Creative Challenge
"Floating city on turtle's back, night sky full of stars"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Night sky background -->
<defs>
<radialGradient id="skyGradient" cx="0.5" cy="0.5" r="0.5">
<stop offset="0%" stop-color="#001d3d"/>
<stop offset="100%" stop-color="#0a2e4b"/>
</radialGradient>
</defs>
<rect width="100%" height="100%" fill="url(#skyGradient)" />
<!-- Stars -->
<g fill="white" opacity="0.8">
<circle cx="30" cy="50" r="1.5"/>
<circle cx="70" cy="100" r="2"/>
<circle cx="200" cy="80" r="1.2"/>
<circle cx="250" cy="150" r="1.8"/>
<circle cx="150" cy="50" r="1.3"/>
<!-- More stars... -->
</g>
<!-- Turtle base -->
<g id="turtle">
<path d="M150,200 c-50,-20 -80,0 -100,40 c30,30 100,30 140,0 c-20,-40 -50,-60 -40,-40 Z"
fill="#4a7c59"/>
<path d="M130,180 c-10,20 -20,30 -20,70 c30,10 70,10 100,0 c0,-40 -10,-50 -20,-70 Z"
fill="#6ba97d"/>
</g>
<!-- City on turtle's back -->
<g id="city" transform="translate(105, 145)">
<!-- Buildings -->
<rect x="0" y="0" width="20" height="50" fill="#f9d71c" />
<rect x="25" y="10" width="15" height="40" fill="#ff6700" />
<rect x="45" y="5" width="10" height="45" fill="#e63946" />
<rect x="60" y="20" width="18" height="35" fill="#f4a261" />
<!-- Windows -->
<g fill="white">
<circle cx="10" cy="15" r="2"/>
<circle cx="10" cy="25" r="2"/>
<circle cx="10" cy="35" r="2"/>
<circle cx="32" cy="20" r="1.5"/>
<circle cx="32" cy="30" r="1.5"/>
<circle cx="50" cy="15" r="1.5"/>
<circle cx="50" cy="25" r="1.5"/>
<circle cx="50" cy="35" r="1.5"/>
<circle cx="70" cy="25" r="1.5"/>
<circle cx="70" cy="35" r="1.5"/>
</g>
</g>
<!-- Moon -->
<circle cx="250" cy="50" r="30" fill="#f0e68c" opacity="0.8"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Turtle's Body -->
<path d="M50 200 Q100 180 150 160 Q200 180 250 200 Q220 220 190 240 Q180 260 150 260 C130 260 110 250 100 230 Q100 220 120 200 H180 Q200 180 220 160 Q240 180 250 200 Q260 220 240 240 Q230 260 190 260 C170 260 140 250 130 240 Q140 220 150 200Z" fill="#2d5a27" opacity="0.8">
<animateTransform attributeName="transform" type="rotate" from="0 150 160" to="360 150 160" dur="30s" repeatCount="indefinite"/>
</path>
<!-- Turtle's Shell -->
<g transform="translate(150 160)">
<path d="M-40 -40 Q-20 -20 0 0 Q20 -20 40 -40 Q20 -60 -40 -60 Q-60 -40 -60 0 Q-60 40 -40 60 Q-20 40 0 20 Q20 40 40 60 Q60 40 60 0 Q60 -40 40 -60 Q20 -60 0 -40 Q-20 -60 -40 -60Z" fill="#3a6b29">
<animate attributeName="opacity" from="0.8" to="1" dur="2s" repeatCount="indefinite"/>
</path>
<path d="M-30 -30 Q-15 -15 0 0 Q15 -15 30 -30 Q15 -45 -30 -45 Q-45 -30 -45 0 Q-45 30 -30 45 Q-15 30 0 15 Q15 30 30 45 Q45 30 45 0 Q45 -30 30 -45 Q15 -45 -30 -45Z" fill="#4a7d34">
<animate attributeName="opacity" from="0.8" to="1" dur="2s" repeatCount="indefinite"/>
</path>
</g>
<!-- City on Turtle's Back -->
<g transform="translate(150 130)">
<!-- City Main Structure -->
<path d="M-60 -40 H60 V-80 H-60Z" fill="url(#cityGrad)">
<animate attributeName="d" from="M-60 -40 H60 V-80 H-60Z" to="M-60 -60 H60 V-100 H-60Z" dur="3s" repeatCount="indefinite"/>
</path>
<!-- City Windows -->
<rect x="-50" y="-50" width="100" height="30" fill="#b3d4fc" opacity="0.6"/>
<rect x="-40" y="-20" width="80" height="20" fill="#b3d4fc" opacity="0.6"/>
<rect x="-20" y="-40" width="40" height="25" fill="#b3d4fc" opacity="0.6"/>
<!-- City Tower -->
<path d="M0 -100 L-20 -110 L20 -110 L0 -100 Z" fill="#4a7d34">
<animate attributeName="d" from="M0 -100 L-20 -110 L20 -110 L0 -100 Z" to="M0 -105 L-25 -115 L25 -115 L0 -105 Z" dur="3s" repeatCount="indefinite"/>
</path>
</g>
<!-- Night Sky -->
<rect width="300" height="300" fill="url(#nightGrad)"/>
<!-- Stars -->
<g id="stars">
<circle cx="50" cy="50" r="1" fill="white"/>
<circle cx="80" cy="60" r="1.5" fill="white"/>
<circle cx="110" cy="40" r="1" fill="white"/>
<circle cx="140" cy="90" r="1.2" fill="white"/>
<circle cx="170" cy="45" r="1" fill="white"/>
<circle cx="200" cy="70" r="1.3" fill="white"/>
<circle cx="230" cy="30" r="1" fill="white"/>
<circle cx="260" cy="60" r="1.4" fill="white"/>
<circle cx="290" cy="80" r="1" fill="white"/>
</g>
<!-- Moon -->
<path d="M280 40 Q290 35 290 30 Q290 25 280 20 Q270 25 260 30 Q250 35 250 40 Q250 45 260 50 Q270 45 280 40Z" fill="#f0f8ff" opacity="0.9">
<animateTransform attributeName="transform" type="rotate" from="0 280 40" to="360 280 40" dur="30s" repeatCount="indefinite"/>
</path>
<!-- Particle Effects -->
<g id="particles">
<circle cx="150" cy="100" r="2" fill="#4a7d34" opacity="0.5" blur="2"/>
<circle cx="170" cy="120" r="3" fill="#3a6b29" opacity="0.6" blur="3"/>
<circle cx="180" cy="110" r="4" fill="#2d5a27" opacity="0.7" blur="4"/>
</g>
<!-- Gradients -->
<defs>
<linearGradient id="nightGrad" x1="0" y1="0" x2="0" y2="300">
<stop offset="0" stop-color="#1a1a4a"/>
<stop offset="1" stop-color="#0a0a2a"/>
</linearGradient>
<radialGradient id="cityGrad" cx="0" cy="0" r="100" fx="0" fy="-40">
<stop offset="0" stop-color="#8b4513"/>
<stop offset="1" stop-color="#654321"/>
</radialGradient>
</defs>
</svg>
Judge's Analysis
Player 1's submission effectively captures the concept of a city on a turtle's back with clear, colorful structures and a recognizable turtle shape.
The night sky, with its stars and moon, enhances the visual appeal and aligns well with the prompt.
In contrast, Player 2's image lacks clarity and distinct elements related to the theme, making it less compelling and coherent.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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