Creative Challenge
"An octopus playing a grand piano underwater, in cubist style"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Water background with gradient and wavy lines -->
<rect width="300" height="300" fill="url(#waterGradient)" />
<!-- Cubist-style grand piano -->
<g transform="translate(50,100)">
<!-- Piano body with geometric shapes -->
<path d="M0 0 L80 0 L100 30 L80 60 L0 60 Z" fill="#2F4F4F" />
<!-- Keyboard with cubist keys -->
<g transform="translate(0,30)">
<rect x="0" y="0" width="100" height="20" fill="#F5F5DC" />
<rect x="10" y="5" width="10" height="10" fill="#000000" />
<rect x="25" y="5" width="10" height="10" fill="#000000" />
<rect x="40" y="5" width="10" height="10" fill="#000000" />
<rect x="55" y="5" width="10" height="10" fill="#000000" />
<rect x="70" y="5" width="10" height="10" fill="#000000" />
</g>
</g>
<!-- Octopus with cubist tentacles -->
<g transform="translate(180,150)">
<!-- Central body -->
<path d="M0 0 L40 0 L50 20 L40 40 L0 40 Z" fill="#FF6B6B" />
<!-- Tentacles with geometric patterns -->
<g transform="translate(20,20)">
<path d="M0 0 L30 0 L40 10 L30 20 L0 20 Z" fill="#FF6B6B" />
<path d="M0 10 L20 0 L30 10 L20 20 Z" fill="#FF6B6B" />
</g>
<g transform="translate(10,30)" opacity="0.8">
<path d="M0 0 L25 0 L35 10 L25 20 L0 20 Z" fill="#FF6B6B" />
</g>
</g>
<!-- Underwater effects -->
<defs>
<linearGradient id="waterGradient" x1="0" y1="0" x2="300" y2="300">
<stop offset="0" stop-color="#1e90ff" />
<stop offset="1" stop-color="#00bfff" />
</linearGradient>
</defs>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Gradient definitions -->
<defs>
<linearGradient id="octoGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#3498db" />
<stop offset="100%" stop-color="#2ecc71" />
</linearGradient>
<linearGradient id="pianoGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#9b59b6" />
<stop offset="100%" stop-color="#16a085" />
</linearGradient>
<linearGradient id="waterGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#1abc9c" />
<stop offset="100%" stop-color="#2980b9" />
</linearGradient>
</defs>
<!-- Water background -->
<rect x="0" y="0" width="300" height="300" fill="url(#waterGrad)" />
<!-- Octopus -->
<g transform="translate(150, 120)">
<path d="M-30,-40 C-20,-50 20,-50 30,-40 L40,0 30,40 C20,50 -20,50 -30,40 Z"
fill="url(#octoGrad)" stroke="#2c3e50" stroke-width="2" />
<path d="M-30,0 C-20,-10 20,-10 30,0 L40,40 30,80 C20,90 -20,90 -30,80 Z"
fill="url(#octoGrad)" stroke="#2c3e50" stroke-width="2" />
<path d="M-30,40 C-20,30 20,30 30,40 L40,80 30,120 C20,130 -20,130 -30,120 Z"
fill="url(#octoGrad)" stroke="#2c3e50" stroke-width="2" />
<path d="M-30,80 C-20,70 20,70 30,80 L40,120 30,160 C20,170 -20,170 -30,160 Z"
fill="url(#octoGrad)" stroke="#2c3e50" stroke-width="2" />
</g>
<!-- Piano -->
<g transform="translate(100, 180)">
<rect x="0" y="0" width="80" height="40" fill="url(#pianoGrad)" stroke="#2c3e50" stroke-width="2" />
<rect x="10" y="10" width="20" height="20" fill="#ecf0f1" stroke="#2c3e50" stroke-width="2" />
<rect x="40" y="10" width="20" height="20" fill="#ecf0f1" stroke="#2c3e50" stroke-width="2" />
<rect x="10" y="30" width="20" height="10" fill="#ecf0f1" stroke="#2c3e50" stroke-width="2" />
<rect x="40" y="30" width="20" height="10" fill="#ecf0f1" stroke="#2c3e50" stroke-width="2" />
</g>
<!-- Octopus arms playing piano -->
<g transform="translate(120, 190)">
<path d="M-10,0 C-5,-10 5,-10 10,0 L20,20 10,40 C5,50 -5,50 -10,40 Z"
fill="url(#octoGrad)" stroke="#2c3e50" stroke-width="2" />
<path d="M-10,20 C-5,10 5,10 10,20 L20,40 10,60 C5,70 -5,70 -10,60 Z"
fill="url(#octoGrad)" stroke="#2c3e50" stroke-width="2" />
</g>
<g transform="translate(140, 200)">
<path d="M-10,0 C-5,-10 5,-10 10,0 L20,20 10,40 C5,50 -5,50 -10,40 Z"
fill="url(#octoGrad)" stroke="#2c3e50" stroke-width="2" />
<path d="M-10,20 C-5,10 5,10 10,20 L20,40 10,60 C5,70 -5,70 -10,60 Z"
fill="url(#octoGrad)" stroke="#2c3e50" stroke-width="2" />
</g>
<!-- Cubist-inspired broken shapes -->
<g transform="translate(150, 150)">
<polygon points="0,0 20,0 20,20 0,20" fill="#f1c40f" stroke="#2c3e50" stroke-width="2" />
<polygon points="10,10 30,10 30,30 10,30" fill="#e74c3c" stroke="#2c3e50" stroke-width="2" />
<polygon points="20,20 40,20 40,40 20,40" fill="#2ecc71" stroke="#2c3e50" stroke-width="2" />
</g>
<g transform="translate(180, 180)">
<polygon points="0,0 20,0 20,20 0,20" fill="#3498db" stroke="#2c3e50" stroke-width="2" />
<polygon points="10,10 30,10 30,30 10,30" fill="#9b59b6" stroke="#2c3e50" stroke-width="2" />
<polygon points="20,20 40,20 40,40 20,40" fill="#1abc9c" stroke="#2c3e50" stroke-width="2" />
</g>
</svg>
Judge's Analysis
Player 2's submission better captures the cubist style with its fragmented shapes and vibrant color palette, effectively representing the concept of an octopus playing a grand piano underwater.
The composition shows technical quality and creativity, enhancing the visual appeal and adherence to the prompt.
In contrast, Player 1's image lacks complexity and detail, making it less engaging and representative of the idea.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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