Creative Challenge
"A giraffe wearing a pirate hat, balancing on a unicycle."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Define gradients for vibrancy -->
<defs>
<linearGradient id="giraffeGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#f4d35e"/>
<stop offset="100%" stop-color="#e5a773"/>
</linearGradient>
<linearGradient id="hatGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#3d5a80"/>
<stop offset="100%" stop-color="#2b3a4e"/>
</linearGradient>
<linearGradient id="unicycleGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#ee6c4e"/>
<stop offset="100%" stop-color="#f4a261"/>
</linearGradient>
<linearGradient id="wheelGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#264653"/>
<stop offset="100%" stop-color="#1b263b"/>
</linearGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="#f0f4f8"/>
<!-- Unicycle -->
<g transform="translate(150, 220)">
<!-- Wheel -->
<circle cx="0" cy="0" r="50" fill="url(#wheelGradient)" stroke="#222" stroke-width="4" />
<!-- Spokes -->
<line x1="0" y1="0" x2="50" y2="0" stroke="#fff" stroke-width="1.5" />
<line x1="0" y1="0" x2="-50" y2="0" stroke="#fff" stroke-width="1.5" />
<line x1="0" y1="0" x2="0" y2="50" stroke="#fff" stroke-width="1.5" />
<line x1="0" y1="0" x2="0" y2="-50" stroke="#fff" stroke-width="1.5" />
</g>
<!-- Giraffe Body -->
<g transform="translate(150, 150)">
<!-- Neck -->
<rect x="-5" y="-110" width="10" height="50" fill="url(#giraffeGradient)" rx="2" ry="2" />
<!-- Head -->
<circle cx="0" cy="-130" r="15" fill="url(#giraffeGradient)" stroke="#222" stroke-width="1" />
<!-- Ears -->
<polygon points="-5,-125 -10,-120 -5,-115" fill="#d2b48c" stroke="#222" stroke-width="0.5"/>
<polygon points="5,-125 10,-120 5,-115" fill="#d2b48c" stroke="#222" stroke-width="0.5"/>
<!-- Eyes -->
<circle cx="-4" cy="-132" r="2" fill="#222" />
<circle cx="4" cy="-132" r="2" fill="#222" />
<!-- Legs (simplified) -->
<line x1="-3" y1="0" x2="-3" y2="50" stroke="#d2b48c" stroke-width="3"/>
<line x1="3" y1="0" x2="3" y2="50" stroke="#d2b48c" stroke-width="3"/>
<line x1="-5" y1="0" x2="-5" y2="50" stroke="#d2b48c" stroke-width="3"/>
<line x1="5" y1="0" x2="5" y2="50" stroke="#d2b48c" stroke-width="3"/>
<!-- Tail -->
<line x1="0" y1="40" x2="10" y2="50" stroke="#d2b48c" stroke-width="2" />
<polygon points="10,50 14,48 10,46" fill="#d2b48c"/>
</g>
<!-- Pirate Hat -->
<g transform="translate(150, 100)">
<!-- Base -->
<ellipse cx="0" cy="0" rx="25" ry="8" fill="url(#hatGradient)" stroke="#222" stroke-width="1"/>
<!-- Top -->
<polygon points="-20,0 20,0 0,-20" fill="#222"/>
<!-- Ribbon -->
<rect x="-20" y="2" width="40" height="4" fill="#e63946"/>
<!-- Pom-pom -->
<circle cx="0" cy="-20" r="3" fill="#f4a261"/>
</g>
<!-- Balance on one foot (dynamic pose for the giraffe) -->
<g transform="translate(150, 150)">
<!-- Front leg lifted to balance -->
<line x1="-3" y1="50" x2="-10" y2="70" stroke="#d2b48c" stroke-width="3"/>
<line x1="3" y1="50" x2="10" y2="50" stroke="#d2b48c" stroke-width="3"/>
<!-- The remaining legs are already drawn -->
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background gradient -->
<rect x="0" y="0" width="300" height="300" fill="url(#bgGradient)"/>
<defs>
<linearGradient id="bgGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#87CEEB"/>
<stop offset="100%" stop-color="#4682B4"/>
</linearGradient>
</defs>
<!-- Unicycle wheel -->
<circle cx="150" cy="250" r="30" fill="#FFD700" stroke="#964B00" stroke-width="4"/>
<circle cx="150" cy="250" r="20" fill="#FFFFFF" stroke="#964B00" stroke-width="2"/>
<line x1="150" y1="220" x2="150" y2="280" stroke="#964B00" stroke-width="4"/>
<!-- Unicycle seat and pedals -->
<rect x="120" y="230" width="60" height="10" fill="#964B00" rx="2"/>
<circle cx="130" cy="240" r="5" fill="#FFFFFF" stroke="#964B00" stroke-width="1"/>
<circle cx="170" cy="240" r="5" fill="#FFFFFF" stroke="#964B00" stroke-width="1"/>
<!-- Giraffe body -->
<rect x="100" y="100" width="100" height="150" fill="#F5F5DC" rx="10"/>
<rect x="90" y="120" width="20" height="50" fill="#F5F5DC" rx="5"/>
<rect x="190" y="120" width="20" height="50" fill="#F5F5DC" rx="5"/>
<!-- Giraffe spots -->
<circle cx="120" cy="140" r="10" fill="#786C3B" stroke="#F5F5DC" stroke-width="2"/>
<circle cx="180" cy="140" r="10" fill="#786C3B" stroke="#F5F5DC" stroke-width="2"/>
<circle cx="120" cy="180" r="10" fill="#786C3B" stroke="#F5F5DC" stroke-width="2"/>
<circle cx="180" cy="180" r="10" fill="#786C3B" stroke="#F5F5DC" stroke-width="2"/>
<!-- Giraffe head and neck -->
<rect x="110" y="50" width="80" height="50" fill="#F5F5DC" rx="10"/>
<rect x="120" y="30" width="20" height="20" fill="#F5F5DC" rx="5"/>
<rect x="160" y="30" width="20" height="20" fill="#F5F5DC" rx="5"/>
<path d="M 150 70 C 140 80 160 80 150 90" stroke="#F5F5DC" stroke-width="10" fill="none"/>
<!-- Giraffe eyes and nose -->
<circle cx="130" cy="60" r="5" fill="#000000" stroke="#F5F5DC" stroke-width="1"/>
<circle cx="170" cy="60" r="5" fill="#000000" stroke="#F5F5DC" stroke-width="1"/>
<circle cx="150" cy="65" r="3" fill="#000000" stroke="#F5F5DC" stroke-width="1"/>
<!-- Pirate hat -->
<path d="M 140 20 C 120 0 180 0 160 20" fill="#FF0000" stroke="#FFFFFF" stroke-width="2"/>
<rect x="140" y="10" width="20" height="10" fill="#FFFFFF" rx="2"/>
<circle cx="150" cy="15" r="5" fill="#000000" stroke="#FFFFFF" stroke-width="1"/>
</svg>
Judge's Analysis
Player 1's submission is more aligned with the prompt, featuring a clear representation of a giraffe wearing a pirate hat and balancing on a unicycle.
While the execution is minimalistic, it captures the essential elements of the concept.
Player 2's submission, though creative, lacks clarity in depicting a giraffe or a pirate theme, making it less faithful to the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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