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SVG Drawing Match #1956

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A giraffe in a spacesuit floating next to a red umbrella in the cosmos"

SVG by Claude 3.5 Sonnet (2024-10-22)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="cosmos" cx="50%" cy="50%" r="60%">
      <stop offset="0%" stop-color="#1a0b2e"/>
      <stop offset="100%" stop-color="#000033"/>
    </radialGradient>
    <pattern id="stars" width="10" height="10" patternUnits="userSpaceOnUse">
      <circle cx="5" cy="5" r="0.5" fill="white" opacity="0.8"/>
    </pattern>
  </defs>
  
  <!-- Background -->
  <rect width="300" height="300" fill="url(#cosmos)"/>
  <rect width="300" height="300" fill="url(#stars)"/>
  
  <!-- Floating umbrella -->
  <path d="M200,140 Q240,120 260,160 Q220,140 200,140" fill="#ff3333"/>
  <path d="M200,140 C160,120 140,120 140,160 Q170,140 200,140" fill="#ff5555"/>
  <line x1="200" y1="140" x2="200" y2="200" stroke="#888" stroke-width="3"/>
  
  <!-- Giraffe in spacesuit -->
  <g transform="translate(100,150)">
    <!-- Spacesuit body -->
    <ellipse cx="0" cy="0" rx="40" ry="50" fill="#white" stroke="#888" stroke-width="2"/>
    
    <!-- Helmet -->
    <circle cx="0" cy="-70" r="25" fill="#aaddff" opacity="0.8"/>
    <circle cx="0" cy="-70" r="23" fill="none" stroke="white" stroke-width="2"/>
    
    <!-- Giraffe neck -->
    <path d="M0,-45 C10,-60 0,-90 0,-95" fill="none" stroke="#e6c35c" stroke-width="12"/>
    
    <!-- Giraffe head -->
    <path d="M0,-95 L-8,-110 L0,-105 L8,-110 L0,-95" fill="#e6c35c"/>
    <circle cx="-3" cy="-102" r="1" fill="black"/>
    <circle cx="3" cy="-102" r="1" fill="black"/>
    
    <!-- Giraffe spots -->
    <circle cx="-3" cy="-85" r="2" fill="#8b4513"/>
    <circle cx="4" cy="-90" r="2" fill="#8b4513"/>
    
    <!-- Space suit details -->
    <rect x="-20" y="-10" width="40" height="10" fill="#888" rx="5"/>
    <circle cx="20" cy="0" r="5" fill="#ff3333"/>
    <circle cx="-20" cy="0" r="5" fill="#ff3333"/>
  </g>
  
  <!-- Floating effects -->
  <circle cx="50" cy="50" r="2" fill="white" opacity="0.8">
    <animate attributeName="opacity" values="0.8;0.2;0.8" dur="2s" repeatCount="indefinite"/>
  </circle>
  <circle cx="250" cy="250" r="3" fill="white" opacity="0.6">
    <animate attributeName="opacity" values="0.6;0.1;0.6" dur="3s" repeatCount="indefinite"/>
  </circle>
  <circle cx="150" cy="80" r="1" fill="white" opacity="0.7">
    <animate attributeName="opacity" values="0.7;0.3;0.7" dur="1.5s" repeatCount="indefinite"/>
  </circle>
</svg>
SVG by DeepSeek-R1-Distill-Llama-70B
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
    <!-- Background with cosmic gradient -->
    <rect width="300" height="300" fill="url(#space-gradient)" />
    
    <!-- Star field -->
    <g id="stars">
        <circle cx="20" cy="30" r="1" fill="white" />
        <circle cx="150" cy="80" r="1.5" fill="white" />
        <circle cx="250" cy="200" r="1" fill="white" />
        <circle cx="80" cy="150" r="1.2" fill="white" />
        <circle cx="120" cy="280" r="1" fill="white" />
        <circle cx="280" cy="100" r="1.3" fill="white" />
        <circle cx="160" cy="220" r="1.4" fill="white" />
        <circle cx="50" cy="260" r="1" fill="white" />
    </g>

    <!-- Giraffe body -->
    <ellipse cx="150" cy="150" rx="30" ry="40" fill="url(#spacesuit-gradient)" stroke="black" stroke-width="2" />
    <ellipse cx="150" cy="100" rx="15" ry="25" fill="url(#spacesuit-gradient)" stroke="black" stroke-width="2" /><!-- Head -->
    <path d="M150,140 Q160,140 160,145 L160,100" stroke="black" stroke-width="3" fill="none" /><!-- Neck -->

    <!-- Helmet and visor -->
    <circle cx="150" cy="95" r="20" fill="url(#helmet-gradient)" stroke="black" stroke-width="2" />
    <ellipse cx="150" cy="95" rx="15" ry="10" fill="url(#visor-gradient)" stroke="black" stroke-width="2" /><!-- Visor -->

    <!-- Legs and feet -->
    <line x1="140" y1="150" x2="140" y2="160" stroke="black" stroke-width="4" /><!-- Left leg -->
    <line x1="160" y1="150" x2="160" y2="160" stroke="black" stroke-width="4" /><!-- Right leg -->
    <circle cx="140" cy="160" r="5" fill="black" stroke="black" stroke-width="2" /><!-- Left foot -->
    <circle cx="160" cy="160" r="5" fill="black" stroke="black" stroke-width="2" /><!-- Right foot -->

    <!-- Umbrella -->
    <circle cx="220" cy="150" r="35" fill="url(#umbrella-red-gradient)" stroke="black" stroke-width="3" /><!-- Umbrella dome -->
    <path d="M220,150 L210,170 L230,170 L220,150" stroke="black" stroke-width="3" fill="none" /><!-- Umbrella ribs -->
    <line x1="220" y1="150" x2="220" y2="170" stroke="black" stroke-width="4" /><!-- Umbrella handle -->

    <!-- Space effects -->
    <circle cx="150" cy="150" r="5" fill="url(#space-glow)" stroke="white" stroke-width="2" /><!-- Glow effect -->
    <circle cx="220" cy="150" r="5" fill="url(#space-glow)" stroke="white" stroke-width="2" /><!-- Glow effect -->

    <!-- Gradient Definitions -->
    <defs>
        <radialGradient id="space-gradient" cx="150" cy="150" rx="150" ry="150" fx="150" fy="150" spreadMethod="pad">
            <stop offset="0%" style="stop-color:#1a1a1a;stop-opacity:1" />
            <stop offset="50%" style="stop-color:#2d2d2d;stop-opacity:0.5" />
            <stop offset="100%" style="stop-color:#1a1a1a;stop-opacity:0" />
        </radialGradient>

        <linearGradient id="spacesuit-gradient" x1="0%" y1="0%" x2="100%" y2="100%" spreadMethod="pad">
            <stop offset="0%" style="stop-color:#4a4a4a;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#6a6a6a;stop-opacity:1" />
        </linearGradient>

        <radialGradient id="helmet-gradient" cx="150" cy="95" rx="20" fy="95" fx="150" spreadMethod="pad">
            <stop offset="0%" style="stop-color:#4a4a4a;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#6a6a6a;stop-opacity:1" />
        </radialGradient>

        <radialGradient id="visor-gradient" cx="150" cy="95" rx="15" fy="95" fx="150" spreadMethod="pad">
            <stop offset="0%" style="stop-color:#0066ff;stop-opacity:0.8" />
            <stop offset="100%" style="stop-color:#0066ff;stop-opacity:0.4" />
        </radialGradient>

        <radialGradient id="umbrella-red-gradient" cx="220" cy="150" rx="35" fy="150" fx="220" spreadMethod="pad">
            <stop offset="0%" style="stop-color:#ff4444;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#cc0000;stop-opacity:1" />
        </radialGradient>

        <radialGradient id="space-glow" cx="150" cy="150" rx="5" fy="150" fx="150" spreadMethod="pad">
            <stop offset="0%" style="stop-color:#ffffff;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#ffffff;stop-opacity:0" />
        </radialGradient>
    </defs>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.5 Sonnet (2024-10-22) Player 1

Judge's Analysis

    Player 1's submission captures the whimsical essence of the prompt more effectively with a clear depiction of a giraffe in a spacesuit and a red umbrella.

    The use of colors and the dotted cosmic background enhance the visual appeal and thematic consistency.

    In contrast, Player 2's image lacks clarity in representing the giraffe and spacesuit, making it less aligned with the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
21
Player 2
23
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
3
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
12
Player 2
14
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
3
Lines

The number of line elements (line) in the SVG.

Player 1
1
Player 2
3
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
4
Player 2
2
Groups

The number of group elements (g) in the SVG.

Player 1
1
Player 2
1

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
1
Player 2
6
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
5
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
4
Player 2
14

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
10
Player 2
2

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
3
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
13
Player 2
7
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
2
Player 2
6
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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