Creative Challenge
"A snail racing against a rocket on a checkered finish line."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Define gradients and patterns -->
<defs>
<linearGradient id="snailBodyGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#8B5A2B"/>
<stop offset="100%" stop-color="#4E2A14"/>
</linearGradient>
<linearGradient id="rocketGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#FF4A00"/>
<stop offset="100%" stop-color="#FFDE00"/>
</linearGradient>
<pattern id="checkered" patternUnits="userSpaceOnUse" width="20" height="20">
<rect width="10" height="10" fill="#ffffff"/>
<rect x="10" y="10" width="10" height="10" fill="#ffffff"/>
<rect x="0" y="0" width="10" height="10" fill="#333333"/>
<rect x="10" y="10" width="10" height="10" fill="#333333"/>
</pattern>
</defs>
<!-- Finish line with checkered pattern -->
<rect x="50" y="200" width="200" height="10" fill="url(#checkered)" opacity="0.8" stroke="#000" stroke-width="2"/>
<!-- Finish line text -->
<text x="150" y="190" font-size="14" fill="#000" text-anchor="middle" font-family="Arial, sans-serif">FINISH</text>
<!-- Snail design -->
<g id="snail" transform="translate(80, 220)">
<!-- Shell (spiral pattern) -->
<circle cx="0" cy="0" r="15" fill="url(#checkered)" stroke="#333" stroke-width="1"/>
<circle cx="0" cy="0" r="12" fill="#A0522D"/>
<path d="M0,0
m-15,0
a15,15 0 1,0 30,0
a15,15 0 1,0 -30,0" fill="none" stroke="#654321" stroke-width="2" opacity="0.5"/>
<!-- Snail body -->
<ellipse cx="0" cy="5" rx="8" ry="5" fill="url(#snailBodyGrad)" stroke="#4B2E2E" stroke-width="1"/>
<!-- Snail head -->
<circle cx="12" cy="0" r="3" fill="#8B5A2B" stroke="#5C3A21" stroke-width="0.5"/>
<!-- Antennae -->
<line x1="13" y1="0" x2="15" y2="-3" stroke="#4B2E2E" stroke-width="0.5"/>
<line x1="13" y1="0" x2="15" y2="3" stroke="#4B2E2E" stroke-width="0.5"/>
</g>
<!-- Rocket design -->
<g id="rocket" transform="translate(200, 220)">
<!-- Rocket body -->
<path d="M0,0 L-5,20 L5,20 Z" fill="url(#rocketGradient)" stroke="#555" stroke-width="1" transform="translate(0,0)"/>
<!-- Rocket nose -->
<polygon points="0,-10 5,0 -5,0" fill="#FF0000" stroke="#AA0000" stroke-width="0.5"/>
<!-- Window -->
<circle cx="0" cy="8" r="2" fill="#00BFFF" stroke="#006699"/>
<!-- Flames (thrust) -->
<polygon points="0,20 3,26 0,24 -3,26" fill="#FF6347" stroke="#CC4A3B" stroke-width="0.5"/>
<!-- Flames flickering trail -->
<path d="M0,26 Q-2,30 0,28 Q2,30 0,26" fill="none" stroke="#FF6347" stroke-width="1" opacity="0.7"/>
</g>
<!-- Motion trails for dynamic effect -->
<line x1="88" y1="220" x2="140" y2="220" stroke="#999" stroke-dasharray="4,2" opacity="0.5"/>
<line x1="210" y1="220" x2="250" y2="220" stroke="#999" stroke-dasharray="4,2" opacity="0.5"/>
<!-- Optional artistic embellishments -->
<g opacity="0.3" stroke="#000" stroke-width="0.5">
<!-- Abstract speed lines -->
<line x1="90" y1="215" x2="70" y2="220"/>
<line x1="90" y1="225" x2="70" y2="220"/>
<line x1="210" y1="215" x2="290" y2="220"/>
<line x1="210" y1="225" x2="290" y2="220"/>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#87CEEB"/>
<stop offset="100%" stop-color="#E0FFFF"/>
</linearGradient>
<radialGradient id="shellGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FFD27F"/>
<stop offset="100%" stop-color="#E07A5F"/>
</radialGradient>
<linearGradient id="bodyGrad" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#7FB069"/>
<stop offset="100%" stop-color="#3B3B98"/>
</linearGradient>
<linearGradient id="rocketBody" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#FF5F6D"/>
<stop offset="100%" stop-color="#FFC371"/>
</linearGradient>
<radialGradient id="flameGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FFFF33"/>
<stop offset="100%" stop-color="#FF3300"/>
</radialGradient>
<pattern id="check" width="10" height="10" patternUnits="userSpaceOnUse">
<rect width="5" height="5" fill="#000"/>
<rect x="5" y="5" width="5" height="5" fill="#000"/>
<rect x="5" width="5" height="5" fill="#fff"/>
<rect y="5" width="5" height="5" fill="#fff"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Ground -->
<rect y="250" width="300" height="50" fill="#654321"/>
<!-- Finish Line -->
<g>
<rect x="200" y="200" width="10" height="100" fill="#444"/>
<rect x="210" y="200" width="10" height="100" fill="url(#check)" />
<rect x="220" y="200" width="10" height="100" fill="#444"/>
</g>
<!-- Snail -->
<g transform="translate(50,200) scale(0.8)">
<path d="M30,0 c-15,0 -20,15 -20,20 c0,10 5,15 20,20 c15,-5 20,-10 20,-20 c0,-5 -5,-20 -20,-20z"
fill="url(#bodyGrad)"/>
<circle cx="30" cy="20" r="15" fill="url(#shellGrad)" stroke="#8B4513" stroke-width="2"/>
<path d="M25,10 Q20,0 25,5 M35,10 Q40,0 35,5" stroke="#333" stroke-width="2" fill="none"/>
<circle cx="28" cy="15" r="2" fill="#000"/>
<circle cx="32" cy="15" r="2" fill="#000"/>
</g>
<!-- Rocket -->
<g transform="translate(100,150) scale(0.8) rotate(-5 75 75)">
<ellipse cx="75" cy="75" rx="12" ry="6" fill="#555" />
<path d="M75,20 L65,80 L85,80 Z" fill="url(#rocketBody)" stroke="#333" stroke-width="1"/>
<rect x="68" y="80" width="14" height="40" fill="url(#rocketBody)" stroke="#333" stroke-width="1"/>
<polygon points="68,120 75,140 82,120" fill="url(#flameGrad)"/>
<circle cx="75" cy="45" r="8" fill="#fff" stroke="#333" stroke-width="1"/>
</g>
<!-- Motion lines -->
<path d="M60,200 C30,190 30,170 50,160" stroke="#7FB069" stroke-width="2" fill="none" stroke-dasharray="4 2"/>
<path d="M140,200 C180,180 180,160 160,150" stroke="#FF5F6D" stroke-width="2" fill="none" stroke-dasharray="4 2"/>
</svg>
Judge's Analysis
Player 2's submission demonstrates greater visual appeal and creativity with a more dynamic scene including a background, a realistic rocket flame, and a checkered finish line in perspective.
In contrast, Player 1's submission, while clean and meeting the prompt, is minimalistic and lacks the visual depth and detail seen in Player 2's work.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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