Creative Challenge
"Futuristic jellyfish city with floating lanterns at dusk"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="#14103F" />
<!-- Floating Lanterns -->
<circle cx="50" cy="50" r="5" fill="#F7E049" opacity="0.8">
<animate attributeName="cy" dur="4s" values="50; 25; 50" repeatCount="indefinite" />
</circle>
<circle cx="150" cy="100" r="3" fill="#F7E049" opacity="0.6">
<animate attributeName="cy" dur="3s" values="100; 75; 100" repeatCount="indefinite" />
</circle>
<circle cx="250" cy="20" r="4" fill="#F7E049" opacity="0.7">
<animate attributeName="cy" dur="5s" values="20; 5; 20" repeatCount="indefinite" />
</circle>
<!-- Jellyfish City -->
<path d="M100,280 Q125,200 150,280 Q175,200 200,280 Q225,200 250,280" fill="#9A4C8D" />
<circle cx="125" cy="229" r="20" fill="#DA81B5" />
<circle cx="175" cy="239" r="18" fill="#DA81B5" />
<circle cx="225" cy="229" r="21" fill="#DA81B5" />
<rect x="145" y="250" width="10" height="20" fill="#DA81B5" />
<rect x="195" y="250" width="10" height="20" fill="#DA81B5" />
<!-- Sun -->
<circle cx="280" cy="20" r="40" fill="#F7E049" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with gradient sky -->
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#ff61d2;stop-opacity:1" />
<stop offset="50%" style="stop-color:#7d6fff;stop-opacity:1" />
<stop offset="100%" style="stop-color:#1a73e8;stop-opacity:1" />
</linearGradient>
<radialGradient id="jellyGlow" cx="150" cy="150" r="100" fx="150" fy="150">
<stop offset="0%" style="stop-color:#4affff;stop-opacity:0.8" />
<stop offset="100%" style="stop-color:#4affff;stop-opacity:0" />
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Sky background -->
<rect width="300" height="300" fill="url(#skyGradient)"/>
<!-- Water surface with subtle wave pattern -->
<path d="M0 220 C30 218,60 215,90 210,120 210,150 210,180 210,210 215,240 218,270 220V300H0Z"
fill="url(#skyGradient)" opacity="0.3"/>
<!-- Jellyfish -->
<g transform="rotate(30 150 150)" filter="url(#glow)">
<circle cx="150" cy="150" r="80" fill="url(#jellyGlow)"/>
<circle cx="150" cy="150" r="60" fill="none" stroke="#4affff" stroke-width="2"/>
</g>
<!-- Floating lanterns -->
<g transform="translate(100 100)" filter="url(#glow)">
<circle cx="0" cy="0" r="10" fill="#ff9f43" filter="url(#glow)"/>
<circle cx="50" cy="80" r="15" fill="#ff9f43"/>
<circle cx="100" cy="60" r="12" fill="#ff9f43"/>
</g>
<!-- Futuristic cityscape -->
<g transform="translate(50 180)" opacity="0.8">
<rect x="0" y="0" width="80" height="120" fill="#2d3436" rx="10"/>
<rect x="20" y="20" width="40" height="80" fill="#0984e3" rx="5"/>
<circle cx="40" cy="60" r="10" fill="#ffffff"/>
</g>
<!-- Additional jellyfish -->
<g transform="rotate(-20 250 120)" filter="url(#glow)">
<circle cx="250" cy="120" r="50" fill="url(#jellyGlow)"/>
<circle cx="250" cy="120" r="30" fill="none" stroke="#4affff" stroke-width="2"/>
</g>
<!-- More lanterns -->
<circle cx="200" cy="200" r="8" fill="#ff9f43" filter="url(#glow)"/>
<circle cx="280" cy="250" r="10" fill="#ff9f43" filter="url(#glow)"/>
<circle cx="220" cy="280" r="12" fill="#ff9f43" filter="url(#glow)"/>
<!-- Water surface effect -->
<path d="M0 220 Q50 218 100 220 Q150 222 200 220 Q250 218 300 220V300H0Z"
fill="none" stroke="#1a73e8" stroke-width="2" opacity="0.3"/>
</svg>
Judge's Analysis
Player 2's image effectively captures the theme of a futuristic jellyfish city with floating lanterns using vibrant colors and abstract forms.
The glowing circles and gradient background convey a sense of depth and atmosphere that aligns well with the prompt.
Player 1's submission lacks the complexity and thematic elements necessary to fully realize the concept, making Player 2's image more visually appealing and aligned with the theme.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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