Creative Challenge
"A steampunk snail with a brass shell, gears, and smokestacks"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<linearGradient id="brass" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#cd7e33;stop-opacity:1" />
<stop offset="100%" style="stop-color:#a66c2e;stop-opacity:1" />
</linearGradient>
<linearGradient id="smoke" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#4a4a4a;stop-opacity:0.3" />
<stop offset="100%" style="stop-color:#2a2a2a;stop-opacity:0" />
</linearGradient>
<pattern id="gearPattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="8" fill="none" stroke="#8b4513" stroke-width="1"/>
</pattern>
<filter id="dropShadow">
<feDropShadow dx="0" dy="2" stdDeviation="2" flood-color="#000" flood-opacity="0.2"/>
</filter>
</defs>
<rect width="300" height="300" fill="url(#linearGradient)" rx="1"/>
<!-- Background gears -->
<circle cx="150" cy="150" r="120" fill="none" stroke="#4a4a4a" stroke-width="2" filter="url(#dropShadow)"/>
<circle cx="100" cy="100" r="30" fill="url(#gearPattern)" stroke="#8b4513" stroke-width="2"/>
<circle cx="200" cy="200" r="40" fill="url(#gearPattern)" stroke="#8b4513" stroke-width="2"/>
<!-- Snail body -->
<ellipse cx="150" cy="220" rx="40" ry="25" fill="#4a4a4a" filter="url(#dropShadow)"/>
<!-- Shell -->
<circle cx="150" cy="160" r="70" fill="url(#brass)" stroke="#8b4513" stroke-width="4" filter="url(#dropShadow)"/>
<circle cx="150" cy="160" r="50" fill="none" stroke="#8b4513" stroke-width="2"/>
<circle cx="150" cy="160" r="30" fill="none" stroke="#8b4513" stroke-width="2"/>
<!-- Smokestacks -->
<rect x="120" y="120" width="20" height="60" fill="#cd7e33" rx="5" filter="url(#dropShadow)"/>
<rect x="160" y="120" width="20" height="60" fill="#cd7e33" rx="5" filter="url(#dropShadow)"/>
<ellipse cx="135" cy="110" rx="10" ry="5" fill="url(#smoke)" filter="blur(3px)"/>
<ellipse cx="175" cy="110" rx="10" ry="5" fill="url(#smoke)" filter="blur(3px)"/>
<!-- Feet -->
<path d="M80,240 Q100,260 120,240 L120,280 Q100,280 80,280 Z" fill="#666" stroke="#333" stroke-width="2"/>
<path d="M180,240 Q160,260 140,240 L140,280 Q160,280 180,280 Z" fill="#666" stroke="#333" stroke-width="2"/>
<!-- Gears on feet -->
<circle cx="100" cy="270" r="10" fill="#8b4513" stroke="#8b4513" stroke-width="2"/>
<circle cx="160" cy="270" r="10" fill="#8b4513" stroke="#8b4513" stroke-width="2"/>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="brassGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" style="stop-color:rgb(212,175,55);stop-opacity:1" />
<stop offset="100%" style="stop-color:rgb(153,101,21);stop-opacity:1" />
</radialGradient>
<pattern id="gearPattern" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="2.5" fill="rgb(105,67,27)" />
<path d="M5,0 L5,10 M0,5 L10,5 M3.5,3.5 L6.5,6.5 M3.5,6.5 L6.5,3.5" stroke="rgb(140,90,27)" stroke-width="0.5" />
</pattern>
</defs>
<!-- Snail Body -->
<path d="M80,200 C60,180 40,160 40,120 C40,80 70,70 100,70 C130,70 160,100 190,110 C220,120 250,120 270,130"
fill="rgb(139,69,19)" stroke="rgb(115,58,13)" stroke-width="3" />
<circle cx="85" cy="90" r="15" fill="rgb(211,211,211)" />
<circle cx="88" cy="88" r="5" fill="rgb(0,0,0)" />
<!-- Shell with Gear Pattern-->
<circle cx="180" cy="150" r="80" fill="url(#brassGradient)" stroke="rgb(115,58,13)" stroke-width="5" />
<circle cx="180" cy="150" r="74" fill="url(#gearPattern)" />
<!-- Smokestacks -->
<g transform="translate(150,70)">
<rect x="-5" y="0" width="10" height="30" fill="rgba(80,60,40,0.8)" stroke="rgb(65,45,30)" stroke-width="2" />
<ellipse cx="0" cy="0" rx="7" ry="3" fill="rgb(128,90,60)" />
</g>
<g transform="translate(180,50)">
<rect x="-5" y="0" width="10" height="40" fill="rgba(80,60,40,0.8)" stroke="rgb(65,45,30)" stroke-width="2" />
<ellipse cx="0" cy="0" rx="7" ry="3" fill="rgb(128,90,60)" />
</g>
<g transform="translate(210,65)">
<rect x="-5" y="0" width="10" height="25" fill="rgba(80,60,40,0.8)" stroke="rgb(65,45,30)" stroke-width="2" />
<ellipse cx="0" cy="0" rx="7" ry="3" fill="rgb(128,90,60)" />
</g>
<!-- Smoke -->
<path d="M150,70 Q145,60 140,50 Q135,40 130,30" fill="none" stroke="rgba(169,169,169,0.6)" stroke-width="7" stroke-linecap="round" />
<path d="M180,50 Q175,40 170,30 Q165,20 160,10" fill="none" stroke="rgba(169,169,169,0.6)" stroke-width="7" stroke-linecap="round" />
<path d="M210,65 Q205,55 200,45 Q195,35 190,25" fill="none" stroke="rgba(169,169,169,0.6)" stroke-width="7" stroke-linecap="round" />
</svg>
Judge's Analysis
Player 2's submission better captures the steampunk theme with the inclusion of smokestacks and a textured brass shell that aligns with the prompt.
The design is more visually cohesive and imaginative, incorporating elements like gears and a brass color palette effectively.
Player 1's image, while creative, lacks the clear steampunk elements and smokestacks, making Player 2's image more aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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