Creative Challenge
"Galactic snail with planets for a shell, gliding through a cosmic nebula"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background Nebula -->
<defs>
<radialGradient id="nebula" cx="150" cy="150" r="150" fx="150" fy="150">
<stop offset="0" stop-color="#1a1a4a" />
<stop offset="0.5" stop-color="#4a1010" />
<stop offset="1" stop-color="#2a0010" />
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="glow" />
<feMerge>
<feMergeNode in="glow" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
</defs>
<rect width="300" height="300" fill="url(#nebula)" />
<!-- Stars -->
<g transform="translate(0 0)" opacity="0.6">
<circle cx="50" cy="50" r="1" fill="white" filter="url(#glow)" />
<circle cx="200" cy="80" r="1" fill="white" filter="url(#glow)" />
<circle cx="100" cy="200" r="1" fill="white" filter="url(#glow)" />
<circle cx="250" cy="250" r="1" fill="white" filter="url(#glow)" />
</g>
<!-- Snail Body -->
<ellipse cx="150" cy="150" rx="80" ry="50" fill="url(#nebula)" />
<ellipse cx="150" cy="150" rx="70" ry="40" fill="linear-gradient(to bottom, #4a1010, #2a0010)" />
<!-- Snail Head -->
<ellipse cx="150" cy="120" rx="20" ry="15" fill="linear-gradient(to bottom, #4a1010, #6a2a2a)" />
<line x1="140" y1="115" x2="160" y2="115" stroke="white" stroke-width="2" />
<circle cx="145" cy="110" r="3" fill="white" />
<circle cx="155" cy="110" r="3" fill="black" />
<circle cx="155" cy="110" r="2" fill="white" />
<!-- Planets Shell -->
<g transform="translate(150 150)" opacity="0.8">
<g transform="rotate(0)">
<circle cx="100" cy="0" r="15" fill="#ffd700" filter="url(#glow)" />
<circle cx="100" cy="0" r="10" fill="#ffd700" filter="url(#glow)" />
</g>
<g transform="rotate(60)">
<circle cx="100" cy="0" r="12" fill="#00ff00" filter="url(#glow)" />
</g>
<g transform="rotate(120)">
<circle cx="100" cy="0" r="10" fill="#0000ff" filter="url(#glow)" />
</g>
<g transform="rotate(180)">
<circle cx="100" cy="0" r="14" fill="#ff0000" filter="url(#glow)" />
</g>
<g transform="rotate(240)">
<circle cx="100" cy="0" r="11" fill="#00ffff" filter="url(#glow)" />
</g>
<g transform="rotate(300)">
<circle cx="100" cy="0" r="13" fill="#ff00ff" filter="url(#glow)" />
</g>
</g>
<!-- Trail -->
<path d="M 150 170 Q 160 180 170 180 Q 180 180 190 170 L 190 170" fill="linear-gradient(to right, #ff69b4, transparent)" />
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Cosmic Nebula Background -->
<rect x="0" y="0" width="300" height="300" fill="#1a0954"/>
<circle cx="150" cy="150" r="140" fill="url(#nebula)"/>
<!-- Gradient for Cosmic Nebula -->
<defs>
<radialGradient id="nebula" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" style="stop-color:#b162ff;stop-opacity:1"/>
<stop offset="100%" style="stop-color:#36007a;stop-opacity:1"/>
</radialGradient>
</defs>
<!-- Galactic Snail with Planets for Shell -->
<circle cx="150" cy="150" r="50" fill="#ffd700"/> <!-- Sun in the center -->
<circle cx="110" cy="150" r="20" fill="#ff4040"/> <!-- Red planet -->
<circle cx="190" cy="150" r="35" fill="#6699cc"/> <!-- Blue planet -->
<path d="M150,150 Q180,170 200,150" fill="none" stroke="#e0e0e0" stroke-width="3"/> <!-- Snail's antenna -->
<circle cx="170" cy="140" r="3" fill="#e0e0e0"/> <!-- Antenna tip -->
<circle cx="190" cy="150" r="10" fill="#ffd700"/> <!-- Yellow moon orbiting blue planet -->
</svg>
Judge's Analysis
Player 2's image is more cohesive and visually appealing, with a clear depiction of a snail-like form integrating cosmic elements.
The vibrant gradient background enhances the cosmic feel, and the planets as part of the shell are effectively incorporated.
Player 1's image, while creative, lacks a clear representation of the snail and cosmic elements, making it less aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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