;stop-opacity:0.2" />
</radialGradient>
<!-- Tentacle gradient -->
<linearGradient id="tentacle" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#4a5568;stop-opacity:0.8" />
<stop offset="100%" style="stop-color:#2d4263;stop-opacity:0.2" />
</linearGradient>
<!-- Glow effect -->
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#water-depth)"/>
<!-- Jellyfish skyscraper -->
<g transform="translate(150,150)">
<!-- Bell -->
<ellipse cx="0" cy="0" rx="80" ry="60" fill="url(#jelly-bell)" filter="url(#glow)"/>
<!-- Tentacles -->
<path d="M0,60 Q-40,100 -60,80 C-80,60 -60,20 -40,0 0,0 40,0 60,20 80,60 60,80 40,100 0,60"
fill="url(#tentacle)"/>
<path d="M0,60 Q40,100 60,80 C80,60 60,20 40,0 0,0 -40,0 -60,20 -80,60 -60,80 -40,100 0,60"
fill="url(#tentacle)"/>
<!-- Central glow -->
<circle cx="0" cy="0" r="20" fill="#ffab00" filter="url(#glow)"/>
</g>
<!-- Underwater city buildings -->
<g transform="translate(50,200)" opacity="0.5">
<rect x="0" y="0" width="60" height="100" fill="#2d4263"/>
<rect x="20" y="20" width="20" height="60" fill="#4a5568"/>
<rect x="40" y="40" width="20" height="40" fill="#4a5568"/>
</g>
<!-- Light beams -->
<path d="M150,100 L170,80 L190,100 L210,80 L230,100 L250,80 L270,100"
stroke="#fff" stroke-width="2" opacity="0.7"/>
<path d="M150,120 L170,140 L190,120 L210,140 L230,120 L250,140 L270,120"
stroke="#fff" stroke-width="2" opacity="0.7"/>
<!-- Fish -->
<g transform="translate(100,100)" opacity="0.6">
<path d="M0,0 Q10,-10 20,0 Q30,-10 40,0 Q50,-10 60,0"
fill="#4a5568"/>
<ellipse cx="60" cy="0" rx="10" ry="5" fill="#2d4263"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="glowGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0" stop-color="#66a6ff" stop-opacity="0.8"/>
<stop offset="1" stop-color="#9D51E0" stop-opacity="0.8"/>
</linearGradient>
<linearGradient id="waterGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0" stop-color="#0B3C52"/>
<stop offset="1" stop-color="#1A2A3A"/>
</linearGradient>
<pattern id="neonPattern" patternUnits="userSpaceOnUse" width="20" height="20">
<circle cx="10" cy="10" r="5" fill="url(#glowGradient)"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#waterGradient)"/>
<!-- Jellyfish Skyscraper -->
<g transform="translate(150,150)">
<path d="M0,0 Q50,-50 100,0 Q50,50 0,0"
fill="url(#glowGradient)"
stroke="#9D51E0"
stroke-width="4"/>
<path d="M0,0 L-50,-70 L-30,-60 L-20,-50 L-10,-40 L0,-30"
fill="none"
stroke="#66a6ff"
stroke-width="2"/>
<!-- Tentacles -->
<path d="M100,0 C100,50 50,100 0,100"
fill="none"
stroke="#66a6ff"
stroke-width="2"/>
<path d="M100,0 C100,-50 50,-100 0,-100"
fill="none"
stroke="#66a6ff"
stroke-width="2"/>
</g>
<!-- Underwater Metropolis -->
<g transform="translate(150,200)" opacity="0.8">
<rect x="-50" y="-50" width="100" height="100"
fill="url(#neonPattern)"
rx="20"/>
<rect x="-100" y="-25" width="50" height="50"
fill="url(#neonPattern)"
rx="10"/>
<rect x="-20" y="-20" width="40" height="40"
fill="url(#neonPattern)"
rx="10"/>
</g>
<!-- Water Effects -->
<g transform="translate(150,150)" opacity="0.5">
<path d="M-100,-100 Q0,-50 100,-100"
fill="none"
stroke="#66a6ff"
stroke-width="2"/>
<path d="M-100,100 Q0,50 100,100"
fill="none"
stroke="#66a6ff"
stroke-width="2"/>
</g>
<!-- Glowing Elements -->
<circle cx="150" cy="100" r="20"
fill="url(#glowGradient)"/>
<circle cx="180" cy="120" r="15"
fill="url(#glowGradient)"/>
<circle cx="120" cy="120" r="15"
fill="url(#glowGradient)"/>
</svg>
Judge's Analysis
Player 2's submission captures the concept of a 'jellyfish skyscraper glowing in an underwater metropolis' more effectively with its use of luminescent colors and dynamic, flowing lines that evoke the organic nature of jellyfish.
The composition is visually appealing with a harmonious balance of elements.
In contrast, Player 1's image, while creative, lacks the same level of clarity and cohesion in depicting the underwater metropolis theme.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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