Creative Challenge
"Floating clock with melting numbers in a starry night sky"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Definitions for gradients and patterns -->
<defs>
<radialGradient id="skyGradient" cx="50%" cy="50%" r="70%">
<stop offset="0%" stop-color="#0b1e3f"/>
<stop offset="100%" stop-color="#000000"/>
</radialGradient>
<radialGradient id="clockGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffdd57"/>
<stop offset="100%" stop-color="#ff7f50"/>
</radialGradient>
<radialGradient id="numberGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffffff"/>
<stop offset="100%" stop-color="#cccccc"/>
</radialGradient>
<filter id="dropShadow" x="-20%" y="-20%" width="140%" height="140%">
<feOffset result="offOut" in="SourceAlpha" dx="0" dy="4" />
<feGaussianBlur result="blurOut" in="offOut" stdDeviation="4" />
<feBlend in="SourceGraphic" in2="blurOut" mode="normal" />
</filter>
</defs>
<!-- Background - Starry Night Sky -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Stars -->
<g fill="#ffffff" opacity="0.8">
<circle cx="50" cy="50" r="1.5"/>
<circle cx="100" cy="80" r="1"/>
<circle cx="150" cy="40" r="2"/>
<circle cx="200" cy="120" r="1.2"/>
<circle cx="250" cy="60" r="1.5"/>
<circle cx="180" cy="200" r="1"/>
<circle cx="220" cy="250" r="1.3"/>
<circle cx="70" cy="220" r="1"/>
<circle cx="30" cy="180" r="1.2"/>
<circle cx="270" cy="190" r="1"/>
</g>
<!-- Floating Clock -->
<g transform="translate(150,150)" filter="url(#dropShadow)">
<circle cx="0" cy="0" r="80" fill="url(#clockGradient)" stroke="#ff8c00" stroke-width="4"/>
<!-- Clock Center -->
<circle cx="0" cy="0" r="5" fill="#ffffff"/>
<!-- Clock Hands -->
<line x1="0" y1="0" x2="30" y2="0" stroke="#ffffff" stroke-width="3" stroke-linecap="round" transform="rotate(45)"/>
<line x1="0" y1="0" x2="-20" y2="0" stroke="#ffffff" stroke-width="3" stroke-linecap="round" transform="rotate(135)"/>
<!-- Melting Numbers -->
<g fill="url(#numberGradient)" font-family="Arial" font-size="20" text-anchor="middle">
<text x="0" y="-60">12
<path d="M-5,-60 q5,10 10,0"/>
</text>
<text x="50" y="-10">3
<path d="M50,-10 q5,10 10,0"/>
</text>
<text x="0" y="70">6
<path d="M-5,70 q5,10 10,0"/>
</text>
<text x="-50" y="-10">9
<path d="M-50,-10 q-5,10 -10,0"/>
</text>
</g>
<!-- Melting Effects -->
<g fill="url(#numberGradient)" opacity="0.8">
<!-- Drips below numbers -->
<ellipse cx="0" cy="80" rx="10" ry="5" />
<ellipse cx="50" cy="0" rx="10" ry="5" />
<ellipse cx="0" cy="-80" rx="10" ry="5" />
<ellipse cx="-50" cy="0" rx="10" ry="5" />
</g>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="skyGrad" cx="50%" cy="50%" r="80%">
<stop offset="0%" stop-color="#001533"/>
<stop offset="100%" stop-color="#000000"/>
</radialGradient>
<linearGradient id="clockGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#ffc107"/>
<stop offset="100%" stop-color="#ff9800"/>
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2.5" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<pattern id="meltingPattern" patternUnits="userSpaceOnUse" width="10" height="10">
<path d="M0 0 L10 0 L10 10 L0 10 Z" fill="none" stroke="#ff5722" stroke-width="0.5" />
<path d="M5 0 Q7 5,5 10" fill="none" stroke="#ffeb3b" stroke-width="0.5"/>
</pattern>
</defs>
<!-- Starry night background -->
<rect x="0" y="0" width="300" height="300" fill="url(#skyGrad)"/>
<!-- Random Stars -->
<g fill="#ffffff">
<circle cx="40" cy="30" r="1.2" />
<circle cx="100" cy="50" r="0.8" />
<circle cx="150" cy="20" r="1.0" />
<circle cx="200" cy="70" r="1.5" />
<circle cx="250" cy="40" r="1" />
<circle cx="80" cy="90" r="1.2" />
<circle cx="130" cy="110" r="0.9" />
<circle cx="230" cy="130" r="1.1" />
<circle cx="60" cy="150" r="1.0" />
<circle cx="190" cy="160" r="1.3" />
<circle cx="270" cy="180" r="1.0" />
<circle cx="50" cy="220" r="1.4" />
<circle cx="100" cy="230" r="1.0" />
<circle cx="170" cy="210" r="0.8" />
<circle cx="230" cy="240" r="1.2" />
<circle cx="280" cy="200" r="1.0" />
</g>
<!-- Floating Melting Clock -->
<g transform="translate(150,150)" filter="url(#glow)">
<!-- Clock face -->
<circle r="60" fill="url(#clockGrad)" stroke="#fff" stroke-width="3"/>
<!-- Melting numbers -->
<g fill="url(#meltingPattern)">
<!-- 1 as a melting drip -->
<path d="M20 -50 Q22 -40, 18 -30 Q16 -20, 24 -10 Q22 0, 20 10" />
<!-- 2 melting down on right side -->
<path d="M45 -20 Q50 -10, 48 0 Q47 15, 42 25 Q38 35, 36 45" />
<!-- 3 melting on bottom -->
<path d="M -20 50 Q -15 55, -10 53 Q -5 51, 0 55 Q5 59, 10 54" />
<!-- 4 on left side -->
<path d="M -45 -10 Q -50 0, -48 10 Q -47 20, -42 30 Q -38 40, -36 50" />
</g>
<!-- Clock hands (twisted and dripping) -->
<g stroke="#fff" stroke-linecap="round">
<line x1="0" y1="0" x2="30" y2="-20" stroke-width="4" />
<line x1="0" y1="0" x2="-30" y2="20" stroke-width="3" />
</g>
<!-- Additional melting drips from clock face -->
<g fill="#ff9800">
<path d="M40 10 Q42 20, 38 30 Q36 35, 40 40 Q42 45, 39 50" opacity="0.7"/>
<path d="M-40 -10 Q-42 0, -38 10 Q-36 15, -40 20 Q-42 25, -39 30" opacity="0.7"/>
</g>
</g>
</svg>
Judge's Analysis
Player 1's image better adheres to the prompt with the inclusion of melting numbers, which are a key aspect of the concept.
The clock face is clearly visible, and the background effectively conveys a starry night sky.
Player 2's image lacks the melting numbers, making it less aligned with the prompt despite its clean design.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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