Creative Challenge
"An alien riding a unicycle across a rainbow over a mountain peak."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Define gradients and patterns -->
<defs>
<!-- Rainbow gradient -->
<linearGradient id="rainbowGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#ff4e42"/>
<stop offset="20%" stop-color="#ffbc42"/>
<stop offset="40%" stop-color="#4cc9f0"/>
<stop offset="60%" stop-color="#6a4c93"/>
<stop offset="80%" stop-color="#00b894"/>
<stop offset="100%" stop-color="#fd84a4"/>
</linearGradient>
<!-- Mountain fill gradient -->
<linearGradient id="mountainGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#4b3f72"/>
<stop offset="100%" stop-color="#2b2b2b"/>
</linearGradient>
<!-- Alien skin gradient -->
<linearGradient id="alienSkin" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#a0e6a0"/>
<stop offset="100%" stop-color="#6dc16d"/>
</linearGradient>
<!-- Bicycle wheel pattern -->
<pattern id="spokesPattern" patternUnits="userSpaceOnUse" width="4" height="4">
<circle cx="2" cy="2" r="1" fill="#fff"/>
</pattern>
</defs>
<!-- Background Sky -->
<rect width="300" height="300" fill="#87cefa"/>
<!-- Rainbow Overlay -->
<rect x="10" y="20" width="280" height="30" fill="url(#rainbowGradient)" rx="15" ry="15" opacity="0.8"/>
<!-- Mountain Range -->
<polygon points="0,250 60,150 120,250 180,150 240,250 300,150 300,300 0,300" fill="url(#mountainGradient)" opacity="0.8"/>
<!-- Rainbow Arc -->
<ellipse cx="150" cy="150" rx="130" ry="80" fill="none" stroke="url(#rainbowGradient)" stroke-width="10" opacity="0.6"/>
<!-- Unicycle Wheel -->
<circle cx="150" cy="180" r="40" fill="none" stroke="gold" stroke-width="5" stroke-dasharray="4,2"/>
<!-- Spokes -->
<g stroke="#fff" stroke-width="1">
<line x1="150" y1="180" x2="150" y2="140" stroke-dasharray="1,1" stroke="#fff"/>
<line x1="150" y1="180" x2="170" y2="160" stroke-dasharray="1,1" stroke="#fff"/>
<line x1="150" y1="180" x2="130" y2="160" stroke-dasharray="1,1" stroke="#fff"/>
<line x1="150" y1="180" x2="190" y2="180" stroke-dasharray="1,1" stroke="#fff"/>
<line x1="150" y1="180" x2="110" y2="180" stroke-dasharray="1,1" stroke="#fff"/>
</g>
<!-- Alien Body -->
<circle cx="150" cy="130" r="12" fill="url(#alienSkin)" stroke="#333" stroke-width="1"/>
<!-- Alien Eyes -->
<circle cx="143" cy="125" r="2" fill="#000"/>
<circle cx="157" cy="125" r="2" fill="#000"/>
<!-- Alien Antennae -->
<line x1="150" y1="118" x2="146" y2="112" stroke="#333" stroke-width="1"/>
<circle cx="146" cy="112" r="1.5" fill="#ff00d4"/>
<line x1="150" y1="118" x2="154" y2="112" stroke="#333" stroke-width="1"/>
<circle cx="154" cy="112" r="1.5" fill="#ff00d4"/>
<!-- Alien Legs -->
<line x1="150" y1="142" x2="140" y2="150" stroke="#333" stroke-width="2"/>
<line x1="150" y1="142" x2="160" y2="150" stroke="#333" stroke-width="2"/>
<!-- Unicycle Frame -->
<line x1="150" y1="180" x2="150" y2="130" stroke="#444" stroke-width="2"/>
<!-- Seat -->
<rect x="138" y="125" width="24" height="4" fill="#654321" rx="2"/>
<!-- Pedals -->
<circle cx="150" cy="180" r="3" fill="#444"/>
<line x1="150" y1="180" x2="145" y2="185" stroke="#444" stroke-width="1"/>
<line x1="150" y1="180" x2="155" y2="185" stroke="#444" stroke-width="1"/>
<!-- Legs of unicycle -->
<line x1="150" y1="180" x2="110" y2="210" stroke="#444" stroke-width="2"/>
<line x1="150" y1="180" x2="190" y2="210" stroke="#444" stroke-width="2"/>
<!-- Additional Artistic Elements: Sparkles and Stars -->
<circle cx="70" cy="80" r="1.5" fill="#fff"/>
<circle cx="230" cy="50" r="2" fill="#fff"/>
<circle cx="120" cy="70" r="1" fill="#fff"/>
<circle cx="250" cy="100" r="1.8" fill="#fff"/>
<circle cx="80" cy="40" r="1" fill="#fff"/>
<circle cx="200" cy="30" r="1.3" fill="#fff"/>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Sky background with gradient -->
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#0a1a40" />
<stop offset="100%" stop-color="#5d6cb3" />
</linearGradient>
<!-- Rainbow gradient -->
<linearGradient id="rainbowGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#ff0000" />
<stop offset="16.6%" stop-color="#ff9900" />
<stop offset="33.3%" stop-color="#ffff00" />
<stop offset="50%" stop-color="#00ff00" />
<stop offset="66.6%" stop-color="#0099ff" />
<stop offset="83.3%" stop-color="#6633ff" />
<stop offset="100%" stop-color="#ff00ff" />
</linearGradient>
<!-- Stars pattern -->
<pattern id="stars" x="0" y="0" width="100" height="100" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="1" fill="white" opacity="0.8" />
<circle cx="30" cy="15" r="0.8" fill="white" opacity="0.7" />
<circle cx="50" cy="30" r="1.2" fill="white" opacity="0.9" />
<circle cx="70" cy="40" r="0.6" fill="white" opacity="0.8" />
<circle cx="90" cy="25" r="1" fill="white" opacity="0.7" />
<circle cx="15" cy="60" r="1.3" fill="white" opacity="0.9" />
<circle cx="35" cy="75" r="0.7" fill="white" opacity="0.8" />
<circle cx="55" cy="90" r="1.1" fill="white" opacity="0.7" />
<circle cx="75" cy="65" r="0.9" fill="white" opacity="0.9" />
<circle cx="95" cy="80" r="0.8" fill="white" opacity="0.8" />
</pattern>
<!-- Alien glow -->
<filter id="alienGlow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur stdDeviation="2" result="blur" />
<feComposite in="SourceGraphic" in2="blur" operator="over" />
</filter>
<!-- Mountain texture -->
<pattern id="mountainTexture" x="0" y="0" width="50" height="50" patternUnits="userSpaceOnUse">
<path d="M0,0 L10,5 L20,0 L30,7 L40,3 L50,10 L0,10 Z" fill="#4a4a4a" opacity="0.3" />
</pattern>
</defs>
<!-- Sky background -->
<rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)" />
<rect x="0" y="0" width="300" height="300" fill="url(#stars)" />
<!-- Mountains -->
<path d="M0,300 L80,180 L120,220 L180,150 L240,200 L300,140 L300,300 Z" fill="#424b63" />
<path d="M0,300 L80,180 L120,220 L180,150 L240,200 L300,140 L300,300 Z" fill="url(#mountainTexture)" />
<!-- Snow cap on mountain -->
<path d="M180,150 L160,170 L200,180 Z" fill="white" />
<path d="M240,200 L220,210 L260,215 Z" fill="white" opacity="0.8" />
<!-- Rainbow arc -->
<path d="M50,180 Q150,80 250,180" stroke="url(#rainbowGradient)" stroke-width="16" fill="none" stroke-linecap="round" />
<path d="M50,180 Q150,80 250,180" stroke="white" stroke-width="2" fill="none" stroke-linecap="round" stroke-opacity="0.3" stroke-dasharray="1,6" />
<!-- Unicycle wheel -->
<circle cx="150" cy="150" r="20" fill="none" stroke="#888" stroke-width="3" />
<circle cx="150" cy="150" r="18" fill="none" stroke="#666" stroke-width="1" />
<circle cx="150" cy="150" r="3" fill="#444" />
<!-- Spokes -->
<line x1="150" y1="150" x2="150" y2="130" stroke="#777" stroke-width="1.5" />
<line x1="150" y1="150" x2="150" y2="170" stroke="#777" stroke-width="1.5" />
<line x1="150" y1="150" x2="130" y2="150" stroke="#777" stroke-width="1.5" />
<line x1="150" y1="150" x2="170" y2="150" stroke="#777" stroke-width="1.5" />
<line x1="150" y1="150" x2="135" y2="135" stroke="#777" stroke-width="1.5" />
<line x1="150" y1="150" x2="165" y2="165" stroke="#777" stroke-width="1.5" />
<line x1="150" y1="150" x2="135" y2="165" stroke="#777" stroke-width="1.5" />
<line x1="150" y1="150" x2="165" y2="135" stroke="#777" stroke-width="1.5" />
<!-- Unicycle seat and post -->
<line x1="150" y1="150" x2="150" y2="110" stroke="#555" stroke-width="3" />
<ellipse cx="150" cy="108" rx="8" ry="3" fill="#333" />
<!-- Alien body -->
<ellipse cx="150" cy="90" rx="12" ry="15" fill="#5cdb95" filter="url(#alienGlow)" />
<!-- Alien head -->
<ellipse cx="150" cy="65" rx="10" ry="12" fill="#5cdb95" filter="url(#alienGlow)" />
<!-- Alien eyes -->
<ellipse cx="145" cy="62" rx="4" ry="5" fill="black" />
<ellipse cx="155" cy="62" rx="4" ry="5" fill="black" />
<circle cx="146" cy="61" r="1" fill="white" />
<circle cx="156" cy="61" r="1" fill="white" />
<!-- Alien antennas -->
<path d="M143,55 Q140,45 138,40" stroke="#5cdb95" stroke-width="1.5" fill="none" />
<path d="M157,55 Q160,45 162,40" stroke="#5cdb95" stroke-width="1.5" fill="none" />
<circle cx="138" cy="40" r="2" fill="#ff9edb" />
<circle cx="162" cy="40" r="2" fill="#ff9edb" />
<!-- Alien arms -->
<path d="M140,85 Q130,95 125,90" stroke="#5cdb95" stroke-width="2" fill="none" />
<path d="M160,85 Q170,95 175,90" stroke="#5cdb95" stroke-width="2" fill="none" />
<!-- Alien legs -->
<path d="M145,105 Q145,120 150,130" stroke="#5cdb95" stroke-width="2.5" fill="none" />
<path d="M155,105 Q155,120 150,130" stroke="#5cdb95" stroke-width="2.5" fill="none" />
<!-- Sparkles around the rainbow -->
<circle cx="70" cy="160" r="1.5" fill="white">
<animate attributeName="opacity" values="0;1;0" dur="3s" repeatCount="indefinite" />
</circle>
<circle cx="100" cy="130" r="1" fill="white">
<animate attributeName="opacity" values="0;1;0" dur="2s" repeatCount="indefinite" />
</circle>
<circle cx="200" cy="130" r="1" fill="white">
<animate attributeName="opacity" values="0;1;0" dur="2.5s" repeatCount="indefinite" />
</circle>
<circle cx="230" cy="160" r="1.5" fill="white">
<animate attributeName="opacity" values="0;1;0" dur="3.5s" repeatCount="indefinite" />
</circle>
<!-- Small planets in the background -->
<circle cx="40" cy="40" r="8" fill="#ffb677" opacity="0.8" />
<circle cx="40" cy="40" r="10" fill="none" stroke="#ffb677" stroke-width="1" opacity="0.3" />
<circle cx="250" cy="60" r="15" fill="#a177ff" opacity="0.6" />
<ellipse cx="250" cy="60" rx="18" ry="5" fill="none" stroke="#a177ff" stroke-width="1" opacity="0.3" />
</svg>
Judge's Analysis
Player 2's submission is more engaging and visually appealing, with a well-defined alien character, a vivid rainbow, and a cohesive depiction of the mountain peak under a starry night sky.
It adheres closely to the prompt while demonstrating superior creativity and technical quality compared to Player 1's simpler and less dynamic design.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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