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SVG Drawing Match #2379

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A snail with a jetpack racing against a cheetah on a futuristic track."

SVG by o4-mini medium (2025-04-16)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="bgGrad" cx="50%" cy="50%" r="75%">
      <stop offset="0%" stop-color="#0a0a1a"/>
      <stop offset="100%" stop-color="#001a4d"/>
    </radialGradient>
    <linearGradient id="trackGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#333"/>
      <stop offset="100%" stop-color="#111"/>
    </linearGradient>
    <radialGradient id="shellGrad" cx="30%" cy="30%" r="70%">
      <stop offset="0%" stop-color="#ffdd99"/>
      <stop offset="100%" stop-color="#e6a23c"/>
    </radialGradient>
    <linearGradient id="jetpackFlameGrad" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#fffa65"/>
      <stop offset="50%" stop-color="#ff7119"/>
      <stop offset="100%" stop-color="#ff0000"/>
    </linearGradient>
    <filter id="glow">
      <feGaussianBlur stdDeviation="2" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>
  <!-- Background -->
  <rect width="300" height="300" fill="url(#bgGrad)"/>
  <!-- Futuristic Track -->
  <polygon points="50,300 140,0 160,0 250,300" fill="url(#trackGrad)"/>
  <path d="M50,300 L140,0 M250,300 L160,0" stroke="#444" stroke-width="2"/>
  <path d="M50,300 L140,0" stroke="#0ff" stroke-width="1" stroke-dasharray="5,5" filter="url(#glow)" opacity="0.4"/>
  <path d="M250,300 L160,0" stroke="#0ff" stroke-width="1" stroke-dasharray="5,5" filter="url(#glow)" opacity="0.4"/>
  <!-- Track Center Stripes -->
  <g>
    <rect x="150-17.6" y="260" width="35.2" height="4" fill="#0ff" filter="url(#glow)" opacity="0.8"/>
    <rect x="150-15" y="220" width="30" height="4" fill="#0ff" filter="url(#glow)" opacity="0.8"/>
    <rect x="150-12.5" y="180" width="25" height="4" fill="#0ff" filter="url(#glow)" opacity="0.8"/>
    <rect x="150-10" y="140" width="20" height="4" fill="#0ff" filter="url(#glow)" opacity="0.8"/>
    <rect x="150-8" y="100" width="16" height="4" fill="#0ff" filter="url(#glow)" opacity="0.8"/>
    <rect x="150-5.5" y="60" width="11" height="4" fill="#0ff" filter="url(#glow)" opacity="0.8"/>
    <rect x="150-3" y="20" width="6" height="4" fill="#0ff" filter="url(#glow)" opacity="0.8"/>
  </g>
  <!-- Snail with Jetpack -->
  <g filter="url(#glow)">
    <!-- Jetpack Thrusters -->
    <rect x="75" y="230" width="10" height="15" fill="#555" rx="2"/>
    <rect x="105" y="230" width="10" height="15" fill="#555" rx="2"/>
    <!-- Flames -->
    <path d="M80,245 c-3,7 -3,12 0,15 c3,-3 3,-8 0,-15" fill="url(#jetpackFlameGrad)"/>
    <path d="M110,245 c-3,8 -3,13 0,16 c3,-3 3,-8 0,-16" fill="url(#jetpackFlameGrad)"/>
    <!-- Snail Body -->
    <path d="M70,250 q20,10 40,0 q-5,15 -35,5 z" fill="#88aa55"/>
    <!-- Shell -->
    <circle cx="90" cy="235" r="20" fill="url(#shellGrad)"/>
    <!-- Shell Spiral -->
    <path d="M90,235 m-10,0 a10,10 0 1,0 20,0 a5,5 0 1,1 -10,0" stroke="#aa7733" stroke-width="2" fill="none"/>
  </g>
  <!-- Cheetah -->
  <g>
    <!-- Speed Lines -->
    <line x1="190" y1="230" x2="150" y2="220" stroke="#0ff" stroke-width="2" opacity="0.6" filter="url(#glow)"/>
    <line x1="190" y1="235" x2="150" y2="225" stroke="#0ff" stroke-width="2" opacity="0.6" filter="url(#glow)"/>
    <line x1="190" y1="240" x2="150" y2="230" stroke="#0ff" stroke-width="2" opacity="0.6" filter="url(#glow)"/>
    <!-- Body -->
    <ellipse cx="220" cy="240" rx="25" ry="12" fill="#ffcc00" filter="url(#glow)"/>
    <!-- Spots -->
    <circle cx="205" cy="235" r="3" fill="#333"/>
    <circle cx="215" cy="230" r="3" fill="#333"/>
    <circle cx="220" cy="245" r="3" fill="#333"/>
    <circle cx="230" cy="235" r="3" fill="#333"/>
    <circle cx="230" cy="248" r="3" fill="#333"/>
    <!-- Head and Ears -->
    <circle cx="248" cy="227" r="8" fill="#ffcc00" filter="url(#glow)"/>
    <polygon points="242,219 248,210 254,219" fill="#ffcc00" filter="url(#glow)"/>
    <circle cx="250" cy="225" r="2" fill="#000"/>
    <!-- Legs -->
    <path d="M230,250 q-8,20 -3,22" stroke="#333" stroke-width="3" fill="none" stroke-linecap="round"/>
    <path d="M215,250 q-12,25 -8,30" stroke="#333" stroke-width="3" fill="none" stroke-linecap="round"/>
    <path d="M235,245 q-5,15 -2,18" stroke="#333" stroke-width="3" fill="none" stroke-linecap="round"/>
    <path d="M225,244 q-10,20 -5,22" stroke="#333" stroke-width="3" fill="none" stroke-linecap="round"/>
  </g>
</svg>
SVG by o3-mini high (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <!-- Background Gradient -->
    <linearGradient id="bgGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#1a2a6c"/>
      <stop offset="100%" stop-color="#b21f1f"/>
    </linearGradient>
    <!-- Track Gradient -->
    <linearGradient id="trackGrad" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#444"/>
      <stop offset="100%" stop-color="#222"/>
    </linearGradient>
    <!-- Snail Shell Radial Gradient -->
    <radialGradient id="snailShellGrad">
      <stop offset="0%" stop-color="#ff9966"/>
      <stop offset="100%" stop-color="#ff5e62"/>
    </radialGradient>
    <!-- Jetpack Gradient -->
    <linearGradient id="jetpackGrad" x1="0" y1="0" x2="1" y2="0">
      <stop offset="0%" stop-color="#ff0000"/>
      <stop offset="100%" stop-color="#ffcc00"/>
    </linearGradient>
    <!-- Cheetah Body Gradient -->
    <linearGradient id="cheetahGrad" x1="0" y1="0" x2="1" y2="0">
      <stop offset="0%" stop-color="#f4e285"/>
      <stop offset="100%" stop-color="#d4a017"/>
    </linearGradient>
  </defs>
  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#bgGradient)"/>
  <!-- Futuristic Track -->
  <polygon points="30,300 270,300 180,150 120,150" fill="url(#trackGrad)"/>
  <line x1="150" y1="300" x2="150" y2="150" stroke="#fff" stroke-dasharray="5,5" stroke-width="2"/>
  <!-- Snail with Jetpack -->
  <g id="snail" transform="translate(80,260)">
    <!-- Jetpack: a compact power unit -->
    <rect x="-16" y="-8" width="6" height="16" fill="url(#jetpackGrad)" rx="1" ry="1"/>
    <!-- Jetpack Flames -->
    <path d="M -16,-8 L -22,-16 L -10,-12 Z" fill="orange" opacity="0.8"/>
    <path d="M -16,8 L -22,16 L -10,12 Z" fill="orange" opacity="0.8"/>
    <!-- Snail Shell -->
    <circle cx="0" cy="0" r="12" fill="url(#snailShellGrad)" stroke="#000" stroke-width="1"/>
    <!-- Snail Body -->
    <ellipse cx="14" cy="0" rx="10" ry="6" fill="#a0522d"/>
    <!-- Snail Antennae -->
    <line x1="18" y1="-2" x2="24" y2="-8" stroke="#000" stroke-width="1"/>
    <line x1="18" y1="2" x2="24" y2="8" stroke="#000" stroke-width="1"/>
    <!-- Snail Eyes -->
    <circle cx="25" cy="-8" r="1.5" fill="#fff"/>
    <circle cx="25" cy="8" r="1.5" fill="#fff"/>
  </g>
  <!-- Cheetah -->
  <g id="cheetah" transform="translate(190,260)">
    <!-- Cheetah Body -->
    <ellipse cx="0" cy="0" rx="25" ry="10" fill="url(#cheetahGrad)"/>
    <!-- Cheetah Head -->
    <circle cx="32" cy="-2" r="7" fill="url(#cheetahGrad)"/>
    <!-- Ear Detail -->
    <path d="M35,-7 L38,-12 L32,-8 Z" fill="#000" opacity="0.5"/>
    <!-- Cheetah Tail -->
    <path d="M -25,0 C -45,-20, -45,20, -25,0 Z" fill="url(#cheetahGrad)"/>
    <!-- Cheetah Spots -->
    <circle cx="-5" cy="-3" r="1.5" fill="#000" opacity="0.6"/>
    <circle cx="0" cy="4" r="1.5" fill="#000" opacity="0.6"/>
    <circle cx="10" cy="-2" r="1.5" fill="#000" opacity="0.6"/>
    <circle cx="5" cy="3" r="1.5" fill="#000" opacity="0.6"/>
    <circle cx="15" cy="-1" r="1.5" fill="#000" opacity="0.6"/>
    <circle cx="30" cy="-5" r="1" fill="#000" opacity="0.6"/>
    <circle cx="28" cy="1" r="1" fill="#000" opacity="0.6"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O4-mini medium (2025-04-16) Player 1

Judge's Analysis

    Player 1's image incorporates a more dynamic composition with a futuristic track and glowing jetpack effect, aligning well with the prompt.

    While Player 2's design is clean, it lacks the additional visual elements like the glowing effects which make Player 1's submission more creative and visually engaging.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
35
Player 2
23
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
10
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
8
Player 2
11
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
3
Player 2
3
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
2
Player 2
1
Paths

The number of path elements (path) in the SVG.

Player 1
11
Player 2
4
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
4
Player 2
5
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
12
Player 2
10
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
11
Player 2
4

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
16
Player 2
14

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
30
Player 2
15
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
5
Player 2
5
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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