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SVG Drawing Match #1369

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Rainbow zebra playing a saxophone under a disco ball"

SVG by GPT-3.5 turbo (0125)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Rainbow background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#rainbow)" />
  
  <!-- Define radial gradient for rainbow colors -->
  <defs>
    <radialGradient id="rainbow" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="#ff0000" />
      <stop offset="16.66%" stop-color="#ff7f00" />
      <stop offset="33.33%" stop-color="#ffff00" />
      <stop offset="50%" stop-color="#00ff00" />
      <stop offset="66.66%" stop-color="#007fff" />
      <stop offset="83.33%" stop-color="#0000ff" />
      <stop offset="100%" stop-color="#8b00ff" />
    </radialGradient>
  </defs>

  <!-- Disco ball -->
  <circle cx="150" cy="70" r="40" fill="#b0b0b0" />
  <circle cx="150" cy="70" r="30" fill="url(#disco-ball)" />
  
  <!-- Define linear gradient for disco ball effect -->
  <defs>
    <linearGradient id="disco-ball" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#ffffff" />
      <stop offset="50%" stop-color="#b0b0b0" />
      <stop offset="100%" stop-color="#ffffff" />
    </linearGradient>
  </defs>

  <!-- Zebra body -->
  <circle cx="150" cy="200" r="80" fill="#ffffff" stroke="#000000" stroke-width="1" />
  
  <!-- Zebra stripes -->
  <rect x="110" y="150" width="80" height="100" fill="#000000" />
  <rect x="130" y="150" width="80" height="100" fill="#000000" />
  <rect x="150" y="150" width="80" height="100" fill="#000000" />
  
  <!-- Saxophone -->
  <path d="M150 200 Q160 150 140 100 Q130 90 120 100 Q100 120 120 160 Q125 170 130 160 Q160 120 150 200" fill="#ffd700" />
  <path d="M125 160 Q120 150 120 100" stroke="#000000" stroke-width="2" fill="none" />
</svg>
SVG by o3-mini low (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <!-- Gradient for the disco ball -->
    <radialGradient id="discoBallGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#fff"/>
      <stop offset="50%" stop-color="#ccc"/>
      <stop offset="100%" stop-color="#888"/>
    </radialGradient>
    <!-- Striped gradient for the zebra body -->
    <linearGradient id="zebraStripes" x1="0" x2="0" y1="0" y2="1">
      <stop offset="0%" stop-color="#ff0000"/>
      <stop offset="20%" stop-color="#ff7f00"/>
      <stop offset="40%" stop-color="#ffff00"/>
      <stop offset="60%" stop-color="#00ff00"/>
      <stop offset="80%" stop-color="#0000ff"/>
      <stop offset="100%" stop-color="#8b00ff"/>
    </linearGradient>
    <!-- Pattern for zebra stripes overlay -->
    <pattern id="stripes" patternUnits="userSpaceOnUse" width="6" height="6">
      <rect width="6" height="6" fill="transparent"/>
      <path d="M0,0 L6,6" stroke="black" stroke-width="2"/>
      <path d="M6,0 L0,6" stroke="black" stroke-width="2"/>
    </pattern>
    <!-- Gradient for the saxophone -->
    <linearGradient id="saxGradient" x1="0" x2="1" y1="0" y2="1">
      <stop offset="0%" stop-color="#ffd700"/>
      <stop offset="100%" stop-color="#b8860b"/>
    </linearGradient>
  </defs>

  <!-- Disco ball -->
  <g id="disco">
    <circle cx="150" cy="60" r="30" fill="url(#discoBallGradient)" stroke="#555" stroke-width="2"/>
    <!-- Disco ball sparkle effect -->
    <g fill="#fff">
      <circle cx="140" cy="45" r="1"/>
      <circle cx="150" cy="40" r="1"/>
      <circle cx="160" cy="47" r="1"/>
      <circle cx="135" cy="60" r="1"/>
      <circle cx="165" cy="60" r="1"/>
      <circle cx="145" cy="75" r="1"/>
      <circle cx="155" cy="75" r="1"/>
    </g>
  </g>

  <!-- Zebra body -->
  <g id="zebra" transform="translate(80,140)">
    <!-- Body base: using gradient of rainbow -->
    <ellipse cx="50" cy="30" rx="40" ry="20" fill="url(#zebraStripes)"/>
    <!-- Overlay zebra stripes pattern -->
    <ellipse cx="50" cy="30" rx="40" ry="20" fill="url(#stripes)" opacity="0.6"/>
    <!-- Head -->
    <g id="head" transform="translate(70,15)">
      <circle cx="0" cy="0" r="10" fill="url(#zebraStripes)"/>
      <circle cx="0" cy="0" r="10" fill="url(#stripes)" opacity="0.6"/>
      <!-- Eyes -->
      <circle cx="-3" cy="-2" r="1.2" fill="black"/>
      <circle cx="3" cy="-2" r="1.2" fill="black"/>
      <!-- Ears -->
      <polygon points="-7,-10 -4,-3 -2,-10" fill="url(#zebraStripes)"/>
      <polygon points="7,-10 4,-3 2,-10" fill="url(#zebraStripes)"/>
      <polygon points="-7,-10 -4,-3 -2,-10" fill="url(#stripes)" opacity="0.6"/>
      <polygon points="7,-10 4,-3 2,-10" fill="url(#stripes)" opacity="0.6"/>
    </g>
    <!-- Legs -->
    <g id="legs">
      <rect x="20" y="30" width="6" height="20" fill="url(#zebraStripes)"/>
      <rect x="20" y="30" width="6" height="20" fill="url(#stripes)" opacity="0.6"/>
      <rect x="50" y="30" width="6" height="20" fill="url(#zebraStripes)"/>
      <rect x="50" y="30" width="6" height="20" fill="url(#stripes)" opacity="0.6"/>
    </g>
  </g>

  <!-- Saxophone played by zebra -->
  <g id="saxophone" transform="translate(140,150) rotate(-20)">
    <!-- Body of saxophone -->
    <path d="M0,0 C40,10 50,40 20,50 C10,53 0,40 0,30 Z" fill="url(#saxGradient)" stroke="#7a5700" stroke-width="1"/>
    <!-- Keys and details -->
    <circle cx="10" cy="20" r="1.5" fill="black"/>
    <circle cx="15" cy="25" r="1.2" fill="black"/>
    <path d="M8,35 l10,0" stroke="black" stroke-width="0.8"/>
  </g>

  <!-- Musical notes emanating from saxophone -->
  <g id="notes" fill="none" stroke="purple" stroke-width="1">
    <path d="M32,18 q10 -10, 20 0 t20 0" />
    <circle cx="72" cy="18" r="1.5"/>
    <path d="M35,10 q8 -8, 16 0" />
    <circle cx="63" cy="10" r="1.5"/>
  </g>

  <!-- Optional background stars to add disco feel -->
  <g id="stars">
    <circle cx="20" cy="20" r="1" fill="#fff" opacity="0.8"/>
    <circle cx="280" cy="40" r="1.5" fill="#fff" opacity="0.8"/>
    <circle cx="260" cy="80" r="1" fill="#fff" opacity="0.8"/>
    <circle cx="30" cy="250" r="1.2" fill="#fff" opacity="0.8"/>
    <circle cx="270" cy="230" r="1" fill="#fff" opacity="0.8"/>
    <circle cx="150" cy="290" r="1.5" fill="#fff" opacity="0.8"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O3-mini low (2025-01-31) Player 2

Judge's Analysis

    Player 2's submission demonstrates greater creativity and adherence to the prompt by including a rainbow-patterned zebra and a distinct disco ball, while the saxophone is also more recognizable.

    The composition is clearer and more visually appealing, with better use of space and detail, compared to Player 1's abstract representation, which lacks clarity and detail.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
9
Player 2
39
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
4
Player 2
5
Circles

The number of circle elements (circle) in the SVG.

Player 1
3
Player 2
22
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
4
Paths

The number of path elements (path) in the SVG.

Player 1
2
Player 2
6
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2
8

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
12
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
2
Player 2
6

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
11
Player 2
16

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
3

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
8
Player 2
15
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
2
Player 2
4
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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