Creative Challenge
"A snail with a cityscape shell cruising through a starry night"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="shellGradient">
<stop offset="0%" stop-color="#1A2E5F"/>
<stop offset="100%" stop-color="#0A192F"/>
</linearGradient>
<linearGradient id="bodyGradient">
<stop offset="0%" stop-color="#FF99FF"/>
<stop offset="100%" stop-color="#FFFFFF"/>
</linearGradient>
<filter id="starGlow">
<feGaussianBlur stdDeviation="1.5"/>
</filter>
</defs>
<rect width="300" height="300" fill="#120A2C"/>
<g transform="translate(150,150)">
<!-- Snail Body -->
<path d="M0,0 Q40,60 80,0 Q40,-60 0,0" fill="url(#bodyGradient)" transform="rotate(45)"/>
<!-- Shell -->
<g transform="translate(-80,0) rotate(-30)" fill="url(#shellGradient)">
<rect x="0" y="0" width="20" height="40"/>
<rect x="20" y="0" width="20" height="60"/>
<rect x="40" y="0" width="20" height="50"/>
<rect x="60" y="0" width="20" height="70"/>
<rect x="80" y="0" width="20" height="30"/>
</g>
<!-- City Lights -->
<g transform="translate(-80,0) rotate(-30)">
<circle cx="10" cy="10" r="2" fill="url(#lightGradient)"/>
<circle cx="30" cy="25" r="2" fill="url(#lightGradient)"/>
<circle cx="50" cy="20" r="2" fill="url(#lightGradient)"/>
<circle cx="70" cy="30" r="2" fill="url(#lightGradient)"/>
<circle cx="90" cy="15" r="2" fill="url(#lightGradient)"/>
</g>
<!-- Stars -->
<g transform="translate(-80,0) rotate(-30)">
<circle cx="-20" cy="-20" r="1" fill="#FFFFFF" filter="url(#starGlow)"/>
<circle cx="-10" cy="-30" r="1.5" fill="#FFFFFF" opacity="0.7"/>
<circle cx="0" cy="-40" r="1" fill="#FFFFFF" filter="url(#starGlow)"/>
<circle cx="10" cy="-35" r="1.2" fill="#FFFFFF" opacity="0.8"/>
<circle cx="20" cy="-25" r="1" fill="#FFFFFF" filter="url(#starGlow)"/>
</g>
<!-- Motion Trail -->
<path d="M-100,-50 Q-50,-50 0,0" stroke="#FFFFFF" stroke-width="2" opacity="0.5"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#0B1026"/>
<stop offset="100%" style="stop-color:#2B4073"/>
</linearGradient>
<radialGradient id="starGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color:white;stop-opacity:1"/>
<stop offset="100%" style="stop-color:white;stop-opacity:0"/>
</radialGradient>
</defs>
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)"/>
<!-- Stars -->
<g class="stars">
<circle cx="50" cy="30" r="1" fill="white"/>
<circle cx="150" cy="40" r="1.5" fill="white"/>
<circle cx="250" cy="60" r="1" fill="white"/>
<circle cx="80" cy="90" r="1.2" fill="white"/>
<circle cx="200" cy="70" r="1" fill="white"/>
<circle cx="280" cy="120" r="1.3" fill="white"/>
<circle cx="120" cy="150" r="1" fill="white"/>
<circle cx="30" cy="200" r="1.4" fill="white"/>
<g class="glowingStars">
<circle cx="180" cy="25" r="2" fill="url(#starGlow)"/>
<circle cx="70" cy="180" r="2.5" fill="url(#starGlow)"/>
<circle cx="250" cy="150" r="2" fill="url(#starGlow)"/>
</g>
</g>
<!-- Snail Body -->
<path d="M 80,220 C 90,220 100,210 110,210 S 130,220 140,220"
fill="#89A647" stroke="#5D7233" stroke-width="2"/>
<path d="M 60,220 Q 70,200 90,200 T 120,220"
fill="#A1C153" stroke="#5D7233" stroke-width="2"/>
<!-- Snail Head -->
<path d="M 50,220 Q 40,210 45,200 T 60,195"
fill="#A1C153" stroke="#5D7233" stroke-width="2"/>
<circle cx="45" cy="195" r="3" fill="black"/> <!-- Eye -->
<path d="M 45,205 Q 40,203 42,200"
fill="none" stroke="#5D7233" stroke-width="1.5"/> <!-- Antenna -->
<!-- City Shell -->
<g transform="translate(120,220) rotate(-15)">
<!-- Base Shell Spiral -->
<path d="M 0,0 Q 50,-40 30,-80 T -20,-100 T -40,-60 T 0,0"
fill="#2B4073" stroke="#1B2845" stroke-width="2"/>
<!-- Buildings -->
<g fill="#FFE066">
<!-- Skyscrapers -->
<rect x="-10" y="-90" width="8" height="30"/>
<rect x="5" y="-85" width="10" height="25"/>
<rect x="-25" y="-80" width="7" height="20"/>
<rect x="20" y="-75" width="9" height="28"/>
<rect x="-35" y="-70" width="8" height="22"/>
<!-- Windows -->
<g fill="#FFF7D6">
<rect x="-8" y="-88" width="4" height="2"/>
<rect x="-8" y="-83" width="4" height="2"/>
<rect x="-8" y="-78" width="4" height="2"/>
<rect x="7" y="-82" width="6" height="2"/>
<rect x="7" y="-77" width="6" height="2"/>
<rect x="7" y="-72" width="6" height="2"/>
<rect x="-23" y="-77" width="3" height="2"/>
<rect x="-23" y="-72" width="3" height="2"/>
</g>
</g>
</g>
<!-- Trail -->
<path d="M 40,225 Q 30,225 20,224 T 0,223"
fill="none" stroke="#A1C15355" stroke-width="4"/>
</svg>
Judge's Analysis
Player 2's image more effectively captures the prompt by clearly depicting a snail with a cityscape integrated into its shell under a starry night sky.
The composition is clear and visually appealing, with a coherent scene that adheres well to the idea.
Player 1's submission, while abstract and creative, lacks clarity and does not convey the prompt as effectively.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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