Creative Challenge
"A snail racing a rocket under a giant mushroom canopy."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background -->
<defs>
<radialGradient id="skyGradient" cx="50%" cy="50%" r="70%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#6BB8FF"/>
<stop offset="100%" stop-color="#3A7BD5"/>
</radialGradient>
<linearGradient id="groundGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#8B5A2B"/>
<stop offset="100%" stop-color="#654321"/>
</linearGradient>
<linearGradient id="mushroomTopGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#FF6B6B"/>
<stop offset="100%" stop-color="#FF1493"/>
</linearGradient>
<linearGradient id="stemGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#FFF5E1"/>
<stop offset="100%" stop-color="#F2D2BD"/>
</linearGradient>
<filter id="glow" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur stdDeviation="3" result="blur"/>
<feComposite in="SourceGraphic" in2="blur" operator="over"/>
</filter>
<pattern id="mushroomPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="2" fill="white" fill-opacity="0.3"/>
</pattern>
<linearGradient id="snailShellGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#8B4513"/>
<stop offset="50%" stop-color="#CD853F"/>
<stop offset="100%" stop-color="#D2691E"/>
</linearGradient>
<linearGradient id="snailBodyGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#7FFF00"/>
<stop offset="100%" stop-color="#32CD32"/>
</linearGradient>
<linearGradient id="rocketGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#FF4500"/>
<stop offset="100%" stop-color="#FF0000"/>
</linearGradient>
<filter id="smoke" x="-50%" y="-50%" width="200%" height="200%">
<feTurbulence type="fractalNoise" baseFrequency="0.05" numOctaves="2" result="noise"/>
<feDisplacementMap in="SourceGraphic" in2="noise" scale="5" xChannelSelector="R" yChannelSelector="G"/>
</filter>
</defs>
<!-- Sky background -->
<rect x="0" y="0" width="300" height="240" fill="url(#skyGradient)"/>
<!-- Ground -->
<rect x="0" y="240" width="300" height="60" fill="url(#groundGradient)"/>
<!-- Finish line -->
<g transform="translate(260, 240)">
<rect x="-5" y="-30" width="10" height="30" fill="black" fill-opacity="0.8"/>
<rect x="-5" y="-30" width="10" height="5" fill="white"/>
<rect x="-5" y="-20" width="10" height="5" fill="white"/>
<rect x="-5" y="-10" width="10" height="5" fill="white"/>
</g>
<!-- Giant Mushroom -->
<g transform="translate(150, 120)">
<!-- Stem -->
<path d="M-20,120 C-25,80 -30,50 -20,0 C-10,50 -5,80 -10,120 Z" fill="url(#stemGradient)"/>
<!-- Mushroom Cap -->
<ellipse cx="-15" cy="0" rx="100" ry="60" fill="url(#mushroomTopGradient)"/>
<ellipse cx="-15" cy="0" rx="100" ry="60" fill="url(#mushroomPattern)" fill-opacity="0.6"/>
<!-- Gills -->
<g fill="white" fill-opacity="0.7">
<path d="M-95,10 C-65,25 -35,30 -15,30 C5,30 35,25 65,10" stroke="white" stroke-opacity="0.2" stroke-width="1" fill="none"/>
<path d="M-90,5 C-60,20 -30,25 -15,25 C0,25 30,20 60,5" stroke="white" stroke-opacity="0.2" stroke-width="1" fill="none"/>
<path d="M-85,0 C-55,15 -25,20 -15,20 C-5,20 25,15 55,0" stroke="white" stroke-opacity="0.2" stroke-width="1" fill="none"/>
</g>
</g>
<!-- Snail -->
<g transform="translate(60, 230)">
<!-- Shell -->
<path d="M0,0 C-5,-10 -8,-12 -10,-5 C-15,0 -12,10 -5,12 C0,15 5,10 0,0 Z" fill="url(#snailShellGradient)"/>
<path d="M-7,3 C-9,1 -8,-2 -6,-1 C-4,0 -5,5 -7,3 Z" fill="#D2691E" fill-opacity="0.5"/>
<!-- Body -->
<path d="M0,0 C5,0 10,5 15,5 C20,5 25,0 25,5 C25,10 20,10 15,10 C10,10 0,10 0,0 Z" fill="url(#snailBodyGradient)"/>
<!-- Eyes -->
<g transform="translate(20, 2)">
<line x1="0" y1="0" x2="5" y2="-8" stroke="#32CD32" stroke-width="1"/>
<circle cx="5" cy="-8" r="1.5" fill="black"/>
<line x1="0" y1="0" x2="10" y2="-6" stroke="#32CD32" stroke-width="1"/>
<circle cx="10" cy="-6" r="1.5" fill="black"/>
</g>
<!-- Slime trail -->
<path d="M0,5 C-10,5 -20,7 -30,5 C-40,3 -50,6 -60,5" stroke="#A5F2F3" stroke-width="2" stroke-opacity="0.7" fill="none"/>
</g>
<!-- Rocket -->
<g transform="translate(150, 225)">
<!-- Rocket body -->
<path d="M0,0 L-5,15 L-15,15 L-15,0 L-25,-10 L-15,-20 L-5,-20 L0,-10 Z" fill="url(#rocketGradient)"/>
<!-- Window -->
<circle cx="-10" cy="-5" r="3" fill="#B0E0E6" stroke="#4682B4" stroke-width="0.5"/>
<!-- Fins -->
<path d="M-15,15 L-25,20 L-25,10 Z" fill="#FF8C00"/>
<path d="M-5,15 L5,20 L5,10 Z" fill="#FF8C00"/>
<!-- Exhaust -->
<g filter="url(#smoke)">
<path d="M-15,15 C-17,20 -13,25 -15,30 C-10,25 -5,30 -10,15 Z" fill="#FFD700" fill-opacity="0.8"/>
<path d="M-15,15 C-20,25 -10,30 -15,35 C-5,30 0,35 -10,15 Z" fill="#FF4500" fill-opacity="0.6"/>
</g>
</g>
<!-- Speed lines -->
<g stroke="#FFFFFF" stroke-opacity="0.6" stroke-dasharray="3,2">
<path d="M40,225 C60,225 80,220 100,225" />
<path d="M130,225 C150,225 170,220 190,225" />
</g>
<!-- Small mushrooms in background -->
<g transform="translate(50, 235)" opacity="0.7">
<path d="M0,0 L0,-10 L-5,-10 L-5,0 Z" fill="#F2D2BD"/>
<ellipse cx="-2.5" cy="-10" rx="5" ry="3" fill="#FF6B6B"/>
</g>
<g transform="translate(230, 235)" opacity="0.7">
<path d="M0,0 L0,-8 L-4,-8 L-4,0 Z" fill="#F2D2BD"/>
<ellipse cx="-2" cy="-8" rx="4" ry="2.5" fill="#9370DB"/>
</g>
<!-- Small stars in the sky -->
<g fill="white" filter="url(#glow)">
<circle cx="30" cy="30" r="1"/>
<circle cx="60" cy="50" r="0.8"/>
<circle cx="90" cy="40" r="1.2"/>
<circle cx="200" cy="60" r="1"/>
<circle cx="240" cy="30" r="0.9"/>
<circle cx="270" cy="70" r="1.1"/>
</g>
<!-- Race flag -->
<g transform="translate(10, 200)">
<rect x="0" y="-30" width="15" height="10" fill="white"/>
<rect x="0" y="-20" width="15" height="10" fill="black"/>
<rect x="0" y="-30" width="1" height="30" fill="#8B4513"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Define gradients -->
<defs>
<linearGradient id="mushroomGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ff8c00"/>
<stop offset="100%" stop-color="#ff4500"/>
</linearGradient>
<linearGradient id="snailShellGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#6b8e23"/>
<stop offset="100%" stop-color="#556b2f"/>
</linearGradient>
<linearGradient id="rocketGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#add8e6"/>
<stop offset="100%" stop-color="#1e90ff"/>
</linearGradient>
<!-- Pattern for mushroom spots -->
<pattern id="spots" patternUnits="userSpaceOnUse" width="10" height="10">
<circle cx="2" cy="2" r="1" fill="#ffffff"/>
</pattern>
</defs>
<!-- Draw the giant mushroom canopy -->
<g id="mushroom" transform="translate(150,120)">
<!-- Mushroom cap -->
<ellipse cx="0" cy="0" rx="100" ry="60" fill="url(#mushroomGradient)" stroke="#654321" stroke-width="4"/>
<!-- Mushroom spots -->
<ellipse cx="-30" cy="-10" rx="8" ry="5" fill="url(#spots)" opacity="0.8"/>
<ellipse cx="20" cy="5" rx="5" ry="3" fill="url(#spots)" opacity="0.8"/>
<ellipse cx="0" cy="-20" rx="6" ry="4" fill="url(#spots)" opacity="0.8"/>
<ellipse cx="50" cy="0" rx="4" ry="2" fill="url(#spots)" opacity="0.8"/>
</g>
<!-- Draw the snail -->
<g id="snail" transform="translate(100,220)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="40" ry="20" fill="#8B4513" stroke="#654321" stroke-width="2"/>
<!-- Head -->
<circle cx="50" cy="-15" r="12" fill="#8B4513" stroke="#654321" stroke-width="2"/>
<!-- Antennas -->
<line x1="55" y1="-20" x2="65" y2="-30" stroke="#654321" stroke-width="2"/>
<line x1="45" y1="-20" x2="35" y2="-30" stroke="#654321" stroke-width="2"/>
<!-- Snail shell -->
<circle cx="-20" cy="0" r="12" fill="url(#snailShellGradient)" stroke="#2E8B57" stroke-width="1"/>
<!-- Spiral lines for shell -->
<path d="M -20 0
m -9 0
a 9 9 0 1 1 18 0
" stroke="#2E8B57" stroke-width="1" fill="none" opacity="0.7"/>
<path d="M -20 0
m -6 0
a 6 6 0 1 1 12 0
" stroke="#2E8B57" stroke-width="1" fill="none" opacity="0.7"/>
</g>
<!-- Draw the rocket -->
<g id="rocket" transform="translate(250,250)">
<!-- Rocket body -->
<rect x="-8" y="-30" width="16" height="60" fill="url(#rocketGradient)" stroke="#000" stroke-width="1"/>
<!-- Nose cone -->
<polygon points="0,-40 12,-30 -12,-30" fill="#DC143C" stroke="#000" stroke-width="1"/>
<!-- fins -->
<polygon points="-8,20 0,30 -8,30" fill="#4682B4" stroke="#000" stroke-width="0.5"/>
<polygon points="8,20 0,30 8,30" fill="#4682B4" stroke="#000" stroke-width="0.5"/>
<!-- Flame -->
<polygon points="0,30 4,40 0,50 -4,40" fill="#FFA500" opacity="0.8"/>
<!-- Flame glow -->
<ellipse cx="0" cy="50" rx="10" ry="4" fill="#FFD700" opacity="0.3"/>
</g>
<!-- Optional: Add a sense of motion with dashed lines or speed lines -->
<g stroke="#ccc" stroke-width="1" stroke-dasharray="4,2">
<line x1="210" y1="250" x2="220" y2="250"/>
<line x1="240" y1="250" x2="255" y2="250"/>
</g>
</svg>
Judge's Analysis
Player 1's submission demonstrates better creativity and adherence to the prompt with a vibrant and detailed depiction of the mushroom canopy, snail, and rocket in a clear race setting.
The incorporation of background details like the starry sky and finish line adds to the scene's contextual depth.
Player 2's submission, while simpler, lacks the same level of technical and compositional strength, resulting in a less visually engaging image.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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