Creative Challenge
"A snail racing a comet in outer space."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background -->
<defs>
<radialGradient id="bgGradient" cx="50%" cy="50%" r="80%">
<stop offset="0%" stop-color="#0a0a1a"/>
<stop offset="100%" stop-color="#000010"/>
</radialGradient>
<!-- Snail Shell Gradient -->
<radialGradient id="shellGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffdd55"/>
<stop offset="100%" stop-color="#ff8800"/>
</radialGradient>
<!-- Snail Body Gradient -->
<linearGradient id="bodyGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#88cc88"/>
<stop offset="100%" stop-color="#559955"/>
</linearGradient>
<!-- Comet Tail Gradient -->
<linearGradient id="tailGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#ffffff" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#00ccff" stop-opacity="0"/>
</linearGradient>
<!-- Star Pattern -->
<pattern id="starPattern" width="40" height="40" patternUnits="userSpaceOnUse">
<circle cx="5" cy="10" r="1.5" fill="#ffffff" opacity="0.8"/>
<circle cx="25" cy="5" r="1" fill="#ffeeff" opacity="0.6"/>
<circle cx="35" cy="30" r="2" fill="#ccffff" opacity="0.5"/>
<circle cx="10" cy="25" r="1" fill="#ffffcc" opacity="0.7"/>
</pattern>
<!-- Tail Blur Filter -->
<filter id="blurFilter" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur in="SourceGraphic" stdDeviation="2"/>
</filter>
</defs>
<!-- Space Background -->
<rect width="300" height="300" fill="url(#bgGradient)"/>
<rect width="300" height="300" fill="url(#starPattern)" opacity="0.5"/>
<!-- Stars -->
<g fill="#ffffff" opacity="0.9">
<circle cx="50" cy="40" r="1.5"/>
<circle cx="200" cy="80" r="2"/>
<circle cx="150" cy="200" r="1"/>
<circle cx="280" cy="120" r="1.8"/>
<circle cx="30" cy="250" r="1.2"/>
</g>
<!-- Comet -->
<g transform="translate(100,80)">
<!-- Tail -->
<path d="M-50,20 C-20,30 0,25 20,20 C40,15 70,10 100,5" stroke="url(#tailGrad)" stroke-width="20" fill="none" filter="url(#blurFilter)"/>
<!-- Head -->
<circle cx="100" cy="5" r="10" fill="#ffffff" />
<circle cx="100" cy="5" r="6" fill="#00ccff" />
</g>
<!-- Snail Racing -->
<g transform="translate(40,200) scale(0.9)">
<!-- Shell -->
<circle cx="120" cy="0" r="40" fill="url(#shellGrad)" stroke="#cc6600" stroke-width="3"/>
<path d="M120,0 m-35,0 a35,35 0 1,0 70,0 a35,35 0 1,0 -70,0" fill="none" stroke="#bb5500" stroke-width="3"/>
<!-- Body -->
<path d="M80,0 q-20,20 -10,40 q30,15 60,0 q10,-20 -10,-40 q-20,-15 -40,0" fill="url(#bodyGrad)" stroke="#447744" stroke-width="2"/>
<!-- Eye Stalks -->
<path d="M85,-10 q0,-30 15,-20" stroke="#447744" stroke-width="3" fill="none"/>
<path d="M95,-10 q0,-30 15,-20" stroke="#447744" stroke-width="3" fill="none"/>
<circle cx="100,-30" r="4" fill="#ffffff"/>
<circle cx="110,-30" r="4" fill="#ffffff"/>
<circle cx="100,-30" r="2" fill="#000000"/>
<circle cx="110,-30" r="2" fill="#000000"/>
<!-- Motion Lines -->
<g stroke="#88cc88" stroke-width="2" opacity="0.6">
<path d="M40,20 l-20,5"/>
<path d="M40,30 l-20,8"/>
<path d="M40,10 l-20,-2"/>
</g>
</g>
<!-- Orbit Rings -->
<circle cx="150" cy="150" r="100" fill="none" stroke="#333355" stroke-width="1" stroke-dasharray="5,10" opacity="0.3"/>
<circle cx="150" cy="150" r="140" fill="none" stroke="#222244" stroke-width="1" stroke-dasharray="3,7" opacity="0.2"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background: Outer Space Gradient -->
<defs>
<radialGradient id="spaceGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#0d0d2b"/>
<stop offset="100%" stop-color="#000000"/>
</radialGradient>
<!-- Comet Gradient -->
<linearGradient id="cometGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#ffff8c"/>
<stop offset="100%" stop-color="#ff4e00"/>
</linearGradient>
<!-- Snail Shell Gradient -->
<radialGradient id="shellGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#f4d35e"/>
<stop offset="100%" stop-color="#d2691e"/>
</radialGradient>
<!-- Snail Body Gradient -->
<linearGradient id="bodyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#7fb3d5"/>
<stop offset="100%" stop-color="#2e86c1"/>
</linearGradient>
</defs>
<!-- Space Background -->
<rect width="100%" height="100%" fill="url(#spaceGradient)" />
<!-- Stars -->
<circle cx="50" cy="40" r="1.5" fill="white" opacity="0.8"/>
<circle cx="120" cy="80" r="1" fill="white" opacity="0.6"/>
<circle cx="200" cy="50" r="2" fill="white" opacity="0.9"/>
<circle cx="250" cy="120" r="1.2" fill="white" opacity="0.7"/>
<circle cx="80" cy="200" r="1" fill="white" opacity="0.5"/>
<circle cx="170" cy="250" r="1.8" fill="white" opacity="0.9"/>
<circle cx="220" cy="180" r="1.2" fill="white" opacity="0.6"/>
<circle cx="100" cy="130" r="1" fill="white" opacity="0.7"/>
<circle cx="50" cy="220" r="0.8" fill="white" opacity="0.4"/>
<!-- Comet -->
<g id="comet" transform="translate(0,0)">
<ellipse cx="250" cy="80" rx="4" ry="16" fill="url(#cometGradient)" opacity="0.8"/>
<!-- Comet tail -->
<polygon points="250,80 285,75 285,85 250,90" fill="rgba(255, 76, 76, 0.4)" filter="blur(4px)"/>
<!-- Trail effect -->
<path d="M250,80 Q260,70 270,80 T290,80" stroke="#ff4e00" stroke-width="2" opacity="0.5" stroke-linecap="round"/>
</g>
<!-- Animate the comet moving fast across space -->
<animate href="#comet" attributeName="transform" attributeType="XML"
values="translate(0,0); translate(-50, -20); translate(-150, -40); translate(-250, -60); translate(-350, -80)"
dur="8s" repeatCount="indefinite"/>
<!-- Snail -->
<g id="snail" transform="translate(70,220)">
<!-- Shell -->
<ellipse cx="0" cy="0" rx="20" ry="12" fill="url(#shellGradient)" stroke="#6e2c00" stroke-width="1"/>
<circle cx="-10" cy="-5" r="4" fill="#654321"/>
<circle cx="5" cy="-4" r="3" fill="#8b4513"/>
<circle cx="0" cy="3" r="2" fill="#6e2c00"/>
<!-- Body -->
<path d="M -10,0 Q -15,10 -10,20 Q 0,20 10,20 Q 15,10 10,0 Q 0,5 -10,0"
fill="url(#bodyGradient)" stroke="#4a4a4a" stroke-width="1"/>
<!-- Tentacle - Left -->
<ellipse cx="-5" cy="-10" rx="1.5" ry="4" fill="#4a4a4a"/>
<!-- Tentacle - Right -->
<ellipse cx="5" cy="-10" rx="1.5" ry="4" fill="#4a4a4a"/>
</g>
<!-- Animate the snail moving slightly to suggest racing -->
<animate href="#snail" attributeName="transform" attributeType="XML"
values="translate(70,220); translate(150,200); translate(70,220)"
dur="4s" repeatCount="indefinite"/>
<!-- Optional: sparkles around the space to add magic -->
<circle cx="200" cy="150" r="2" fill="#fff" opacity="0.8"/>
<circle cx="180" cy="230" r="1.5" fill="#fff" opacity="0.7"/>
<circle cx="230" cy="180" r="1" fill="#fff" opacity="0.6"/>
</svg>
Judge's Analysis
Player 1's image is more expressive and clearly depicts the concept of a snail racing a comet in outer space.
The snail is distinctly designed with bright colors, and the comet is represented dynamically with a glowing tail, while the background enhances the cosmic setting.
Player 2's image, although creative, is less clear and lacks the detailed depiction of a snail and comet, making it less engaging and connected to the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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