Creative Challenge
"Dancing flamingos in space, wearing starry astronaut helmets"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="spaceGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color: #000010; stop-opacity: 1" />
<stop offset="100%" style="stop-color: #020230; stop-opacity: 1" />
</radialGradient>
<linearGradient id="flamingoGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color: #ff66a3; stop-opacity: 1" />
<stop offset="100%" style="stop-color: #ff1493; stop-opacity: 1" />
</linearGradient>
<pattern id="starPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="1" cy="1" r="1" style="fill: white" />
</pattern>
</defs>
<rect width="300" height="300" fill="url(#spaceGradient)" />
<circle cx="150" cy="50" r="40" fill="url(#starPattern)" />
<g transform="translate(50,150) scale(1.5)">
<path d="M20,0 Q40,-30 60,0 T100,0 Q120,30 140,0" fill="none" stroke="url(#flamingoGradient)" stroke-width="8" />
<circle cx="20" cy="0" r="5" fill="#ff66a3" />
<circle cx="100" cy="0" r="5" fill="#ff66a3" />
<circle cx="140" cy="0" r="5" fill="#ff66a3" />
<path d="M100,0 q0,-30 30,-50" fill="none" stroke="url(#flamingoGradient)" stroke-width="4" />
<circle cx="130" cy="-50" r="20" fill="none" stroke="white" stroke-width="3" />
<path d="M130,-50 a20,20 0 0,0 40,0" fill="url(#starPattern)" />
</g>
<g transform="translate(200,200) scale(1.5)">
<path d="M20,0 Q40,-30 60,0 T100,0 Q120,30 140,0" fill="none" stroke="url(#flamingoGradient)" stroke-width="8" />
<circle cx="20" cy="0" r="5" fill="#ff66a3" />
<circle cx="100" cy="0" r="5" fill="#ff66a3" />
<circle cx="140" cy="0" r="5" fill="#ff66a3" />
<path d="M100,0 q0,-30 30,-50" fill="none" stroke="url(#flamingoGradient)" stroke-width="4" />
<circle cx="130" cy="-50" r="20" fill="none" stroke="white" stroke-width="3" />
<path d="M130,-50 a20,20 0 0,1 40,0" fill="url(#starPattern)" />
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with cosmic dust effect -->
<rect width="300" height="300" fill="url(#spaceGradient)" />
<!-- Starry background -->
<g id="stars">
<circle cx="45" cy="20" r="1" fill="white"/>
<circle cx="110" cy="60" r="1" fill="white"/>
<circle cx="200" cy="80" r="1" fill="white"/>
<circle cx="280" cy="40" r="1" fill="white"/>
<circle cx="130" cy="140" r="1" fill="white"/>
<circle cx="240" cy="220" r="1" fill="white"/>
<circle cx="80" cy="270" r="1" fill="white"/>
<circle cx="190" cy="250" r="1" fill="white"/>
<circle cx="290" cy="130" r="1" fill="white"/>
</g>
<!-- Space gradient -->
<defs>
<linearGradient id="spaceGradient" x1="0" y1="0" x2="0" y2="300">
<stop offset="0" style="stop-color:#1a0f3c;stop-opacity:1" />
<stop offset="1" style="stop-color:#000000;stop-opacity:1" />
</linearGradient>
<!-- Flamingo gradient -->
<linearGradient id="flamingoGradient" x1="0" y1="0" x2="0" y2="100">
<stop offset="0" style="stop-color:#ff69b4;stop-opacity:1" />
<stop offset="1" style="stop-color:#ffa07a;stop-opacity:1" />
</linearGradient>
<!-- Helmet visor gold -->
<linearGradient id="goldGradient" x1="0" y1="0" x2="100" y2="100">
<stop offset="0" style="stop-color:#ffd700;stop-opacity:1" />
<stop offset="1" style="stop-color:#daa520;stop-opacity:1" />
</linearGradient>
<!-- Star pattern for helmets -->
<pattern id="starPattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<path d="M5 0l5 5 5-5M0 5l5 5-5 5m5-2.5v5m-5 5v5m0-5h5m-5-5h5m5-5v5m-5 5v5m0-5h5m-5-5h5" fill="white" />
</pattern>
</defs>
<!-- First flamingo -->
<g transform="translate(100,150)">
<!-- Body -->
<path d="M0 0 Q 20 -10, 40 0 Q 20 10, 0 20 L 0 0" fill="url(#flamingoGradient)" />
<!-- Neck -->
<path d="M0 10 Q 15 0, 30 -10 Q 45 0, 60 10 Q 45 20, 30 30 Q 15 20, 0 10" fill="url(#flamingoGradient)" />
<!-- Legs -->
<path d="M15 20 L15 40" stroke="url(#flamingoGradient)" stroke-width="3"/>
<path d="M25 20 L25 40" stroke="url(#flamingoGradient)" stroke-width="3"/>
<!-- Helmet -->
<path d="M10 0 Q 20 -5, 30 0 Q 20 5, 10 10 L10 0" fill="white" />
<path d="M15 -5 Q 25 0, 35 -5 Q 25 -10, 15 -15" fill="url(#goldGradient)" />
<rect x="12" y="-8" width="16" height="16" fill="url(#starPattern)" />
</g>
<!-- Second flamingo -->
<g transform="translate(200,160) scale(0.9)">
<!-- Body -->
<path d="M0 0 Q 20 -10, 40 0 Q 20 10, 0 20 L 0 0" fill="url(#flamingoGradient)" />
<!-- Neck -->
<path d="M0 10 Q 15 0, 30 -10 Q 45 0, 60 10 Q 45 20, 30 30 Q 15 20, 0 10" fill="url(#flamingoGradient)" />
<!-- Legs -->
<path d="M15 20 L15 40" stroke="url(#flamingoGradient)" stroke-width="3"/>
<path d="M25 20 L25 40" stroke="url(#flamingoGradient)" stroke-width="3"/>
<!-- Helmet -->
<path d="M10 0 Q 20 -5, 30 0 Q 20 5, 10 10 L10 0" fill="white" />
<path d="M15 -5 Q 25 0, 35 -5 Q 25 -10, 15 -15" fill="url(#goldGradient)" />
<rect x="12" y="-8" width="16" height="16" fill="url(#starPattern)" />
</g>
<!-- Cosmic tail effect -->
<path d="M150 100 Q 200 50, 250 100 Q 300 150, 250 200 Q 200 250, 150 200" fill="none" stroke="white" stroke-width="2" opacity="0.5"/>
<!-- Wing movement lines -->
<path d="M100 150 Q 120 130, 140 150 Q 160 170, 140 190 Q 120 180, 100 170" fill="none" stroke="url(#flamingoGradient)" stroke-width="2"/>
<path d="M200 160 Q 220 140, 240 160 Q 260 180, 240 200 Q 220 190, 200 180" fill="none" stroke="url(#flamingoGradient)" stroke-width="2"/>
</svg>
Judge's Analysis
Player 2's submission better captures the prompt of flamingos in space with astronaut helmets.
The use of pink shapes for flamingos and clear representation of helmets shows creativity and adherence to the theme.
Player 1's abstract approach lacks clear depiction of flamingos or helmets, making it less aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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