Creative Challenge
"An octopus DJ spinning vinyl under the sea, rays of colorful light emanating from speakers"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="waterGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#00ffff" stop-opacity="0.3"/>
<stop offset="100%" stop-color="#000066" stop-opacity="0.9"/>
</radialGradient>
<linearGradient id="speakerGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#333"/>
<stop offset="100%" stop-color="#111"/>
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="url(#waterGlow)"/>
<!-- Light Beams -->
<g opacity="0.6">
<path d="M50,150 L0,50" stroke="#ff00ff" stroke-width="20" filter="url(#glow)"/>
<path d="M50,150 L0,250" stroke="#00ff00" stroke-width="20" filter="url(#glow)"/>
<path d="M250,150 L300,50" stroke="#ff8800" stroke-width="20" filter="url(#glow)"/>
<path d="M250,150 L300,250" stroke="#00ffff" stroke-width="20" filter="url(#glow)"/>
</g>
<!-- Speakers -->
<g>
<rect x="20" y="100" width="40" height="100" rx="5" fill="url(#speakerGrad)"/>
<circle cx="40" cy="130" r="15" fill="#444"/>
<circle cx="40" cy="170" r="8" fill="#444"/>
<rect x="240" y="100" width="40" height="100" rx="5" fill="url(#speakerGrad)"/>
<circle cx="260" cy="130" r="15" fill="#444"/>
<circle cx="260" cy="170" r="8" fill="#444"/>
</g>
<!-- DJ Table -->
<rect x="90" y="140" width="120" height="40" fill="#222" rx="5"/>
<!-- Turntables -->
<circle cx="120" cy="160" r="20" fill="#111"/>
<circle cx="120" cy="160" r="8" fill="#333"/>
<circle cx="180" cy="160" r="20" fill="#111"/>
<circle cx="180" cy="160" r="8" fill="#333"/>
<!-- Octopus -->
<g fill="#ff6699">
<!-- Head -->
<ellipse cx="150" cy="120" rx="30" ry="25"/>
<!-- Tentacles -->
<path d="M130,130 Q120,150 110,170 T90,200" stroke="#ff6699" stroke-width="8" fill="none"/>
<path d="M140,130 Q130,160 120,180 T100,220" stroke="#ff6699" stroke-width="8" fill="none"/>
<path d="M150,130 Q150,160 150,180 T150,220" stroke="#ff6699" stroke-width="8" fill="none"/>
<path d="M160,130 Q170,160 180,180 T200,220" stroke="#ff6699" stroke-width="8" fill="none"/>
<path d="M170,130 Q180,150 190,170 T210,200" stroke="#ff6699" stroke-width="8" fill="none"/>
<!-- Eyes -->
<circle cx="140" cy="115" r="5" fill="white"/>
<circle cx="160" cy="115" r="5" fill="white"/>
<circle cx="140" cy="115" r="2" fill="black"/>
<circle cx="160" cy="115" r="2" fill="black"/>
<!-- Headphones -->
<path d="M120,100 Q150,85 180,100" stroke="#333" stroke-width="5" fill="none"/>
<rect x="115" y="100" width="10" height="15" fill="#333" rx="2"/>
<rect x="175" y="100" width="10" height="15" fill="#333" rx="2"/>
</g>
<!-- Bubbles -->
<circle cx="50" cy="50" r="5" fill="white" opacity="0.6"/>
<circle cx="250" cy="70" r="8" fill="white" opacity="0.4"/>
<circle cx="80" cy="250" r="6" fill="white" opacity="0.5"/>
<circle cx="220" cy="230" r="4" fill="white" opacity="0.7"/>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<filter id="glow">
<feGaussianBlur stdDeviation="4"/>
</filter>
<linearGradient id="oceanGradient" x1="0" y1="0" x2="0" y2="300">
<stop offset="0" color="#1a1a2c" />
<stop offset="1" color="#2c3e50" />
</linearGradient>
<linearGradient id="tentacleGrad" x1="0" y1="0" x2="100" y2="100">
<stop offset="0" color="#ff7f50" />
<stop offset="1" color="#ff6b35" />
</linearGradient>
<linearGradient id="vinylGrad" x1="0" y1="0" x2="0" y2="100">
<stop offset="0" color="#e0e0e0" />
<stop offset="1" color="#333" />
</linearGradient>
<path id="wavePath" d="M0 150 Q 50 150 100 100 Q 150 50 200 100 Q 250 150 300 150" />
</defs>
<rect width="100%" height="100%" fill="url(#oceanGradient)"/>
<g transform="translate(150 150)">
<!-- Octopus Body -->
<circle cx="0" cy="0" r="40" fill="url(#tentacleGrad)"/>
<!-- Tentacles -->
<ellipticalArc rx="100" ry="20" startAngle="0" endAngle="360" />
<ellipticalArc rx="80" ry="20" startAngle="0" endAngle="360" transform="rotate(45)"/>
<ellipticalArc rx="60" ry="20" startAngle="0" endAngle="360" transform="rotate(-45)"/>
<!-- Eyes -->
<circle cx="-20" cy="-25" r="10" fill="white"/>
<circle cx="20" cy="-25" r="10" fill="white"/>
<circle cx="-20" cy="-25" r="5" fill="black"/>
<circle cx="20" cy="-25" r="5" fill="black"/>
</g>
<!-- Vinyl and Turntable -->
<group transform="translate(150 150)">
<circle cx="0" cy="0" r="50" fill="url(#vinylGrad)"/>
<circle cx="0" cy="0" r="40" stroke="silver" stroke-width="2" fill="transparent"/>
<line x1="-20" y1="-20" x2="20" y2="20" stroke="silver" stroke-width="2"/>
</group>
<!-- Speakers and Lights -->
<group transform="translate(150 150)">
<rect x="-50" y="-150" width="100" height="200" fill="#333" stroke="silver" stroke-width="2" transform="rotate(30)"/>
<circle cx="-50" cy="-100" r="20" fill="#333333" stroke="silver" stroke-width="2"/>
<rect x="-50" y="-100" width="100" height="200" fill="#333" stroke="silver" stroke-width="2" transform="rotate(30)"/>
<circle cx="-50" y="-100" r="20" fill="#333333" stroke="silver" stroke-width="2"/>
</group>
<!-- Light Rays -->
<group transform="translate(150 150)">
<line x1="-50" y1="-100" x2="-100" y2="-150" stroke="blue" stroke-width="2" opacity="0.6"/>
<line x1="-50" y1="-100" x2="-100" y2="-180" stroke="green" stroke-width="2" opacity="0.6"/>
<line x1="-50" y1="-100" x2="-100" y2="-120" stroke="yellow" stroke-width="2" opacity="0.6"/>
<line x1="50" y1="-100" x2="100" y2="-150" stroke="red" stroke-width="2" opacity="0.6"/>
<line x1="50" y1="-100" x2="100" y2="-180" stroke="orange" stroke-width="2" opacity="0.6"/>
<line x1="50" y1="-100" x2="100" y2="-120" stroke="pink" stroke-width="2" opacity="0.6"/>
</group>
<!-- Waves and Bubbles -->
<group opacity="0.5">
<use xlink:href="#wavePath" fill="url(#oceanGradient)"/>
<circle cx="100" cy="100" r="10" fill="white" opacity="0.3"/>
<circle cx="200" cy="200" r="10" fill="white" opacity="0.3"/>
<circle cx="50" cy="250" r="10" fill="white" opacity="0.3"/>
<circle cx="150" cy="300" r="10" fill="white" opacity="0.3"/>
</group>
<!-- Seaweed -->
<path d="M0 300 C 50 250 100 300 150 300 C 250 300 300 250 300 300" fill="green" stroke="darkgreen" stroke-width="2" opacity="0.5"/>
<path d="M0 300 C 50 300 100 250 150 300 C 250 300 300 250 300 300" fill="green" stroke="darkgreen" stroke-width="2" opacity="0.5" transform="translate(150 0) flip-x"/>
</svg>
Judge's Analysis
Player 1's image successfully depicts an octopus DJ with a clear underwater setting and colorful lights, effectively adhering to the prompt.
The composition is balanced with the octopus centered and surrounded by speakers, and the use of vibrant colors enhances visual appeal.
Player 2's image could not be evaluated due to an error in loading the SVG.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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