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SVG Drawing Match #790

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Cat wearing a top hat, riding a unicycle on a rainbow"

SVG by o3-mini low (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background: Sky gradient -->
  <defs>
    <linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#87CEEB"/>
      <stop offset="100%" stop-color="#fff"/>
    </linearGradient>
    <!-- Rainbow gradient -->
    <linearGradient id="rainbowGradient" x1="0" y1="0" x2="1" y2="0">
      <stop offset="0%" stop-color="#FF0000"/>
      <stop offset="16%" stop-color="#FF7F00"/>
      <stop offset="33%" stop-color="#FFFF00"/>
      <stop offset="50%" stop-color="#00FF00"/>
      <stop offset="66%" stop-color="#0000FF"/>
      <stop offset="83%" stop-color="#4B0082"/>
      <stop offset="100%" stop-color="#8B00FF"/>
    </linearGradient>
    <!-- Pattern for unicycle tire -->
    <pattern id="tirePattern" patternUnits="userSpaceOnUse" width="6" height="6">
      <circle cx="3" cy="3" r="3" fill="#444" />
      <circle cx="3" cy="3" r="1" fill="#222" />
    </pattern>
  </defs>
  
  <rect width="300" height="300" fill="url(#skyGradient)" />
  
  <!-- Rainbow arc -->
  <path d="M20,220 A150,150 0 0,1 280,220" fill="none" stroke="url(#rainbowGradient)" stroke-width="20" stroke-linecap="round"/>
  
  <!-- Unicycle wheel -->
  <g id="wheel" transform="translate(150,210)">
    <circle cx="0" cy="0" r="25" fill="url(#tirePattern)" />
    <circle cx="0" cy="0" r="10" fill="#777" />
    <!-- Spokes -->
    <line x1="0" y1="0" x2="25" y2="0" stroke="#555" stroke-width="2"/>
    <line x1="0" y1="0" x2="-25" y2="0" stroke="#555" stroke-width="2"/>
    <line x1="0" y1="0" x2="0" y2="25" stroke="#555" stroke-width="2"/>
    <line x1="0" y1="0" x2="0" y2="-25" stroke="#555" stroke-width="2"/>
  </g>
  
  <!-- Unicycle frame -->
  <line x1="150" y1="210" x2="150" y2="170" stroke="#333" stroke-width="3" stroke-linecap="round"/>
  <line x1="150" y1="170" x2="130" y2="150" stroke="#333" stroke-width="3" stroke-linecap="round"/>
  
  <!-- Cat figure -->
  <g id="cat" transform="translate(130,140)">
    <!-- Body -->
    <ellipse cx="20" cy="20" rx="15" ry="10" fill="#CCAA88" stroke="#AA7744" stroke-width="1"/>
    <!-- Head -->
    <circle cx="20" cy="5" r="10" fill="#CCAA88" stroke="#AA7744" stroke-width="1"/>
    <!-- Ears -->
    <polygon points="13,0 17,5 9,5" fill="#CCAA88" stroke="#AA7744" stroke-width="1"/>
    <polygon points="27,0 23,5 31,5" fill="#CCAA88" stroke="#AA7744" stroke-width="1"/>
    <!-- Eyes -->
    <circle cx="16" cy="4" r="1.5" fill="#000"/>
    <circle cx="24" cy="4" r="1.5" fill="#000"/>
    <!-- Nose -->
    <polygon points="20,7 18,9 22,9" fill="#FF8888"/>
    <!-- Whiskers -->
    <line x1="10" y1="7" x2="18" y2="7" stroke="#000" stroke-width="0.5"/>
    <line x1="22" y1="7" x2="30" y2="7" stroke="#000" stroke-width="0.5"/>
    <!-- Tail -->
    <path d="M33,22 C45,10 50,30 33,35" fill="none" stroke="#CCAA88" stroke-width="4" stroke-linecap="round"/>
  </g>
  
  <!-- Top Hat -->
  <g id="topHat" transform="translate(10, -20)">
    <!-- Hat base -->
    <rect x="120" y="110" width="40" height="5" fill="#000"/>
    <!-- Hat top -->
    <rect x="130" y="70" width="20" height="40" fill="#000"/>
    <!-- Hat band -->
    <rect x="130" y="90" width="20" height="5" fill="#DD2222"/>
  </g>
  
  <!-- Shadow under the wheel -->
  <ellipse cx="150" cy="215" rx="28" ry="6" fill="rgba(0,0,0,0.2)"/>
  
  <!-- Fun details: motion lines for unicycle -->
  <g stroke="#555" stroke-width="1" stroke-linecap="round">
    <line x1="145" y1="210" x2="130" y2="200"/>
    <line x1="155" y1="210" x2="170" y2="200"/>
  </g>
</svg>
SVG by o3-mini high (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="hatGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#555"/>
      <stop offset="100%" stop-color="#000"/>
    </linearGradient>
    <radialGradient id="catFur" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#FFA726"/>
      <stop offset="100%" stop-color="#FB8C00"/>
    </radialGradient>
    <radialGradient id="wheelGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#ccc"/>
      <stop offset="100%" stop-color="#666"/>
    </radialGradient>
  </defs>
  <!-- Rainbow arcs in the background -->
  <g id="rainbow" stroke-linecap="round">
    <path d="M20,250 A130,130 0 0,1 280,250" stroke="red" stroke-width="20" fill="none"/>
    <path d="M30,250 A120,120 0 0,1 270,250" stroke="orange" stroke-width="20" fill="none"/>
    <path d="M40,250 A110,110 0 0,1 260,250" stroke="yellow" stroke-width="20" fill="none"/>
    <path d="M50,250 A100,100 0 0,1 250,250" stroke="green" stroke-width="20" fill="none"/>
    <path d="M60,250 A90,90 0 0,1 240,250" stroke="blue" stroke-width="20" fill="none"/>
    <path d="M70,250 A80,80 0 0,1 230,250" stroke="indigo" stroke-width="20" fill="none"/>
    <path d="M80,250 A70,70 0 0,1 220,250" stroke="violet" stroke-width="20" fill="none"/>
  </g>
  <!-- Unicycle elements -->
  <g id="unicycle">
    <!-- Wheel with spokes -->
    <circle cx="150" cy="230" r="20" fill="url(#wheelGradient)" stroke="black" stroke-width="2"/>
    <line x1="150" y1="230" x2="170" y2="230" stroke="black" stroke-width="1"/>
    <line x1="150" y1="230" x2="160" y2="213" stroke="black" stroke-width="1"/>
    <line x1="150" y1="230" x2="140" y2="213" stroke="black" stroke-width="1"/>
    <line x1="150" y1="230" x2="130" y2="230" stroke="black" stroke-width="1"/>
    <line x1="150" y1="230" x2="140" y2="247" stroke="black" stroke-width="1"/>
    <line x1="150" y1="230" x2="160" y2="247" stroke="black" stroke-width="1"/>
    <!-- Seat post and seat -->
    <line x1="150" y1="230" x2="150" y2="200" stroke="black" stroke-width="2"/>
    <rect x="142" y="190" width="16" height="6" fill="#8B4513" stroke="black" stroke-width="1"/>
    <!-- Pedal -->
    <circle cx="170" cy="230" r="3" fill="black"/>
  </g>
  <!-- Cat riding the unicycle -->
  <g id="cat">
    <!-- Tail -->
    <path d="M162,180 C178,175 178,155 165,145" stroke="black" stroke-width="2" fill="none"/>
    <!-- Body -->
    <ellipse cx="150" cy="180" rx="12" ry="15" fill="url(#catFur)" stroke="black" stroke-width="1"/>
    <!-- Head -->
    <circle cx="150" cy="155" r="12" fill="url(#catFur)" stroke="black" stroke-width="1"/>
    <!-- Ear tips peeking out -->
    <polygon points="142,146 138,140 146,140" fill="url(#catFur)" stroke="black" stroke-width="1"/>
    <polygon points="158,146 162,140 154,140" fill="url(#catFur)" stroke="black" stroke-width="1"/>
    <!-- Eyes -->
    <circle cx="145" cy="153" r="1.5" fill="black"/>
    <circle cx="155" cy="153" r="1.5" fill="black"/>
    <!-- Nose -->
    <polygon points="150,157 147,160 153,160" fill="pink" stroke="black" stroke-width="0.5"/>
    <!-- Mouth -->
    <path d="M145,162 Q150,166 155,162" stroke="black" stroke-width="1" fill="none"/>
    <!-- Whiskers -->
    <line x1="138" y1="158" x2="125" y2="158" stroke="black" stroke-width="0.5"/>
    <line x1="138" y1="161" x2="125" y2="164" stroke="black" stroke-width="0.5"/>
    <line x1="162" y1="158" x2="175" y2="158" stroke="black" stroke-width="0.5"/>
    <line x1="162" y1="161" x2="175" y2="164" stroke="black" stroke-width="0.5"/>
    <!-- Top hat -->
    <rect x="138" y="128" width="24" height="15" fill="url(#hatGradient)" stroke="black" stroke-width="1"/>
    <rect x="130" y="143" width="40" height="3" fill="url(#hatGradient)" stroke="black" stroke-width="1"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O3-mini high (2025-01-31) Player 2

Judge's Analysis

    Player 2's image better adheres to the prompt by clearly depicting a cat wearing a top hat, riding a unicycle on a rainbow.

    The composition is vibrant and visually appealing, with a distinct rainbow arc and a recognizable unicycle.

    Player 1's submission lacks clarity in the depiction of the cat and the unicycle, and the top hat is separate from the cat, affecting adherence to the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
28
Player 2
32
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
4
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
7
Player 2
5
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
2
Player 2
1
Lines

The number of line elements (line) in the SVG.

Player 1
10
Player 2
11
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
3
Player 2
3
Paths

The number of path elements (path) in the SVG.

Player 1
2
Player 2
9
Groups

The number of group elements (g) in the SVG.

Player 1
4
Player 2
3

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
15
Player 2
29

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
20
Player 2
16

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
4
Player 2
18
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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