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SVG Drawing Match #601

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Umbrella jellyfish floating over a miniature cityscape at sunrise"

SVG by o1-mini (2024-09-12)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="sunrise" x1="0" y1="0" x2="0" y2="300">
      <stop offset="0%" stop-color="#FF9A8B"/>
      <stop offset="50%" stop-color="#FF6A88"/>
      <stop offset="100%" stop-color="#FF99AC"/>
    </linearGradient>
    <linearGradient id="jellyfishBody" x1="0" y1="0" x2="0" y2="80">
      <stop offset="0%" stop-color="rgba(135,206,235,0.8)"/>
      <stop offset="100%" stop-color="rgba(72,61,139,0.4)"/>
    </linearGradient>
    <linearGradient id="umbrellaGradient" x1="0" y1="0" x2="0" y2="100">
      <stop offset="0%" stop-color="#FFD700"/>
      <stop offset="100%" stop-color="#FF8C00"/>
    </linearGradient>
    <pattern id="windowPattern" patternUnits="userSpaceOnUse" width="10" height="10">
      <rect width="10" height="10" fill="#2E4053"/>
      <path d="M0,5 L10,5 M5,0 L5,10" stroke="#34495E" stroke-width="0.5"/>
    </pattern>
  </defs>
  
  <!-- Background -->
  <rect width="300" height="300" fill="url(#sunrise)"/>
  
  <!-- Miniature Cityscape -->
  <g transform="translate(50, 150)">
    <!-- Building 1 -->
    <rect x="0" y="50" width="30" height="100" fill="#2E4053"/>
    <rect x="0" y="50" width="30" height="100" fill="url(#windowPattern)" opacity="0.8"/>
    <!-- Building 2 -->
    <rect x="40" y="70" width="40" height="80" fill="#34495E"/>
    <rect x="40" y="70" width="40" height="80" fill="url(#windowPattern)" opacity="0.8"/>
    <!-- Building 3 -->
    <rect x="90" y="40" width="20" height="110" fill="#2E4053"/>
    <rect x="90" y="40" width="20" height="110" fill="url(#windowPattern)" opacity="0.8"/>
    <!-- Building 4 -->
    <rect x="120" y="60" width="50" height="70" fill="#34495E"/>
    <rect x="120" y="60" width="50" height="70" fill="url(#windowPattern)" opacity="0.8"/>
    <!-- Building 5 -->
    <rect x="180" y="80" width="30" height="50" fill="#2E4053"/>
    <rect x="180" y="80" width="30" height="50" fill="url(#windowPattern)" opacity="0.8"/>
  </g>
  
  <!-- Umbrella Jellyfish -->
  <g transform="translate(150, 100)">
    <!-- Umbrella top -->
    <ellipse cx="0" cy="0" rx="60" ry="30" fill="url(#umbrellaGradient)" opacity="0.8"/>
    <!-- Jellyfish bell -->
    <path d="M-50,0 Q0,80 50,0 Z" fill="url(#jellyfishBody)" opacity="0.7"/>
    <!-- Tentacles -->
    <g stroke="rgba(72,61,139,0.6)" stroke-width="2" fill="none">
      <path d="M-40,0 C-35,40 -30,60 -25,80"/>
      <path d="M-20,0 C-15,35 -10,55 -5,80"/>
      <path d="M0,0 C5,30 10,50 15,80"/>
      <path d="M20,0 C25,40 30,60 35,80"/>
      <path d="M40,0 C45,45 50,65 55,80"/>
    </g>
  </g>
  
  <!-- Sun -->
  <circle cx="150" cy="150" r="30" fill="#FFD700" opacity="0.6"/>
</svg>
SVG by o3-mini low (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <!-- Sunrise background gradient -->
    <linearGradient id="sunrise" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#ffcc66"/>
      <stop offset="50%" stop-color="#ff9966"/>
      <stop offset="100%" stop-color="#663399"/>
    </linearGradient>
    <!-- Umbrella jellyfish gradient -->
    <radialGradient id="jellyGradient" cx="50%" cy="30%" r="60%">
      <stop offset="0%" stop-color="#ff77aa"/>
      <stop offset="100%" stop-color="#cc33ff"/>
    </radialGradient>
    <!-- Glow filter for jellyfish -->
    <filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur stdDeviation="3" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
    <!-- Cityscape building pattern -->
    <pattern id="bricks" width="10" height="10" patternUnits="userSpaceOnUse">
      <rect width="10" height="10" fill="#444"/>
      <path d="M0,0 L10,0" stroke="#222" stroke-width="0.5"/>
      <path d="M0,5 L10,5" stroke="#222" stroke-width="0.5"/>
      <path d="M0,0 L0,10" stroke="#222" stroke-width="0.5"/>
      <path d="M5,0 L5,10" stroke="#222" stroke-width="0.5"/>
      <path d="M10,0 L10,10" stroke="#222" stroke-width="0.5"/>
    </pattern>
  </defs>
  
  <!-- Background -->
  <rect width="300" height="300" fill="url(#sunrise)" />

  <!-- Miniature cityscape -->
  <g id="cityscape">
    <!-- Create several buildings -->
    <rect x="10" y="200" width="20" height="90" fill="url(#bricks)" />
    <rect x="40" y="180" width="25" height="110" fill="url(#bricks)" />
    <rect x="75" y="210" width="15" height="80" fill="url(#bricks)" />
    <rect x="100" y="170" width="30" height="130" fill="url(#bricks)" />
    <rect x="140" y="190" width="20" height="110" fill="url(#bricks)" />
    <rect x="170" y="160" width="35" height="140" fill="url(#bricks)" />
    <rect x="215" y="220" width="20" height="80" fill="url(#bricks)" />
    <rect x="245" y="180" width="25" height="120" fill="url(#bricks)" />
  </g>
  
  <!-- Umbrella jellyfish -->
  <g id="jellyfish" filter="url(#glow)">
    <!-- Umbrella cap -->
    <path d="M150,80 
             C130,80 120,110 120,110 
             C90,130 90,170 150,170 
             C210,170 210,130 180,110 
             C180,110 170,80 150,80 Z" fill="url(#jellyGradient)" />
    <!-- Umbrella underside scallops -->
    <path d="M125,110 
             Q150,130 175,110" fill="none" stroke="#ffffffaa" stroke-width="2"/>
    <path d="M128,120 
             Q150,135 172,120" fill="none" stroke="#ffffffaa" stroke-width="2"/>
    <path d="M130,130 
             Q150,140 170,130" fill="none" stroke="#ffffffaa" stroke-width="2"/>
    <!-- Tentacles -->
    <g stroke="#ff99dd" stroke-width="2">
      <path d="M140,170 Q135,190 145,210" fill="none" />
      <path d="M150,170 Q150,195 150,220" fill="none" />
      <path d="M160,170 Q165,190 155,215" fill="none" />
      <path d="M145,170 Q140,185 140,205" fill="none" />
      <path d="M155,170 Q160,185 160,205" fill="none" />
    </g>
  </g>
  
  <!-- Optional: Add sun partially rising behind cityscape -->
  <circle cx="240" cy="60" r="30" fill="#ffdd77" opacity="0.8"/>
  
  <!-- Decorative clouds or mist -->
  <g fill="#ffffffaa">
    <ellipse cx="80" cy="50" rx="20" ry="10"/>
    <ellipse cx="100" cy="40" rx="15" ry="8"/>
    <ellipse cx="260" cy="90" rx="18" ry="9"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O3-mini low (2025-01-31) Player 2

Judge's Analysis

    Player 2's image captures the idea of 'Umbrella jellyfish floating over a miniature cityscape at sunrise' more effectively, with a more detailed and visually appealing depiction of both the jellyfish and the cityscape.

    The use of color gradients adds depth and enhances the sunrise ambiance.

    In contrast, Player 1's image, while creative, lacks the same level of detail and visual cohesion.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
21
Player 2
28
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
12
Player 2
10
Circles

The number of circle elements (circle) in the SVG.

Player 1
1
Player 2
1
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
3
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
7
Player 2
14
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
4

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
8
Player 2
1
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
2
Player 2
9

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
10
Player 2
9

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
2
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
17
Player 2
32
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
4
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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