Creative Challenge
"A floating island with a single twisted tree and cascading waterfalls into the clouds."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background sky with gradient -->
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#87CEFA"/>
<stop offset="100%" stop-color="#4682B4"/>
</linearGradient>
<!-- Grass gradient for island -->
<linearGradient id="grassGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#4CAF50"/>
<stop offset="100%" stop-color="#2E7D32"/>
</linearGradient>
<!-- Waterfall gradient -->
<linearGradient id="waterGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#00BFFF"/>
<stop offset="100%" stop-color="#1E90FF"/>
</linearGradient>
<!-- Tree twist gradient -->
<linearGradient id="treeGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#8B4513"/>
<stop offset="100%" stop-color="#A0522D"/>
</linearGradient>
</defs>
<!-- Sky background -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Floating island base -->
<ellipse cx="150" cy="220" rx="80" ry="20" fill="url(#grassGradient)" stroke="#5D4037" stroke-width="2"/>
<!-- Grass on island -->
<path d="M70,220
Q70,200 100,190
Q120,180 150,180
Q180,180 220,190
Q230,200 230,220
Z" fill="url(#grassGradient)" stroke="#2E7D32" stroke-width="2"/>
<!-- Twisted tree trunk -->
<path d="M150,180
Q145,160 155,140
Q150,120 160,100
Q155,130 165,110
Q160,130 170,110
Q165,150 175,130
Q170,170 180,150"
fill="none" stroke="url(#treeGradient)" stroke-width="8" stroke-linecap="round" />
<!-- Tree foliage - a spiral canopy -->
<circle cx="170" cy="90" r="20" fill="#228B22" opacity="0.8"/>
<circle cx="165" cy="85" r="15" fill="#2E7D32" opacity="0.8"/>
<circle cx="175" cy="80" r="12" fill="#006400" opacity="0.8"/>
<circle cx="165" cy="100" r="10" fill="#228B22" opacity="0.8"/>
<!-- Cascading waterfalls -->
<!-- Left waterfall -->
<path d="M100,190
Q95,210 100,230
Q97,210 102,230
Q102,210 98,230"
fill="none" stroke="url(#waterGradient)" stroke-width="4" stroke-linecap="round"/>
<!-- Center waterfall -->
<path d="M150,180
Q148,210 150,240
Q149,210 152,240"
fill="none" stroke="url(#waterGradient)" stroke-width="4" stroke-linecap="round"/>
<!-- Right waterfall -->
<path d="M200,190
Q205,210 200,230
Q203,210 198,230"
fill="none" stroke="url(#waterGradient)" stroke-width="4" stroke-linecap="round"/>
<!-- Water splash clouds -->
<circle cx="160" cy="250" r="12" fill="#FFFFFF" opacity="0.7"/>
<circle cx="180" cy="245" r="10" fill="#FFFFFF" opacity="0.6"/>
<circle cx="140" cy="255" r="8" fill="#FFFFFF" opacity="0.6"/>
<circle cx="210" cy="250" r="10" fill="#FFFFFF" opacity="0.6"/>
<circle cx="190" cy="260" r="8" fill="#FFFFFF" opacity="0.5"/>
<circle cx="130" cy="262" r="7" fill="#FFFFFF" opacity="0.5"/>
<!-- Additional clouds in sky -->
<circle cx="80" cy="60" r="15" fill="#FFFFFF" opacity="0.3"/>
<circle cx="220" cy="70" r="20" fill="#FFFFFF" opacity="0.4"/>
<circle cx="100" cy="100" r="10" fill="#FFFFFF" opacity="0.3"/>
<circle cx="250" cy="120" r="25" fill="#FFFFFF" opacity="0.3"/>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Gradient definitions -->
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#87CEEB" />
<stop offset="100%" stop-color="#4682B4" />
</linearGradient>
<linearGradient id="waterfallGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#ADD8E6" />
<stop offset="100%" stop-color="#56B3FA" />
</linearGradient>
<linearGradient id="treeGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#228B22" />
<stop offset="100%" stop-color="#008000" />
</linearGradient>
</defs>
<!-- Background sky -->
<rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)" />
<!-- Floating island -->
<ellipse cx="150" cy="150" rx="80" ry="40" fill="#964B00" stroke="#786C3B" stroke-width="2" />
<!-- Twisted tree -->
<path d="M 120 120 C 130 140 140 160 150 180 C 160 200 170 220 180 240" stroke="url(#treeGradient)" stroke-width="4" fill="none" />
<circle cx="150" cy="180" r="10" fill="url(#treeGradient)" />
<path d="M 150 180 C 160 160 170 140 180 120 C 190 100 200 80 210 60" stroke="url(#treeGradient)" stroke-width="4" fill="none" />
<circle cx="180" cy="120" r="10" fill="url(#treeGradient)" />
<!-- Cascading waterfalls -->
<path d="M 100 200 C 120 220 140 240 160 260" stroke="url(#waterfallGradient)" stroke-width="4" fill="none" />
<path d="M 160 260 C 140 280 120 300 100 320" stroke="url(#waterfallGradient)" stroke-width="4" fill="none" />
<path d="M 200 200 C 220 220 240 240 260 260" stroke="url(#waterfallGradient)" stroke-width="4" fill="none" />
<path d="M 260 260 C 240 280 220 300 200 320" stroke="url(#waterfallGradient)" stroke-width="4" fill="none" />
<!-- Clouds -->
<ellipse cx="50" cy="50" rx="20" ry="10" fill="#FFFFFF" opacity="0.5" />
<ellipse cx="250" cy="50" rx="20" ry="10" fill="#FFFFFF" opacity="0.5" />
<ellipse cx="150" cy="100" rx="30" ry="20" fill="#FFFFFF" opacity="0.5" />
</svg>
Judge's Analysis
Player 1's submission aligns more closely with the prompt by featuring a floating island with a twisted tree and cascading waterfalls into the clouds.
The twisted shape of the tree and the waterfalls add to the adherence and creativity.
Player 2's submission lacks clear representation of the tree and waterfalls, making it less aligned with the prompt and visually less compelling.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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