Creative Challenge
"Galactic jellyfish swimming through a field of glowing, crystalline stars"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with subtle gradient -->
<rect width="300" height="300" fill="#000" />
<defs>
<!-- Jellyfish body gradient -->
<radialGradient id="jellyGradient" cx="150" cy="150" rx="50" ry="50" fx="150" fy="150">
<stop offset="0" stop-color="#1a4f8e" stop-opacity="0.8"/>
<stop offset="1" stop-color="#0a2c6a" stop-opacity="0.4"/>
</radialGradient>
<!-- Star glow effect -->
<filter id="starGlow">
<feGaussianBlur stdDeviation="2" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<!-- Animation filter for jellyfish pulse -->
<filter id="pulseFilter">
<feGaussianBlur stdDeviation="5" result="blur"/>
<feAnimation keytimes="0; 0.5; 1" keyvalues="0; 5; 0" dur="2s" repeatCount="indefinite"/>
</filter>
</defs>
<!-- Field of glowing stars -->
<g id="stars">
<!-- Multiple star instances with random positions -->
<circle cx="50" cy="50" r="1" fill="white" stroke="white" stroke-width="0.5" filter="url(#starGlow)"/>
<circle cx="200" cy="100" r="1.5" fill="white" stroke="white" stroke-width="0.5" filter="url(#starGlow)"/>
<circle cx="150" cy="200" r="2" fill="white" stroke="white" stroke-width="0.5" filter="url(#starGlow)"/>
<!-- More stars (repeated for visual density) -->
</g>
<!-- Jellyfish body -->
<ellipse cx="150" cy="150" rx="60" ry="50" fill="url(#jellyGradient)" filter="url(#pulseFilter)"/>
<!-- Tentacles -->
<path d="M150,150 Q200,100 250,150" fill="none" stroke="url(#jellyGradient)" stroke-width="8" opacity="0.6"/>
<path d="M150,150 Q200,200 250,150" fill="none" stroke="url(#jellyGradient)" stroke-width="8" opacity="0.6"/>
<path d="M150,150 Q100,100 50,150" fill="none" stroke="url(#jellyGradient)" stroke-width="8" opacity="0.6"/>
<path d="M150,150 Q100,200 50,150" fill="none" stroke="url(#jellyGradient)" stroke-width="8" opacity="0.6"/>
<!-- Jellyfish core -->
<circle cx="150" cy="150" r="10" fill="yellow" filter="url(#starGlow)"/>
<!-- Stinging cells along tentacles -->
<circle cx="200" cy="100" r="2" fill="white" filter="url(#starGlow)"/>
<circle cx="250" cy="150" r="2" fill="white" filter="url(#starGlow)"/>
<circle cx="200" cy="200" r="2" fill="white" filter="url(#starGlow)"/>
<circle cx="100" cy="100" r="2" fill="white" filter="url(#starGlow)"/>
<circle cx="50" cy="150" r="2" fill="white" filter="url(#starGlow)"/>
<circle cx="100" cy="200" r="2" fill="white" filter="url(#starGlow)"/>
<!-- Subtle background gradient for depth -->
<rect width="300" height="300" fill="url(#gradientBackground)"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="jellyGradient">
<stop offset="0%" stop-color="#6B48FF" stop-opacity="1"/>
<stop offset="70%" stop-color="#FF7DF5" stop-opacity="1"/>
<stop offset="100%" stop-color="#6B48FF" stop-opacity="0"/>
</radialGradient>
<linearGradient id="tentacleGradient">
<stop offset="0%" stop-color="#4C2A8F" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#2A1542" stop-opacity="0.3"/>
</linearGradient>
<filter id="starGlow">
<feGaussianBlur stdDeviation="1"/>
</filter>
</defs>
<rect width="300" height="300" fill="radial-gradient(circle at 150 150, #000000 0%, #0A002A 50%, #000000 100%)" />
<g transform="translate(150,150)">
<!-- Jellyfish Body -->
<circle r="80" fill="url(#jellyGradient)" opacity="0.9">
<animate attributeName="r" from="80" to="100" dur="2s" repeatCount="indefinite" />
</circle>
<!-- Tentacles -->
<path d="M0,0 L0,-120" stroke="url(#tentacleGradient)" stroke-width="10" opacity="0.7"/>
<path d="M60,0 L60,-100" stroke="url(#tentacleGradient)" stroke-width="8" opacity="0.6"/>
<path d="M-60,0 L-60,-100" stroke="url(#tentacleGradient)" stroke-width="8" opacity="0.6"/>
<path d="M30,30 L30,-90" stroke="url(#tentacleGradient)" stroke-width="6" opacity="0.5"/>
<path d="M-30,30 L-30,-90" stroke="url(#tentacleGradient)" stroke-width="6" opacity="0.5"/>
</g>
<!-- Stars -->
<g>
<circle cx="100" cy="100" r="15" fill="url(#starGradient)" filter="url(#starGlow)" opacity="0.8">
<animateTransform type="scale" from="1" to="1.2" dur="1s" repeatCount="indefinite" />
</circle>
<circle cx="200" cy="120" r="12" fill="url(#starGradient)" filter="url(#starGlow)" opacity="0.7">
<animateTransform type="scale" from="1" to="1.2" dur="1.5s" repeatCount="indefinite" begin="0.3s"/>
</circle>
<circle cx="180" cy="200" r="10" fill="url(#starGradient)" filter="url(#starGlow)" opacity="0.6">
<animateTransform type="scale" from="1" to="1.2" dur="2s" repeatCount="indefinite" begin="0.6s"/>
</circle>
<circle cx="30" cy="180" r="13" fill="url(#starGradient)" filter="url(#starGlow)" opacity="0.8">
<animateTransform type="scale" from="1" to="1.2" dur="1.8s" repeatCount="indefinite" begin="0.9s"/>
</circle>
<circle cx="250" cy="80" r="11" fill="url(#starGradient)" filter="url(#starGlow)" opacity="0.7">
<animateTransform type="scale" from="1" to="1.2" dur="2.2s" repeatCount="indefinite" begin="1.2s"/>
</circle>
</g>
<g opacity="0.3">
<circle cx="150" cy="150" r="100" fill="none" stroke="#6B48FF" stroke-width="2">
<animate attributeName="opacity" from="0.3" to="0.5" dur="2s" repeatCount="indefinite"/>
</circle>
<circle cx="150" cy="150" r="80" fill="none" stroke="#FF7DF5" stroke-width="1">
<animate attributeName="opacity" from="0.3" to="0.5" dur="2s" repeatCount="indefinite" begin="0.5s"/>
</circle>
</g>
</svg>
Judge's Analysis
Player 1's submission captures the concept of a 'galactic jellyfish' with the central glowing element and surrounding shapes that suggest movement through space, aligning well with the prompt.
The use of contrasting colors and small star-like points enhances the cosmic theme.
Player 2's submission, while visually appealing, lacks elements that clearly represent a jellyfish or crystalline stars, making it less aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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