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SVG Drawing Match #975

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Floating jellyfish city in cyberpunk style"

SVG by o3-mini low (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background with radial gradient -->
  <defs>
    <radialGradient id="bgGradient" cx="50%" cy="50%" r="70%">
      <stop offset="0%" stop-color="#0f0c29"/>
      <stop offset="50%" stop-color="#302b63"/>
      <stop offset="100%" stop-color="#24243e"/>
    </radialGradient>
    <!-- Cyberpunk neon gradient for jellyfish tentacles -->
    <linearGradient id="tentacleGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#ff0099" />
      <stop offset="100%" stop-color="#493240" />
    </linearGradient>
    <!-- Building pattern for the city -->
    <pattern id="buildingPattern" patternUnits="userSpaceOnUse" width="10" height="10">
      <rect width="10" height="10" fill="#1a1a1d" />
      <rect x="2" y="2" width="3" height="3" fill="#0aff99" />
      <rect x="6" y="5" width="2" height="2" fill="#0aff99" />
    </pattern>
    <!-- Glow filter for neon effects -->
    <filter id="glow">
      <feGaussianBlur stdDeviation="3.5" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>
  
  <!-- Background rectangle -->
  <rect width="300" height="300" fill="url(#bgGradient)" />
  
  <!-- Floating cyberpunk city: silhouetted futuristic buildings -->
  <g id="city" filter="url(#glow)">
    <rect x="20" y="180" width="30" height="80" fill="url(#buildingPattern)" />
    <rect x="60" y="160" width="25" height="100" fill="url(#buildingPattern)" />
    <rect x="100" y="200" width="35" height="60" fill="url(#buildingPattern)" />
    <rect x="150" y="150" width="40" height="110" fill="url(#buildingPattern)" />
    <rect x="200" y="170" width="30" height="90" fill="url(#buildingPattern)" />
    <rect x="240" y="190" width="20" height="70" fill="url(#buildingPattern)" />
    <!-- Extra futuristic towers -->
    <polygon points="80,160 85,130 90,160" fill="#0aff99"/>
    <polygon points="170,150 175,120 180,150" fill="#0aff99"/>
  </g>
  
  <!-- Floating jellyfish bodies (domes) -->
  <g id="jellyfish">
    <!-- Jellyfish dome 1 -->
    <g>
      <ellipse cx="80" cy="90" rx="25" ry="15" fill="#8a2be2" filter="url(#glow)"/>
      <ellipse cx="80" cy="90" rx="25" ry="15" fill="url(#tentacleGrad)" opacity="0.5"/>
      <!-- Tentacles -->
      <path d="M 70 95 C 65 110, 60 130, 70 140" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
      <path d="M 80 95 C 75 105, 75 130, 80 145" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
      <path d="M 90 95 C 95 110, 100 130, 90 140" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
    </g>
    <!-- Jellyfish dome 2 -->
    <g>
      <ellipse cx="220" cy="70" rx="20" ry="12" fill="#ff1493" filter="url(#glow)"/>
      <ellipse cx="220" cy="70" rx="20" ry="12" fill="url(#tentacleGrad)" opacity="0.5"/>
      <!-- Tentacles -->
      <path d="M210 75 C205 85, 200 100, 210 110" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
      <path d="M220 75 C215 80, 215 100, 220 115" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
      <path d="M230 75 C235 85, 240 100, 230 110" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
    </g>
    <!-- Jellyfish dome 3 -->
    <g>
      <ellipse cx="150" cy="50" rx="30" ry="18" fill="#00ced1" filter="url(#glow)"/>
      <ellipse cx="150" cy="50" rx="30" ry="18" fill="url(#tentacleGrad)" opacity="0.5"/>
      <!-- Tentacles -->
      <path d="M140 60 C135 75, 130 90, 140 105" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
      <path d="M150 60 C145 70, 145 90, 150 110" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
      <path d="M160 60 C165 75, 170 90, 160 105" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
      <path d="M155 60 C150 72, 150 92, 155 108" stroke="url(#tentacleGrad)" stroke-width="2" fill="none" />
    </g>
  </g>
  
  <!-- Floating platform connecting city to jellyfish: a cybernetic ribbon -->
  <path d="M 75 140 C 100 120, 130 120, 160 150 C 190 180, 210 170, 240 160" stroke="#0aff99" stroke-width="4" fill="none" filter="url(#glow)" />
  
  <!-- Additional cyberpunk details: grid overlay -->
  <g opacity="0.2">
    <path d="M0,230 L300,230" stroke="#00ffff" stroke-width="0.5"/>
    <path d="M0,250 L300,250" stroke="#00ffff" stroke-width="0.5"/>
    <path d="M0,270 L300,270" stroke="#00ffff" stroke-width="0.5"/>
    <path d="M50,0 L50,300" stroke="#00ffff" stroke-width="0.5"/>
    <path d="M100,0 L100,300" stroke="#00ffff" stroke-width="0.5"/>
    <path d="M150,0 L150,300" stroke="#00ffff" stroke-width="0.5"/>
    <path d="M200,0 L200,300" stroke="#00ffff" stroke-width="0.5"/>
    <path d="M250,0 L250,300" stroke="#00ffff" stroke-width="0.5"/>
  </g>
</svg>
SVG by Gemini Pro 1.5
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
  <defs>
    <linearGradient id="jellyGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#FF00FF" stop-opacity="0.8"/>
      <stop offset="50%" stop-color="#00FFFF" stop-opacity="0.6"/>
      <stop offset="100%" stop-color="#FF00FF" stop-opacity="0.8"/>
    </linearGradient>
    <pattern id="circuitPattern" width="20" height="20" patternUnits="userSpaceOnUse">
      <path d="M0 0h5v5h-5zM10 0h5v5h-5zM0 10h5v5h-5zM10 10h5v5h-5z" fill="#00FF00" stroke="#008000"/>
    </pattern>
    <filter id="neonGlow">
        <feGaussianBlur in="SourceGraphic" stdDeviation="2" result="blur"/>
        <feMerge>
            <feMergeNode in="blur"/>
            <feMergeNode in="SourceGraphic"/>
        </feMerge>    
    </filter>
  </defs>
    <rect width="300" height="300" fill="#000"/>
    <g filter="url(#neonGlow)">
    <ellipse cx="100" cy="50" rx="50" ry="30" fill="url(#jellyGradient)">
        <animate attributeName="cy" values="50;70;50" dur="5s" repeatCount="indefinite"/>
    </ellipse>
    <path d="M100,80 c-5,-20 -15,-40 -20,-60 c-10,-5 -10,-15 0,-20 c5,-10 25,-25 25,-45" stroke="#FF00FF" stroke-width="3" fill="none" stroke-linecap="round">
      <animate attributeName="d" dur="7s" repeatCount="indefinite" values="M100,80 c-5,-20 -15,-40 -20,-60 c-10,-5 -10,-15 0,-20 c5,-10 25,-25 25,-45;M100,80 c-5,-15 -10,-30 -15,-45 c-10,5 -15,15 -5,25 c0,0 15,-15 20,-30"/>
    </path>
    </g>
    <ellipse cx="200" cy="150" rx="70" ry="40" fill="url(#jellyGradient)" opacity="0.7">
      <animateTransform attributeName="transform" type="rotate" from="0 200 150" to="360 200 150" dur="10s" repeatCount="indefinite"/>
    </ellipse>
    <g fill="url(#circuitPattern)">  
      <rect x="180" y="130" width="20" height="10"/>
      <rect x="210" y="160" width="10" height="20"/>
    </g>
    <circle cx="250" cy="250" r="30" fill="#00FFFF" opacity=".8">
       <animate attributeName="r" values="30;40;30" dur="3s" repeatCount="indefinite" />
    </circle>
    <path d="M250,280 c-5,-20 -15,-20 -30,-40" stroke="#00FFFF" stroke-width="3" fill="none"/>
    <polyline points="50,200 70,180 90,220 110,190" fill="none" stroke="#800080" stroke-width="2" stroke-linecap="round">
       <animate attributeName="points" dur="4s" repeatCount="indefinite" values="50,200 70,180 90,220 110,190;50,220 60,210 80,240 100,220"/>
    </polyline>
    <text x="150" y="280" font-size="12" font-family="monospace" fill="#00FF00" filter="url(#neonGlow)">Jelly-City</text>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O3-mini low (2025-01-31) Player 1

Judge's Analysis

    Player 1's submission more effectively captures the concept of a 'Floating jellyfish city in cyberpunk style' with its vibrant neon colors, clear depiction of jellyfish, and cityscape elements.

    The use of glowing elements and structured composition enhances the cyberpunk aesthetic.

    In contrast, Player 2's image lacks clarity and coherence, making it harder to interpret as a cityscape or jellyfish, diminishing its adherence to the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
37
Player 2
10
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
10
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
Player 2
1
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
6
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
2
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
19
Player 2
3
Groups

The number of group elements (g) in the SVG.

Player 1
6
Player 2
2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
1
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
4
Player 2
2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
19
Player 2
4

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
11
Player 2
6

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
5
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
39
Player 2
26
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2
1

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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