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SVG Drawing Match #972

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A steampunk owl with clockwork wings, gears turning"

SVG by GPT-4o mini (2024-07-18)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
    <defs>
        <radialGradient id="goldGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
            <stop offset="0%" style="stop-color:#FFD700;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#B8860B;stop-opacity:1" />
        </radialGradient>
        <radialGradient id="eyeGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
            <stop offset="0%" style="stop-color:#ffffff;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#000000;stop-opacity:1" />
        </radialGradient>
        <pattern id="gearPattern" patternUnits="userSpaceOnUse" width="20" height="20">
            <circle cx="10" cy="10" r="6" fill="gray" />
            <circle cx="10" cy="10" r="2" fill="white" />
        </pattern>
    </defs>
    
    <rect width="100%" height="100%" fill="#2D2D30"/>
    
    <g transform="translate(150,150)">
        <path d="M-30,-50 Q0,-100 30,-50 Q20,-20 -20,-20 Q-30,-50 -30,-50 Z" fill="url(#goldGradient)" />
        <path d="M-40,-30 Q-25,-10 -40,0 Q-25,10 -40,30 Q-10,20 0,20 Q10,20 40,30 Q25,10 40,0 Q25,-10 40,-30 Z" fill="url(#gearPattern)" />
        <path d="M-10,-90 Q0,-70 10,-90 Q0,-110 -10,-90 M10,-90 Q20,-70 30,-90 Q20,-110 10,-90" fill="none" stroke="#A0522D" stroke-width="3"/>
        
        <g transform="translate(-20,-60)">
            <ellipse rx="10" ry="15" fill="url(#eyeGradient)" />
            <ellipse rx="5" ry="8" fill="#000" />
        </g>
        
        <g transform="translate(20,-60)">
            <ellipse rx="10" ry="15" fill="url(#eyeGradient)" />
            <ellipse rx="5" ry="8" fill="#000" />
        </g>
        
        <path d="M-40,25 C-50,45 -50,75 -20,85 C-10,80 10,80 20,85 C50,75 50,45 40,25" fill="none" stroke="#8B4513" stroke-width="5" />
        
        <g id="wings" fill="none" stroke="#A0522D" stroke-width="2">
            <path d="M-30,-50 Q-55,-20 -40,0" />
            <path d="M30,-50 Q55,-20 40,0" />
            <path d="M-20,-20 Q-80,0 -30,40" />
            <path d="M20,-20 Q80,0 30,40" />
        </g>

        <animateTransform attributeName="transform" attributeType="XML" type="rotate" from="0 0 0" to="60 0 0" dur="0.5s" repeatCount="indefinite" />
    </g>
</svg>
SVG by Llama 3.0 70B (8192)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="#1a1d23" rx="20" />
  
  <!-- Owl Body -->
  <path d="M150 120 C 150 90 120 60 90 60 L 60 60 C 60 60 30 90 30 120 L 30 180 C 30 210 60 240 90 240 L 120 240 C 120 240 150 210 150 180 Z" fill="#4c5157" />
  
  <!-- Clockwork Wings -->
  <g transform="translate(150 120)">
    <!-- Left Wing -->
    <g transform="rotate(-30)">
      <path d="M 0 0 L -30 30 A 30 30 0 0 1 -60 0 L -30 -30 A 30 30 0 0 1 0 0 Z" fill="#666" />
      <circle cx="-45" cy="15" r="15" fill="#ccc" />
      <circle cx="-45" cy="-15" r="15" fill="#ccc" />
      <path d="M -60 0 L -45 15 M -60 0 L -45 -15" stroke="#fff" stroke-width="2" />
    </g>
    
    <!-- Right Wing -->
    <g transform="rotate(30)">
      <path d="M 0 0 L 30 30 A 30 30 0 0 1 60 0 L 30 -30 A 30 30 0 0 1 0 0 Z" fill="#666" />
      <circle cx="45" cy="15" r="15" fill="#ccc" />
      <circle cx="45" cy="-15" r="15" fill="#ccc" />
      <path d="M 60 0 L 45 15 M 60 0 L 45 -15" stroke="#fff" stroke-width="2" />
    </g>
  </g>
  
  <!-- Gears -->
  <g transform="translate(150 150)">
    <circle cx="0" cy="0" r="20" fill="#ccc" />
    <circle cx="0" cy="0" r="15" fill="#666" />
    <path d="M 0 -20 L 0 20 M -20 0 L 20 0" stroke="#fff" stroke-width="2" />
    <path d="M -15 -15 L 15 -15 L 15 15 L -15 15 Z" fill="#ccc" />
    <animateTransform attributeName="transform" type="rotate" from="0 0 0" to="360 0 0" dur="10s" repeatCount="indefinite" />
  </g>
  
  <!-- Eyes -->
  <circle cx="120" cy="100" r="10" fill="#fff" />
  <circle cx="180" cy="100" r="10" fill="#fff" />
  <circle cx="120" cy="100" r="5" fill="#666" />
  <circle cx="180" cy="100" r="5" fill="#666" />
  
  <!-- Beak -->
  <path d="M 150 90 L 120 110 L 180 110 Z" fill="#ccc" />
  
  <!-- Goggles -->
  <rect x="110" y="80" width="40" height="20" rx="5" fill="#ccc" />
  <rect x="150" y="80" width="40" height="20" rx="5" fill="#ccc" />
  <circle cx="130" cy="90" r="5" fill="#666" />
  <circle cx="170" cy="90" r="5" fill="#666" />
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Llama 3.0 70B (8192) Player 2

Judge's Analysis

    Player 2's image more effectively represents the 'steampunk owl with clockwork wings' theme.

    The depiction includes visible gears and a mechanical aesthetic that aligns with the steampunk concept.

    Player 1's submission is minimalistic and lacks the detailed elements necessary to convey the theme effectively.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
15
Player 2
23
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
2
Player 2
12
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
4
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
8
Player 2
8
Groups

The number of group elements (g) in the SVG.

Player 1
4
Player 2
4

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
3
Player 2
3

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
6
Player 2
5

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
1
Player 2
1
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2
4

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
31
Player 2
42
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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